@wizmark
Would you like to scramble in SZ98 or SZ101?
G40 BM JWW (allies) v Bobbarosa Game 2
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@BobbaRossa sorry for the delay, December is a crazy busy time for work and life, with the holidays, and there has been a death in the family. My play will be slow for the remainder of the year. I am sorry.
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TripleA Move Summary: ANZAC round 23
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes
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TripleA Turn Summary: French round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Dutch New Guinea Battle in Celebes Battle in 42 Sea Zone ANZAC attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Dutch New Guinea from Japanese, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 bomber moved from 42 Sea Zone to Queensland 1 fighter moved from Queensland to Caroline Islands Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -0.17
Territory Summary for ANZAC and French :
Caroline Islands : 1 artillery and 1 fighter Iwo Jima : 1 flag Marianas : 1 flag Queensland : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 1 flag, 1 artillery Dutch New Guinea : 1 flag, 1 infantry 42 Sea Zone : 1 flag, 1 destroyer 44 Sea Zone : 1 transport 45 Sea Zone : 1 transport 33 Sea Zone : 1 carrier and 4 fighters 62 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 50 / 94 Russians : 11 / 14 Japanese : 75 / 88 Americans : 58 / 83 Chinese : 0 / 2 British : 29 / 34 UK_Pacific : 0 / 0 Italians : 22 / 20 ANZAC : 14 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 carriers, 1 destroyer, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Nenetsia to Urals 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 bomber moved from Novgorod to 125 Sea Zone 1 mech_infantry moved from Smolensk to Tambov Germans take Tambov from Russians 2 mech_infantrys moved from Novgorod to Vologda 1 bomber moved from Novgorod to Vologda 1 armour moved from Caucasus to Samara Germans take Samara from Russians 1 mech_infantry moved from Smolensk to Rostov 3 mech_infantrys moved from Belarus to Rostov 4 armour moved from Caucasus to Volgograd 1 bomber moved from Romania to Volgograd 4 bombers moved from Novgorod to Urals 1 bomber moved from Southern Italy to Volgograd 4 fighters and 2 tactical_bombers moved from Southern Italy to Rostov Combat - Germans Battle in 125 Sea Zone Germans attack with 1 bomber and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Urals Germans attack with 4 bombers and 1 mech_infantry British defend with 1 armour; Russians defend with 1 mech_infantry Germans roll dice for 4 bombers and 1 mech_infantry in Urals, round 2 : 4/5 hits, 2.83 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Urals Germans win with 4 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Casualties for Russians: 1 mech_infantry Battle in Volgograd Germans attack with 4 armour and 2 bombers Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 4 armour and 2 bombers in Volgograd, round 2 : 6/6 hits, 3.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 2 armour Casualties for Russians: 1 artillery and 2 infantry Battle in Rostov Germans attack with 4 fighters, 4 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 4 fighters, 4 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 5/10 hits, 4.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Vologda Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Novgorod to Bryansk 3 artilleries and 7 infantry moved from Karelia to Novgorod 4 armour and 16 mech_infantrys moved from Belarus to Bryansk 4 fighters and 2 tactical_bombers moved from Rostov to Bryansk 2 bombers moved from Volgograd to Bryansk 15 armour moved from Caucasus to Bryansk 6 mech_infantrys moved from Iraq to Caucasus 3 armour and 7 mech_infantrys moved from Romania to Ukraine 3 armour and 6 mech_infantrys moved from Slovakia Hungary to Western Ukraine 5 armour and 18 mech_infantrys moved from Western Germany to Yugoslavia 4 mech_infantrys moved from Southern Italy to Yugoslavia 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 bomber moved from 125 Sea Zone to Western Germany 1 bomber moved from Vologda to Bryansk 4 bombers moved from Urals to Bryansk Place Units - Germans 3 infantry placed in France 3 tactical_bombers placed in Novgorod 1 bomber placed in Western Germany 2 carriers and 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 5.83 Russians : -0.33
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@JWWII said in G40 BM JWW (allies) v Bobbarosa Game 2:
@BobbaRossa sorry for the delay, December is a crazy busy time for work and life, with the holidays, and there has been a death in the family. My play will be slow for the remainder of the year. I am sorry.
