@Adam514 scramble opportunities?
18L axis-dominion (+3) vs jww (allies) bm3
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TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from 6 Sea Zone to Manchuria 1 fighter moved from Russia to Evenkiyskiy Combat - ANZAC Battle in Manchuria ANZAC attack with 3 fighters Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys ANZAC roll dice for 3 fighters in Manchuria, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Manchuria, round 2 : 3/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Japanese, 3 fighters owned by the ANZAC and 1 armour owned by the Japanese lost in Manchuria Japanese win with no units remaining. Battle score for attacker is -16 Casualties for ANZAC: 3 fighters Casualties for Japanese: 1 armour and 2 mech_infantrys Battle in Evenkiyskiy ANZAC attack with 1 fighter Japanese defend with 1 infantry ANZAC roll dice for 1 fighter in Evenkiyskiy, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in Evenkiyskiy, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in Evenkiyskiy, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenkiyskiy ANZAC win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Evenkiyskiy to Urals 2 fighters moved from Hawaiian Islands to Korea 3 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2,5,3 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 3 infantry EDIT: Adding units owned by ANZAC to South Australia: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : 0.83
Territory Summary for ANZAC :
Korea : 2 fighters Queensland : 1 airfield, 1 factory_minor and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 3 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry South Australia : 3 infantry 6 Sea Zone : 3 destroyers and 1 submarine Urals : 1 fighter Russia : 2 fighters
Production/PUs Summary :
Germans : 53 / 93 Russians : 8 / 11 Japanese : 70 / 77 Americans : 71 / 105 Chinese : 1 / 2 British : 30 / 38 UK_Pacific : 6 / 6 Italians : 13 / 6 ANZAC : 10 / 10 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from 6 Sea Zone to Manchuria 1 fighter moved from Russia to Evenkiyskiy Combat - ANZAC Battle in Manchuria ANZAC attack with 3 fighters Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys ANZAC roll dice for 3 fighters in Manchuria, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Manchuria, round 2 : 3/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Japanese, 3 fighters owned by the ANZAC and 1 armour owned by the Japanese lost in Manchuria Japanese win with no units remaining. Battle score for attacker is -16 Casualties for ANZAC: 3 fighters Casualties for Japanese: 1 armour and 2 mech_infantrys Battle in Evenkiyskiy ANZAC attack with 1 fighter Japanese defend with 1 infantry ANZAC roll dice for 1 fighter in Evenkiyskiy, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in Evenkiyskiy, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in Evenkiyskiy, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenkiyskiy ANZAC win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Evenkiyskiy to Urals 2 fighters moved from Hawaiian Islands to Korea 3 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2,5,3 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 3 infantry EDIT: Adding units owned by ANZAC to South Australia: 3 infantry EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : 0.83
Territory Summary for ANZAC and French :
Korea : 2 fighters Queensland : 1 airfield, 1 factory_minor and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 3 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry South Australia : 3 infantry 6 Sea Zone : 3 destroyers and 1 submarine Morocco : 1 infantry Holland Belgium : 1 fighter and 3 infantry Urals : 1 fighter Russia : 2 fighters
Production/PUs Summary :
Germans : 53 / 93 Russians : 8 / 11 Japanese : 70 / 77 Americans : 71 / 105 Chinese : 1 / 2 British : 30 / 38 UK_Pacific : 6 / 6 Italians : 13 / 6 ANZAC : 10 / 10 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 86 PUs; Germans buy 5 armour, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Egypt to Trans-Jordan 33 infantry moved from Western Germany to Holland Belgium 2 marines moved from Western Germany to Holland Belgium 11 artilleries moved from Western Germany to Holland Belgium 1 bomber moved from Egypt to Southern France 1 infantry moved from France to Southern France 2 mech_infantrys moved from Southern Italy to Southern France 3 fighters, 3 mech_infantrys and 5 tactical_bombers moved from Western Germany to Holland Belgium 5 mech_infantrys moved from Greater Southern Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium 4 armour and 5 mech_infantrys moved from Germany to Holland Belgium 2 infantry moved from France to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium 1 fighter moved from Egypt to Trans-Jordan 3 infantry moved from Volgograd to Tambov 1 bomber moved from Samara to Tambov 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 artillery moved from Rostov to Bryansk 1 infantry moved from Belarus to Bryansk 1 armour