My changes? Sure:
FranceNeedsMorePower Global 1943 setup SuperbattleshipYamato version 2.5.tsvg
This article is about how one can make up New Great Powers (eg Ger or UK or USSR type powers) and also about how to make up neutral territories (eg South America, Turkey, etc).
The numbers presented are based on a statistical study and extrapolation of the ‘territory values’ presented in the early MB A&A board game.
My idea was to create a variant game named Allies & Enemies based entirely on the rules and game pieces used in the regular game. The new variant would have new Great powers, new neutral territories and designed to be randomly placed on a map of sea spaces such that for any game the land pieces could be randomly placed each game.
This is possible if one wants to create new land pieces (new great powers & new neutral territories).
If one looks at the original A & A map there are some factors apparent;
Authors Note: Of all things, I made up seven sets of (mostly) metal pieces for A&E (Allies & Enemies) plus I thought it would be interesting to make up new, unique Great Powers. A total of 12 players have made up Great Powers using this method. The one oddity for me (us) was the ‘largish’ number of single territory Island Great Powers (a UK type). When it came to naming I randomly chose Norwegian as a nationality for my personal GP (I decided on ‘Germanic’). The crazy part of this is I randomly got the name ‘Tynset’ as my GP name, a single territory 10 pt land GP, btw (lol)
WT ! :? You got White Walkers in there somewhere ?