I’m sorry to hear that :(. Hope things recover and get better. Take all the time you need. If it would be easier to pick things back up in January, I’d be fine with that.
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TripleA Move Summary: Russians round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Purchase Units - Russians Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 5 fighters and 1 tactical_bomber moved from Russia to Tambov 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys moved from Russia to Samara
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TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Purchase Units - Russians Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 5 fighters and 1 tactical_bomber moved from Russia to Tambov 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 5/7 hits, 3.33 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys Germans defend with 1 armour Russians roll dice for 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys in Samara, round 2 : 9/31 hits, 8.83 expected hits Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 3 aaGuns moved from Russia to Samara 5 fighters and 1 tactical_bomber moved from Tambov to Persia Place Units - Russians 2 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : 1.83
Territory Summary for Russians :
Algeria : 1 bomber Russia : 1 airfield, 1 factory_major, 2 infantry and 2 mech_infantrys Tambov : 1 infantry Samara : 3 aaGuns, 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys Persia : 5 fighters and 1 tactical_bomber
Production/PUs Summary :
Germans : 55 / 81 Russians : 6 / 9 Japanese : 75 / 88 Americans : 58 / 83 Chinese : 0 / 2 British : 29 / 34 UK_Pacific : 0 / 0 Italians : 22 / 20 ANZAC : 14 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 mech_infantry moved from Olgiy to Urals Japanese take Urals from Russians 1 mech_infantry moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to Celebes 3 fighters moved from Philippines to 34 Sea Zone 3 fighters moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Japanese creates battle in territory 70 Sea Zone Battle in Iwo Jima Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 70 Sea Zone from British, taking Iwo Jima from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Celebes Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 4/8 hits, 4.00 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 42 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 destroyer, 8 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 3 fighters moved from 34 Sea Zone to Philippines 5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 5 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to 35 Sea Zone 3 mech_infantrys moved from Shantung to Manchuria 1 submarine moved from 71 Sea Zone to 72 Sea Zone 3 bombers moved from Philippines to Kwangsi 2 bombers moved from Suiyuyan to Kwangsi 1 artillery moved from Shan State to Malaya 1 mech_infantry moved from Yunnan to Malaya 1 mech_infantry moved from Sikang to Yunnan 1 armour moved from Sikang to Volgograd 1 mech_infantry moved from Novosibirsk to Sikang 1 mech_infantry moved from Chahar to Manchuria 1 mech_infantry moved from Kansu to Chahar 1 mech_infantry moved from Novosibirsk to Kansu 1 fighter moved from Shantung to Kwangsi 2 fighters moved from Japan to Kwangsi Place Units - Japanese 1 carrier and 2 transports placed in 37 Sea Zone 2 destroyers placed in 36 Sea Zone 1 infantry placed in French Indo China 1 destroyer placed in 19 Sea Zone 2 mech_infantrys placed in Shantung 1 armour, 1 infantry and 1 mech_infantry placed in India 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : 0.67 ANZAC : 0.33 Japanese : 0.67
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@BobbaRossa lot’s to consider, sorry this won’t be a fast and easy move, tomorrow I will get it done!
