@Adam514 scramble opportunities?
L19 Me1945 (Axis +4) vs. axis-dominion
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yes let’s do it
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@Me1945 full intercept
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3 hits. What planes?
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take out anz planes
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 1x factory_minor; Remaining resources: 53 PUs; 6 SuicideAttackTokens; Japanese buy 2 destroyers, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 marine moved from Iwo Jima to 17 Sea Zone 1 battleship and 1 marine moved from 17 Sea Zone to 22 Sea Zone Japanese take 22 Sea Zone from Americans 1 battleship and 1 marine moved from 22 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Guam 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 armour moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone Japanese take 37 Sea Zone from Americans 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 tactical_bomber moved from 36 Sea Zone to Sumatra 1 destroyer moved from 36 Sea Zone to 55 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from Shan State to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 36 Sea Zone to Celebes 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 mech_infantry moved from Shan State to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 3 fighters moved from Malaya to India 1 fighter moved from Shan State to India 1 bomber moved from French Indo China to India 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 fighter moved from 36 Sea Zone to Szechwan 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to Guam 1 fighter moved from 17 Sea Zone to Guam Combat - Japanese Air Battle in India Japanese attacks with 5 units heading to India UK_Pacific launches 7 interceptors out of India Attackers Fire, : 3/5 hits, 1.50 expected hits Defenders Fire, : 2/7 hits, 2.33 expected hits 2 fighters owned by the Japanese lost in India 3 fighters owned by the ANZAC lost in India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in India causes 4 damage total. Battle in 21 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.17 expected hits ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour and 1 infantry Battle in Sumatra Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber ANZAC defend with 1 armour Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 1 armour in Sumatra, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 armour and 1 tactical_bomber in Sumatra, round 3 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 armour in Sumatra, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour Battle in Guam Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers Americans defend with 1 airfield and 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Guam, round 2 : 5/9 hits, 4.50 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 1/4 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery and 2 fighters in Celebes, round 3 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 2 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Cleaning up after air battles Non Combat Move - Japanese 2 infantry and 1 marine moved from Shan State to Burma 1 mech_infantry moved from Malaya to Burma 1 mech_infantry moved from French Indo China to Burma 1 mech_infantry moved from Hunan to Burma 1 armour moved from Kweichow to Burma 1 mech_infantry moved from Kweichow to Burma 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Anhwe to Hunan 1 aaGun and 7 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to Anhwe 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 infantry moved from Malaya to Shan State 1 fighter moved from India to 41 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from India to 39 Sea Zone 1 bomber moved from India to Kweichow 1 fighter moved from Szechwan to Kweichow 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from 55 Sea Zone to 44 Sea Zone 1 destroyer moved from 45 Sea Zone to 46 Sea Zone 2 fighters moved from Guam to 21 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 3 tactical_bombers moved from Guam to 21 Sea Zone 1 submarine moved from 17 Sea Zone to 21 Sea Zone 6 carriers moved from 17 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to Kweichow 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 17 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 21 Sea Zone Place Units - Japanese 2 destroyers placed in 36 Sea Zone 1 mech_infantry placed in French Indo China 3 mech_infantrys placed in Malaya Japanese undo move 2. 1 infantry placed in French Indo China 2 mech_infantrys placed in Manchuria 1 fighter and 1 infantry placed in Japan Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 61 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 armour EDIT: Removing units owned by Japanese from Kweichow: 3 mech_infantrys EDIT: Adding units owned by Japanese to Yunnan: 1 armour and 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry EDIT: Adding units owned by Japanese to Yunnan: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry EDIT: Adding units owned by Japanese to Kweichow: 1 mech_infantry EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Defenders Fire, : : -0.33 Americans : 1.17 ANZAC : 1.00 Chinese : -0.33 Attackers Fire, : : 1.50 AA fire in India : : -0.17 Japanese : -1.50
Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber Jehol : 1 flag Manchuria : 1 flag, 1 factory_minor and 2 mech_infantrys Yunnan : 1 flag, 1 armour and 4 mech_infantrys Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 2 aaGuns, 6 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 marine and 5 mech_infantrys Hunan : 1 flag, 1 mech_infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 mech_infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 mech_infantry Shan State : 1 flag, 1 infantry Burma : 1 flag, 1 armour, 3 infantry, 1 marine and 4 mech_infantrys Malaya : 1 flag, 1 factory_minor, 1 harbour, 3 mech_infantrys and 1 tactical_bomber Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield and 1 marine French Indo China : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Celebes : 1 flag, 1 artillery Java : 1 flag, 1 artillery and 1 marine Sumatra : 1 flag, 1 armour 42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport 41 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 44 Sea Zone : 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport 46 Sea Zone : 1 destroyer 37 Sea Zone : 1 flag 36 Sea Zone : 2 destroyers 39 Sea Zone : 1 carrier and 1 fighter 21 Sea Zone : 1 battleship, 6 carriers, 4 fighters, 1 submarine, 3 tactical_bombers and 1 transport 55 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 62 / 87 Russians : 13 / 0 Japanese : 61 / 70 Americans : 58 / 94 Chinese : 4 / 6 British : 33 / 37 UK_Pacific : 5 / 9 Italians : 14 / 3 ANZAC : 11 / 28 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 3 carriers, 5 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 4 tactical_bombers moved from Greece to Western Germany 7 bombers moved from Greece to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 2 fighters moved from 97 Sea Zone to Western Germany 4 fighters moved from Greece to Western Germany 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 4 artilleries and 2 infantry moved from Greece to 97 Sea Zone 4 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy 2 fighters moved from Greece to Northern Italy 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 26 Sea Zone to 46 Sea Zone 3 fighters moved from Hawaiian Islands to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 3 fighters moved from Persia to 39 Sea Zone 1 bomber moved from Shensi to 39 Sea Zone 1 destroyer moved from 106 Sea Zone to 122 Sea Zone 2 fighters moved from Eastern United States to 122 Sea Zone Combat - Americans Battle in Yugoslavia Battle in Denmark Battle in Northern Italy Americans attack with 4 artilleries, 2 fighters and 2 infantry Italians defend with 1 factory_minor and 1 infantry Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Yugoslavia from Italians, taking Denmark from Germans, taking Northern Italy from Italians with 4 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 39 Sea Zone ANZAC loiter and taunt; Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber Japanese defend with 1 carrier and 1 fighter Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Japanese roll dice for 1 carrier and 1 fighter in 39 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 39 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 bomber and 1 tactical_bomber Casualties for Japanese: 1 carrier and 1 fighter Battle in 122 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 122 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 122 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 46 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in Western Germany Americans attack with 7 bombers, 8 fighters, 2 infantry and 4 tactical_bombers Germans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 aaGun, 2 artilleries and 11 infantry AA fire in Western Germany : 3/9 hits, 1.50 expected hits 3 fighters owned by the Americans lost in Western Germany Americans roll dice for 7 bombers, 5 fighters, 2 infantry and 4 tactical_bombers in Western Germany, round 2 : 7/18 hits, 10.17 expected hits Germans roll dice for 3 aaGuns, 2 artilleries and 11 infantry in Western Germany, round 2 : 6/13 hits, 4.33 expected hits 2 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans, 2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Western Germany Americans roll dice for 7 bombers, 2 fighters and 3 tactical_bombers in Western Germany, round 3 : 7/12 hits, 7.50 expected hits Germans roll dice for 2 artilleries and 7 infantry in Western Germany, round 3 : 2/9 hits, 3.00 expected hits 2 tactical_bombers owned by the Americans and 7 infantry owned by the Italians lost in Western Germany Americans roll dice for 7 bombers, 2 fighters and 1 tactical_bomber in Western Germany, round 4 : 8/10 hits, 6.33 expected hits Germans roll dice for 2 artilleries in Western Germany, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Western Germany Americans win with 7 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -43 Casualties for Americans: 6 fighters, 2 infantry and 3 tactical_bombers Casualties for Germans: 2 aaGuns Casualties for Italians: 1 aaGun, 2 artilleries and 11 infantry Non Combat Move - Americans
Combat Hit Differential Summary :
Germans : -0.17 Italians : 0.67 Americans : -4.50 AA fire in Western Germany : : 1.50 Japanese : 0.83
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hi ME, in the w.ger battle I accidentally clicked too fast and took out the 2nd inf, when very obviously I wanted to take w.ger due to my follow-up intentions to attack Berlin. looking at the resulting rolls after round 1 of combat, doesn’t seem to make a difference as all my figs missed in round 3, and round 4 I got many more hits than needed. therefore I’d like your permission to edit the inf back in to take w.ger, and take out another fig instead. but as a penalty, I could take out yet another fig if you wish, for a total of two more fig casualties.
plz let me know if you’ll accept this. as it was an obvious mental error that I clicked too fast, accepting the default casualties.
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I can’t take this request.
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why not? it’s very obvious what I was trying to do. and clicking too fast is an easy mistake to make.
