G40 BM JWW (allies) v Bobbarosa Game 2


  • @BobbaRossa sorry for the delay, December is a crazy busy time for work and life, with the holidays, and there has been a death in the family. My play will be slow for the remainder of the year. I am sorry.


  • TripleA Move Summary: ANZAC round 23

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
    

    Savegame


  • TripleA Turn Summary: French round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Dutch New Guinea
            Battle in Celebes
            Battle in 42 Sea Zone
                ANZAC attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking Dutch New Guinea from Japanese, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 bomber moved from 42 Sea Zone to Queensland
            1 fighter moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : -0.17
    

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 artillery and 1 fighter
    Iwo Jima : 1 flag
    Marianas : 1 flag
    Queensland : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Celebes : 1 flag, 1 artillery
    Dutch New Guinea : 1 flag, 1 infantry
    42 Sea Zone : 1 flag, 1 destroyer
    44 Sea Zone : 1 transport
    45 Sea Zone : 1 transport
    33 Sea Zone : 1 carrier and 4 fighters
    62 Sea Zone : 2 destroyers
    

    Production/PUs Summary :

    Germans : 50 / 94
    Russians : 11 / 14
    Japanese : 75 / 88
    Americans : 58 / 83
    Chinese : 0 / 2
    British : 29 / 34
    UK_Pacific : 0 / 0
    Italians : 22 / 20
    ANZAC : 14 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 2 carriers, 1 destroyer, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Nenetsia to Urals
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 bomber moved from Novgorod to 125 Sea Zone
            1 mech_infantry moved from Smolensk to Tambov
                  Germans take Tambov from Russians
            2 mech_infantrys moved from Novgorod to Vologda
            1 bomber moved from Novgorod to Vologda
            1 armour moved from Caucasus to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Smolensk to Rostov
            3 mech_infantrys moved from Belarus to Rostov
            4 armour moved from Caucasus to Volgograd
            1 bomber moved from Romania to Volgograd
            4 bombers moved from Novgorod to Urals
            1 bomber moved from Southern Italy to Volgograd
            4 fighters and 2 tactical_bombers moved from Southern Italy to Rostov
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 bomber and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Urals
                Germans attack with 4 bombers and 1 mech_infantry
                British defend with 1 armour; Russians defend with 1 mech_infantry
                    Germans roll dice for 4 bombers and 1 mech_infantry in Urals, round 2 : 4/5 hits, 2.83 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Urals
                Germans win with 4 bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
                Casualties for Russians: 1 mech_infantry
            Battle in Volgograd
                Germans attack with 4 armour and 2 bombers
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 4 armour and 2 bombers in Volgograd, round 2 : 6/6 hits, 3.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 2 armour
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Rostov
                Germans attack with 4 fighters, 4 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 4 fighters, 4 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 5/10 hits, 4.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 4 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour moved from Novgorod to Bryansk
            3 artilleries and 7 infantry moved from Karelia to Novgorod
            4 armour and 16 mech_infantrys moved from Belarus to Bryansk
            4 fighters and 2 tactical_bombers moved from Rostov to Bryansk
            2 bombers moved from Volgograd to Bryansk
            15 armour moved from Caucasus to Bryansk
            6 mech_infantrys moved from Iraq to Caucasus
            3 armour and 7 mech_infantrys moved from Romania to Ukraine
            3 armour and 6 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            5 armour and 18 mech_infantrys moved from Western Germany to Yugoslavia
            4 mech_infantrys moved from Southern Italy to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            1 bomber moved from 125 Sea Zone to Western Germany
            1 bomber moved from Vologda to Bryansk
            4 bombers moved from Urals to Bryansk
    
        Place Units - Germans
            3 infantry placed in France
            3 tactical_bombers placed in Novgorod
            1 bomber placed in Western Germany
            2 carriers and 1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.83
    Russians : -0.33
    

    Savegame


  • @JWWII said in G40 BM JWW (allies) v Bobbarosa Game 2:

    @BobbaRossa sorry for the delay, December is a crazy busy time for work and life, with the holidays, and there has been a death in the family. My play will be slow for the remainder of the year. I am sorry.

    I’m sorry to hear that :(. Hope things recover and get better. Take all the time you need. If it would be easier to pick things back up in January, I’d be fine with that.


