18 L dawgoneit Axis +5 vs SixUnder Allies - BM


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Place Units - Italians
                2 artilleries placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs

    triplea_42432_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 marine moved from New South Wales to 62 Sea Zone
                1 cruiser and 1 marine moved from 62 Sea Zone to 34 Sea Zone
                1 marine moved from 34 Sea Zone to Paulau Island
                1 battleship moved from 54 Sea Zone to 34 Sea Zone
                2 fighters moved from Sumatra to Yunnan
                1 fighter moved from Java to Yunnan
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in Okinawa
                Battle in 34 Sea Zone
                    ANZAC attack with 1 battleship, 1 cruiser and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 battleship and 1 cruiser in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    ANZAC win, taking Borneo from Japanese, taking Okinawa from Japanese with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Paulau Island
                    ANZAC attack with 1 marine
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 marine in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                        1 marine owned by the ANZAC lost in Paulau Island
                    Japanese win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for ANZAC: 1 marine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 29 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.83
        Japanese : 0.33

    Territory Summary for ANZAC :

    Okinawa : 1 flag, 1 artillery and 1 infantry
        Yunnan : 3 fighters
        Borneo : 2 infantry
        Queensland : 1 aaGun, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 flag
        34 Sea Zone : 1 battleship, 1 cruiser and 1 submarine
        19 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 57 / 96
        Russians : 15 / 0
        Japanese : 42 / 54
        Americans : 58 / 88
        Chinese : 10 / 11
        British : 34 / 43
        UK_Pacific : 10 / 9
        Italians : 11 / 11
        ANZAC : 22 / 35
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    ANZAC Combat
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_42432_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 marine moved from New South Wales to 62 Sea Zone
                1 cruiser and 1 marine moved from 62 Sea Zone to 34 Sea Zone
                1 marine moved from 34 Sea Zone to Paulau Island
                1 battleship moved from 54 Sea Zone to 34 Sea Zone
                2 fighters moved from Sumatra to Yunnan
                1 fighter moved from Java to Yunnan
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in Okinawa
                Battle in 34 Sea Zone
                    ANZAC attack with 1 battleship, 1 cruiser and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 battleship and 1 cruiser in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    ANZAC win, taking Borneo from Japanese, taking Okinawa from Japanese with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Paulau Island
                    ANZAC attack with 1 marine
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 marine in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                        1 marine owned by the ANZAC lost in Paulau Island
                    Japanese win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for ANZAC: 1 marine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 29 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs

    Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.83
        Japanese : 0.33

    Territory Summary for ANZAC and French :

    Okinawa : 1 flag, 1 artillery and 1 infantry
        Yunnan : 3 fighters
        Borneo : 2 infantry
        Queensland : 1 aaGun, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 flag
        34 Sea Zone : 1 battleship, 1 cruiser and 1 submarine
        19 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 transport
        Trans-Jordan : 2 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 57 / 96
        Russians : 15 / 0
        Japanese : 42 / 54
        Americans : 58 / 88
        Chinese : 10 / 11
        British : 34 / 43
        UK_Pacific : 10 / 9
        Italians : 11 / 11
        ANZAC : 22 / 35
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    ANZAC Combat
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_42432_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 32 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Karelia to Novgorod
                4 infantry moved from Baltic States to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 armour moved from Russia to Urals
                      Germans take Vologda from Russians
                      Germans take Urals from Russians
                2 armour moved from Russia to Samara
                2 armour moved from Russia to Tambov
                7 armour moved from Russia to Rostov
                2 armour moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 armour and 5 mech_infantrys moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Samara
                1 tactical_bomber moved from Ukraine to Tambov
                1 fighter moved from Bryansk to Caucasus
                1 bomber, 2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
                5 bombers moved from Slovakia Hungary to Caucasus
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 mech_infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 mech_infantry moved from 123 Sea Zone to Iceland
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 123 Sea Zone
                3 armour and 2 mech_infantrys moved from France to Southern France
                3 mech_infantrys moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Southern France
                1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in Iceland
                Battle in Caucasus
                    Germans attack with 6 bombers, 3 fighters and 2 tactical_bombers
                    British defend with 2 mech_infantrys; Russians defend with 5 infantry
                        Germans roll dice for 6 bombers, 3 fighters and 2 tactical_bombers in Caucasus, round 2 :  6/11 hits
                        Russians roll dice for 5 infantry and 2 mech_infantrys in Caucasus, round 2 :  3/7 hits
                        5 infantry owned by the Russians, 1 mech_infantry owned by the British, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Caucasus
                        Germans roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in Caucasus, round 3 :  5/8 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 fighter owned by the Germans lost in Caucasus
                    Germans win, taking Iceland from British with 6 bombers and 1 tactical_bomber remaining. Battle score for attacker is -18
                    Casualties for Germans: 3 fighters and 1 tactical_bomber
                    Casualties for British: 2 mech_infantrys
                    Casualties for Russians: 5 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 6 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 6 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 7 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 7 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Samara
                    Germans attack with 2 armour and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 1 tactical_bomber in Samara, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 10 armour, 1 artillery, 1 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 10 armour, 1 artillery, 1 infantry and 5 mech_infantrys in Rostov, round 2 :  12/17 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 10 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 2 armour and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 1 tactical_bomber in Tambov, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 2 artilleries and 7 infantry
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                        Germans roll dice for 2 artilleries and 7 infantry in Novgorod, round 2 :  3/9 hits
                        Russians roll dice for 1 aaGun and 5 infantry in Novgorod, round 2 :  1/5 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                        Germans roll dice for 2 artilleries and 6 infantry in Novgorod, round 3 :  4/8 hits
                        Russians roll dice for 3 infantry in Novgorod, round 3 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 5 infantry

