@koala oo sneaky crete landing didnt think of that! no scrams thanks
18L G40 Ichabod (X) vs. Patryn (A) w/ 17
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Caroline Islands to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
6 fighters moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
3 fighters moved from Caroline Islands to 33 Sea Zone
2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from 43 Sea Zone to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 mech_infantry moved from Queensland to Northern Territory
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to 91 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
8 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
6 infantry moved from Shantung to Kiangsu
2 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 8 infantry
Japanese defend with 2 infantry
Chinese roll dice for 8 infantry in Kiangsu, round 2 : 0/8 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 7 infantry in Kiangsu, round 3 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 infantry in Kiangsu, round 4 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 6 infantry in Kiangsu, round 5 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 6 infantry in Kiangsu, round 6 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 6 infantry in Kiangsu, round 7 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 5 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Chahar to AnhwePlace Units - Chinese
5 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUsPurchase Units - British
British buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
1 armour moved from Tanganyika Territory to Kenya
British take Kenya from Japanese
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Belgian Congo to Kenya
1 armour moved from Kenya to Belgian Congo
6 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from ItaliansCombat - British
Battle in Libya
British attack with 1 armour, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Libya, round 2 : 1/5 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Algeria to Tunisia
1 artillery and 3 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 110 Sea Zone
3 aaGuns and 5 infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy BordeauxPlace Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
5 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00
British : -0.17
Italians : -0.33
Americans : -3.50
Chinese : -4.50
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 9 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Trans-Jordan to TambovCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 artilleries and 9 infantry
British defend with 1 infantry
Italians roll dice for 3 artilleries and 9 infantry in Anglo Egyptian Sudan, round 2 : 2/12 hits, 3.00 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 3 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Tambov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Tambov, round 2 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
1 aaGun moved from Eastern Poland to Belarus
1 armour moved from Romania to BelarusPlace Units - Italians
3 artilleries placed in Egypt
1 artillery and 2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit Mode
1 mech_infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians : -1.67
British : 0.67
Russians : 0.67 -
Test summary from TripleA, engine version: 1.9, time: 2:08:45 PM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to 62 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Tunisia to Libya
1 infantry moved from Tanganyika Territory to Belgian CongoTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Belarus to Russia
1 bomber moved from Novgorod to Russia
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 armour moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Archangel
3 mech_infantrys moved from Eastern Poland to Archangel
1 artillery and 1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Romania to Tambov
1 fighter and 1 tactical_bomber moved from Romania to Rostov
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Novgorod to Archangel
2 fighters moved from Western Germany to Western Ukraine
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland BelgiumCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Bessarabia
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Holland Belgium
Germans attack with 4 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 5 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Archangel, round 2 : 2/7 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 3 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 armour and 1 infantry in Rostov, round 3 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Rostov
retreated to Rostov
Russians win with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
2 fighters moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Novgorod to Archangel
1 bomber moved from Archangel to Bryansk
1 bomber moved from Ukraine to Bryansk
2 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Russia to Bryansk
1 bomber moved from Russia to BryanskPlace Units - Germans
1 fighter and 9 infantry placed in Western Germany
1 artillery and 1 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : -4.50
Americans : -0.33
Russians : 1.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to Ukraine
1 armour moved from Rostov to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 armour and 1 fighter
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 armour and 1 fighter in Ukraine, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 1 fighter in Ukraine, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
retreated to Ukraine
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 infantry moved from Caucasus to Rostov
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
2 aaGuns and 10 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to SuiyuyanPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -1.00 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
4 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
2 mech_infantrys moved from Kweichow to Anhwe
2 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 fighter and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
7 fighters moved from Philippines to 33 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 carrier moved from 36 Sea Zone to 22 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 7 submarines and 3 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 mech_infantrys moved from India to Yunnan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
2 bombers moved from Novgorod to Russia
1 fighter moved from Japan to 33 Sea Zone -
I assume max scramble at the Carolines for the sea battle an no intercept of course for Moscow (only asking about that one because of the Carolines’ question)?
