@wizmark
Would you like to scramble in SZ98 or SZ101?
18L G40 Ichabod (X) vs. Patryn (A) w/ 17
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
2 infantry moved from Russia to Samara
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to VologdaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 0.17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
4 fighters moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kwangtung to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Yakut S.S.R. to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Evenkiyskiy to Timguska
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Kansu
2 bombers, 1 fighter and 1 tactical_bomber moved from Hunan to Kansu
1 infantry moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Hunan to Kweichow
2 artilleries, 9 infantry and 5 mech_infantrys moved from Kiangsi to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
4 fighters moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kwangtung to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Yakut S.S.R. to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Evenkiyskiy to Timguska
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Kansu
2 bombers, 1 fighter and 1 tactical_bomber moved from Hunan to Kansu
1 infantry moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Hunan to Kweichow
2 artilleries, 9 infantry and 5 mech_infantrys moved from Kiangsi to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 armour moved from Anglo Egyptian Sudan to French Equatorial AfricaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine and 1 transport
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 2 transports
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese win, taking 35 Sea Zone from Americans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 7 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 4/8 hits, 3.50 expected hits
Chinese roll dice for 7 infantry in Kansu, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 3 : 5/7 hits, 3.33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 3 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Chinese: 7 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
2 bombers moved from Kansu to Yunnan
4 fighters moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
3 fighters moved from 35 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to KwangtungPlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
4 submarines placed in 6 Sea Zone
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans : -0.50
Chinese : -0.33
Japanese : 1.33 -
Long game…can’t believe Japan just completed Round 15!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Americans
Americans repair damage of 4x factory_minor, 4x factory_minor, 4x factory_minor; Remaining resources: 88 PUs;
Americans buy 3 armour, 1 bomber, 2 destroyers and 14 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
8 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 8 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 8 fighters and 1 infantry in Holland Belgium, round 2 : 2/9 hits, 4.17 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 carriers, 4 fighters and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
8 fighters moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
10 infantry moved from Gibraltar to 91 Sea Zone
10 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
10 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 armour and 3 infantry moved from Finland to Karelia
3 infantry moved from Norway to Finland
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 aaGuns moved from Central United States to Eastern United StatesPlace Units - Americans
3 armour placed in Finland
3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
1 bomber and 5 infantry placed in Eastern United States
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
Americans collect 67 PUs (2 lost to blockades); end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
22 infantry moved from Shantung to JeholPlace Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUsPurchase Units - British
British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Kenya
British take Kenya from ItaliansCombat - British
Non Combat Move - British
2 artilleries and 6 infantry moved from Normandy Bordeaux to Southern France
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Nigeria to French West Africa
1 infantry moved from Rhodesia to Belgian Congo
2 armour, 15 infantry and 5 mech_infantrys moved from Rhodesia to Tanganyika Territory
3 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Americans : -3.17
Japanese : 0.00 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries moved from Southern Italy to Northern Italy
12 infantry moved from Southern Italy to Northern Italy
1 infantry moved from French Equatorial Africa to French Central Africa
2 artilleries moved from French Equatorial Africa to French Central Africa
3 mech_infantrys moved from French Equatorial Africa to French Central Africa
1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Ethiopia to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 fighter moved from Egypt to Kenya
2 fighters moved from Egypt to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries moved from Southern Italy to Northern Italy
12 infantry moved from Southern Italy to Northern Italy
1 infantry moved from French Equatorial Africa to French Central Africa
2 artilleries moved from French Equatorial Africa to French Central Africa
3 mech_infantrys moved from French Equatorial Africa to French Central Africa
1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Ethiopia to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 fighter moved from Egypt to Kenya
2 fighters moved from Egypt to Belgian CongoCombat - Italians
Battle in Northern Italy
Italians attack with 3 artilleries and 12 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 3 artilleries and 12 infantry in Northern Italy, round 2 : 2/15 hits, 3.50 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 3 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in French Central Africa
Italians attack with 2 artilleries, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in French Central Africa, round 2 : 2/6 hits, 1.67 expected hits
British roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Central Africa
