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G40 BM JWW (allies) v Bobbarosa Game 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan
2 bombers moved from India to Kazakhstan
1 mech_infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
6 infantry moved from Amur to Sakha
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from RussiansCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Jehol
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sakha
Japanese attack with 6 infantry
Russians defend with 1 infantry
Japanese roll dice for 6 infantry in Sakha, round 2 : 3/6 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 4 mech_infantrys
Japanese roll dice for 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 4/8 hits, 3.17 expected hits
Russians roll dice for 1 armour and 4 mech_infantrys in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits
4 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Kazakhstan
Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 4/6 hits, 2.83 expected hits
Russians roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 3 mech_infantrys
Casualties for Russians: 1 armour and 4 mech_infantrysNon Combat Move - Japanese
1 mech_infantry moved from Hopei to Tsinghai
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from India to Yunnan
4 armour and 4 mech_infantrys moved from West India to Eastern Persia
2 armour moved from India to Eastern Persia
2 bombers moved from Kazakhstan to Yunnan
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Kazakhstan to SikangPlace Units - Japanese
3 mech_infantrys placed in India
3 mech_infantrys placed in Shantung
1 fighter placed in Japan
1 carrier, 1 submarine and 1 transport placed in 36 Sea Zone
1 destroyer and 2 submarines placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
ANZAC : -0.50
Americans : -0.17
Chinese : 0.67
Russians : 1.33
Japanese : 4.33 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber and 1 fighter moved from Gibraltar to United Kingdom
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber and 1 fighter moved from Gibraltar to United Kingdom
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United KingdomCombat - Americans
Battle in Celebes
Battle in United Kingdom
Americans attack with 1 bomber, 1 fighter and 4 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber, 1 fighter and 4 infantry in United Kingdom, round 2 : 4/6 hits
Germans roll dice for 1 armour in United Kingdom, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Germans lost in United Kingdom
Americans win, taking Celebes from Japanese, taking United Kingdom from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
3 fighters moved from 46 Sea Zone to 54 Sea Zone
6 fighters moved from 55 Sea Zone to 54 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 1 artillery, 4 carriers, 2 destroyers, 8 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to ScotlandPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 armour and 2 mech_infantrys placed in Iraq
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 98 Sea Zone: 5 fighters
EDIT: Adding units owned by Americans to Persia: 1 armour, 1 artillery, 5 fighters and 2 infantry
EDIT: Removing units owned by Americans from Iraq: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Queensland : 1 artillery, 1 marine and 1 mech_infantry
Guam : 1 airfield and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
44 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
26 Sea Zone : 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
7 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 9 fighters and 7 submarines
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Trans-Jordan : 1 artillery, 3 infantry and 2 mech_infantrys
New Brunswick Nova Scotia : 2 aaGuns
Scotland : 1 bomber and 1 fighter
United Kingdom : 3 infantry
Morocco : 1 mech_infantry
125 Sea Zone : 1 flag
93 Sea Zone : 1 flag
109 Sea Zone : 1 destroyer and 2 transports
97 Sea Zone : 4 submarines
Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
92 Sea Zone : 2 fighters
101 Sea Zone : 2 transports
Brazil : 1 flag
Persia : 1 armour, 1 artillery, 5 fighters and 2 infantry
98 Sea Zone : 4 carriers, 2 destroyers, 3 fighters and 4 transportsProduction/PUs Summary :
Germans : 43 / 102
Russians : 30 / 40
Japanese : 69 / 82
Americans : 57 / 87
Chinese : 1 / 4
British : 32 / 0
UK_Pacific : 0 / 0
Italians : 14 / 6
ANZAC : 11 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Combat Move - British
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 marine moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber and 1 fighter moved from Gibraltar to United Kingdom
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United KingdomCombat - Americans
Battle in Celebes
Battle in United Kingdom
Americans attack with 1 bomber, 1 fighter and 4 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber, 1 fighter and 4 infantry in United Kingdom, round 2 : 4/6 hits
Germans roll dice for 1 armour in United Kingdom, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Germans lost in United Kingdom
Americans win, taking Celebes from Japanese, taking United Kingdom from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
3 fighters moved from 46 Sea Zone to 54 Sea Zone
6 fighters moved from 55 Sea Zone to 54 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 1 artillery, 4 carriers, 2 destroyers, 8 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to ScotlandPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 armour and 2 mech_infantrys placed in Iraq