and 1 mech_infantry moved from Rostov to Ukraine 1 artillery moved from Rostov to Tambov 14 artilleries moved from Rostov to Ukraine 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 fighter moved from Egypt to Belgian Congo Combat - Germans Battle in Southern France Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Southern France, round 2 : 1/4 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Southern France Germans roll dice for 1 bomber and 1 mech_infantry in Southern France, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Southern France Germans win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for British: 1 artillery and 1 infantry Battle in Trans-Jordan Germans attack with 1 fighter and 2 infantry British defend with 1 airfield and 1 infantry Germans roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Germans roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Tambov Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Tambov, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belgian Congo Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belgian Congo Germans roll dice for 1 fighter and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Belgian Congo Germans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 4 armour, 11 artilleries, 7 fighters, 35 infantry, 2 marines, 13 mech_infantrys and 7 tactical_bombers British defend with 5 aaGuns, 2 bombers, 5 fighters, 17 infantry and 2 marines; French defend with 1 fighter and 3 infantry; Americans defend with 2 aaGuns, 4 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 7 infantry and 2 mech_infantrys AA fire in Holland Belgium : 1/14 hits, 2.33 expected hits 1 fighter owned by the Germans lost in Holland Belgium Germans roll dice for 4 armour, 11 artilleries, 6 fighters, 35 infantry, 2 marines, 13 mech_infantrys and 7 tactical_bombers in Holland Belgium, round 2 : 24/78 hits, 23.50 expected hits Americans roll dice for 7 aaGuns, 4 artilleries, 4 bombers, 11 fighters, 27 infantry, 2 marines and 2 mech_infantrys in Holland Belgium, round 2 : 19/50 hits, 19.67 expected hits 5 aaGuns owned by the British, 2 aaGuns owned by the Americans, 19 infantry owned by the Germans, 2 bombers owned by the British, 7 infantry owned by the Americans, 2 bombers owned by the Americans and 6 infantry owned by the British lost in Holland Belgium Germans roll dice for 4 armour, 11 artilleries, 6 fighters, 16 infantry, 2 marines, 13 mech_infantrys and 7 tactical_bombers in Holland Belgium, round 3 : 20/59 hits, 20.33 expected hits Americans roll dice for 4 artilleries, 11 fighters, 14 infantry, 2 marines and 2 mech_infantrys in Holland Belgium, round 3 : 11/33 hits, 14.67 expected hits 11 infantry owned by the Germans, 4 artilleries owned by the Americans, 3 infantry owned by the French, 11 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Holland Belgium Germans roll dice for 4 armour, 11 artilleries, 6 fighters, 5 infantry, 2 marines, 13 mech_infantrys and 7 tactical_bombers in Holland Belgium, round 4 : 19/48 hits, 18.50 expected hits Americans roll dice for 11 fighters and 2 marines in Holland Belgium, round 4 : 8/13 hits, 8.00 expected hits 2 marines owned by the British, 5 infantry owned by the Germans, 5 fighters owned by the Americans, 1 fighter owned by the French, 3 mech_infantrys owned by the Germans and 5 fighters owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 armour, 11 artilleries, 6 fighters, 2 marines, 10 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 181 Casualties for Germans: 1 fighter, 35 infantry and 3 mech_infantrys Casualties for Americans: 2 aaGuns, 4 artilleries, 2 bombers, 5 fighters, 7 infantry and 2 mech_infantrys Casualties for British: 5 aaGuns, 2 bombers, 5 fighters, 17 infantry and 2 marines Casualties for French: 1 fighter and 3 infantry Battle in Ukraine Germans attack with 1 armour, 14 artilleries and 1 mech_infantry Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 14 artilleries and 1 mech_infantry in Ukraine, round 2 : 7/16 hits, 5.50 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 13 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 artillery Casualties for Russians: 3 infantry Non Combat Move - Germans 2 artilleries and 5 infantry moved from Romania to Slovakia Hungary 3 artilleries and 5 infantry moved from Eastern Poland to Slovakia Hungary 2 mech_infantrys moved from Western Ukraine to Slovakia Hungary 1 artillery and 1 infantry moved from Baltic States to Poland 1 infantry moved from Archangel to Smolensk 1 mech_infantry moved from Smolensk to Eastern Poland 1 infantry moved from Archangel to Nenetsia 1 artillery and 1 infantry moved from Archangel to Belarus 3 artilleries and 5 infantry moved from Novgorod to Belarus 1 aaGun moved from Rostov to Bryansk 4 mech_infantrys moved from Rostov to Samara 2 mech_infantrys moved from Rostov to Samara 1 bomber moved from Tambov to Hopei 3 fighters moved from Egypt to Southern Italy 1 fighter moved from Trans-Jordan to Egypt 1 fighter moved from Belgian Congo to Egypt 