  • TripleA Move Summary: Russians round 24

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24
    
        Purchase Units - Russians
            Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            5 fighters and 1 tactical_bomber moved from Russia to Tambov
            1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys moved from Russia to Samara
    

    Savegame


  • TripleA Turn Summary: Russians round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24
    
        Purchase Units - Russians
            Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            5 fighters and 1 tactical_bomber moved from Russia to Tambov
            1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 5/7 hits, 3.33 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                Russians attack with 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys in Samara, round 2 : 9/31 hits, 8.83 expected hits
                    Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            3 aaGuns moved from Russia to Samara
            5 fighters and 1 tactical_bomber moved from Tambov to Persia
    
        Place Units - Russians
            2 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 6 PUs; end with 6 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 1.83
    

    Territory Summary for Russians :

    Algeria : 1 bomber
    Russia : 1 airfield, 1 factory_major, 2 infantry and 2 mech_infantrys
    Tambov : 1 infantry
    Samara : 3 aaGuns, 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys
    Persia : 5 fighters and 1 tactical_bomber
    

    Production/PUs Summary :

    Germans : 55 / 81
    Russians : 6 / 9
    Japanese : 75 / 88
    Americans : 58 / 83
    Chinese : 0 / 2
    British : 29 / 34
    UK_Pacific : 0 / 0
    Italians : 22 / 20
    ANZAC : 14 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 mech_infantry moved from Olgiy to Urals
                  Japanese take Urals from Russians
            1 mech_infantry moved from Kazakhstan to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to Celebes
            3 fighters moved from Philippines to 34 Sea Zone
            3 fighters moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 70 Sea Zone
            Battle in Iwo Jima
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 70 Sea Zone from British, taking Iwo Jima from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Celebes
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 4/8 hits, 4.00 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in 42 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 8 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            3 fighters moved from 34 Sea Zone to Philippines
            5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            5 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            4 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shantung to 35 Sea Zone
            3 mech_infantrys moved from Shantung to Manchuria
            1 submarine moved from 71 Sea Zone to 72 Sea Zone
            3 bombers moved from Philippines to Kwangsi
            2 bombers moved from Suiyuyan to Kwangsi
            1 artillery moved from Shan State to Malaya
            1 mech_infantry moved from Yunnan to Malaya
            1 mech_infantry moved from Sikang to Yunnan
            1 armour moved from Sikang to Volgograd
            1 mech_infantry moved from Novosibirsk to Sikang
            1 mech_infantry moved from Chahar to Manchuria
            1 mech_infantry moved from Kansu to Chahar
            1 mech_infantry moved from Novosibirsk to Kansu
            1 fighter moved from Shantung to Kwangsi
            2 fighters moved from Japan to Kwangsi
    
        Place Units - Japanese
            1 carrier and 2 transports placed in 37 Sea Zone
            2 destroyers placed in 36 Sea Zone
            1 infantry placed in French Indo China
            1 destroyer placed in 19 Sea Zone
            2 mech_infantrys placed in Shantung
            1 armour, 1 infantry and 1 mech_infantry placed in India
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    ANZAC : 0.33
    Japanese : 0.67
    

    Savegame


  • @BobbaRossa lot’s to consider, sorry this won’t be a fast and easy move, tomorrow I will get it done!


  • TripleA Move Summary: Americans round 24

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 2 artilleries and 25 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Trans-Jordan to Iraq
                  Americans take Iraq from Germans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            8 fighters moved from 33 Sea Zone to 34 Sea Zone
            8 fighters moved from 33 Sea Zone to 22 Sea Zone
            1 bomber moved from Queensland to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 bomber moved from Queensland to 46 Sea Zone
            1 bomber moved from Queensland to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            3 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Eastern Persia to Turkmenistan
            8 fighters moved from West India to Turkmenistan
    