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 98 Sea Zone: 5 fighters
EDIT: Adding units owned by Americans to Persia: 1 armour, 1 artillery, 5 fighters and 2 infantry
EDIT: Removing units owned by Americans from Iraq: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUsCombat Move - British
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 marine moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in 110 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 marine and 2 transports; Americans loiter and taunt
Germans defend with 1 carrier, 1 destroyer and 5 transports
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 2 transports in 110 Sea Zone, round 2 : 5/8 hits
Germans roll dice for 1 carrier, 1 destroyer and 5 transports in 110 Sea Zone, round 2 : 0/2 hits
1 carrier owned by the Germans, 2 transports owned by the Germans and 1 destroyer owned by the Germans lost in 110 Sea Zone
3 transports owned by the Germans lost in 110 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 59
Casualties for Germans: 1 carrier, 1 destroyer and 5 transports
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - British
3 fighters moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
1 artillery moved from Quebec to 106 Sea Zone
1 artillery and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to Persia
3 aaGuns, 1 armour, 1 artillery and 6 infantry moved from Iraq to Persia
2 aaGuns, 1 artillery and 6 infantry moved from Trans-Jordan to Iraq
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-JordanTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Jehol : 1 infantry
Queensland : 1 artillery, 1 marine and 1 mech_infantry
Guam : 1 airfield and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
44 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
26 Sea Zone : 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
7 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 9 fighters and 7 submarines
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys
Gibraltar : 1 airfield, 1 harbour and 1 mech_infantry
New Brunswick Nova Scotia : 2 aaGuns and 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield, 1 bomber and 1 fighter
United Kingdom : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 marine
Morocco : 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
Crete : 1 flag
109 Sea Zone : 1 destroyer and 3 transports
99 Sea Zone : 1 flag
97 Sea Zone : 4 submarines
Iraq : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 6 infantry and 2 mech_infantrys
101 Sea Zone : 2 transports
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 3 aaGuns, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 5 fighters and 8 infantry
98 Sea Zone : 4 carriers, 2 destroyers, 3 fighters and 4 transports
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 40 / 102
Russians : 30 / 40
Japanese : 69 / 82
Americans : 57 / 87
Chinese : 1 / 2
British : 37 / 46
UK_Pacific : 0 / 0
Italians : 12 / 6
ANZAC : 11 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber and 1 fighter moved from Gibraltar to United Kingdom
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United KingdomCombat - Americans
Battle in Celebes
Battle in United Kingdom
Americans attack with 1 bomber, 1 fighter and 4 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber, 1 fighter and 4 infantry in United Kingdom, round 2 : 4/6 hits
Germans roll dice for 1 armour in United Kingdom, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Germans lost in United Kingdom
Americans win, taking Celebes from Japanese, taking United Kingdom from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
3 fighters moved from 46 Sea Zone to 54 Sea Zone
6 fighters moved from 55 Sea Zone to 54 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 1 artillery, 4 carriers, 2 destroyers, 8 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to ScotlandPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 armour and 2 mech_infantrys placed in Iraq
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 98 Sea Zone: 5 fighters
EDIT: Adding units owned by Americans to Persia: 1 armour, 1 artillery, 5 fighters and 2 infantry
EDIT: Removing units owned by Americans from Iraq: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUsCombat Move - British
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 marine moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in 110 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 marine and 2 transports; Americans loiter and taunt
Germans defend with 1 carrier, 1 destroyer and 5 transports
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 2 transports in 110 Sea Zone, round 2 : 5/8 hits
Germans roll dice for 1 carrier, 1 destroyer and 5 transports in 110 Sea Zone, round 2 : 0/2 hits
1 carrier owned by the Germans, 2 transports owned by the Germans and 1 destroyer owned by the Germans lost in 110 Sea Zone
3 transports owned by the Germans lost in 110 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 59
Casualties for Germans: 1 carrier, 1 destroyer and 5 transports
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - British
3 fighters moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
1 artillery moved from Quebec to 106 Sea Zone
1 artillery and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to Persia
3 aaGuns, 1 armour, 1 artillery and 6 infantry moved from Iraq to Persia
2 aaGuns, 1 artillery and 6 infantry moved from Trans-Jordan to Iraq
