@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
18L Arathorn Axis vs Axis-Dominion Allies BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 bomber moved from Eastern United States to Holland Belgium
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 87 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from India to French Indo China
1 infantry and 1 marine moved from Wake Island to 31 Sea Zone
1 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 21 Sea Zone
1 infantry and 1 marine moved from 21 Sea Zone to Guam
1 bomber moved from India to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Guam
Battle in Malta
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win, taking Guam from Japanese, taking Malta from Italians with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 111 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in French West Africa
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking French West Africa from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Americans
2 fighters moved from 111 Sea Zone to United Kingdom
1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 marine moved from Wake Island to 31 Sea Zone
1 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 21 Sea Zone
1 infantry and 1 marine moved from 21 Sea Zone to Guam
1 marine moved from Queensland to 54 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 marine, 3 submarines and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 bomber moved from 55 Sea Zone to Queensland
1 bomber moved from French Indo China to India
4 fighters moved from 46 Sea Zone to 21 Sea Zone
1 fighter moved from Wake Island to 21 Sea Zone
3 fighters moved from 55 Sea Zone to Queensland
1 tactical_bomber moved from 46 Sea Zone to Queensland
1 fighter moved from Wake Island to Queensland
2 destroyers and 2 submarines moved from 31 Sea Zone to 21 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to Wake IslandPlace Units - Americans
2 fighters and 1 infantry placed in Normandy Bordeaux
2 destroyers placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Hopei to Szechwan
19 infantry moved from Hopei to Kweichow
2 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 21 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 21 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUsPurchase Units - British
British buy 1 airfield, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
4 fighters moved from Normandy Bordeaux to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 armour, 2 artilleries and 2 infantry moved from Morocco to Algeria
1 armour moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
1 armour moved from French Central Africa to French West Africa
3 infantry moved from India to Burma
1 fighter moved from Eastern Persia to Burma
1 bomber moved from India to 43 Sea Zone
1 fighter moved from 21 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from Eastern Persia to BurmaCombat - British
Battle in Libya
Battle in Burma
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Libya from Italians, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 43 Sea Zone
British attack with 1 bomber and 1 fighter
Japanese defend with 1 cruiser and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 bomber
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 95 Sea Zone
British attack with 2 destroyers, 6 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Italians
British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for British: 2 destroyers and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Battle in Algeria
British attack with 1 armour, 2 artilleries and 2 infantry
Italians defend with 2 artilleries and 2 infantry
1 artillery owned by the British and 1 armour owned by the British retreated to Morocco
Italians win with 2 artilleries remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 marine moved from Egypt to 81 Sea Zone
1 battleship and 1 marine moved from 81 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
5 fighters and 1 tactical_bomber moved from 95 Sea Zone to Malta
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
3 infantry moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 fighter moved from Burma to Tsinghai
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Syria to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 aaGun and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 43 Sea Zone to 21 Sea ZonePlace Units - British
1 airfield placed in Malta
2 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 infantry -
I’m thinking about throwing in the towel on this one… I’m not gaining any momentum, on any front, and without putting sufficient pressure on Russia, one just cannot justifying pouring resources defensively indefinitely as Axis…
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I’m thinking about throwing in the towel on this one… I’m not gaining any momentum, on any front, and without putting sufficient pressure on Russia, one just cannot justifying pouring resources defensively indefinitely as Axis…
Yes I would agree with you here. I’m sitting pretty happy with my situation. Axis is on the defense everywhere while still trailing economically, and so when that happens, it’ll just be a matter of time that the allies will make bigger breakthroughs and further reduce axis gains.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Southern France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 armour moved from Eastern Poland to Ukraine
3 infantry moved from Western Ukraine to Ukraine
1 armour and 2 artilleries moved from Western Ukraine to UkraineCombat - Italians
Battle in Holland Belgium
Italians attack with 3 fighters and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 3 fighters and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium
retreated to Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Italians attack with 2 armour, 2 artilleries and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 armour, 2 artilleries and 3 infantry in Ukraine, round 2 : 1/7 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Ukraine, round 3 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 aaGun moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
1 armour and 3 mech_infantrys moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
3 artilleries placed in Southern France
1 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : -2.50
Americans : 0.33
Russians : 1.00 -
I’ll make a decision after Germany :) It will most likely be a concession…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 50 Sea Zone
1 fighter moved from 21 Sea Zone to Guam