    Non Combat Move - Germans
                6 bombers and 1 tactical_bomber moved from Caucasus to Bryansk
                1 tactical_bomber moved from Tambov to Bryansk
                1 tactical_bomber moved from Samara to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 aaGun moved from Ukraine to Rostov
                2 aaGuns moved from Bryansk to Rostov

    Place Units - Germans
                3 infantry placed in Russia
                3 infantry placed in Ukraine
                10 infantry placed in Western Germany
                3 infantry placed in France
                3 infantry placed in Normandy Bordeaux
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_42432_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Combat Move - Russians
                1 artillery moved from Volgograd to Caucasus
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Non Combat Move - Russians
                1 aaGun moved from Volgograd to Caucasus

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Volgograd : 1 factory_minor
        Caucasus : 1 aaGun and 1 artillery
        113 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 65 / 80
        Russians : 7 / 0
        Japanese : 42 / 54
        Americans : 58 / 88
        Chinese : 10 / 11
        British : 34 / 43
        UK_Pacific : 10 / 9
        Italians : 11 / 11
        ANZAC : 22 / 35
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 340 times
                2 was rolled 372 times
                3 was rolled 372 times
                4 was rolled 342 times
                5 was rolled 359 times
                6 was rolled 392 times
            Average roll : 3.544
            Median : 4.000
            Variance : 0.914
            Standard Deviation : 0.956
            Total rolls : 2177

    Null / Other
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 2.889
            Median : 2.000
            Variance : 0.981
            Standard Deviation : 0.990
            Total rolls : 27

    Germans Combat
                1 was rolled 106 times
                2 was rolled 113 times
                3 was rolled 101 times
                4 was rolled 101 times
                5 was rolled 107 times
                6 was rolled 113 times
            Average roll : 3.513
            Median : 4.000
            Variance : 0.226
            Standard Deviation : 0.476
            Total rolls : 641

    British Combat
                1 was rolled 26 times
                2 was rolled 28 times
                3 was rolled 34 times
                4 was rolled 25 times
                5 was rolled 27 times
                6 was rolled 34 times
            Average roll : 3.580
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.680
            Total rolls : 174

    Italians Combat
                1 was rolled 30 times
                2 was rolled 26 times
                3 was rolled 19 times
                4 was rolled 15 times
                5 was rolled 26 times
                6 was rolled 24 times
            Average roll : 3.379
            Median : 3.000
            Variance : 1.060
            Standard Deviation : 1.030
            Total rolls : 140

    Americans Combat
                1 was rolled 17 times
                2 was rolled 22 times
                3 was rolled 23 times
                4 was rolled 19 times
                5 was rolled 30 times
                6 was rolled 21 times
            Average roll : 3.652
            Median : 4.000
            Variance : 0.763
            Standard Deviation : 0.874
            Total rolls : 132