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-JordanTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 artillery
EDIT: Adding units owned by British to Scotland: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Albania to Bulgaria
2 infantry moved from Northern Italy to Western Germany
15 infantry moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,6,4,4,4,3
Italians collect 3 PUs (9 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 fighter placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
2 infantry moved from Iraq to PersiaNon Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Caroline Islands : 1 artillery
Iwo Jima : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag
54 Sea Zone : 1 fighter, 1 submarine and 1 transport
Libya : 1 flag
Persia : 2 infantryProduction/PUs Summary :
Germans : 40 / 102
Russians : 30 / 40
Japanese : 65 / 82
Americans : 57 / 87
Chinese : 1 / 2
British : 37 / 46
UK_Pacific : 0 / 0
Italians : 12 / 9
ANZAC : 15 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 7 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Germany to Baltic States
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 3 mech_infantrys moved from Romania to Eastern Poland
6 artilleries and 10 infantry moved from Novgorod to Belarus
2 infantry moved from France to Holland Belgium
3 infantry moved from France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Holland BelgiumCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 6 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 6 artilleries and 10 infantry in Belarus, round 2 : 6/16 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 6 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery and 9 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 9 mech_infantrys in Eastern Poland, round 2 : 2/11 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
19 armour and 1 mech_infantry moved from Romania to Belarus
10 armour and 9 mech_infantrys moved from Greece to Romania
2 bombers moved from Holland Belgium to Novgorod
3 aaGuns moved from Novgorod to Belarus
2 bombers moved from Normandy Bordeaux to Western Germany
3 aaGuns moved from France to Western Germany
3 artilleries and 5 infantry moved from Karelia to FinlandPlace Units - Germans
3 armour placed in Novgorod
8 mech_infantrys placed in Germany
3 infantry placed in France
2 infantry placed in Germany
2 fighters, 2 infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,1,6,4,6,1
Germans collect 43 PUs (5 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 1.50
British : 1.00
Russians : 0.67 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Timguska to Kansu
1 fighter moved from Yakut S.S.R. to Kansu
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Novosibirsk to Tsinghai
1 bomber moved from Iraq to Tsinghai
2 fighters moved from Samara to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Novosibirsk to Tsinghai -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Timguska to Kansu
1 fighter moved from Yakut S.S.R. to Kansu
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Novosibirsk to Tsinghai
1 bomber moved from Iraq to Tsinghai
2 fighters moved from Samara to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Novosibirsk to TsinghaiCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Russians attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 1 bomber and 2 mech_infantrys in Tsinghai, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Tsinghai
Russians roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 bomber moved from Tsinghai to Samara
3 mech_infantrys moved from Novosibirsk to Samara
1 mech_infantry moved from Timguska to Samara
1 fighter moved from Kansu to Novosibirsk
2 fighters moved from Kazakhstan to Bryansk
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Central Mongolia to Tsagaan Olom
1 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Volgograd to Bryansk
3 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 artillery and 4 infantry moved from Smolensk to Bryansk
7 infantry moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Egypt to BryanskPlace Units - Russians
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsTerritory Summary for Russians :
Kansu : 2 infantry
Tsinghai : 1 mech_infantry
Yenisey : 2 aaGuns and 12 infantry
Yakut S.S.R. : 1 infantry
Kazakhstan : 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Bryansk : 2 aaGuns, 1 armour, 6 artilleries, 5 fighters, 45 infantry, 4 mech_infantrys and 1 tactical_bomber
Archangel : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 10 artilleries and 1 factory_major
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Novosibirsk : 1 fighter
Volgograd : 1 factory_minor
Smolensk : 1 infantry
Samara : 1 aaGun, 1 bomber and 4 mech_infantrys
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 53
Russians : 28 / 35
Japanese : 62 / 82
Americans : 57 / 87
Chinese : 3 / 2
British : 32 / 46
UK_Pacific : 0 / 0
Italians : 12 / 9
ANZAC : 15 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 fighter, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 mech_infantrys moved from Amur to Jehol
2 fighters moved from 36 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 44 Sea Zone
5 fighters and 6 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 submarines moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
3 marines moved from Philippines to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 55 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Shantung to Jehol