1 fighter moved from Hopei to 21 Sea Zone
1 fighter moved from Shensi to Kweichow
2 infantry moved from Persia to Northwest Persia
1 fighter moved from Shensi to Kweichow
1 cruiser and 3 submarines moved from 54 Sea Zone to 21 Sea ZonePlace Units - ANZAC
1 armour, 1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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I’ll make a decision after Germany :) It will most likely be a concession…
making an exception for our game only. curious to see what you’re up to :-)
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Baltic States to Bryansk
19 armour, 14 artilleries, 14 infantry and 13 mech_infantrys moved from Western Ukraine to Bryansk
1 bomber moved from Novgorod to Bryansk
1 bomber moved from Poland to Bryansk
2 infantry moved from Western Germany to Holland Belgium
2 tactical_bombers moved from France to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Baltic States to Bryansk
19 armour, 14 artilleries, 14 infantry and 13 mech_infantrys moved from Western Ukraine to Bryansk
1 bomber moved from Novgorod to Bryansk
1 bomber moved from Poland to Bryansk
2 infantry moved from Western Germany to Holland Belgium
2 tactical_bombers moved from France to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 19 armour, 14 artilleries, 2 bombers, 16 infantry and 19 mech_infantrys
Russians defend with 4 aaGuns, 1 armour, 6 artilleries, 57 infantry and 10 mech_infantrys
AA fire in Bryansk : 0/2 hits, 0.33 expected hits
Germans roll dice for 19 armour, 14 artilleries, 2 bombers, 16 infantry and 19 mech_infantrys in Bryansk, round 2 : 26/70 hits, 23.67 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 6 artilleries, 57 infantry and 10 mech_infantrys in Bryansk, round 2 : 27/74 hits, 24.83 expected hits
22 infantry owned by the Russians, 16 infantry owned by the Germans, 4 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 19 armour, 14 artilleries, 2 bombers and 8 mech_infantrys in Bryansk, round 3 : 13/43 hits, 18.17 expected hits
Russians roll dice for 1 armour, 6 artilleries, 35 infantry and 10 mech_infantrys in Bryansk, round 3 : 22/52 hits, 17.50 expected hits
13 infantry owned by the Russians, 14 artilleries owned by the Germans and 8 mech_infantrys owned by the Germans lost in Bryansk
19 armour owned by the Germans retreated to Western Ukraine
Russians win with 1 armour, 6 artilleries, 22 infantry and 10 mech_infantrys remaining. Battle score for attacker is -55
Casualties for Germans: 14 artilleries, 16 infantry and 19 mech_infantrys
Casualties for Russians: 4 aaGuns and 35 infantryNon Combat Move - Germans
Combat Hit Differential Summary :
Germans : -3.33
AA fire in Bryansk : : -0.33
Americans : -0.33
Russians : 6.67 -
Attempted a Hail Mary at Bryansk, with 32%, to see if luck could decide… It started well with 3 above average R1 for me, but your even higher than average hits R1 made it difficult. Then it went downhill.
Good game. Well played. I concede. I’ll post.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Battle in Bryansk
Germans attack with 19 armour, 14 artilleries, 2 bombers, 16 infantry and 19 mech_infantrys
Russians defend with 4 aaGuns, 1 armour, 6 artilleries, 57 infantry and 10 mech_infantrys
AA fire in Bryansk : 0/2 hits, 0.33 expected hits
Germans roll dice for 19 armour, 14 artilleries, 2 bombers, 16 infantry and 19 mech_infantrys in Bryansk, round 2 : 26/70 hits, 23.67 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 6 artilleries, 57 infantry and 10 mech_infantrys in Bryansk, round 2 : 27/74 hits, 24.83 expected hits
22 infantry owned by the Russians, 16 infantry owned by the Germans, 4 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 19 armour, 14 artilleries, 2 bombers and 8 mech_infantrys in Bryansk, round 3 : 13/43 hits, 18.17 expected hits
Russians roll dice for 1 armour, 6 artilleries, 35 infantry and 10 mech_infantrys in Bryansk, round 3 : 22/52 hits, 17.50 expected hits
13 infantry owned by the Russians, 14 artilleries owned by the Germans and 8 mech_infantrys owned by the Germans lost in Bryansk
19 armour owned by the Germans retreated to Western Ukraine
Russians win with 1 armour, 6 artilleries, 22 infantry and 10 mech_infantrys remaining. Battle score for attacker is -55
Casualties for Germans: 14 artilleries, 16 infantry and 19 mech_infantrys
Casualties for Russians: 4 aaGuns and 35 infantryCombat Hit Differential Summary :
Germans : -3.33
AA fire in Bryansk : : -0.33
Americans : -0.33
Russians : 6.67 -
Attempted a Hail Mary at Bryansk, with 32%, to see if luck could decide… It started well with 3 above average R1 for me, but your even higher than average hits R1 made it difficult. Then it went downhill.
Good game. Well played. I concede. I’ll post.
good game! we can rematch whenever you’re up for it. we can start Monday or later, as I will be taking a break this weekend.
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Attempted a Hail Mary at Bryansk, with 32%, to see if luck could decide… It started well with 3 above average R1 for me, but your even higher than average hits R1 made it difficult. Then it went downhill.
Good game. Well played. I concede. I’ll post.
good game! we can rematch whenever you’re up for it. we can start Monday or later, as I will be taking a break this weekend.
Let’s rematch! We’ll start next week. Enjoy the weekend. I’m smoking a lamb shoulder on my Big Green Egg. It smells heavenly here :)
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Attempted a Hail Mary at Bryansk, with 32%, to see if luck could decide… It started well with 3 above average R1 for me, but your even higher than average hits R1 made it difficult. Then it went downhill.
Good game. Well played. I concede. I’ll post.
good game! we can rematch whenever you’re up for it. we can start Monday or later, as I will be taking a break this weekend.
wow that does sound good! where is here?
Let’s rematch! We’ll start next week. Enjoy the weekend. I’m smoking a lamb shoulder on my Big Green Egg. It smells heavenly here :) -
Attempted a Hail Mary at Bryansk, with 32%, to see if luck could decide… It started well with 3 above average R1 for me, but your even higher than average hits R1 made it difficult. Then it went downhill.
Good game. Well played. I concede. I’ll post.
good game! we can rematch whenever you’re up for it. we can start Monday or later, as I will be taking a break this weekend.
wow that does sound good! where is here?
Let’s rematch! We’ll start next week. Enjoy the weekend. I’m smoking a lamb shoulder on my Big Green Egg. It smells heavenly here :)“Here” is Atlanta, GA. :)