    Neutral_Axis Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 3

    Japanese Combat
                1 was rolled 60 times
                2 was rolled 65 times
                3 was rolled 76 times
                4 was rolled 67 times
                5 was rolled 69 times
                6 was rolled 82 times
            Average roll : 3.635
            Median : 4.000
            Variance : 0.753
            Standard Deviation : 0.868
            Total rolls : 419

    French Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.641
            Median : 4.000
            Variance : 0.882
            Standard Deviation : 0.939
            Total rolls : 39

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.579
            Median : 4.000
            Variance : 0.602
            Standard Deviation : 0.776
            Total rolls : 19

    Neutral_Allies Combat
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 5.200
            Median : 6.000
            Variance : 2.208
            Standard Deviation : 1.486
            Total rolls : 5

    Chinese Combat
                1 was rolled 22 times
                2 was rolled 39 times
                3 was rolled 23 times
                4 was rolled 32 times
                5 was rolled 25 times
                6 was rolled 22 times
            Average roll : 3.399
            Median : 3.000
            Variance : 1.474
            Standard Deviation : 1.214
            Total rolls : 163

    UK_Pacific Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Russians Combat
                1 was rolled 64 times
                2 was rolled 62 times
                3 was rolled 74 times
                4 was rolled 62 times
                5 was rolled 57 times
                6 was rolled 78 times
            Average roll : 3.554
            Median : 3.000
            Variance : 0.820
            Standard Deviation : 0.906
            Total rolls : 397

    triplea_42432_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 6 armour and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 armour and 1 marine moved from French Indo China to Yunnan
                3 armour moved from Kwangtung to Yunnan
                2 bombers moved from Kiangsu to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 marine moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsu to Hunan
                1 fighter moved from Jehol to Amur
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Evenkiyskiy to Kansu
                      Japanese take Kansu from Chinese
                1 destroyer moved from 3 Sea Zone to 15 Sea Zone

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 15 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 2 submarines and 1 transport
                        Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 15 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 15 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 submarines in 15 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Japanese lost in 15 Sea Zone
                    Americans win with 2 submarines and 1 transport remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 6 armour, 2 bombers and 1 marine
                    ANZAC defend with 3 fighters; Chinese defend with 7 infantry
                        Japanese roll dice for 6 armour, 2 bombers and 1 marine in Yunnan, round 2 :  4/9 hits
                        Chinese roll dice for 3 fighters and 7 infantry in Yunnan, round 2 :  2/10 hits
                        1 marine owned by the Japanese, 1 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 5 armour and 2 bombers in Yunnan, round 3 :  1/7 hits
                        Chinese roll dice for 3 fighters and 3 infantry in Yunnan, round 3 :  4/6 hits
                        4 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    1 armour owned by the Japanese retreated to Kwangsi
                    Chinese win with 3 fighters and 2 infantry remaining. Battle score for attacker is -20
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 5 armour and 1 marine
                Battle in Amur
                    Japanese attack with 1 fighter
                    Americans defend with 1 armour
                        Japanese roll dice for 1 fighter in Amur, round 2 :  1/1 hits
                        Americans roll dice for 1 armour in Amur, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Amur
                    Americans win with no units remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 armour
                    Casualties for Japanese: 1 fighter
                Battle in Hunan
                    Japanese attack with 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys in Hunan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to Kwangtung

    Place Units - Japanese
                3 armour placed in French Indo China
                3 armour placed in Kiangsu
                3 infantry placed in Kwangtung
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,1,6,5,3,2,3,5,6,1,4,1,3,6,5
                Japanese collect 38 PUs (10 lost to blockades); end with 38 PUs

    triplea_42432_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers, 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 15 Sea Zone to 6 Sea Zone
                1 submarine moved from 15 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from Philippines to Kwangtung
                1 transport moved from 15 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to 23 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
                1 battleship, 1 cruiser and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Iraq to Northwest Persia
                1 armour moved from Trans-Jordan to Northwest Persia
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 submarines moved from 91 Sea Zone to 101 Sea Zone
                2 submarines moved from 91 Sea Zone to 104 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                3 transports moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                2 destroyers moved from 91 Sea Zone to 101 Sea Zone