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TripleA Move Summary: Americans round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Purchase Units - Americans Americans buy 2 artilleries and 25 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Trans-Jordan to Iraq Americans take Iraq from Germans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 8 fighters moved from 33 Sea Zone to 34 Sea Zone 8 fighters moved from 33 Sea Zone to 22 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 3 fighters moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Eastern Persia to Turkmenistan 8 fighters moved from West India to Turkmenistan
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TripleA Move Summary: Americans round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Purchase Units - Americans Americans buy 2 artilleries and 25 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 98 Sea Zone to 80 Sea Zone Americans take 98 Sea Zone from Italians 6 bombers moved from Anglo Egyptian Sudan to 80 Sea Zone 1 infantry moved from Eastern Persia to Turkmenistan 8 fighters moved from West India to Turkmenistan 1 infantry moved from Trans-Jordan to Iraq Americans take Iraq from Germans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 5 fighters moved from 33 Sea Zone to 34 Sea Zone 5 fighters moved from 33 Sea Zone to 22 Sea Zone 5 fighters moved from 33 Sea Zone to 22 Sea Zone 3 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from Caroline Islands to 46 Sea Zone 4 fighters moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone
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TripleA Turn Summary: Americans round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Purchase Units - Americans Americans buy 2 artilleries and 25 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 98 Sea Zone to 80 Sea Zone Americans take 98 Sea Zone from Italians 6 bombers moved from Anglo Egyptian Sudan to 80 Sea Zone 1 infantry moved from Eastern Persia to Turkmenistan 8 fighters moved from West India to Turkmenistan 1 infantry moved from Trans-Jordan to Iraq Americans take Iraq from Germans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 5 fighters moved from 33 Sea Zone to 34 Sea Zone 5 fighters moved from 33 Sea Zone to 22 Sea Zone 5 fighters moved from 33 Sea Zone to 22 Sea Zone 3 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from Caroline Islands to 46 Sea Zone 4 fighters moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 34 Sea Zone Americans attack with 8 fighters Japanese defend with 1 destroyer Americans roll dice for 8 fighters in 34 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 10 fighters Japanese defend with 1 destroyer Americans roll dice for 10 fighters in 22 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone Americans win with 9 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 6 fighters Japanese defend with 1 destroyer Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 80 Sea Zone Americans attack with 6 bombers and 1 destroyer Italians defend with 1 submarine Americans roll dice for 6 bombers and 1 destroyer in 80 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 80 Sea Zone Americans win, taking 80 Sea Zone from Italians with 6 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Turkmenistan Americans attack with 8 fighters and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 8 fighters and 1 infantry in Turkmenistan, round 2 : 4/9 hits, 4.17 expected hits Japanese roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Turkmenistan Americans win, taking Turkmenistan from Japanese with 8 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 8 fighters moved from Turkmenistan to West India 1 infantry moved from Eastern Persia to West India 1 infantry moved from Syria to Iraq 6 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 3 carriers, 6 fighters and 12 transports moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 transports moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 artilleries, 4 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 2 fighters, 4 infantry, 1 marine, 5 submarines and 3 transports moved from 33 Sea Zone to 54 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from 54 Sea Zone to Queensland 6 bombers moved from Queensland to West India 6 bombers moved from 80 Sea Zone to West India 7 fighters moved from 34 Sea Zone to 54 Sea Zone 5 fighters moved from 46 Sea Zone to 54 Sea Zone 9 fighters moved from 22 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 5 submarines moved from 26 Sea Zone to 54 Sea Zone 10 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Persia 3 infantry placed in West India 10 infantry placed in Central United States 2 artilleries and 8 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : -0.83 Japanese : 1.