Italians win, taking French Central Africa from British with 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belgian Congo
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Belgian Congo, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kenya
Italians attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 3/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour, 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 tactical_bomber moved from Kenya to Egypt
3 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Belgian Congo to Egypt
2 fighters moved from Kenya to Egypt
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in Egypt
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : 0.83
British : 0.00
Americans : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 bomber moved from Java to Northern Territory
2 infantry moved from Queensland to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
1 infantry moved from Dutch New Guinea to New Guinea
1 bomber moved from New South Wales to Queensland
3 fighters moved from Caroline Islands to Queensland
2 carriers and 4 fighters moved from 33 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 fighters moved from 113 Sea Zone to Norway
1 fighter moved from Novgorod to Smolensk
1 infantry moved from Volgograd to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Bryansk
1 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Smolensk
2 fighters moved from Bryansk to Samara
2 bombers moved from Germany to Russia
1 bomber moved from Germany to Russia
1 tactical_bomber moved from Germany to Norway
3 fighters moved from Germany to Norway
1 tactical_bomber moved from Novgorod to Norway
2 fighters moved from Southern Italy to Norway
1 armour moved from Romania to Northern Italy
1 artillery moved from Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Norway
3 infantry moved from 113 Sea Zone to Norway
10 artilleries, 10 infantry and 4 mech_infantrys moved from Western Germany to Northern Italy
1 fighter moved from Germany to Novgorod
1 tactical_bomber moved from Germany to Norway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 fighters moved from 113 Sea Zone to Norway
1 fighter moved from Novgorod to Smolensk
1 infantry moved from Volgograd to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Bryansk
1 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Smolensk
2 fighters moved from Bryansk to Samara
2 bombers moved from Germany to Russia
1 bomber moved from Germany to Russia
1 tactical_bomber moved from Germany to Norway
3 fighters moved from Germany to Norway
1 tactical_bomber moved from Novgorod to Norway
2 fighters moved from Southern Italy to Norway
1 armour moved from Romania to Northern Italy
1 artillery moved from Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Norway
3 infantry moved from 113 Sea Zone to Norway
10 artilleries, 10 infantry and 4 mech_infantrys moved from Western Germany to Northern Italy
1 fighter moved from Germany to Novgorod
1 tactical_bomber moved from Germany to NorwayCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 4,3,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Samara
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Samara, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 9 fighters, 3 infantry and 3 tactical_bombers
British defend with 4 infantry; Americans defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 9 fighters, 3 infantry and 3 tactical_bombers in Norway, round 2 : 9/16 hits, 7.50 expected hits
Americans roll dice for 7 infantry in Norway, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Germans, 3 infantry owned by the Americans and 4 infantry owned by the British lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 9 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for British: 4 infantry
Casualties for Americans: 3 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from Norway to Northern Italy
1 fighter moved from Smolensk to Novgorod
2 fighters moved from Samara to Bryansk
3 bombers moved from Russia to Bryansk
1 tactical_bomber moved from Norway to Novgorod
1 tactical_bomber moved from Norway to Novgorod
1 tactical_bomber moved from Norway to Germany
4 fighters moved from Norway to 113 Sea Zone
3 fighters moved from Norway to Germany
2 aaGuns moved from Western Germany to Northern ItalyPlace Units - Germans
1 fighter placed in Germany
1 destroyer placed in 113 Sea Zone
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : 4.00
Americans : -0.33
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 4 PUs;
Russians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 artillery moved from Vologda to Urals
Russians take Urals from Japanese
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
retreated to Samara
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to RussiaPlace Units - Russians
1 artillery placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,5,6,4,2,2
Russians collect 14 PUs (3 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Germans : 1.33
Russians : -2.00 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
4 fighters moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
4 carriers, 4 destroyers and 4 fighters moved from 36 Sea Zone to 35 Sea Zone
4 fighters moved from 35 Sea Zone to Philippines
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to Shantung
Japanese take Shantung from Chinese
2 artilleries, 9 infantry and 5 mech_infantrys moved from Kiangsu to Shantung
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 artillery moved from Kansu to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from Shensi to Novosibirsk
2 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Kwangsi to Yunnan
2 bombers moved from Yunnan to Russia
1 infantry moved from Anglo Egyptian Sudan to Kenya
Japanese take Kenya from British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Kweichow to Hopei
2 tactical_bombers moved from Kwangtung to Yunnan
2 tactical_bombers moved from Yunnan to India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
4 fighters moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
4 carriers, 4 destroyers and 4 fighters moved from 36 Sea Zone to 35 Sea Zone
4 fighters moved from 35 Sea Zone to Philippines
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to Shantung
Japanese take Shantung from Chinese
2 artilleries, 9 infantry and 5 mech_infantrys moved from Kiangsu to Shantung
