18L BM3 cyanight (Axis+4) vs Giallo (Allies) Game 2

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Kazakhstan to Szechwan
                1 armour moved from Sikang to Szechwan
                1 mech_infantry moved from Sikang to Szechwan
                3 fighters moved from Volgograd to Szechwan
                1 bomber moved from Volgograd to Szechwan
                1 artillery and 1 infantry moved from Western Germany to Northern Italy
                1 artillery and 1 infantry moved from Western Germany to Northern Italy
                1 armour moved from Timguska to Evenkiyskiy
                      Italians take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey
                      Italians take Yenisey from Russians
                1 fighter moved from Southern Italy to Southern France
                1 bomber moved from Southern Italy to Southern France
                1 artillery moved from Western Germany to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 3 artilleries and 2 infantry
                    British defend with 1 artillery, 1 factory_minor and 1 infantry
                        Italians roll dice for 3 artilleries and 2 infantry in Northern Italy, round 2 :  1/5 hits
                        British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Northern Italy
                        Italians roll dice for 3 artilleries and 2 infantry in Northern Italy, round 3 :  2/5 hits
                        British roll dice for 1 artillery in Northern Italy, round 3 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 bomber and 1 fighter
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 bomber and 1 fighter in Southern France, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery in Southern France, round 2 :  1/1 hits
                        1 bomber owned by the Italians and 1 artillery owned by the Americans lost in Southern France
                    Italians win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 artillery
                Battle in Szechwan
                    Italians attack with 1 armour, 1 bomber, 3 fighters and 2 mech_infantrys
                    British defend with 1 aaGun; Chinese defend with 2 artilleries and 3 infantry
                        AA fire in Szechwan :  0/3 hits
                        Italians roll dice for 1 armour, 1 bomber, 3 fighters and 2 mech_infantrys in Szechwan, round 2 :  2/7 hits
                        Chinese roll dice for 1 aaGun, 2 artilleries and 3 infantry in Szechwan, round 2 :  3/5 hits
                        2 mech_infantrys owned by the Italians, 1 infantry owned by the Chinese, 1 aaGun owned by the British and 1 fighter owned by the Italians lost in Szechwan
                        Italians roll dice for 1 armour, 1 bomber and 2 fighters in Szechwan, round 3 :  2/4 hits
                        Chinese roll dice for 2 artilleries and 2 infantry in Szechwan, round 3 :  1/4 hits
                        2 infantry owned by the Chinese and 1 fighter owned by the Italians lost in Szechwan
                        Italians roll dice for 1 armour, 1 bomber and 1 fighter in Szechwan, round 4 :  0/3 hits
                        Chinese roll dice for 2 artilleries in Szechwan, round 4 :  1/2 hits
                        1 fighter owned by the Italians lost in Szechwan
                        Italians roll dice for 1 armour and 1 bomber in Szechwan, round 5 :  1/2 hits
                        Chinese roll dice for 2 artilleries in Szechwan, round 5 :  0/2 hits
                        1 artillery owned by the Chinese lost in Szechwan
                        Italians roll dice for 1 armour and 1 bomber in Szechwan, round 6 :  1/2 hits
                        Chinese roll dice for 1 artillery in Szechwan, round 6 :  0/1 hits
                        1 artillery owned by the Chinese lost in Szechwan
                    Italians win, taking Szechwan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -16
                    Casualties for Italians: 3 fighters and 2 mech_infantrys
                    Casualties for British: 1 aaGun
                    Casualties for Chinese: 2 artilleries and 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Szechwan to Kwangtung
                1 aaGun moved from Volgograd to Tambov
                2 fighters moved from Rostov to Southern Italy
                1 armour moved from Bessarabia to Bryansk
                1 mech_infantry moved from Bessarabia to Bryansk
                1 fighter moved from Southern France to Southern Italy
                6 infantry moved from Western Germany to Germany

    Place Units - Italians
                1 airfield placed in Sikang
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,3,1,4,2,5,5
                Italians collect 17 PUs (10 lost to blockades); end with 17 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bryansk: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Italians to Slovakia Hungary: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Italians from Tambov: 1 aaGun
                EDIT: Adding units owned by Italians to Volgograd: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_42053_Ita8.tsvg

  • '14 Customizer

    Please use latest file

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Combat Move - ANZAC
                2 infantry moved from Northwest Persia to Caucasus

    Combat - ANZAC

    Non Combat Move - ANZAC

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take French Indo China from UK_Pacific
                      French take Normandy Bordeaux from Americans
                      French take Southern France from Americans
                1 infantry moved from Normandy Bordeaux to France