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Marshall Islands : 1 flag Queensland : 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour Midway : 1 airfield 26 Sea Zone : 10 submarines 22 Sea Zone : 1 flag 17 Sea Zone : 1 flag, 1 submarine 54 Sea Zone : 1 battleship, 13 carriers, 2 cruisers, 7 destroyers, 21 fighters, 10 submarines and 3 transports Central United States : 1 factory_major and 10 infantry Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry West India : 1 flag, 1 airfield, 4 armour, 3 artilleries, 12 bombers, 1 factory_minor, 8 fighters, 19 infantry and 3 mech_infantrys Trans-Jordan : 2 infantry Gibraltar : 1 fighter Morocco : 2 infantry Algeria : 1 aaGun and 1 infantry Syria : 1 flag Tunisia : 1 flag Libya : 1 flag, 1 infantry Turkmenistan : 1 infantry 80 Sea Zone : 1 flag, 1 destroyer 93 Sea Zone : 1 flag Iraq : 1 flag, 1 factory_minor and 8 infantry 92 Sea Zone : 4 carriers, 1 destroyer, 5 fighters and 12 transports 101 Sea Zone : 4 transports Brazil : 1 flag Persia : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry 98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 53 / 81 Russians : 5 / 9 Japanese : 80 / 93 Americans : 61 / 86 Chinese : 0 / 2 British : 29 / 34 UK_Pacific : 0 / 0 Italians : 21 / 20 ANZAC : 10 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 53 / 81 Russians : 5 / 9 Japanese : 80 / 93 Americans : 61 / 86 Chinese : 0 / 2 British : 29 / 34 UK_Pacific : 0 / 0 Italians : 21 / 20 ANZAC : 10 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Purchase Units - British British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 1 destroyer moved from 81 Sea Zone to 72 Sea Zone 1 bomber moved from Egypt to 72 Sea Zone 1 armour moved from Egypt to Tobruk British take Tobruk from Italians
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TripleA Turn Summary: UK_Pacific round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Purchase Units - Americans Americans buy 2 artilleries and 25 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 98 Sea Zone to 80 Sea Zone Americans take 98 Sea Zone from Italians 6 bombers moved from Anglo Egyptian Sudan to 80 Sea Zone 1 infantry moved from Eastern Persia to Turkmenistan 8 fighters moved from West India to Turkmenistan 1 infantry moved from Trans-Jordan to Iraq Americans take Iraq from Germans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 5 fighters moved from 33 Sea Zone to 34 Sea Zone 5 fighters moved from 33 Sea Zone to 22 Sea Zone 5 fighters moved from 33 Sea Zone to 22 Sea Zone 3 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from Caroline Islands to 46 Sea Zone 4 fighters moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 34 Sea Zone Americans attack with 8 fighters Japanese defend with 1 destroyer Americans roll dice for 8 fighters in 34 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 10 fighters Japanese defend with 1 destroyer Americans roll dice for 10 fighters in 22 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone Americans win with 9 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 6 fighters Japanese defend with 1 destroyer Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 80 Sea Zone Americans attack with 6 bombers and 1 destroyer Italians defend with 1 submarine Americans roll dice for 6 bombers and 1 destroyer in 80 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 80 Sea Zone Americans win, taking 80 Sea Zone from Italians with 6 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Turkmenistan Americans attack with 8 fighters and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 8 fighters and 1 infantry in Turkmenistan, round 2 : 4/9 hits, 4.17 expected hits Japanese roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Turkmenistan Americans win, taking Turkmenistan from Japanese with 8 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 8 fighters moved from Turkmenistan to West India 1 infantry moved from Eastern Persia to West India 1 infantry moved from Syria to Iraq 6 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 3 carriers, 6 fighters and 12 transports moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 transports moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 artilleries, 4 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 2 fighters, 4 infantry, 1 marine, 5 submarines and 3 transports moved from 33 Sea Zone to 54 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from 54 Sea Zone to Queensland 6 bombers moved from Queensland to West India 6 bombers moved from 80 Sea Zone to West India 7 fighters moved from 34 Sea Zone to 54 Sea Zone 5 fighters moved from 46 Sea Zone to 54 Sea Zone 9 fighters moved from 22 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 5 submarines moved from 26 Sea Zone to 54 Sea Zone 10 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Persia 3 infantry placed in West India 10 infantry placed in Central United States 2 artilleries and 8 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 1 destroyer moved from 81 Sea Zone to 72 Sea Zone 1 bomber moved from Egypt to 72 Sea Zone 1 armour moved from Egypt to Tobruk British take Tobruk from Italians Combat - British Battle in 72 Sea Zone British attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 72 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 artillery and 2 infantry moved from Eastern Persia to West India 3 fighters moved from Egypt to West India 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 artillery moved from Cyprus to 99 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 3 mech_infantrys moved from Trans-Jordan to Persia 1 infantry moved from Persia to Eastern Persia 2 aaGuns and 12 infantry moved from Trans-Jordan to Iraq 4 armour moved from Egypt to Iraq 8 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 carrier and 2 fighters moved from 98 Sea Zone to 81 Sea Zone 1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 83 Sea Zone 1 bomber moved from 72 Sea Zone to Iraq Place Units - British 1 fighter and 2 infantry placed in United Kingdom 3 infantry placed in Scotland 1 destroyer placed in 81 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2 British collect 27 PUs (2 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0.17 British : 0.00 Americans : -0.83 Japanese : 1.