18L G40 Ichabod (X) vs. Patryn (A) w/ 17

  • '18 '16

    Test summary from TripleA, engine version: 1.9, time: 2:08:45 PM

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                        ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 7 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in Celebes, round 7 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from New South Wales to 62 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Tunisia to Libya
                1 infantry moved from Tanganyika Territory to Belgian Congo

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -1.00
        Japanese : 0.33

    triplea_42712_Fre8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Belarus to Russia
                1 bomber moved from Novgorod to Russia
                1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
                1 tactical_bomber moved from Romania to Bessarabia
                1 armour moved from Novgorod to Archangel
                2 mech_infantrys moved from Novgorod to Archangel
                3 mech_infantrys moved from Eastern Poland to Archangel
                1 artillery and 1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Romania to Tambov
                1 fighter and 1 tactical_bomber moved from Romania to Rostov
                1 bomber moved from Western Germany to Ukraine
                1 bomber moved from Novgorod to Archangel
                2 fighters moved from Western Germany to Western Ukraine
                1 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                2 fighters moved from 113 Sea Zone to Holland Belgium

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/1 hits, 0.17 expected hits
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Battle in Bessarabia
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Holland Belgium
                    Germans attack with 4 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                        Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Tambov
                    retreated to Tambov
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                        Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 bomber and 5 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Archangel, round 2 : 2/7 hits, 2.00 expected hits
                        Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 armour and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.83 expected hits
                        Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 2/2 hits, 0.83 expected hits
                        1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
                        Germans roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 3 : 1/2 hits, 1.17 expected hits
                        Russians roll dice for 1 armour and 1 infantry in Rostov, round 3 : 0/2 hits, 0.83 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    retreated to Rostov
                    Russians win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                1 tactical_bomber moved from Bessarabia to Bryansk
                2 fighters moved from Western Ukraine to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 aaGun moved from Novgorod to Archangel
                1 bomber moved from Archangel to Bryansk
                1 bomber moved from Ukraine to Bryansk
                2 mech_infantrys moved from Western Germany to Poland
                2 fighters moved from Holland Belgium to 113 Sea Zone
                2 fighters moved from Holland Belgium to Western Germany
                1 fighter moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk

    Place Units - Germans
                1 fighter and 9 infantry placed in Western Germany
                1 artillery and 1 infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
        Germans : -4.50
        Americans : -0.33
        Russians : 1.17

    triplea_42712_Ger9.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 17x factory_major; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Russia to Ukraine
                1 armour moved from Rostov to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 armour and 1 fighter
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Russians roll dice for 1 armour and 1 fighter in Ukraine, round 2 : 0/2 hits, 1.00 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 armour and 1 fighter in Ukraine, round 3 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    retreated to Ukraine
                    Germans win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 armour
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Vologda to Nenetsia
                1 infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Russia
                2 aaGuns and 10 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : -1.00

    triplea_42712_Rus9.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 carrier, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                4 infantry moved from Hunan to Anhwe
                1 infantry moved from Kweichow to Anhwe
                2 mech_infantrys moved from Kweichow to Anhwe
                2 infantry moved from Kiangsi to Anhwe
                1 mech_infantry moved from Kweichow to Anhwe
                1 infantry moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                1 fighter and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
                7 fighters moved from Philippines to 33 Sea Zone
                1 tactical_bomber moved from Philippines to 33 Sea Zone
                1 carrier moved from 36 Sea Zone to 22 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 7 submarines and 3 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 mech_infantrys moved from India to Yunnan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan
                2 bombers moved from Novgorod to Russia
                1 fighter moved from Japan to 33 Sea Zone

    triplea_42712_Jap9.tsvg

  • '17

    I assume max scramble at the Carolines for the sea battle an no intercept of course for Moscow (only asking about that one because of the Carolines’ question)?