2 battleships, 6 carriers, 2 cruisers, 3 marines and 3 submarines moved from 35 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 5 fighters and 6 tactical_bombers in 46 Sea Zone, round 2 : 10/12 hits, 6.67 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Jehol
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 mech_infantrys in Jehol, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Jehol, round 3 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Jehol, round 4 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Jehol, round 5 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Jehol, round 6 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Jehol, round 7 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 3 marines and 7 submarines
Americans defend with 1 submarine
Japanese roll dice for 7 submarines in 55 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 7 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
5 fighters and 6 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone
1 fighter moved from 44 Sea Zone to 55 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 55 Sea Zone
1 artillery moved from French Indo China to Shan State
2 bombers moved from Yunnan to Philippines
1 fighter and 1 tactical_bomber moved from Sikang to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Philippines
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Turkmenistan to West India
6 armour and 5 mech_infantrys moved from Eastern Persia to West India
1 aaGun moved from Amur to Buryatia
4 infantry moved from Sakha to Buryatia
3 mech_infantrys moved from India to West IndiaPlace Units - Japanese
1 carrier and 1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 carrier placed in 36 Sea Zone
1 artillery and 2 infantry placed in India
3 mech_infantrys placed in Shantung
2 mech_infantrys placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans : -0.33
ANZAC : -0.33
Chinese : -2.00
Japanese : -0.67 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 5 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Persia to Eastern Persia
Americans take Eastern Persia from Japanese
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Scotland to Holland Belgium
1 fighter moved from Scotland to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 5 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Persia to Eastern Persia
Americans take Eastern Persia from Japanese
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Scotland to Holland Belgium
1 fighter moved from Scotland to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Marianas
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Marianas from Japanese with 2 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
3 fighters owned by the Americans retreated
Battle in Holland Belgium
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to 98 Sea Zone
1 artillery, 4 carriers, 2 destroyers, 3 fighters, 3 infantry, 2 mech_infantrys and 4 transports moved from 98 Sea Zone to 80 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 80 Sea Zone to Eastern Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 armour, 1 artillery and 1 infantry moved from Persia to Eastern Persia
1 infantry moved from 91 Sea Zone to Morocco
1 marine moved from Queensland to 54 Sea Zone
4 fighters moved from 46 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 1 fighter, 1 marine and 7 submarines moved from 54 Sea Zone to 22 Sea Zone
1 artillery and 1 mech_infantry moved from Queensland to New South Wales
1 marine moved from 22 Sea Zone to Marianas
1 fighter moved from 54 Sea Zone to 22 Sea Zone
4 fighters moved from 54 Sea Zone to New South WalesPlace Units - Americans
1 artillery and 2 infantry placed in Iraq
1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 5 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Marianas : 1 flag, 2 infantry and 1 marine
New South Wales : 1 artillery, 4 fighters and 1 mech_infantry
Guam : 1 airfield and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 5 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
46 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
22 Sea Zone : 1 flag, 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 7 submarines and 1 transport
10 Sea Zone : 1 transport
7 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
New Brunswick Nova Scotia : 2 aaGuns
United Kingdom : 1 bomber and 3 fighters
Morocco : 1 artillery, 3 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
125 Sea Zone : 1 flag
80 Sea Zone : 4 carriers, 2 destroyers, 3 fighters and 4 transports
93 Sea Zone : 1 flag
97 Sea Zone : 4 submarines
Iraq : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 2 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
Brazil : 1 flag
Persia : 5 fighters
91 Sea Zone : 2 transports
110 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 45 / 53
Russians : 26 / 35
Japanese : 69 / 74
Americans : 60 / 91
Chinese : 2 / 2
British : 32 / 46
UK_Pacific : 0 / 0
Italians : 12 / 9
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
SOMETHING ODD HAPPENED, not my 5,4,4 dice attacking Normandy or your 2 hits for 2 against that attack but I attacked with 3 fighters but tripleA or marti only recognized 1?!? soooo, those two dice you Defese had should have been for my fighters! In all my years I have never seen this happen before. Check out the game file and see the transcript below. It shows 2inf and 3 usa fgt’s attacking. what do you propose we do? Re-roll the battle here in the forum? Give me the last two dice roll and roll your 2 inf here? thanks
