[AA50] Looking for ways to add more income without national objectives


  • Some interesting comments Marc.

    My friend is not a history buff. So driving the game towards historical actuality is of little interest to him. His enjoyment of A&A is founded upon a simple rule set presenting so many complex scenarios. I think that for him NOs detract from the simplicity of the rule set. Perhaps Wise Guy and his players share some if that outlook?

    You started me thinking how non-territorial NOs might look, so as to avoid “double dipping”? UK gaining from more US resources going east than west? US from China continuing to fight? Germany from Italy continuing to fight? Japan from “peace” with Russia? Etc. Mmmm. All of these turned out to rely on the actions of other Powers, which is interesting.


  • @Private:

    You started me thinking how non-territorial NOs might look, so as to avoid “double dipping”? UK gaining from more US resources going east than west? US from China continuing to fight? Germany from Italy continuing to fight? Japan from “peace” with Russia? Etc. Mmmm. All of these turned out to rely on the actions of other Powers, which is interesting.

    I don’t know if this specific example would be a good idea to transform into an actual NO, but it’s at least useful to illustrate the concept of non-territorial NOs might look like.  Great Britain’s (or at least Winston Churchill’s) greatest “national objective” during WWII is easy to identify: it was to get the US to join the war (and to do so on Britain’s side, obviously).  Roosevelt knew this perfectly well, and he knew that Churchill was a shewd political operator and a powerful orator, so he was always careful in his pre-Pearl Harbor dealings with the British Prime Minister (such as at the Atlantic Charter conference of August 1941).  It helped that Roosevelt himself was a shewd political operator and a powerful orator; the dynamics between then must have been interesting to watch for the aides who were in the room with them.


  • If you dont want to mess up unit cost or use a pencil on your map, then why dont you get extra income from your seazones ? You can name it International trade. Any empty and dedicated tranny adjacent to a neutral country give you a 5 IPC bonus.


  • @Narvik:

    If you dont want to mess up unit cost or use a pencil on your map, then why dont you get extra income from your seazones ? You can name it International trade. Any empty and dedicated tranny adjacent to a neutral country give you a 5 IPC bonus.

    Technically this would (or ought to) only benefit the Allies because none of the Axis powers engaged in significant maritime international trade during WWII.  The Allies were pretty much able deny the use of the high seas to the Axis as far as trading with each other went: Germany and Italy could trade with each other far more easily overland through occupied Europe than by the much longer sea route between the two countries, and Japan was even more isolated from its Axis partners because it was on the other side of the world and it didn’t have a free land route to reach them.


  • I’ll go with variable dice depending on witch turn it is, I’ll let you know how it goes.


  • Go with Oil Fields and Oil Derricks.  Add Oil Fields on your Map.  House Rule:  When an Oil Derrick is built, the controling country gets a +1 IPC value to the territory.  If you take over or conquer a Territory with an Oil Deposit you get a one time plunder roll.  We use a 1D6 and take 1/2 (round up).  If Russia has 5 Territories with Oil Fields and they build Oil Derricks for each, that is +5 per round.  Can be bombed and destroyed by enemy however.  We added Iron Ore to our territories as well.  Same idea with the plunder.  Thinking of added Iron Ore Mines, similar to the oil derricks.  Once mined you add +1 IPC to territory.

    These stickers and derricks can be purchased at combatminiaturs.org

    oil field1.jpg
    OIl field2.jpg


  • Oil also sounds interesting! I found this, https://www.axisandallies.org/forums/index.php?topic=34322.0
    but how would the land list and starting production look like for AA50?


  • I would lay out black chips on Burans land list and see who controls the most. The allies just using the value numbers is 3 times more than axis. Plus you have to worry about US taking all of South America. oil. Japan would need to get the islands for there oil.

    Oil setup and rules can be very touchy. I would stay away from whats on the list until you figure out your random dice roll incomes in your next coming games. Maybe just put Oil Derricks on islands and in some key areas for countries and use Combat Min. rules so if Japan wants extra money go to the islands and germany wants oil have to go to Russia.


  • Thanks SS for the Oil rules you sent to me. I’ll think we will go with those instead of dice. I’ll be back with a review when we have played with them.


  • @Wise:

    Thanks SS for the Oil rules you sent to me. I’ll think we will go with those instead of dice. I’ll be back with a review when we have played with them.

    Sweet. Looking  forward to some results.

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