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Egypt to Alexandria 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Southern France to France 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 3 tactical_bombers moved from Holland Belgium to Germany 3 fighters moved from Holland Belgium to Germany 2 mech_infantrys moved from Rostov to Ukraine 2 tactical_bombers moved from Holland Belgium to Germany 2 tactical_bombers moved from Holland Belgium to Southern Italy 3 artilleries and 3 infantry moved from Finland to 115 Sea Zone 3 artilleries and 3 infantry moved from 115 Sea Zone to Baltic States Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany 3 infantry placed in Volgograd 3 infantry placed in Novgorod 3 infantry placed in France 3 infantry placed in Egypt Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5,6 Germans collect 61 PUs; end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 2.50 British : 3.67 Americans : -4.33 Russians : 0.00 AA fire in Holland Belgium : : -1.33
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@axis-dominion 181…ouch
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@JWWII yah but it was unnecessary. Why did you set yourself up like that?
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@axis-dominion, I have been struggling to get moves in etc…i’ve got three games in the +20 turn range, never had that before and I am just not doing my due diligence. If I am playing the top tier players I need to play 1-2 games most and give them the attention they deserve. I just didn’t run any dice calc’s on Holland…
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things started off well for me this game but it all went to shit…errors and better play by yourself
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@JWWII yah your position had great potential. Too bad you weren’t able to invest more into the game, as you explained. Are you going to continue or wave the flag?
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@axis-dominion will continue, try to learn a few more tricks in the process. don’t get me wrong, you are a superior player, beating me consistently regardless of the dice. after I clean up a few outstanding games I have I am hoping for a rematch? I will do my best to study and plan each move and battle. It is the only way I have a chance against you.
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TripleA Move Summary: Russians round 21
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Urals to Timguska Russians take Timguska from Japanese 1 armour moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 mech_infantry moved from Urals to Evenkiyskiy 1 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Urals to Timguska Russians take Timguska from Japanese 1 armour moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 mech_infantry moved from Urals to Evenkiyskiy 1 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Russia Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 8 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Russians : 0.17 Japanese : 0.33
Territory Summary for Russians :
Evenkiyskiy : 1 armour and 1 mech_infantry Russia : 3 aaGuns, 1 airfield, 6 armour, 1 artillery, 1 factory_major, 2 fighters, 30 infantry, 9 mech_infantrys and 1 tactical_bomber
Production/PUs Summary :
Germans : 61 / 88 Russians : 6 / 12 Japanese : 68 / 77 Americans : 68 / 105 Chinese : 1 / 2 British : 29 / 38 UK_Pacific : 6 / 6 Italians : 13 / 6 ANZAC : 10 / 10 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Purchase Units - Japanese Japanese buy 3 aaGuns, 3 artilleries, 1 bomber, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Southern Italy to Southern France Japanese take Southern France from British 1 fighter moved from Southern Italy to 93 Sea Zone 1 infantry moved from Novosibirsk to Timguska Japanese take Timguska from Russians 1 infantry moved from Novosibirsk to Urals 1 mech_infantry moved from Kansu to Novosibirsk 1 mech_infantry moved from Novosibirsk to Urals 2 bombers moved from Samara to Urals 2 infantry moved from Shan State to Burma 1 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Burma 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands 3 marines moved from Dutch New Guinea to New Guinea 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 2 artilleries moved from Dutch New Guinea to New Guinea 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Java 1 fighter moved from Malaya to Java 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan Combat - Japanese Battle in New Britain Battle in 93 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Japanese win, taking New Britain from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Solomon Islands Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Java, round 3 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Japanese win, taking Solomon Islands from ANZAC, taking Java from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in New Guinea Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 3 marines