    Savegame


  • TripleA Move Summary: Americans round 24

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 2 artilleries and 25 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                  Americans take 98 Sea Zone from Italians
            6 bombers moved from Anglo Egyptian Sudan to 80 Sea Zone
            1 infantry moved from Eastern Persia to Turkmenistan
            8 fighters moved from West India to Turkmenistan
            1 infantry moved from Trans-Jordan to Iraq
                  Americans take Iraq from Germans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            5 fighters moved from 33 Sea Zone to 34 Sea Zone
            5 fighters moved from 33 Sea Zone to 22 Sea Zone
            5 fighters moved from 33 Sea Zone to 22 Sea Zone
            3 fighters moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from Caroline Islands to 46 Sea Zone
            4 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 2 artilleries and 25 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                  Americans take 98 Sea Zone from Italians
            6 bombers moved from Anglo Egyptian Sudan to 80 Sea Zone
            1 infantry moved from Eastern Persia to Turkmenistan
            8 fighters moved from West India to Turkmenistan
            1 infantry moved from Trans-Jordan to Iraq
                  Americans take Iraq from Germans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            5 fighters moved from 33 Sea Zone to 34 Sea Zone
            5 fighters moved from 33 Sea Zone to 22 Sea Zone
            5 fighters moved from 33 Sea Zone to 22 Sea Zone
            3 fighters moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from Caroline Islands to 46 Sea Zone
            4 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 34 Sea Zone
                Americans attack with 8 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 8 fighters in 34 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
                Americans win with 7 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 10 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 10 fighters in 22 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                Americans win with 9 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 6 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 80 Sea Zone
                Americans attack with 6 bombers and 1 destroyer
                Italians defend with 1 submarine
                    Americans roll dice for 6 bombers and 1 destroyer in 80 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
                    Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 80 Sea Zone
                Americans win, taking 80 Sea Zone from Italians with 6 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Turkmenistan
                Americans attack with 8 fighters and 1 infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 8 fighters and 1 infantry in Turkmenistan, round 2 : 4/9 hits, 4.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Turkmenistan
                Americans win, taking Turkmenistan from Japanese with 8 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            8 fighters moved from Turkmenistan to West India
            1 infantry moved from Eastern Persia to West India
            1 infantry moved from Syria to Iraq
            6 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            3 carriers, 6 fighters and 12 transports moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
            3 transports moved from 89 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 artilleries, 4 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 2 fighters, 4 infantry, 1 marine, 5 submarines and 3 transports moved from 33 Sea Zone to 54 Sea Zone
            2 artilleries, 4 infantry and 1 marine moved from 54 Sea Zone to Queensland
            6 bombers moved from Queensland to West India
            6 bombers moved from 80 Sea Zone to West India
            7 fighters moved from 34 Sea Zone to 54 Sea Zone
            5 fighters moved from 46 Sea Zone to 54 Sea Zone
            9 fighters moved from 22 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
            10 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Persia
            3 infantry placed in West India
            10 infantry placed in Central United States
            2 artilleries and 8 infantry placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Americans : -0.83
    Japanese : 1.67
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Marshall Islands : 1 flag
    Queensland : 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
    Midway : 1 airfield
    26 Sea Zone : 10 submarines
    22 Sea Zone : 1 flag
    17 Sea Zone : 1 flag, 1 submarine
    54 Sea Zone : 1 battleship, 13 carriers, 2 cruisers, 7 destroyers, 21 fighters, 10 submarines and 3 transports
    Central United States : 1 factory_major and 10 infantry
    Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry
    West India : 1 flag, 1 airfield, 4 armour, 3 artilleries, 12 bombers, 1 factory_minor, 8 fighters, 19 infantry and 3 mech_infantrys
    Trans-Jordan : 2 infantry
    Gibraltar : 1 fighter
    Morocco : 2 infantry
    Algeria : 1 aaGun and 1 infantry
    Syria : 1 flag
    Tunisia : 1 flag
    Libya : 1 flag, 1 infantry
    Turkmenistan : 1 infantry
    80 Sea Zone : 1 flag, 1 destroyer
    93 Sea Zone : 1 flag
    Iraq : 1 flag, 1 factory_minor and 8 infantry
    92 Sea Zone : 4 carriers, 1 destroyer, 5 fighters and 12 transports
    101 Sea Zone : 4 transports
    Brazil : 1 flag
    Persia : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
    98 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 53 / 81
    Russians : 5 / 9
    Japanese : 80 / 93
    Americans : 61 / 86
    Chinese : 0 / 2
    British : 29 / 34
    UK_Pacific : 0 / 0
    Italians : 21 / 20
    ANZAC : 10 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 53 / 81
    Russians : 5 / 9
    Japanese : 80 / 93
    Americans : 61 / 86
    Chinese : 0 / 2
    British : 29 / 34
    UK_Pacific : 0 / 0
    Italians : 21 / 20
    ANZAC : 10 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 24