    Combat - Americans
                Strategic bombing raid in Kwangtung
                        AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
                    Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 5 damage total.
                Battle in 23 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 23 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber in 23 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 23 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 2 fighters and 2 submarines
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from Kwangtung to Celebes
                2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East

    Place Units - Americans
                3 artilleries and 2 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
                3 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0.17
        Germans : -0.33
        Americans : 0.00
        Japanese : 0.33

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Soviet Far East : 2 artilleries and 2 infantry
        Amur : 1 flag
        Siberia : 1 flag
        Celebes : 1 bomber
        37 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        20 Sea Zone : 1 flag
        10 Sea Zone : 3 transports
        19 Sea Zone : 1 flag
        4 Sea Zone : 2 transports
        6 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 4 fighters, 2 submarines and 1 tactical_bomber
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 2 fighters
        Egypt : 2 infantry
        Morocco : 5 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        104 Sea Zone : 1 destroyer and 2 submarines
        92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 2 fighters
        101 Sea Zone : 1 carrier, 3 destroyers, 4 submarines and 3 transports
        Brazil : 1 flag
        Northwest Persia : 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
        91 Sea Zone : 1 carrier, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 65 / 80
        Russians : 6 / 0
        Japanese : 48 / 38
        Americans : 58 / 88
        Chinese : 5 / 11
        British : 34 / 43
        UK_Pacific : 10 / 9
        Italians : 11 / 11
        ANZAC : 22 / 35
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 363 times
                2 was rolled 390 times
                3 was rolled 406 times
                4 was rolled 369 times
                5 was rolled 400 times
                6 was rolled 420 times
            Average roll : 3.559
            Median : 4.000
            Variance : 1.029
            Standard Deviation : 1.014
            Total rolls : 2348

    Null / Other
                1 was rolled 19 times
                2 was rolled 22 times
                3 was rolled 27 times
                4 was rolled 21 times
                5 was rolled 31 times
                6 was rolled 22 times
            Average roll : 3.627
            Median : 4.000
            Variance : 0.704
            Standard Deviation : 0.839
            Total rolls : 142

    Germans Combat
                1 was rolled 106 times
                2 was rolled 113 times
                3 was rolled 101 times
                4 was rolled 101 times
                5 was rolled 108 times
                6 was rolled 113 times
            Average roll : 3.516
            Median : 4.000
            Variance : 0.228
            Standard Deviation : 0.477
            Total rolls : 642

    British Combat
                1 was rolled 26 times
                2 was rolled 28 times
                3 was rolled 34 times
                4 was rolled 25 times
                5 was rolled 27 times
                6 was rolled 34 times
            Average roll : 3.580
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.680
            Total rolls : 174

    Italians Combat
                1 was rolled 30 times
                2 was rolled 26 times
                3 was rolled 19 times
                4 was rolled 15 times
                5 was rolled 26 times
                6 was rolled 24 times
            Average roll : 3.379
            Median : 3.000
            Variance : 1.060
            Standard Deviation : 1.030
            Total rolls : 140

    Americans Combat
                1 was rolled 19 times
                2 was rolled 22 times
                3 was rolled 27 times
                4 was rolled 21 times
                5 was rolled 31 times
                6 was rolled 22 times
            Average roll : 3.627
            Median : 4.000
            Variance : 0.704
            Standard Deviation : 0.839
            Total rolls : 142

    Neutral_Axis Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 3

    Japanese Combat
                1 was rolled 67 times
                2 was rolled 65 times
                3 was rolled 80 times
                4 was rolled 70 times
                5 was rolled 76 times
                6 was rolled 88 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 446

    French Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.641
            Median : 4.000
            Variance : 0.882
            Standard Deviation : 0.939
            Total rolls : 39

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.579
            Median : 4.000
            Variance : 0.602
            Standard Deviation : 0.776
            Total rolls : 19

    Neutral_Allies Combat
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 5.200
            Median : 6.000
            Variance : 2.208
            Standard Deviation : 1.486
            Total rolls : 5

    Chinese Combat
                1 was rolled 23 times
                2 was rolled 43 times
                3 was rolled 27 times
                4 was rolled 35 times
                5 was rolled 29 times
                6 was rolled 24 times
            Average roll : 3.420
            Median : 3.000
            Variance : 1.605
            Standard Deviation : 1.267
            Total rolls : 181