  • '18 '16

    Yes max scramble.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 carrier, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                4 infantry moved from Hunan to Anhwe
                1 infantry moved from Kweichow to Anhwe
                2 mech_infantrys moved from Kweichow to Anhwe
                2 infantry moved from Kiangsi to Anhwe
                1 mech_infantry moved from Kweichow to Anhwe
                1 infantry moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                1 fighter and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
                7 fighters moved from Philippines to 33 Sea Zone
                1 tactical_bomber moved from Philippines to 33 Sea Zone
                1 carrier moved from 36 Sea Zone to 22 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 7 submarines and 3 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 mech_infantrys moved from India to Yunnan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan
                2 bombers moved from Novgorod to Russia
                1 fighter moved from Japan to 33 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Air Battle in Russia
                    Japanese attacks with 2 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/2 hits, 0.33 expected hits
                    Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Battle in Borneo
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                        ANZAC roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Borneo
                        Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from ANZAC with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Szechwan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 7 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 7 infantry and 3 mech_infantrys in Anhwe, round 2 : 4/10 hits, 1.67 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 12 fighters, 7 submarines and 6 tactical_bombers
                    Americans defend with 5 carriers, 9 fighters, 1 tactical_bomber and 3 transports; ANZAC defend with 2 carriers, 1 destroyer, 7 fighters and 1 transport
                        Japanese roll dice for 7 submarines in 33 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits
                    Units damaged: 2 carriers owned by the ANZAC and 2 carriers owned by the Americans
                        Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 12 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 : 10/23 hits, 12.17 expected hits
                        Americans roll dice for 7 carriers, 1 destroyer, 16 fighters, 1 tactical_bomber and 4 transports in 33 Sea Zone, round 2 : 16/25 hits, 13.83 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC, 4 carriers owned by the Japanese, 5 carriers owned by the Americans and 7 submarines owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 1 cruiser, 3 destroyers, 12 fighters and 6 tactical_bombers in 33 Sea Zone, round 3 : 13/23 hits, 12.17 expected hits
                        Americans roll dice for 1 carrier, 16 fighters, 1 tactical_bomber and 4 transports in 33 Sea Zone, round 3 : 10/18 hits, 11.50 expected hits
                        1 tactical_bomber owned by the Japanese, 6 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 7 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese and 4 fighters owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 1 cruiser, 6 fighters and 5 tactical_bombers in 33 Sea Zone, round 4 : 5/13 hits, 7.50 expected hits
                        Americans roll dice for 5 fighters and 4 transports in 33 Sea Zone, round 4 : 5/5 hits, 3.33 expected hits
                        2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 5 fighters owned by the Americans lost in 33 Sea Zone
                        1 transport owned by the ANZAC and 3 transports owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 battleship, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 66
                    Casualties for Japanese: 4 carriers, 3 destroyers, 9 fighters, 7 submarines and 3 tactical_bombers
                    Casualties for ANZAC: 2 carriers, 1 destroyer, 7 fighters and 1 transport
                    Casualties for Americans: 5 carriers, 9 fighters, 1 tactical_bomber and 3 transports
                Cleaning up after air battles

    Non Combat Move - Japanese
                3 fighters moved from 33 Sea Zone to 22 Sea Zone
                3 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Marianas
                1 fighter moved from 22 Sea Zone to Marianas
                1 fighter moved from 22 Sea Zone to Marianas
                2 bombers moved from Russia to Persia

    Place Units - Japanese
                1 carrier and 1 submarine placed in 6 Sea Zone
                2 fighters placed in Japan
                1 airfield placed in Marianas

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
                Japanese collect 50 PUs; end with 50 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
        ANZAC : 0.33
        Americans : 2.33
        Chinese : 0.00
        Japanese : 0.67

    triplea_42712_Jap9.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Northern Territory to 33 Sea Zone
                2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 91 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 destroyer and 2 fighters
                    Japanese defend with 1 battleship and 1 cruiser
                        Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 battleship and 1 cruiser in 33 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                        1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 bomber, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 32
                    Casualties for Japanese: 1 battleship and 1 cruiser
                Battle in Holland Belgium
                    Americans attack with 4 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                2 infantry moved from 30 Sea Zone to Johnston Island
                2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Holland Belgium to 91 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 fighters, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                3 infantry placed in Normandy Bordeaux
                1 infantry placed in Western United States
                1 carrier and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsu to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Kiangsu to Shantung

    Place Units - Chinese
                6 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 19 PUs

    Purchase Units - British
                British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Libya to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from French Equatorial Africa to French Central Africa
                      British take French Central Africa from Italians
                1 infantry moved from French Equatorial Africa to Nigeria
                      British take Nigeria from Italians
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians

    Combat - British

    Non Combat Move - British
                1 fighter moved from Normandy Bordeaux to United Kingdom
                3 aaGuns and 5 infantry moved from Normandy Bordeaux to Southern France
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                2 armour, 2 infantry and 2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
                1 mech_infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Rhodesia to Tanganyika Territory
                2 infantry moved from Union of South Africa to Rhodesia
                1 armour, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya
                1 artillery and 3 infantry moved from Algeria to Tunisia

    Place Units - British
                2 infantry and 1 mech_infantry placed in Union of South Africa
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0.33
        Americans : 2.50
        Japanese : -1.17

    triplea_42712_UK_9.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 artilleries and 8 infantry moved from Anglo Egyptian Sudan to Egypt
                2 artilleries and 4 infantry moved from Persia to Iraq
                1 mech_infantry moved from Yugoslavia to Bessarabia
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 armour moved from Belarus to Bryansk

    Non Combat Move - Italians
                1 aaGun moved from Belarus to Bryansk
                1 aaGun moved from Southern Italy to Northern Italy
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                3 infantry placed in Egypt
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    triplea_42712_Ita9.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 bomber moved from Caroline Islands to 43 Sea Zone
                1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sumatra
                Battle in Malaya

    Non Combat Move - ANZAC
                1 bomber moved from 43 Sea Zone to Northern Territory
                1 fighter moved from 62 Sea Zone to Caroline Islands
                2 infantry moved from New South Wales to Queensland
                1 carrier moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 24 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Libya to Tobruk
                1 infantry moved from Belgian Congo to Kenya
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42712_Fre9.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 mech_infantry moved from Archangel to Nenetsia
                1 mech_infantry moved from Archangel to Vologda
                2 infantry moved from Bryansk to Tambov
                1 artillery moved from Ukraine to Rostov
                2 infantry moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Bessarabia to Rostov
                1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
                1 bomber and 2 fighters moved from Bryansk to Russia
                1 bomber moved from Bryansk to Nenetsia
                1 mech_infantry moved from Archangel to Vologda
                1 bomber moved from Bryansk to Vologda
                1 artillery and 1 infantry moved from Novgorod to Archangel
                2 infantry moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                2 fighters moved from 113 Sea Zone to Holland Belgium
                9 infantry moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Germany to Western Germany

    triplea_42712_Ger10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 mech_infantry moved from Archangel to Nenetsia
                1 mech_infantry moved from Archangel to Vologda
                2 infantry moved from Bryansk to Tambov
                1 artillery moved from Ukraine to Rostov
                2 infantry moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Bessarabia to Rostov
                1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
                1 bomber and 2 fighters moved from Bryansk to Russia
                1 bomber moved from Bryansk to Nenetsia
                1 mech_infantry moved from Archangel to Vologda
                1 bomber moved from Bryansk to Vologda
                1 artillery and 1 infantry moved from Novgorod to Archangel
                2 infantry moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                2 fighters moved from 113 Sea Zone to Holland Belgium
                9 infantry moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Germany to Western Germany

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/1 hits, 0.17 expected hits
                    Bombing raid in Russia rolls: 7 and causes: 3 damage to unit: factory_major
                    Bombing raid in Russia causes 3 damage total.
                Battle in Holland Belgium
                    Germans attack with 5 fighters and 2 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 4/7 hits, 2.83 expected hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Tambov
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/6 hits, 2.67 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 3/5 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Nenetsia, round 2 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Nenetsia
                    Germans win, taking Nenetsia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2.17 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from Vologda to Bryansk
                1 fighter moved from Vologda to Bryansk
                1 bomber moved from Vologda to Bryansk
                1 bomber moved from Nenetsia to Bryansk
                2 fighters moved from Tambov to Bryansk
                2 tactical_bombers moved from Tambov to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                2 fighters moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                1 aaGun moved from Western Germany to Northern Italy
                2 fighters moved from Holland Belgium to 113 Sea Zone
                3 fighters moved from Holland Belgium to Western Germany
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 fighter and 9 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 1 armour
                EDIT: Adding units owned by Germans to Western Germany: 1 armour
                EDIT: Turning off Edit Mode
                1 destroyer placed in 113 Sea Zone
                2 artilleries and 1 infantry placed in Ukraine
                1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
        Germans : 3.00
        Americans : 0.33
        Russians : -1.33

    triplea_42712_Ger10.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 13x factory_major; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Volgograd to Tambov
                2 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                5 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                3 artilleries moved from Russia to Vologda