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Marshall Islands : 1 flag Queensland : 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour Midway : 1 airfield 26 Sea Zone : 10 submarines 22 Sea Zone : 1 flag 17 Sea Zone : 1 flag, 1 submarine 54 Sea Zone : 1 battleship, 13 carriers, 2 cruisers, 7 destroyers, 21 fighters, 10 submarines and 3 transports Central United States : 1 factory_major and 10 infantry Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry West India : 5 aaGuns, 1 airfield, 4 armour, 8 artilleries, 12 bombers, 1 factory_minor, 11 fighters, 27 infantry and 3 mech_infantrys Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 2 artilleries and 12 infantry Gibraltar : 1 airfield, 1 fighter and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield, 1 factory_minor and 3 infantry United Kingdom : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry Morocco : 2 infantry Algeria : 1 aaGun and 1 infantry Syria : 1 flag Tunisia : 1 flag Tobruk : 1 flag, 1 armour Libya : 1 flag, 1 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag Turkmenistan : 1 infantry 80 Sea Zone : 1 flag, 1 destroyer 106 Sea Zone : 1 flag 93 Sea Zone : 1 flag Crete : 1 flag, 1 infantry Iraq : 1 flag, 2 aaGuns, 4 armour, 1 bomber, 1 factory_minor and 20 infantry 92 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters and 12 transports Eastern Persia : 1 flag, 1 infantry 72 Sea Zone : 1 flag, 1 destroyer 101 Sea Zone : 4 transports 81 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports 83 Sea Zone : 1 destroyer Brazil : 1 flag Northwest Persia : 1 flag, 1 infantry Persia : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys 98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 53 / 81 Russians : 5 / 9 Japanese : 80 / 93 Americans : 61 / 86 Chinese : 0 / 2 British : 29 / 34 UK_Pacific : 0 / 0 Italians : 21 / 20 ANZAC : 10 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Purchase Units - Italians Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery moved from Bryansk to Tambov 1 armour and 2 mech_infantrys moved from Ukraine to Tambov Combat - Italians Battle in Tambov Italians attack with 1 armour, 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Tambov, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Tambov, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Tambov, round 4 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 3 fighters moved from Novgorod to 112 Sea Zone 1 artillery and 5 infantry moved from Yugoslavia to Bulgaria 1 fighter moved from Southern Italy to 112 Sea Zone 1 fighter moved from Ukraine to Southern Italy 1 infantry moved from Southern France to Northern Italy Place Units - Italians 1 airfield placed in Bryansk 1 mech_infantry placed in Ukraine Turn Complete - Italians Italians collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -2.00 Russians : -1.00
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TripleA Move Summary: ANZAC round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 44 Sea Zone
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TripleA Turn Summary: ANZAC round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 44 Sea Zone Combat - ANZAC ANZAC creates battle in territory 54 Sea Zone Battle in 44 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 44 Sea Zone to Northern Territory 4 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry moved from Queensland to Northern Territory 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from Caroline Islands to 54 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 artillery Marianas : 1 flag Queensland : 1 airfield, 1 factory_minor and 1 harbour Northern Territory : 4 aaGuns, 1 artillery, 1 bomber, 7 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag 42 Sea Zone : 1 flag 54 Sea Zone : 1 carrier, 2 destroyers, 5 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 53 / 81 Russians : 4 / 9 Japanese : 80 / 93 Americans : 61 / 86 Chinese : 0 / 2 British : 29 / 34 UK_Pacific : 0 / 0 Italians : 22 / 23 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 44 Sea Zone Combat - ANZAC ANZAC creates battle in territory 54 Sea Zone Battle in 44 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 44 Sea Zone to Northern Territory 4 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry moved from Queensland to Northern Territory 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from Caroline Islands to 54 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 artillery Marianas : 1 flag Queensland : 1 airfield, 1 factory_minor and 1 harbour Northern Territory : 4 aaGuns, 1 artillery, 1 bomber, 7 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag 42 Sea Zone : 1 flag 54 Sea Zone : 1 carrier, 2 destroyers, 5 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 53 / 81 Russians : 4 / 9 Japanese : 80 / 93 Americans : 61 / 86 Chinese : 0 / 2 British : 29 / 34 UK_Pacific : 0 / 0 Italians : 22 / 23 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@BobbaRossa I am going on vacation for a week, hopefully when I return my play will speed up. Have a great new year!