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 artillery moved from Kansu to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from Shensi to Novosibirsk
2 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Kwangsi to Yunnan
2 bombers moved from Yunnan to Russia
1 infantry moved from Anglo Egyptian Sudan to Kenya
Japanese take Kenya from British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Kweichow to Hopei
2 tactical_bombers moved from Kwangtung to Yunnan
2 tactical_bombers moved from Yunnan to IndiaCombat - Japanese
Air Battle in Russia
Japanese attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 4 fighters and 2 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 4 fighters and 2 infantry in Philippines, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Cleaning up after air battlesNon Combat Move - Japanese
4 fighters moved from Philippines to 35 Sea Zone
2 fighters moved from 42 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
2 bombers moved from Russia to Bryansk
1 fighter moved from Novosibirsk to Volgograd
1 tactical_bomber moved from Novosibirsk to VolgogradPlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 tactical_bomber placed in Japan
3 mech_infantrys placed in India
3 infantry placed in French Indo China
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.33
Americans : -0.50
Russians : -0.33
Japanese : 2.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 10 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Holland Belgium to Western Germany
Americans take Western Germany from Germans
3 infantry moved from Finland to Norway
3 armour moved from Finland to Norway
3 armour moved from Karelia to Norway
4 fighters moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
6 fighters moved from 110 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to Norway
1 cruiser moved from 110 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in Denmark
Battle in Norway
Americans attack with 6 armour, 8 fighters and 7 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 6 armour, 8 fighters and 7 infantry in Norway, round 2 : 9/21 hits, 8.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Norway
Americans win, taking Denmark from Germans, taking Norway from Germans with 6 armour, 8 fighters and 7 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 destroyers moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
2 transports moved from 110 Sea Zone to 104 Sea Zone
4 carriers, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
8 fighters moved from Norway to 112 Sea Zone
2 transports moved from 104 Sea Zone to 91 Sea Zone
2 aaGuns and 8 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 8 infantry moved from 91 Sea Zone to Gibraltar
10 infantry moved from Karelia to Finland
2 fighters moved from 112 Sea Zone to 110 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 infantry placed in Finland
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern FranceTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
4 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
22 infantry moved from Jehol to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 22 infantry
Japanese defend with 2 infantry
Chinese roll dice for 22 infantry in Anhwe, round 2 : 4/22 hits, 3.67 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 22 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUsPurchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Combat Move - British
8 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from Rhodesia to Belgian Congo
2 armour, 15 infantry and 5 mech_infantrys moved from Tanganyika Territory to Belgian CongoCombat - British
Battle in Belgian Congo
British attack with 2 armour, 18 infantry and 5 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 armour, 18 infantry and 5 mech_infantrys in Belgian Congo, round 2 : 5/25 hits, 4.83 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 2 armour, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 aaGun, 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 2 carriers, 4 fighters, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from 112 Sea Zone to Denmark
3 fighters moved from United Kingdom to Denmark
1 infantry moved from Karelia to FinlandPlace Units - British
3 infantry placed in Union of South Africa
7 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67
British : 0.17
Italians : -0.33
Americans : 0.33
Chinese : 0.33
Japanese : 0.00 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 7 artilleries and 14 infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 mech_infantrys moved from French Central Africa to Belgian Congo
2 artilleries moved from French Central Africa to Nigeria
1 infantry moved from French Central Africa to Nigeria
4 fighters and 1 tactical_bomber moved from Egypt to Belgian Congo
2 mech_infantrys moved from Persia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 artillery moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Western Germany
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 7 artilleries and 14 infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 mech_infantrys moved from French Central Africa to Belgian Congo
2 artilleries moved from French Central Africa to Nigeria
1 infantry moved from French Central Africa to Nigeria
4 fighters and 1 tactical_bomber moved from Egypt to Belgian Congo
2 mech_infantrys moved from Persia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 artillery moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Western Germany
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to BryanskCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Western Germany, round 2 : 2/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Nigeria
Italians attack with 2 artilleries and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries and 1 infantry in Nigeria, round 2 : 3/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Nigeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Nigeria
Italians win, taking Nigeria from British with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Belgian Congo
Italians attack with 1 armour, 7 artilleries, 4 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 armour, 18 infantry and 5 mech_infantrys
Italians roll dice for 1 armour, 7 artilleries, 4 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber in Belgian Congo, round 2 : 9/30 hits, 9.50 expected hits
British roll dice for 2 armour, 18 infantry and 5 mech_infantrys in Belgian Congo, round 2 : 6/25 hits, 8.67 expected hits