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits
                        Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 2 infantry
                Battle in Vologda
                    Russians attack with 3 artilleries and 7 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 3 artilleries and 7 infantry in Vologda, round 2 : 2/10 hits, 2.67 expected hits
                        Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - Russians
                1 aaGun moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Tambov to Russia
                1 infantry moved from Russia to Vologda
                2 aaGuns and 10 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Suiyuyan to Kansu
                4 infantry moved from Caucasus to Kazakhstan

    Place Units - Russians
                3 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
                Russians collect 25 PUs (1 lost to blockades); end with 25 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Russians : -1.17

    triplea_42712_Rus10.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Persia to 41 Sea Zone
                1 bomber moved from Persia to 37 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 carrier moved from 22 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
                3 fighters moved from Marianas to 33 Sea Zone
                1 tactical_bomber moved from Marianas to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Hunan to Kiangsi
                7 infantry and 3 mech_infantrys moved from Anhwe to Kiangsi

    triplea_42712_Jap10.tsvg

  • '17

    Do you wish to scramble your ANZAC fighter into the sea battle at the Carolines (SZ 33)?

  • '18 '16

    Yes scramble it please.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Persia to 41 Sea Zone
                1 bomber moved from Persia to 37 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 carrier moved from 22 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
                3 fighters moved from Marianas to 33 Sea Zone
                1 tactical_bomber moved from Marianas to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Hunan to Kiangsi
                7 infantry and 3 mech_infantrys moved from Anhwe to Kiangsi

    Combat - Japanese
                Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kiangsi
                    Japanese attack with 8 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 8 infantry and 3 mech_infantrys in Kiangsi, round 2 : 3/11 hits, 1.83 expected hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 carrier, 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 carrier, 1 destroyer and 2 fighters; ANZAC defend with 1 fighter
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 1 carrier, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                        Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                        1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 5/5 hits, 2.83 expected hits
                        Americans roll dice for 2 fighters in 33 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                        2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 33 Sea Zone
                    Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 carrier, 3 fighters and 1 submarine
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters

    Non Combat Move - Japanese
                3 tactical_bombers moved from 33 Sea Zone to Marianas
                1 bomber moved from 37 Sea Zone to Siam
                1 bomber moved from 41 Sea Zone to Siam
                2 mech_infantrys moved from Yunnan to Siam
                2 fighters moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
                1 mech_infantry placed in French Indo China
                1 artillery and 1 infantry placed in India
                Japanese undo move 1.
                1 carrier and 1 destroyer placed in 36 Sea Zone
                Japanese undo move 1.
                1 fighter placed in 36 Sea Zone
                1 mech_infantry placed in India
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
                Japanese collect 46 PUs; end with 46 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    Americans : 2.00
        Chinese : -0.33
        Japanese : 3.50

    triplea_42712_Jap10.tsvg

  • '17

    Whatever good dice I’ve had in the beginning…it’s definitely been reversed several times. Just now, expected TUV for the Attacker, 18, but it ended up being 2!

    I remember a Sea Battle that the US did well in…and Japan had the odds to even defend and win against an ANZAC clean up attempt…but ANZAC didn’t even have to. I ran that scenario 2x before the US attacked and Japan defended both times. I thought I was completely safe. Nope!

    Looking pretty grim for the Axis now…think we’re close to the point that the game goes the Allies’ way. You’ve hung in the game really well!

  • '18 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 6 artilleries, 1 carrier, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                6 infantry moved from Morocco to 91 Sea Zone
                7 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                6 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Denmark
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                6 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 carriers moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone

    triplea_42712_Ame10.tsvg

Suggested Topics

  • 34
  • 100
  • 64
  • 43
  • 166
  • 95
  • 134
  • 170
Axis & Allies Boardgaming Custom Painted Miniatures

48

Online

17.4k

Users

39.9k

Topics

1.7m

Posts