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Yes max scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
4 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
2 mech_infantrys moved from Kweichow to Anhwe
2 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 fighter and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
7 fighters moved from Philippines to 33 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 carrier moved from 36 Sea Zone to 22 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 7 submarines and 3 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 mech_infantrys moved from India to Yunnan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
2 bombers moved from Novgorod to Russia
1 fighter moved from Japan to 33 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Air Battle in Russia
Japanese attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Szechwan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 7 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 7 infantry and 3 mech_infantrys in Anhwe, round 2 : 4/10 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 12 fighters, 7 submarines and 6 tactical_bombers
Americans defend with 5 carriers, 9 fighters, 1 tactical_bomber and 3 transports; ANZAC defend with 2 carriers, 1 destroyer, 7 fighters and 1 transport
Japanese roll dice for 7 submarines in 33 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits
Units damaged: 2 carriers owned by the ANZAC and 2 carriers owned by the Americans
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 12 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 : 10/23 hits, 12.17 expected hits
Americans roll dice for 7 carriers, 1 destroyer, 16 fighters, 1 tactical_bomber and 4 transports in 33 Sea Zone, round 2 : 16/25 hits, 13.83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC, 4 carriers owned by the Japanese, 5 carriers owned by the Americans and 7 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser, 3 destroyers, 12 fighters and 6 tactical_bombers in 33 Sea Zone, round 3 : 13/23 hits, 12.17 expected hits
Americans roll dice for 1 carrier, 16 fighters, 1 tactical_bomber and 4 transports in 33 Sea Zone, round 3 : 10/18 hits, 11.50 expected hits
1 tactical_bomber owned by the Japanese, 6 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 7 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese and 4 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser, 6 fighters and 5 tactical_bombers in 33 Sea Zone, round 4 : 5/13 hits, 7.50 expected hits
Americans roll dice for 5 fighters and 4 transports in 33 Sea Zone, round 4 : 5/5 hits, 3.33 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 5 fighters owned by the Americans lost in 33 Sea Zone
1 transport owned by the ANZAC and 3 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Japanese: 4 carriers, 3 destroyers, 9 fighters, 7 submarines and 3 tactical_bombers
Casualties for ANZAC: 2 carriers, 1 destroyer, 7 fighters and 1 transport
Casualties for Americans: 5 carriers, 9 fighters, 1 tactical_bomber and 3 transports
Cleaning up after air battlesNon Combat Move - Japanese
3 fighters moved from 33 Sea Zone to 22 Sea Zone
3 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Marianas
1 fighter moved from 22 Sea Zone to Marianas
1 fighter moved from 22 Sea Zone to Marianas
2 bombers moved from Russia to PersiaPlace Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
1 airfield placed in MarianasTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.33
ANZAC : 0.33
Americans : 2.33
Chinese : 0.00
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Northern Territory to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Holland BelgiumCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer and 2 fighters
Japanese defend with 1 battleship and 1 cruiser
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in 33 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 32
Casualties for Japanese: 1 battleship and 1 cruiser
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 bomber moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Holland Belgium to 91 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 fighters, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
3 infantry placed in Normandy Bordeaux
1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kiangsu to ShantungPlace Units - Chinese
6 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUsPurchase Units - British
British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
1 infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from ItaliansCombat - British
Non Combat Move - British
1 fighter moved from Normandy Bordeaux to United Kingdom
3 aaGuns and 5 infantry moved from Normandy Bordeaux to Southern France
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 armour, 2 infantry and 2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Union of South Africa to Rhodesia
1 armour, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 artillery and 3 infantry moved from Algeria to TunisiaPlace Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
6 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Americans : 2.50
Japanese : -1.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 8 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 4 infantry moved from Persia to Iraq
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 armour moved from Belarus to BryanskNon Combat Move - Italians
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 bomber moved from Caroline Islands to 43 Sea Zone
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Battle in MalayaNon Combat Move - ANZAC
1 bomber moved from 43 Sea Zone to Northern Territory
1 fighter moved from 62 Sea Zone to Caroline Islands
2 infantry moved from New South Wales to Queensland
1 carrier moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from Belgian Congo to Kenya