9 infantry owned by the British and 6 infantry owned by the Italians lost in Belgian Congo
Italians roll dice for 1 armour, 7 artilleries, 4 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Belgian Congo, round 3 : 9/24 hits, 8.50 expected hits
British roll dice for 2 armour, 9 infantry and 5 mech_infantrys in Belgian Congo, round 3 : 6/16 hits, 5.67 expected hits
9 infantry owned by the British and 6 infantry owned by the Italians lost in Belgian Congo
Italians roll dice for 1 armour, 7 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Belgian Congo, round 4 : 9/18 hits, 7.17 expected hits
British roll dice for 2 armour and 5 mech_infantrys in Belgian Congo, round 4 : 2/7 hits, 2.67 expected hits
5 mech_infantrys owned by the British, 2 infantry owned by the Italians and 2 armour owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 armour, 7 artilleries, 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Italians: 14 infantry
Casualties for British: 2 armour, 18 infantry and 5 mech_infantrysNon Combat Move - Italians
4 fighters moved from Belgian Congo to Egypt
1 tactical_bomber moved from Belgian Congo to Egypt
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 aaGun, 2 artilleries and 9 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Egypt
2 artilleries and 4 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians : 4.83
British : -2.33
Americans : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
2 aaGuns and 1 bomber moved from Northern Territory to QueenslandPlace Units - ANZAC
1 infantry placed in Queensland
2 transports placed in 54 Sea Zone
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 fighter, 11 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northern Italy to Holland Belgium
Germans take Holland Belgium from Americans
3 mech_infantrys moved from Northern Italy to Denmark
1 armour moved from Northern Italy to Denmark
4 fighters moved from 113 Sea Zone to Denmark
4 fighters moved from Germany to Denmark
1 tactical_bomber moved from Germany to Denmark
2 fighters moved from Novgorod to Denmark
2 fighters moved from Northern Italy to Denmark
2 tactical_bombers moved from Novgorod to Denmark
1 infantry moved from Samara to Vologda
Germans take Vologda from Russians
2 infantry moved from Volgograd to Tambov
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
2 infantry moved from Novgorod to Archangel
1 fighter moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
2 bombers moved from Bryansk to Archangel
1 fighter moved from Bryansk to Archangel
1 artillery moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Denmark -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 fighter, 11 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northern Italy to Holland Belgium
Germans take Holland Belgium from Americans
3 mech_infantrys moved from Northern Italy to Denmark
1 armour moved from Northern Italy to Denmark
4 fighters moved from 113 Sea Zone to Denmark
4 fighters moved from Germany to Denmark
1 tactical_bomber moved from Germany to Denmark
2 fighters moved from Novgorod to Denmark
2 fighters moved from Northern Italy to Denmark
2 tactical_bombers moved from Novgorod to Denmark
1 infantry moved from Samara to Vologda
Germans take Vologda from Russians
2 infantry moved from Volgograd to Tambov
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
2 infantry moved from Novgorod to Archangel
1 fighter moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
2 bombers moved from Bryansk to Archangel
1 fighter moved from Bryansk to Archangel
1 artillery moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to DenmarkCombat - Germans
Battle in Denmark
Germans attack with 1 armour, 1 artillery, 12 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 1 artillery, 3 fighters and 6 infantry; Americans defend with 1 infantry
AA fire in Denmark : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in Denmark
Germans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 1 artillery, 12 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Denmark, round 2 : 11/22 hits, 9.33 expected hits
Americans roll dice for 1 aaGun, 1 artillery, 3 fighters and 7 infantry in Denmark, round 2 : 3/11 hits, 4.67 expected hits
1 aaGun owned by the British, 3 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the British, 6 infantry owned by the British and 3 fighters owned by the British lost in Denmark
Germans win, taking Denmark from Americans with 1 armour, 1 artillery, 12 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Germans: 3 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 artillery, 3 fighters and 6 infantry
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Archangel, round 2 : 4/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Archangel to Bryansk
1 fighter moved from Tambov to Bryansk
1 bomber moved from Tambov to Novgorod
2 bombers moved from Archangel to Novgorod
1 tactical_bomber moved from Denmark to Germany
1 tactical_bomber moved from Denmark to 113 Sea Zone
1 fighter moved from Denmark to 113 Sea Zone
1 fighter moved from Denmark to 113 Sea Zone
1 fighter moved from Denmark to 113 Sea Zone
2 fighters moved from Denmark to Southern Italy
2 aaGuns moved from Northern Italy to Greater Southern Germany
10 artilleries moved from Northern Italy to Greater Southern Germany
10 infantry moved from Northern Italy to Southern Italy
7 fighters moved from Denmark to GermanyPlace Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 fighter, 5 infantry and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : 3.50
Americans : -1.67
Russians : -0.67
AA fire in Denmark : : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 3 PUs;
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 artillery moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
5 infantry moved from Russia to Vologda
3 artilleries moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 3 artilleries and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 6 infantry in Vologda, round 2 : 0/9 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 3 artilleries and 5 infantry in Vologda, round 3 : 3/8 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 submarine moved from 110 Sea Zone to 112 Sea ZonePlace Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Russians collect 12 PUs (2 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Germans : 1.00
Russians : -2.33