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Germans
            1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            1 bomber moved from Egypt to 72 Sea Zone
            1 armour moved from Egypt to Tobruk
                  British take Tobruk from Italians
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 2 artilleries and 25 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                  Americans take 98 Sea Zone from Italians
            6 bombers moved from Anglo Egyptian Sudan to 80 Sea Zone
            1 infantry moved from Eastern Persia to Turkmenistan
            8 fighters moved from West India to Turkmenistan
            1 infantry moved from Trans-Jordan to Iraq
                  Americans take Iraq from Germans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            5 fighters moved from 33 Sea Zone to 34 Sea Zone
            5 fighters moved from 33 Sea Zone to 22 Sea Zone
            5 fighters moved from 33 Sea Zone to 22 Sea Zone
            3 fighters moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from Caroline Islands to 46 Sea Zone
            4 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 34 Sea Zone
                Americans attack with 8 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 8 fighters in 34 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
                Americans win with 7 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 10 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 10 fighters in 22 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                Americans win with 9 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 6 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 80 Sea Zone
                Americans attack with 6 bombers and 1 destroyer
                Italians defend with 1 submarine
                    Americans roll dice for 6 bombers and 1 destroyer in 80 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
                    Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 80 Sea Zone
                Americans win, taking 80 Sea Zone from Italians with 6 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Turkmenistan
                Americans attack with 8 fighters and 1 infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 8 fighters and 1 infantry in Turkmenistan, round 2 : 4/9 hits, 4.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Turkmenistan
                Americans win, taking Turkmenistan from Japanese with 8 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            8 fighters moved from Turkmenistan to West India
            1 infantry moved from Eastern Persia to West India
            1 infantry moved from Syria to Iraq
            6 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            3 carriers, 6 fighters and 12 transports moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
            3 transports moved from 89 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 artilleries, 4 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 2 fighters, 4 infantry, 1 marine, 5 submarines and 3 transports moved from 33 Sea Zone to 54 Sea Zone
            2 artilleries, 4 infantry and 1 marine moved from 54 Sea Zone to Queensland
            6 bombers moved from Queensland to West India
            6 bombers moved from 80 Sea Zone to West India
            7 fighters moved from 34 Sea Zone to 54 Sea Zone
            5 fighters moved from 46 Sea Zone to 54 Sea Zone
            9 fighters moved from 22 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
            10 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Persia
            3 infantry placed in West India
            10 infantry placed in Central United States
            2 artilleries and 8 infantry placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Germans
            1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            1 bomber moved from Egypt to 72 Sea Zone
            1 armour moved from Egypt to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
            Battle in 72 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 72 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 72 Sea Zone
                British win, taking 72 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            1 artillery and 2 infantry moved from Eastern Persia to West India
            3 fighters moved from Egypt to West India
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 artillery moved from Cyprus to 99 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            3 mech_infantrys moved from Trans-Jordan to Persia
            1 infantry moved from Persia to Eastern Persia
            2 aaGuns and 12 infantry moved from Trans-Jordan to Iraq
            4 armour moved from Egypt to Iraq
            8 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 carrier and 2 fighters moved from 98 Sea Zone to 81 Sea Zone
            1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 83 Sea Zone
            1 bomber moved from 72 Sea Zone to Iraq
    