    UK_Pacific Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Russians Combat
                1 was rolled 64 times
                2 was rolled 62 times
                3 was rolled 74 times
                4 was rolled 62 times
                5 was rolled 57 times
                6 was rolled 78 times
            Average roll : 3.554
            Median : 3.000
            Variance : 0.820
            Standard Deviation : 0.906
            Total rolls : 397

    triplea_42432_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                2 infantry moved from Yunnan to Hunan
                1 infantry moved from Kweichow to Hunan

    Combat - Chinese
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Chahar
                Battle in Hunan
                    Chinese attack with 3 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 2 mech_infantrys in Hunan, round 3 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hopei from Japanese, taking Chahar from Japanese with 2 mech_infantrys remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    Chinese : -0.83
        Japanese : 1.67

    Territory Summary for Chinese :

    Yunnan : 2 artilleries and 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 65 / 80
        Russians : 6 / 0
        Japanese : 46 / 38
        Americans : 58 / 88
        Chinese : 7 / 10
        British : 34 / 43
        UK_Pacific : 10 / 9
        Italians : 11 / 11
        ANZAC : 22 / 35
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 366 times
                2 was rolled 391 times
                3 was rolled 408 times
                4 was rolled 369 times
                5 was rolled 401 times
                6 was rolled 422 times
            Average roll : 3.557
            Median : 4.000
            Variance : 1.035
            Standard Deviation : 1.017
            Total rolls : 2357

    Null / Other
                1 was rolled 19 times
                2 was rolled 22 times
                3 was rolled 27 times
                4 was rolled 21 times
                5 was rolled 31 times
                6 was rolled 22 times
            Average roll : 3.627
            Median : 4.000
            Variance : 0.704
            Standard Deviation : 0.839
            Total rolls : 142

    Germans Combat
                1 was rolled 106 times
                2 was rolled 113 times
                3 was rolled 101 times
                4 was rolled 101 times
                5 was rolled 108 times
                6 was rolled 113 times
            Average roll : 3.516
            Median : 4.000
            Variance : 0.228
            Standard Deviation : 0.477
            Total rolls : 642

    British Combat
                1 was rolled 26 times
                2 was rolled 28 times
                3 was rolled 34 times
                4 was rolled 25 times
                5 was rolled 27 times
                6 was rolled 34 times
            Average roll : 3.580
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.680
            Total rolls : 174

    Italians Combat
                1 was rolled 30 times
                2 was rolled 26 times
                3 was rolled 19 times
                4 was rolled 15 times
                5 was rolled 26 times
                6 was rolled 24 times
            Average roll : 3.379
            Median : 3.000
            Variance : 1.060
            Standard Deviation : 1.030
            Total rolls : 140

    Americans Combat
                1 was rolled 19 times
                2 was rolled 22 times
                3 was rolled 27 times
                4 was rolled 21 times
                5 was rolled 31 times
                6 was rolled 22 times
            Average roll : 3.627
            Median : 4.000
            Variance : 0.704
            Standard Deviation : 0.839
            Total rolls : 142

    Neutral_Axis Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 3

    Japanese Combat
                1 was rolled 70 times
                2 was rolled 65 times
                3 was rolled 80 times
                4 was rolled 70 times
                5 was rolled 77 times
                6 was rolled 88 times
            Average roll : 3.629
            Median : 4.000
            Variance : 0.775
            Standard Deviation : 0.880
            Total rolls : 450

    French Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.641
            Median : 4.000
            Variance : 0.882
            Standard Deviation : 0.939
            Total rolls : 39

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.579
            Median : 4.000
            Variance : 0.602
            Standard Deviation : 0.776
            Total rolls : 19

    Neutral_Allies Combat
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 5.200
            Median : 6.000
            Variance : 2.208
            Standard Deviation : 1.486
            Total rolls : 5

    Chinese Combat
                1 was rolled 23 times
                2 was rolled 44 times
                3 was rolled 29 times
                4 was rolled 35 times
                5 was rolled 29 times
                6 was rolled 26 times
            Average roll : 3.435
            Median : 3.000
            Variance : 1.524
            Standard Deviation : 1.235
            Total rolls : 186

