18L BM3 cyanight (Axis+4) vs Giallo (Allies) Game 2

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                3 infantry moved from Algeria to Morocco
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_42053_Fre2.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Baltic States to Smolensk
                      Germans take Smolensk from Russians
                1 battleship moved from 113 Sea Zone to 112 Sea Zone
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                6 bombers moved from Western Germany to 112 Sea Zone

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 battleship, 6 bombers and 1 cruiser
                    British defend with 1 destroyer
                        Germans roll dice for 1 battleship, 6 bombers and 1 cruiser in 112 Sea Zone, round 2 :  7/8 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 112 Sea Zone
                    Germans win with 1 battleship, 6 bombers and 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                6 bombers moved from 112 Sea Zone to Western Germany
                2 fighters moved from Western Germany to Belarus
                5 tactical_bombers moved from Western Germany to Belarus
                2 aaGuns, 3 artilleries and 13 infantry moved from Baltic States to Belarus
                1 aaGun and 6 infantry moved from Finland to Karelia
                1 aaGun, 2 armour, 2 artilleries and 6 infantry moved from Eastern Poland to Belarus
                5 infantry moved from Romania to Bessarabia
                1 infantry moved from Bessarabia to Western Ukraine
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 artillery moved from Holland Belgium to Western Germany
                2 artilleries moved from Normandy Bordeaux to France
                3 armour and 2 mech_infantrys moved from Baltic States to Belarus
                1 fighter moved from Southern Italy to Western Germany
                1 submarine moved from 121 Sea Zone to 120 Sea Zone

    Place Units - Germans
                3 bombers placed in Western Germany
                1 infantry placed in France
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_42053_Ger3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 5 PUs;

    Combat Move - Russians
                2 infantry moved from Archangel to Novgorod
                1 tactical_bomber moved from Archangel to Novgorod
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Rostov
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 infantry
                    Italians defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        Italians roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Ukraine, round 3 :  1/2 hits
                        Italians roll dice for 1 armour in Ukraine, round 3 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Russia
                1 tactical_bomber moved from Novgorod to Russia
                1 fighter moved from Bryansk to Russia
                2 aaGuns, 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Archangel to Vologda
                2 aaGuns, 1 artillery and 7 infantry moved from Bryansk to Russia
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 38 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Vologda: 2 armour and 2 mech_infantrys
                EDIT: Adding units owned by Russians to Russia: 2 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_42053_Rus3.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 marine moved from Japan to 6 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 cruisers and 2 marines moved from 6 Sea Zone to 35 Sea Zone
                2 marines moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Kwangsi to Kwangtung
                1 artillery moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                2 fighters moved from Kwangsi to Kwangtung
                2 bombers moved from Kwangsi to Philippines
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                2 carriers moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 marine moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Kwangsi to Kwangtung
                1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
                1 marine moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in Java
                Battle in Borneo
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking Celebes from Dutch with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Guam
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 :  2/6 hits
                        ANZAC roll dice for 2 infantry in Sumatra, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Guam from Americans, taking Sumatra from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 marines
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 cruisers in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 marines in Philippines, round 2 :  2/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 2 marines remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 :  3/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Malaya to 42 Sea Zone
                2 fighters moved from Sumatra to 42 Sea Zone
                2 tactical_bombers moved from Sumatra to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                2 bombers moved from Philippines to Kwangsi
                3 artilleries and 4 infantry moved from Hunan to Yunnan
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery moved from Anhwe to Hunan
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Anhwe
                1 fighter moved from Kwangtung to Yunnan
                4 tactical_bombers moved from Anhwe to Yunnan
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter moved from Anhwe to 6 Sea Zone
                1 fighter moved from Anhwe to 6 Sea Zone
                1 fighter moved from Anhwe to Japan
                1 fighter moved from Anhwe to Yunnan
                1 fighter moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Yunnan
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs

    triplea_42053_Jap3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 3 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter in 55 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                        Americans roll dice for 1 fighter in 55 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 fighter in 55 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 6 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 fighter and 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 34 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 fighter moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 cruisers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 53 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_42053_Ame3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    triplea_42053_Chi3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 3 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter in 55 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                        Americans roll dice for 1 fighter in 55 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 fighter in 55 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 6 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 fighter and 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 34 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 fighter moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 cruisers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 53 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                2 infantry moved from Burma to India
                1 fighter moved from India to Shan State
                1 fighter moved from India to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 battleship and 2 cruisers moved from 76 Sea Zone to 80 Sea Zone
                1 armour moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Ethiopia
                1 mech_infantry moved from Kenya to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 tactical_bomber moved from 76 Sea Zone to Iraq
                1 carrier and 3 destroyers moved from 76 Sea Zone to 80 Sea Zone
                1 bomber moved from Quebec to 120 Sea Zone
                1 destroyer moved from 106 Sea Zone to 120 Sea Zone

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 120 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 120 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 120 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry and 2 tactical_bombers
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 :  3/3 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Shan State
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 fighter and 2 tactical_bombers moved from Iraq to Egypt
                1 bomber moved from 120 Sea Zone to Eastern United States
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from 88 Sea Zone to Suriname
                      British take Suriname from Dutch
                2 battleships, 1 carrier and 2 cruisers moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 123 Sea Zone to 106 Sea Zone
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from 41 Sea Zone to India

    Place Units - British
                1 airfield placed in Gibraltar
                1 transport placed in 106 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                British undo move 4.
                1 infantry placed in United Kingdom
                1 artillery placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                4 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 8 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in India change ownership: 4 artilleries

    triplea_42053_UK_3.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
                1 armour moved from Belarus to Smolensk
                1 bomber moved from Belarus to Smolensk
                1 marine moved from Southern Italy to 97 Sea Zone
                1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Crete
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                2 cruisers moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in Crete
                Battle in Cyprus
                Battle in Malta
                Battle in Smolensk
                    Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 artillery and 2 infantry
                        Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Smolensk, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Smolensk
                        Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Smolensk, round 3 :  3/4 hits
                        Russians roll dice for 1 artillery in Smolensk, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Smolensk
                    Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British, taking Smolensk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Smolensk to Belarus
                2 aaGuns and 3 infantry moved from Romania to Bessarabia
                2 mech_infantrys moved from Northern Italy to Romania
                1 armour moved from Northern Italy to Romania
                4 infantry moved from Northern Italy to Southern Italy
                2 artilleries and 2 infantry moved from Southern France to France

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_42053_Ita3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                2 fighters moved from Queensland to 45 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 45 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 marine placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_42053_ANZ3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                2 fighters moved from Queensland to 45 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 45 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 marine placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 76 Sea Zone to 79 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Iraq: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - French

    triplea_42053_Fre3.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
                1 cruiser moved from 112 Sea Zone to 127 Sea Zone
                1 battleship moved from 112 Sea Zone to 127 Sea Zone
                6 infantry moved from Karelia to Novgorod
                5 infantry moved from Bessarabia to Ukraine
                2 fighters moved from Belarus to Vologda
                2 tactical_bombers moved from Belarus to Vologda
                3 tactical_bombers moved from Belarus to Vologda
                5 armour moved from Belarus to Vologda
                2 mech_infantrys moved from Belarus to Vologda
                5 artilleries and 19 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour moved from Eastern Poland to Bryansk
                2 bombers moved from Western Germany to Ukraine
                1 bomber moved from Western Germany to Novgorod
                1 bomber moved from Western Germany to Archangel
                1 bomber moved from Western Germany to Bryansk
                4 bombers moved from Western Germany to Bryansk