and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 3 marines and 1 tactical_bomber in New Guinea, round 2 : 4/9 hits, 3.00 expected hits ANZAC roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in New Guinea Japanese win, taking New Guinea from ANZAC with 2 artilleries, 1 fighter, 2 infantry, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Urals Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry ANZAC defend with 1 fighter Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Urals, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 fighter in Urals, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Urals Japanese win, taking Urals from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 fighter Battle in Yunnan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Burma Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 12 fighters and 7 tactical_bombers moved from French Indo China to Manchuria 1 infantry moved from Jehol to Manchuria 1 armour and 1 mech_infantry moved from Chahar to Manchuria 1 mech_infantry moved from Anhwe to Manchuria 1 infantry moved from Suiyuyan to Chahar 1 mech_infantry moved from Shensi to Anhwe 1 mech_infantry moved from Kansu to Shensi 1 infantry moved from Kazakhstan to Samara 1 infantry moved from Caucasus to Northwest Persia 1 fighter moved from 93 Sea Zone to Southern Italy 1 fighter moved from Caucasus to Samara 4 armour and 3 mech_infantrys moved from Caucasus to Samara 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Malaya to Shan State 2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 1 carrier moved from 55 Sea Zone to 42 Sea Zone 1 carrier moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 4 submarines moved from 36 Sea Zone to 35 Sea Zone 11 carriers moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 battleship moved from 45 Sea Zone to 35 Sea Zone 2 cruisers moved from 45 Sea Zone to 35 Sea Zone 1 battleship moved from 55 Sea Zone to 35 Sea Zone 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 45 Sea Zone to 35 Sea Zone 2 carriers moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Manchuria 2 fighters moved from Philippines to Japan 1 fighter and 1 tactical_bomber moved from New Guinea to Dutch New Guinea 1 tactical_bomber moved from 45 Sea Zone to Philippines 1 submarine moved from 17 Sea Zone to 22 Sea Zone 1 submarine moved from 71 Sea Zone to 70 Sea Zone 1 fighter moved from Yunnan to Manchuria 1 tactical_bomber moved from Yunnan to French Indo China 2 bombers moved from Burma to French Indo China 1 tactical_bomber moved from Yunnan to Manchuria 1 fighter moved from Yunnan to French Indo China 1 destroyer moved from 45 Sea Zone to 49 Sea Zone 2 submarines moved from 35 Sea Zone to 49 Sea Zone 1 destroyer moved from 35 Sea Zone to 47 Sea Zone 1 submarine moved from 35 Sea Zone to 47 Sea Zone 1 submarine moved from 35 Sea Zone to 47 Sea Zone 2 bombers moved from Urals to Hopei 1 infantry moved from Samara to Vologda Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 artilleries placed in Manchuria 3 aaGuns and 6 infantry placed in Japan 1 bomber and 2 infantry placed in French Indo China 2 infantry placed in Caucasus Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,2,6,5,5,6,1,6,3,1,4,3,5,3,1,3,3,5,5,4,5,2,5,5,1,6,5,5,6,1,4,2,1,1,1,5,6,1,6,5,4,5,3,5,6,3,3,1,3,2,4,5,1,6,6,5,6,1,5,6,1,4,2,2,1,3,3,1,3,2,2,6,3,6,5,5,3,5,3,4,5,5,1,2,2,3,3,5,5,3,4 Japanese collect 71 PUs (8 lost to blockades); end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : 0.33 ANZAC : -0.33 Chinese : 1.33 UK_Pacific : -0.33 Russians : -0.67 Japanese : 1.50
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@axis-dominion JPN mech in S.Fra…just wrong
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@axis-dominion nope I can’t gibe this anymore thought…it is hurting my brain…I give, I give, I give…auuuggghhhhhhh
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@JWWII ok wise choice, ggg!
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@axis-dominion so besides not religiously using battle calc, where did my moves surprise you, in a bad way? Sometimes I feel that I am too conservative?
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@JWWII a few observations:
- you let Japan get too strong. probably too many USA tps and inf loads into Europe, so too much American dollars over there and not enough on Japan. to the point where Japan was able to mount a siege on Moscow and keep them pinned down, allowing the euro axis to do as they pleased both on defending Europe and on taking out the Middle East then Egypt. to put it short: too much of an imbalance
- way too much fighting with Russians, too many losses, when you should be more conservative and building up to help defend and also help exert counter pressure on axis strongholds like bry, volg, etc. you ended up with a very small army such that even Japan was able to lay siege on you, which usually shouldn’t be possible.
- you were careless with greece and Egypt.
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@axis-dominion thanks