    UK_Pacific Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Russians Combat
                1 was rolled 64 times
                2 was rolled 62 times
                3 was rolled 74 times
                4 was rolled 62 times
                5 was rolled 57 times
                6 was rolled 78 times
            Average roll : 3.554
            Median : 3.000
            Variance : 0.820
            Standard Deviation : 0.906
            Total rolls : 397

    triplea_42432_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers, 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 15 Sea Zone to 6 Sea Zone
                1 submarine moved from 15 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from Philippines to Kwangtung
                1 transport moved from 15 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to 23 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
                1 battleship, 1 cruiser and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Iraq to Northwest Persia
                1 armour moved from Trans-Jordan to Northwest Persia
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 submarines moved from 91 Sea Zone to 101 Sea Zone
                2 submarines moved from 91 Sea Zone to 104 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                3 transports moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                2 destroyers moved from 91 Sea Zone to 101 Sea Zone

    Combat - Americans
                Strategic bombing raid in Kwangtung
                        AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
                    Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 5 damage total.
                Battle in 23 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 23 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber in 23 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 23 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 2 fighters and 2 submarines
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from Kwangtung to Celebes
                2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East

    Place Units - Americans
                3 artilleries and 2 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
                3 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                2 infantry moved from Yunnan to Hunan
                1 infantry moved from Kweichow to Hunan

    Combat - Chinese
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Chahar
                Battle in Hunan
                    Chinese attack with 3 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 2 mech_infantrys in Hunan, round 3 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hopei from Japanese, taking Chahar from Japanese with 2 mech_infantrys remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Purchase Units - British
                British buy 2 destroyers and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                4 infantry moved from Egypt to 81 Sea Zone
                3 infantry moved from Iraq to Northwest Persia
                3 artilleries moved from Persia to Northwest Persia
                1 infantry moved from Turkmenistan to Kazakhstan
                1 mech_infantry moved from Northwest Persia to Volgograd
                1 infantry moved from Trans-Jordan to Iraq
                1 armour moved from India to Yunnan
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                2 fighters moved from India to Yunnan
                1 armour moved from Egypt to Iraq
                4 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 aaGun moved from India to Burma
                4 infantry moved from 79 Sea Zone to West India

    Place Units - British
                3 infantry placed in Iraq
                3 infantry placed in Persia
                3 infantry placed in Egypt
                2 destroyers placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 1 armour and 1 infantry

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0.17
        Germans : 0.33
        British : -0.33
        Americans : 0.00
        Chinese : -0.83
        Japanese : 2.00

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Yunnan : 1 armour, 2 artilleries, 2 fighters and 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry
        Shan State : 1 infantry
        Burma : 1 aaGun
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 infantry
        Philippines : 1 airfield and 1 harbour
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Soviet Far East : 2 artilleries and 2 infantry
        Amur : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 infantry
        Celebes : 1 bomber
        37 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        20 Sea Zone : 1 flag
        10 Sea Zone : 3 transports
        19 Sea Zone : 1 flag
        4 Sea Zone : 2 transports
        6 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 4 fighters, 2 submarines and 1 tactical_bomber
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        West India : 4 infantry
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Morocco : 1 artillery, 6 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        Syria : 1 flag
        Ethiopia : 1 flag
        Volgograd : 1 mech_infantry
        Turkmenistan : 1 artillery
        104 Sea Zone : 1 destroyer and 2 submarines
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 1 factory_minor and 4 infantry
        92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 2 fighters
        Eastern Persia : 1 flag
        101 Sea Zone : 1 carrier, 3 destroyers, 4 submarines and 3 transports
        79 Sea Zone : 2 transports
        Brazil : 1 flag
        Northwest Persia : 1 armour, 4 artilleries, 13 infantry and 2 mech_infantrys
        Persia : 1 flag, 1 factory_minor and 3 infantry
        91 Sea Zone : 1 carrier, 2 fighters and 5 transports
        110 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 65 / 80
        Russians : 6 / 0
        Japanese : 45 / 38
        Americans : 58 / 88
        Chinese : 7 / 10
        British : 34 / 40
        UK_Pacific : 11 / 14
        Italians : 11 / 11
        ANZAC : 22 / 35
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 367 times
                2 was rolled 392 times
                3 was rolled 408 times
                4 was rolled 370 times
                5 was rolled 401 times
                6 was rolled 423 times
            Average roll : 3.557
            Median : 4.000
            Variance : 1.014
            Standard Deviation : 1.007
            Total rolls : 2361