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 5 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Persia to Eastern Persia
Americans take Eastern Persia from Japanese
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Scotland to Holland Belgium
1 fighter moved from Scotland to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Marianas
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Marianas from Japanese with 2 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
3 fighters owned by the Americans retreated
Battle in Holland Belgium
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to 98 Sea Zone
1 artillery, 4 carriers, 2 destroyers, 3 fighters, 3 infantry, 2 mech_infantrys and 4 transports moved from 98 Sea Zone to 80 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 80 Sea Zone to Eastern Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 armour, 1 artillery and 1 infantry moved from Persia to Eastern Persia
1 infantry moved from 91 Sea Zone to Morocco
1 marine moved from Queensland to 54 Sea Zone
4 fighters moved from 46 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 1 fighter, 1 marine and 7 submarines moved from 54 Sea Zone to 22 Sea Zone
1 artillery and 1 mech_infantry moved from Queensland to New South Wales
1 marine moved from 22 Sea Zone to Marianas
1 fighter moved from 54 Sea Zone to 22 Sea Zone
4 fighters moved from 54 Sea Zone to New South WalesPlace Units - Americans
1 artillery and 2 infantry placed in Iraq
1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 5 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 7 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
@JWW:
SOMETHING ODD HAPPENED, not my 5,4,4 dice attacking Normandy or your 2 hits for 2 against that attack but I attacked with 3 fighters but tripleA or marti only recognized 1?!? soooo, those two dice you Defese had should have been for my fighters! In all my years I have never seen this happen before. Check out the game file and see the transcript below. It shows 2inf and 3 usa fgt’s attacking. what do you propose we do? Re-roll the battle here in the forum? Give me the last two dice roll and roll your 2 inf here? thanks
Huh, I just assumed that was an error in the text posting. Really weird! I’d say just reroll the battle via forum.
That does worry me though, it was easy to spot the glitch with so few units in play. If that had happened in a large scale battle… Yikes, could be easily missed.
-
@JWW:
SOMETHING ODD HAPPENED, not my 5,4,4 dice attacking Normandy or your 2 hits for 2 against that attack but I attacked with 3 fighters but tripleA or marti only recognized 1?!? soooo, those two dice you Defese had should have been for my fighters! In all my years I have never seen this happen before. Check out the game file and see the transcript below. It shows 2inf and 3 usa fgt’s attacking. what do you propose we do? Re-roll the battle here in the forum? Give me the last two dice roll and roll your 2 inf here? thanks
Huh, I just assumed that was an error in the text posting. Really weird! I’d say just reroll the battle via forum.
That does worry me though, it was easy to spot the glitch with so few units in play. If that had happened in a large scale battle… Yikes, could be easily missed.
yeah, never seen this before and yes disconcerting, I am going to write to adam and maybe Gman as they are the AAA and A&A org leaders here and have them review, so if it is a bug it can be fixed. I might also change my USA move in the pacific a bit. I think I only had that JPN DD battle. You are indeed a worthy opponent, quite skilled. I am enjoying this game. Wish my D plan to hold IND from you went a little better, paying the price for that now!
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@JWW:
@JWW:
SOMETHING ODD HAPPENED, not my 5,4,4 dice attacking Normandy or your 2 hits for 2 against that attack but I attacked with 3 fighters but tripleA or marti only recognized 1?!? soooo, those two dice you Defese had should have been for my fighters! In all my years I have never seen this happen before. Check out the game file and see the transcript below. It shows 2inf and 3 usa fgt’s attacking. what do you propose we do? Re-roll the battle here in the forum? Give me the last two dice roll and roll your 2 inf here? thanks
Huh, I just assumed that was an error in the text posting. Really weird! I’d say just reroll the battle via forum.
That does worry me though, it was easy to spot the glitch with so few units in play. If that had happened in a large scale battle… Yikes, could be easily missed.
yeah, never seen this before and yes disconcerting, I am going to write to adam and maybe Gman as they are the AAA and A&A org leaders here and have them review, so if it is a bug it can be fixed. I might also change my USA move in the pacific a bit. I think I only had that JPN DD battle. You are indeed a worthy opponent, quite skilled. I am enjoying this game. Wish my D plan to hold IND from you went a little better, paying the price for that now!
Sounds like a good plan, hope they can figure out what happened and fix it.
Change up all you want, this is a fairly crucial moment for that fleet. And thanks! This has been quite the interesting game indeed :-D. I still feel like you’ve outplayed me by a good margin. Your plan for India was solid, the troops just decided not to participate. If it wasn’t for that mutiny, I’d be tapping out by now. The debacle in GB sure didn’t help morale :-P.