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well tell me under what terms you’d accept the edit, of what is such an obvious clicking error, and what my intentions were is so obvious? free re-roll in a future battle of your choice (in this or another game can be claimed), plus the 2 figs penalty? cuz this completely wrecks my whole turn, as everything on the euro side and plus my purchases was based on this.
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I have several reasons. However , to make it fun and clear from complaining , go ahead and edit.
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@Me1945 well I don’t want to come off as complaining either. if you have reasons to see it other than as I am telling you, especially if you doubt what I’m telling you in any way, then I’ll just swallow the bitter pill and go on without the edit.
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I have made such a mis-clicking error before a number of times, but never in such a critical battle. to give you more context, my wife started complaining to me about the kids not going to bed right as I was rolling the battles. so I got really distracted and clicked away like a madman lol. so upsetting that I’m even in this situation. I had everything planned in detail hours ago.
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I don’t feel comfortable as you seem reluctant. so I’ll just go ahead without the edit. see where it goes. totally botched lol, but in the end it is just for fun, I agree with u on that.
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I’ve got my ok. Fell free with edits and let’s stop debates. I definitely agree you are not playing a game with the game.
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You have got.
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@Me1945 well I appreciate your understanding. yah I would never be dishonest in a game, especially in a league game. as you know, I consistently play many matches, and usually I have the most played, and never will you hear someone complain about my play or ethics. I’m totally ok accepting a loss fair and square when it happens, for me the league is mostly pure fun and challenge. we don’t even get a trophy out of our time spent here :)
and yah I wouldn’t risk so many American planes (especially on an Italian stack!) unless I was going for a big prize like berlin, which I have calculated at 100%, but even then, I will most likely lose my entire RAF on top of all the US air I lost. so it’s a heavy price to be sure, but one I felt was worthwhile.
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I’ll proceed with the edit then, and take out two more US figs.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 3 carriers, 5 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 4 tactical_bombers moved from Greece to Western Germany 7 bombers moved from Greece to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 2 fighters moved from 97 Sea Zone to Western Germany 4 fighters moved from Greece to Western Germany 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 4 artilleries and 2 infantry moved from Greece to 97 Sea Zone 4 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy 2 fighters moved from Greece to Northern Italy 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 26 Sea Zone to 46 Sea Zone 3 fighters moved from Hawaiian Islands to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 3 fighters moved from Persia to 39 Sea Zone 1 bomber moved from Shensi to 39 Sea Zone 1 destroyer moved from 106 Sea Zone to 122 Sea Zone 2 fighters moved from Eastern United States to 122 Sea Zone Combat - Americans Battle in Yugoslavia Battle in Denmark Battle in Northern Italy Americans attack with 4 artilleries, 2 fighters and 2 infantry Italians defend with 1 factory_minor and 1 infantry Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Yugoslavia from Italians, taking Denmark from Germans, taking Northern Italy from Italians with 4 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 39 Sea Zone ANZAC loiter and taunt; Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber Japanese defend with 1 carrier and 1 fighter Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Japanese roll dice for 1 carrier and 1 fighter in 39 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 39 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 bomber and 1 tactical_bomber Casualties for Japanese: 1 carrier and 1 fighter Battle in 122 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 122 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 122 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 46 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in Western Germany Americans attack with 7 bombers, 8 fighters, 2 infantry and 4 tactical_bombers Germans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 aaGun, 2 artilleries and 11 infantry AA fire in Western Germany : 3/9 hits, 1.50 expected hits 3 fighters owned by the Americans lost in Western Germany Americans roll dice for 7 bombers, 5 fighters, 2 infantry and 4 tactical_bombers in Western Germany, round 2 : 7/18 hits, 10.17 expected hits Germans roll dice for 3 aaGuns, 2 artilleries and 11 infantry in Western Germany, round 2 : 6/13 hits, 4.33 expected hits 2 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans, 2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Western Germany Americans roll dice for 7 bombers, 2 fighters and 3 tactical_bombers in Western Germany, round 3 : 7/12 hits, 7.50 expected hits Germans roll dice for 2 artilleries and 7 infantry in Western Germany, round 3 : 2/9 hits, 3.00 expected hits 2 tactical_bombers owned by the Americans and 7 infantry owned by the Italians lost in