    Null / Other
                1 was rolled 19 times
                2 was rolled 22 times
                3 was rolled 27 times
                4 was rolled 21 times
                5 was rolled 31 times
                6 was rolled 22 times
            Average roll : 3.627
            Median : 4.000
            Variance : 0.704
            Standard Deviation : 0.839
            Total rolls : 142

    Germans Combat
                1 was rolled 107 times
                2 was rolled 113 times
                3 was rolled 101 times
                4 was rolled 101 times
                5 was rolled 108 times
                6 was rolled 113 times
            Average roll : 3.512
            Median : 4.000
            Variance : 0.226
            Standard Deviation : 0.475
            Total rolls : 643

    British Combat
                1 was rolled 26 times
                2 was rolled 29 times
                3 was rolled 34 times
                4 was rolled 26 times
                5 was rolled 27 times
                6 was rolled 35 times
            Average roll : 3.588
            Median : 3.000
            Variance : 0.463
            Standard Deviation : 0.680
            Total rolls : 177

    Italians Combat
                1 was rolled 30 times
                2 was rolled 26 times
                3 was rolled 19 times
                4 was rolled 15 times
                5 was rolled 26 times
                6 was rolled 24 times
            Average roll : 3.379
            Median : 3.000
            Variance : 1.060
            Standard Deviation : 1.030
            Total rolls : 140

    Americans Combat
                1 was rolled 19 times
                2 was rolled 22 times
                3 was rolled 27 times
                4 was rolled 21 times
                5 was rolled 31 times
                6 was rolled 22 times
            Average roll : 3.627
            Median : 4.000
            Variance : 0.704
            Standard Deviation : 0.839
            Total rolls : 142

    Neutral_Axis Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 3

    Japanese Combat
                1 was rolled 70 times
                2 was rolled 65 times
                3 was rolled 80 times
                4 was rolled 70 times
                5 was rolled 77 times
                6 was rolled 88 times
            Average roll : 3.629
            Median : 4.000
            Variance : 0.775
            Standard Deviation : 0.880
            Total rolls : 450

    French Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.641
            Median : 4.000
            Variance : 0.882
            Standard Deviation : 0.939
            Total rolls : 39

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.579
            Median : 4.000
            Variance : 0.602
            Standard Deviation : 0.776
            Total rolls : 19

    Neutral_Allies Combat
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 5.200
            Median : 6.000
            Variance : 2.208
            Standard Deviation : 1.486
            Total rolls : 5

    Chinese Combat
                1 was rolled 23 times
                2 was rolled 44 times
                3 was rolled 29 times
                4 was rolled 35 times
                5 was rolled 29 times
                6 was rolled 26 times
            Average roll : 3.435
            Median : 3.000
            Variance : 1.524
            Standard Deviation : 1.235
            Total rolls : 186

    UK_Pacific Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Russians Combat
                1 was rolled 64 times
                2 was rolled 62 times
                3 was rolled 74 times
                4 was rolled 62 times
                5 was rolled 57 times
                6 was rolled 78 times
            Average roll : 3.554
            Median : 3.000
            Variance : 0.820
            Standard Deviation : 0.906
            Total rolls : 397

    triplea_42432_UK_10.tsvg


  • bump
    thanks


  • bump again

    hope things are ok


  • bump x3… :{


  • @SixUnder still having problems.


  • @dawgoneit I have been able to post from TripleA after I downloaded and installed version 1900.13066 64 bit. Click on the green horizontal banner near the top of the forum screen. It has a link to download the new version. Change the 5 digit number for your game in the TripleA launcher to the new number that shows when you hold the mouse over the postings for your game.


  • @FMErwinRommel iv’e been gone for a couple of months. would you like to continue our game?

  • 2024 2023 '22 '21 '20 '19

    Don’t think that you wanted to contact me for this game with sixunder.


  • @FMErwinRommel aww man i have to remember to take the email off.

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