    Combat - French
                Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By French: French has 4 infantry placed in France
                Trigger French Liberation France Liberated French Indo China 2 activates a trigger called: Trigger French Liberation France Liberated French Indo China 3
                Trigger French Liberation France Liberated Algeria 2 activates a trigger called: Trigger French Liberation France Liberated Algeria 3
                Trigger French Liberation France Liberated French West Africa 2 activates a trigger called: Trigger French Liberation France Liberated French West Africa 3
                Trigger French Liberation France Liberated Tunisia 2 activates a trigger called: Trigger French Liberation France Liberated Tunisia 3
                Trigger French Liberation France Liberated French Guiana 2 activates a trigger called: Trigger French Liberation France Liberated French Guiana 3
                Trigger French Liberation France Liberated Morocco 2 activates a trigger called: Trigger French Liberation France Liberated Morocco 3
                Trigger French Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger French Liberation France Liberated French Central Africa 3
                Trigger French Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger French Liberation France Liberated French Madagascar 3
                Trigger French Liberation France Liberated Syria 2 activates a trigger called: Trigger French Liberation France Liberated Syria 3
                Trigger French Liberation France Liberated Southern France 2 activates a trigger called: Trigger French Liberation France Liberated Southern France 3

    Non Combat Move - French

    Turn Complete - French
                French collect 19 PUs; end with 19 PUs

    triplea_42053_Fre8.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 5 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 bombers moved from Sikang to India
                3 armour and 3 mech_infantrys moved from Sikang to Caucasus
                3 mech_infantrys moved from Kazakhstan to Caucasus
                4 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
                2 infantry moved from Finland to 127 Sea Zone
                2 marines moved from Finland to 127 Sea Zone
                1 battleship, 1 cruiser, 2 infantry, 2 marines and 1 transport moved from 127 Sea Zone to 111 Sea Zone
                2 infantry and 2 marines moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in Scotland
                Battle in Caucasus
                    Germans attack with 7 armour, 3 artilleries, 4 infantry and 8 mech_infantrys
                    British defend with 5 artilleries, 11 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
                        Germans roll dice for 7 armour, 3 artilleries, 4 infantry and 8 mech_infantrys in Caucasus, round 2 :  8/22 hits
                        British roll dice for 5 artilleries, 13 infantry and 1 mech_infantry in Caucasus, round 2 :  6/19 hits
                        1 mech_infantry owned by the Germans, 4 infantry owned by the Germans, 1 artillery owned by the Germans and 8 infantry owned by the British lost in Caucasus
                        Germans roll dice for 7 armour, 2 artilleries and 7 mech_infantrys in Caucasus, round 3 :  7/16 hits
                        British roll dice for 5 artilleries, 5 infantry and 1 mech_infantry in Caucasus, round 3 :  3/11 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 artillery owned by the British, 2 artilleries owned by the Germans and 3 infantry owned by the British lost in Caucasus
                        Germans roll dice for 7 armour and 6 mech_infantrys in Caucasus, round 4 :  2/13 hits
                        British roll dice for 4 artilleries in Caucasus, round 4 :  2/4 hits
                        2 mech_infantrys owned by the Germans and 2 artilleries owned by the British lost in Caucasus
                        Germans roll dice for 7 armour and 4 mech_infantrys in Caucasus, round 5 :  3/11 hits
                        British roll dice for 2 artilleries in Caucasus, round 5 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 artilleries owned by the British lost in Caucasus
                    Germans win, taking Scotland from British, taking Caucasus from British with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is 19
                    Casualties for Germans: 3 artilleries, 4 infantry and 5 mech_infantrys
                    Casualties for British: 5 artilleries, 11 infantry and 1 mech_infantry
                    Casualties for ANZAC: 2 infantry
                Battle in India
                    Germans attack with 8 bombers
                    British defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Germans roll dice for 8 bombers in India, round 2 :  7/8 hits
                        UK_Pacific roll dice for 1 artillery and 3 infantry in India, round 2 :  1/4 hits
                        1 bomber owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in India
                    Germans win with 7 bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 artillery and 3 infantry

    Non Combat Move - Germans
                7 bombers moved from India to Malaya
                1 mech_infantry moved from Romania to Germany
                1 aaGun, 2 armour, 1 fighter, 9 infantry and 1 tactical_bomber moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                1 aaGun moved from Bessarabia to Eastern Poland
                8 armour moved from Western Germany to Southern Italy