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Archangel to Nenetsia
1 mech_infantry moved from Archangel to Vologda
2 infantry moved from Bryansk to Tambov
1 artillery moved from Ukraine to Rostov
2 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 bomber and 2 fighters moved from Bryansk to Russia
1 bomber moved from Bryansk to Nenetsia
1 mech_infantry moved from Archangel to Vologda
1 bomber moved from Bryansk to Vologda
1 artillery and 1 infantry moved from Novgorod to Archangel
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland Belgium
9 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Germany to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Archangel to Nenetsia
1 mech_infantry moved from Archangel to Vologda
2 infantry moved from Bryansk to Tambov
1 artillery moved from Ukraine to Rostov
2 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 bomber and 2 fighters moved from Bryansk to Russia
1 bomber moved from Bryansk to Nenetsia
1 mech_infantry moved from Archangel to Vologda
1 bomber moved from Bryansk to Vologda
1 artillery and 1 infantry moved from Novgorod to Archangel
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland Belgium
9 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Germany to Western GermanyCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 7 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Holland Belgium
Germans attack with 5 fighters and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 4/7 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Tambov
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Nenetsia, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Vologda to Bryansk
1 fighter moved from Vologda to Bryansk
1 bomber moved from Vologda to Bryansk
1 bomber moved from Nenetsia to Bryansk
2 fighters moved from Tambov to Bryansk
2 tactical_bombers moved from Tambov to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 armour moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 fighters moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
1 aaGun moved from Western Germany to Northern Italy
2 fighters moved from Holland Belgium to 113 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
1 armour and 2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 fighter and 9 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour
EDIT: Adding units owned by Germans to Western Germany: 1 armour
EDIT: Turning off Edit Mode
1 destroyer placed in 113 Sea Zone
2 artilleries and 1 infantry placed in Ukraine
1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : 3.00
Americans : 0.33
Russians : -1.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Volgograd to Tambov
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
5 infantry moved from Russia to Vologda
2 infantry moved from Russia to Vologda
3 artilleries moved from Russia to VologdaCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 3 artilleries and 7 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 3 artilleries and 7 infantry in Vologda, round 2 : 2/10 hits, 2.67 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
1 aaGun moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Tambov to Russia
1 infantry moved from Russia to Vologda
2 aaGuns and 10 infantry moved from Kansu to Novosibirsk
1 infantry moved from Suiyuyan to Kansu
4 infantry moved from Caucasus to KazakhstanPlace Units - Russians
3 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
Russians collect 25 PUs (1 lost to blockades); end with 25 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : -1.17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Persia to 41 Sea Zone
1 bomber moved from Persia to 37 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier moved from 22 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from Marianas to 33 Sea Zone
1 tactical_bomber moved from Marianas to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Kiangsi
7 infantry and 3 mech_infantrys moved from Anhwe to Kiangsi -
Do you wish to scramble your ANZAC fighter into the sea battle at the Carolines (SZ 33)?
-
Yes scramble it please.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Persia to 41 Sea Zone
1 bomber moved from Persia to 37 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier moved from 22 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from Marianas to 33 Sea Zone
1 tactical_bomber moved from Marianas to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Kiangsi
7 infantry and 3 mech_infantrys moved from Anhwe to KiangsiCombat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 8 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 8 infantry and 3 mech_infantrys in Kiangsi, round 2 : 3/11 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 carrier, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 carrier, 1 destroyer and 2 fighters; ANZAC defend with 1 fighter
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 carrier, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 5/5 hits, 2.83 expected hits
Americans roll dice for 2 fighters in 33 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 33 Sea Zone
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 carrier, 3 fighters and 1 submarine
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 carrier, 1 destroyer and 2 fightersNon Combat Move - Japanese
3 tactical_bombers moved from 33 Sea Zone to Marianas
1 bomber moved from 37 Sea Zone to Siam
1 bomber moved from 41 Sea Zone to Siam
2 mech_infantrys moved from Yunnan to Siam
2 fighters moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
1 mech_infantry placed in French Indo China
1 artillery and 1 infantry placed in India
Japanese undo move 1.
1 carrier and 1 destroyer placed in 36 Sea Zone
Japanese undo move 1.
1 fighter placed in 36 Sea Zone
1 mech_infantry placed in India
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Americans : 2.00
Chinese : -0.33
Japanese : 3.50