@dawgoneit may the Heavy Bombers be with you … … not! :-) Good luck and have fun!
Battle of the Terror Drome: Karl7 Axis+10 vs JuanSpain! BM3, Part 1 of 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 marine; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
2 aaGuns moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUsPolitics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West AfricaCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry, 1 marine, 1 submarine and 8 transports; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
2 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom -
intercept?
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Nope
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry, 1 marine, 1 submarine and 8 transports; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
2 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 16 damage total. Damaged units is as follows: factory_major = 10, airfield = 6
Cleaning up after air battlesNon Combat Move - Germans
5 infantry moved from Finland to Norway
3 artilleries moved from France to Western Germany
3 armour moved from Yugoslavia to Western Germany
3 armour moved from France to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Western Germany to Holland Belgium
2 artilleries and 5 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 mech_infantry moved from France to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
2 armour moved from France to Holland Belgium
3 aaGuns moved from Western Germany to Holland BelgiumPlace Units - Germans
1 submarine and 8 transports placed in 112 Sea Zone
1 marine placed in Western Germany
Germans undo move 1.
8 transports placed in 112 Sea Zone
Germans undo move 2.
1 submarine and 8 transports placed in 112 Sea Zone
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
AA fire in United Kingdom : : -0.50
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
3 artilleries and 5 infantry moved from Novgorod to Belarus
2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
4 artilleries and 3 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Caucasus
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea ZonePlace Units - Russians
3 artilleries placed in Ukraine
6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Kweichow
2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
2 bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/12 hits, 6.17 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 36 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from 36 Sea Zone to Caroline Islands
1 fighter moved from Kwangsi to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 aaGun moved from Jehol to Anhwe
5 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 bombers moved from Yunnan to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to KwangsiPlace Units - Japanese
3 transports placed in 6 Sea Zone
1 infantry and 1 marine placed in Japan
1 factory_minor placed in ShantungTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUsCombat Hit Differential Summary :
Chinese : 1.00
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 30 Sea Zone to Western United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
2 fighters moved from Hawaiian Islands to 89 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea ZonePlace Units - Americans
2 carriers and 1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
11 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 30 Sea Zone to Western United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
2 fighters moved from Hawaiian Islands to 89 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea ZonePlace Units - Americans
2 carriers and 1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
11 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsPurchase Units - British
British repair damage of 8x factory_major; Remaining resources: 25 PUs;
British buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;Combat Move - British
2 artilleries moved from Egypt to Anglo Egyptian Sudan
4 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/8 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 3/8 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Gibraltar to United Kingdom
1 tactical_bomber moved from Gibraltar to United Kingdom
2 fighters moved from 92 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 92 Sea Zone to 88 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 88 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
2 fighters and 1 tactical_bomber moved from Java to India
2 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Persia to 80 Sea Zone
1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 battleship moved from 79 Sea Zone to 39 Sea Zone
3 infantry moved from Shan State to Burma
1 bomber moved from United Kingdom to QuebecPlace Units - British
7 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 30 Sea Zone to Western United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
2 fighters moved from Hawaiian Islands to 89 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea ZonePlace Units - Americans
2 carriers and 1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
11 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsPurchase Units - British
British repair damage of 8x factory_major; Remaining resources: 25 PUs;
British buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;Combat Move - British
2 artilleries moved from Egypt to Anglo Egyptian Sudan
4 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/8 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 3/8 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Gibraltar to United Kingdom
1 tactical_bomber moved from Gibraltar to United Kingdom
2 fighters moved from 92 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 92 Sea Zone to 88 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 88 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
2 fighters and 1 tactical_bomber moved from Java to India
2 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Persia to 80 Sea Zone
1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 battleship moved from 79 Sea Zone to 39 Sea Zone
3 infantry moved from Shan State to Burma
1 bomber moved from United Kingdom to QuebecPlace Units - British
7 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Some Units in India change ownership: 6 infantry
Turning on Edit Mode
EDIT: Changing ownership of Eastern Persia from Neutral_Allies to British
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Adding units owned by British to Eastern Persia: 1 infantry
EDIT: Turning off Edit Mode -
Can I edit purchase and moves a little bit pls? If you accept it it would be 5 repair in airfield instead of a mech in purchase and 1 repair in factory, and caribean destroyer moves to 110 together with 109 transport.
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ok, I was still thinking, so haven’t decided what to do yet. Go ahead.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 30 Sea Zone to Western United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
2 fighters moved from Hawaiian Islands to 89 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea ZonePlace Units - Americans
2 carriers and 1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
11 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsPurchase Units - British
British repair damage of 8x factory_major; Remaining resources: 25 PUs;
British buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;Combat Move - British
2 artilleries moved from Egypt to Anglo Egyptian Sudan
4 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/8 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 3/8 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Gibraltar to United Kingdom
1 tactical_bomber moved from Gibraltar to United Kingdom
2 fighters moved from 92 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 92 Sea Zone to 88 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 88 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
2 fighters and 1 tactical_bomber moved from Java to India
2 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Persia to 80 Sea Zone
1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 battleship moved from 79 Sea Zone to 39 Sea Zone
3 infantry moved from Shan State to Burma
1 bomber moved from United Kingdom to QuebecPlace Units - British
7 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Some Units in India change ownership: 6 infantry
Turning on Edit Mode
EDIT: Changing ownership of Eastern Persia from Neutral_Allies to British
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Adding units owned by British to Eastern Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: airfield = 1
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 3
EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
EDIT: Removing units owned by British from 109 Sea Zone: 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by British from 89 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
ok, I was still thinking, so haven’t decided what to do yet. Go ahead.
Thx, it is more or less the same I think, a destroyer sacrificed for a very little difference better defense on land.
The game will be on Marti hands I think if you go for London.
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ok, I was still thinking, so haven’t decided what to do yet. Go ahead.
Thx, it is more or less the same I think, a destroyer sacrificed for a very little difference better defense on land.
The game will be on Marti hands I think if you go for London.
wow, very technical situation here.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from Kenya to Italian Somaliland
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 bomber moved from Southern Italy to Greece
2 fighters moved from Southern Italy to Greece
1 armour moved from Romania to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 3/8 hits, 2.83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in Gibraltar
Italians attack with 2 infantry
British defend with 1 airfield and 1 harbour; French defend with 1 fighter
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the French and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for French: 1 fighter
Battle in Egypt
Italians attack with 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 2 : 0/11 hits, 3.50 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 3 : 4/9 hits, 3.17 expected hits
British roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : -1.17
British : 1.00
Neutral_Allies : -1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from New South Wales to Queensland
1 artillery and 4 infantry moved from Queensland to South Australia
3 fighters moved from Java to IndiaPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 118 Sea Zone to 110 Sea Zone
7 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
3 artilleries moved from Western Germany to 112 Sea Zone
6 armour and 1 marine moved from Western Germany to 112 Sea Zone
6 armour, 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 9 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 9 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
3 artilleries, 9 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
2 fighters and 2 tactical_bombers moved from Holland Belgium to United Kingdom
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to 110 Sea Zone -
orders?