    Place Units - Germans
                5 armour and 5 fighters placed in Germany
                1 mech_infantry placed in Western Germany
                Germans undo move 2.
                1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,3,5,1,6,5,3
                Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_42053_Ger9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 111 Sea Zone

    Combat - Russians
                Battle in 111 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship, 1 cruiser and 1 transport
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 111 Sea Zone, round 2 :  0/2 hits
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 1 battleship and 1 transport in 111 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 4 :  1/1 hits
                        1 battleship owned by the Germans lost in 111 Sea Zone
                        1 transport owned by the Germans lost in 111 Sea Zone
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 5 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 39
                    Casualties for Germans: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_42053_Rus9.tsvg

  • '21 '20 '19 '18 '17 '16

    altough its a bit late that sub attack made me smile

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 bomber and 5 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma
                2 bombers moved from Sumatra to Burma
                1 armour, 4 artilleries and 9 infantry moved from Java to 42 Sea Zone
                3 marines moved from Java to 42 Sea Zone
                1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone
                1 marine moved from 39 Sea Zone to India
                1 armour, 4 artilleries, 9 infantry and 7 transports moved from 42 Sea Zone to 38 Sea Zone
                1 armour, 4 artilleries and 8 infantry moved from 38 Sea Zone to Burma
                2 battleships and 2 marines moved from 42 Sea Zone to 38 Sea Zone
                1 marine moved from 38 Sea Zone to Burma
                1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 mech_infantry moved from Shantung to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 artillery moved from 38 Sea Zone to Burma
                1 marine moved from 38 Sea Zone to Shan State
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
                1 infantry moved from 4 Sea Zone to Soviet Far East
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway

    Combat - Japanese
                Battle in Siberia
                Battle in Midway
                Battle in French Indo China
                Battle in Shan State
                Battle in Soviet Far East
                Battle in India
                    Japanese captures 12PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                Battle in Burma
                    Japanese attack with 1 armour, 5 artilleries, 2 bombers, 2 fighters, 9 infantry, 1 marine and 2 tactical_bombers
                    British defend with 1 aaGun, 3 armour, 2 artilleries and 4 infantry
                        AA fire in Burma :  2/3 hits
                        1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Burma
                        Japanese roll dice for 2 battleships in Burma, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 1 fighter, 9 infantry, 1 marine and 1 tactical_bomber in Burma, round 2 :  4/20 hits
                        UK_Pacific roll dice for 1 aaGun, 3 armour, 2 artilleries and 4 infantry in Burma, round 2 :  3/9 hits
                        3 infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 4 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 marine and 1 tactical_bomber in Burma, round 3 :  9/17 hits
                        UK_Pacific roll dice for 3 armour and 1 artillery in Burma, round 3 :  2/4 hits
                        2 infantry owned by the Japanese, 3 armour owned by the British and 1 artillery owned by the British lost in Burma
                    Japanese win, taking Siberia from Russians, taking Midway from Americans, taking French Indo China from French, taking Shan State from UK_Pacific, taking Soviet Far East from Russians, taking India from UK_Pacific, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 aaGun, 3 armour, 2 artilleries and 4 infantry
                    Casualties for Japanese: 1 fighter, 5 infantry and 1 tactical_bomber
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                2 tactical_bombers moved from Sumatra to Malaya
                1 fighter moved from Burma to 38 Sea Zone
                1 tactical_bomber moved from Burma to 38 Sea Zone
                2 bombers moved from Burma to Anhwe
                1 armour moved from Kwangtung to Hunan
                2 infantry moved from Kiangsu to Anhwe
                2 fighters moved from Kwangtung to Anhwe
                4 fighters moved from Japan to Anhwe
                2 carriers moved from 42 Sea Zone to 38 Sea Zone
                1 destroyer moved from 42 Sea Zone to 38 Sea Zone
                1 destroyer moved from 41 Sea Zone to 38 Sea Zone

    Place Units - Japanese
                3 armour placed in Shantung
                1 bomber and 5 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3,2,3,3,2,6,3,1,2,5,1,1,1,5,5,5,3
                Japanese collect 71 PUs (2 lost to blockades); end with 83 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 98 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 106 PUs

    triplea_42053_Jap9.tsvg

  • '14 Customizer

    That’s 6, Unless MARTI rolls 6 for me on another 100% attack it should be game.

  • '21 '20 '19 '18 '17 '16

    GG! ill post it

  • '14 Customizer

    Good Game, Good Luck in your future games.

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