        Place Units - British
            1 fighter and 2 infantry placed in United Kingdom
            3 infantry placed in Scotland
            1 destroyer placed in 81 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2
            British collect 27 PUs (2 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : 0.00
    Americans : -0.83
    Japanese : 1.50
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Marshall Islands : 1 flag
    Queensland : 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
    Midway : 1 airfield
    26 Sea Zone : 10 submarines
    22 Sea Zone : 1 flag
    17 Sea Zone : 1 flag, 1 submarine
    54 Sea Zone : 1 battleship, 13 carriers, 2 cruisers, 7 destroyers, 21 fighters, 10 submarines and 3 transports
    Central United States : 1 factory_major and 10 infantry
    Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry
    West India : 5 aaGuns, 1 airfield, 4 armour, 8 artilleries, 12 bombers, 1 factory_minor, 11 fighters, 27 infantry and 3 mech_infantrys
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 2 artilleries and 12 infantry
    Gibraltar : 1 airfield, 1 fighter and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield, 1 factory_minor and 3 infantry
    United Kingdom : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
    Morocco : 2 infantry
    Algeria : 1 aaGun and 1 infantry
    Syria : 1 flag
    Tunisia : 1 flag
    Tobruk : 1 flag, 1 armour
    Libya : 1 flag, 1 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Turkmenistan : 1 infantry
    80 Sea Zone : 1 flag, 1 destroyer
    106 Sea Zone : 1 flag
    93 Sea Zone : 1 flag
    Crete : 1 flag, 1 infantry
    Iraq : 1 flag, 2 aaGuns, 4 armour, 1 bomber, 1 factory_minor and 20 infantry
    92 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters and 12 transports
    Eastern Persia : 1 flag, 1 infantry
    72 Sea Zone : 1 flag, 1 destroyer
    101 Sea Zone : 4 transports
    81 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
    83 Sea Zone : 1 destroyer
    Brazil : 1 flag
    Northwest Persia : 1 flag, 1 infantry
    Persia : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
    98 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 53 / 81
    Russians : 5 / 9
    Japanese : 80 / 93
    Americans : 61 / 86
    Chinese : 0 / 2
    British : 29 / 34
    UK_Pacific : 0 / 0
    Italians : 21 / 20
    ANZAC : 10 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Italians round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Bryansk to Tambov
            1 armour and 2 mech_infantrys moved from Ukraine to Tambov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 armour, 1 artillery and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Tambov, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Tambov, round 3 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Tambov, round 4 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Novgorod to 112 Sea Zone
            1 artillery and 5 infantry moved from Yugoslavia to Bulgaria
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 fighter moved from Ukraine to Southern Italy
            1 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 airfield placed in Bryansk
            1 mech_infantry placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    Russians : -1.00
    

    Savegame


  • TripleA Move Summary: ANZAC round 24

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to 44 Sea Zone
    

    Savegame


  • TripleA Turn Summary: ANZAC round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to 44 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 54 Sea Zone
            Battle in 44 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 bomber moved from 44 Sea Zone to Northern Territory
            4 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry moved from Queensland to Northern Territory
            1 infantry moved from Dutch New Guinea to New Guinea
            1 fighter moved from Caroline Islands to 54 Sea Zone
            1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery
    Marianas : 1 flag
    Queensland : 1 airfield, 1 factory_minor and 1 harbour
    Northern Territory : 4 aaGuns, 1 artillery, 1 bomber, 7 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 flag
    54 Sea Zone : 1 carrier, 2 destroyers, 5 fighters, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 53 / 81
    Russians : 4 / 9
    Japanese : 80 / 93
    Americans : 61 / 86
    Chinese : 0 / 2
    British : 29 / 34
    UK_Pacific : 0 / 0
    Italians : 22 / 23
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to 44 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 54 Sea Zone
            Battle in 44 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 bomber moved from 44 Sea Zone to Northern Territory
            4 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry moved from Queensland to Northern Territory
            1 infantry moved from Dutch New Guinea to New Guinea
            1 fighter moved from Caroline Islands to 54 Sea Zone
            1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 artillery
    Marianas : 1 flag
    Queensland : 1 airfield, 1 factory_minor and 1 harbour
    Northern Territory : 4 aaGuns, 1 artillery, 1 bomber, 7 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 flag
    54 Sea Zone : 1 carrier, 2 destroyers, 5 fighters, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 53 / 81
    Russians : 4 / 9
    Japanese : 80 / 93
    Americans : 61 / 86
    Chinese : 0 / 2
    British : 29 / 34
    UK_Pacific : 0 / 0
    Italians : 22 / 23
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @BobbaRossa I am going on vacation for a week, hopefully when I return my play will speed up. Have a great new year!

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