Western Germany Americans roll dice for 7 bombers, 2 fighters and 1 tactical_bomber in Western Germany, round 4 : 8/10 hits, 6.33 expected hits Germans roll dice for 2 artilleries in Western Germany, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Western Germany Americans win with 7 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -43 Casualties for Americans: 6 fighters, 2 infantry and 3 tactical_bombers Casualties for Germans: 2 aaGuns Casualties for Italians: 1 aaGun, 2 artilleries and 11 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Western Germany from Germans to Americans EDIT: Removing units owned by Americans from Western Germany: 2 fighters EDIT: Adding units owned by Americans to Western Germany: 1 infantry EDIT: Turning off Edit Mode 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Northern Italy to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 124 Sea Zone 2 fighters moved from 122 Sea Zone to 124 Sea Zone 1 fighter moved from Northern Italy to 97 Sea Zone 3 fighters moved from Gibraltar to 97 Sea Zone 1 tactical_bomber moved from Western Germany to 97 Sea Zone 7 bombers moved from Western Germany to United Kingdom 4 fighters moved from 39 Sea Zone to India 3 submarines moved from 104 Sea Zone to 110 Sea Zone 2 tactical_bombers moved from 55 Sea Zone to Queensland 2 fighters moved from 55 Sea Zone to 54 Sea Zone 4 fighters moved from 46 Sea Zone to 54 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 bombers moved from Vologda to India 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to Midway 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan 6 armour and 1 mech_infantry moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Eastern Persia to West India 1 armour moved from Eastern Persia to West India 1 armour moved from Eastern Persia to West India Place Units - Americans 2 carriers placed in 97 Sea Zone 1 carrier placed in 10 Sea Zone 1 infantry placed in Persia 2 submarines placed in 80 Sea Zone 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 infantry and 1 marine placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan 3 artilleries moved from Shensi to Suiyuyan 6 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 6 infantry in Suiyuyan, round 2 : 3/9 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 2 infantry moved from Shensi to Suiyuyan 12 infantry moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 110 Sea Zone to 113 Sea Zone 4 fighters moved from 97 Sea Zone to Germany 5 fighters and 3 tactical_bombers moved from Greece to Germany 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone 6 infantry moved from 113 Sea Zone to Germany Combat - British Battle in 113 Sea Zone British attack with 1 submarine and 3 transports Germans defend with 1 transport 1 transport owned by the Germans lost in 113 Sea Zone British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British win with 1 submarine and 3 transports remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Germany British attack with 9 fighters, 6 infantry and 3 tactical_bombers Germans defend with 2 artilleries, 1 factory_major, 3 infantry, 2 marines and 3 mech_infantrys British roll dice for 9 fighters, 6 infantry and 3 tactical_bombers in Germany, round 2 : 5/18 hits, 7.50 expected hits Germans roll dice for 2 artilleries, 3 infantry, 2 marines and 3 mech_infantrys in Germany, round 2 : 3/10 hits, 3.33 expected hits 3 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Germany British roll dice for 9 fighters, 3 infantry and 3 tactical_bombers in Germany, round 3 : 6/15 hits, 7.00 expected hits Germans roll dice for 2 artilleries, 2 marines and 1 mech_infantry in Germany, round 3 : 2/5 hits, 1.67 expected hits 2 artilleries owned by the Germans, 1 mech_infantry owned by the Germans, 2 infantry owned by the British and 2 marines owned by the Germans lost in Germany British captures 87PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 9 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 24 Casualties for British: 5 infantry Casualties for Germans: 2 artilleries, 3 infantry, 2 marines and 3 mech_infantrys triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 9 fighters and 3 tactical_bombers moved from Germany to Western Germany 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 armour, 2 artilleries and 1 mech_infantry moved from Greece to 97 Sea Zone 6 infantry moved from Greece to 97 Sea Zone 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy 1 infantry moved from Greece to 97 Sea Zone 1 armour moved from Eastern Persia to India 1 aaGun and 1 infantry moved from Iraq to 80 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 aaGun and 1 infantry moved from 39 Sea Zone to India 3 infantry moved from Iraq to Trans-Jordan 2 armour and 1 mech_infantry moved from Iraq to Eastern Persia 2 artilleries moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Persia to West India 3 armour and 5 mech_infantrys moved from Persia to West India 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Place Units - British 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 3 transports placed in 110 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 125 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 128 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 131 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 134 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.17 Italians : 0.67 British : -3.83 Americans : -4.50 AA fire in Western Germany : : 1.50 Chinese : 0.67 Japanese : 0.17
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The pressure is now on AD. In case ME1945 manages to turn the game, I believe this would be the first game in history the Axis win despite losing both, Berlin AND Tokyo temporarily:D