    Combat - Germans
                Battle in Vologda
                    Germans attack with 5 armour, 2 fighters, 2 mech_infantrys and 5 tactical_bombers
                    Russians defend with 2 aaGuns, 4 artilleries and 4 infantry
                        AA fire in Vologda :  1/6 hits
                        1 fighter owned by the Germans lost in Vologda
                        Germans roll dice for 5 armour, 1 fighter, 2 mech_infantrys and 5 tactical_bombers in Vologda, round 2 :  8/13 hits
                        Russians roll dice for 2 aaGuns, 4 artilleries and 4 infantry in Vologda, round 2 :  5/8 hits
                        2 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the Germans, 2 aaGuns owned by the Russians, 2 artilleries owned by the Russians, 2 armour owned by the Germans and 4 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 3 armour, 1 fighter and 4 tactical_bombers in Vologda, round 3 :  1/8 hits
                        Russians roll dice for 2 artilleries in Vologda, round 3 :  2/2 hits
                        1 artillery owned by the Russians and 2 armour owned by the Germans lost in Vologda
                        Germans roll dice for 1 armour, 1 fighter and 4 tactical_bombers in Vologda, round 4 :  4/6 hits
                        Russians roll dice for 1 artillery in Vologda, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -15
                    Casualties for Germans: 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns, 4 artilleries and 4 infantry
                Battle in Novgorod
                    Germans attack with 1 bomber and 6 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 2 :  0/7 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 3 :  1/7 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers and 5 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 bombers and 5 infantry in Ukraine, round 2 :  2/7 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 3 armour, 5 artilleries, 5 bombers, 19 infantry and 3 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 3 armour, 5 artilleries, 5 bombers, 19 infantry and 3 mech_infantrys in Bryansk, round 2 :  11/35 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 3 armour, 5 artilleries, 5 bombers, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Belarus to Bryansk
                5 bombers moved from Bryansk to Belarus
                1 bomber moved from Archangel to Belarus
                1 fighter moved from Vologda to Belarus
                4 tactical_bombers moved from Vologda to Belarus
                1 bomber moved from Novgorod to Belarus
                1 aaGun moved from Karelia to Novgorod
                2 bombers moved from Ukraine to Belarus
                3 fighters moved from Western Germany to Belarus
                2 infantry moved from France to Western Germany
                2 artilleries moved from France to Western Germany
                2 mech_infantrys moved from Germany to Western Germany

    Place Units - Germans
                4 bombers and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Germans collect 48 PUs (2 lost to blockades); end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_42053_Ger4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Rostov to Bryansk
                2 armour, 1 artillery, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 2 artilleries, 2 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 3 armour, 5 artilleries, 17 infantry and 3 mech_infantrys
                        AA fire in Bryansk :  0/3 hits
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  10/32 hits
                        Germans roll dice for 3 aaGuns, 3 armour, 5 artilleries, 17 infantry and 3 mech_infantrys in Bryansk, round 2 :  5/28 hits
                        3 aaGuns owned by the Germans, 7 infantry owned by the Germans and 5 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 :  5/27 hits
                        Germans roll dice for 3 armour, 5 artilleries, 10 infantry and 3 mech_infantrys in Bryansk, round 3 :  10/21 hits
                        5 infantry owned by the Germans and 10 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 :  3/17 hits
                        Germans roll dice for 3 armour, 5 artilleries, 5 infantry and 3 mech_infantrys in Bryansk, round 4 :  7/16 hits
                        3 infantry owned by the Germans and 7 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 :  5/10 hits
                        Germans roll dice for 3 armour, 5 artilleries, 2 infantry and 3 mech_infantrys in Bryansk, round 5 :  2/13 hits
                        3 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 6 :  3/8 hits
                        Germans roll dice for 3 armour and 5 artilleries in Bryansk, round 6 :  1/8 hits
                        1 mech_infantry owned by the Russians and 3 artilleries owned by the Germans lost in Bryansk
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 7 :  2/7 hits
                        Germans roll dice for 3 armour and 2 artilleries in Bryansk, round 7 :  3/5 hits
                        1 armour owned by the Russians, 2 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk
                        Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 8 :  1/4 hits
                        Germans roll dice for 3 armour in Bryansk, round 8 :  0/3 hits
                        1 armour owned by the Germans lost in Bryansk
                        Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 9 :  3/4 hits
                        Germans roll dice for 2 armour in Bryansk, round 9 :  0/2 hits
                        2 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Germans: 3 aaGuns, 3 armour, 5 artilleries, 17 infantry and 3 mech_infantrys
                    Casualties for Russians: 1 armour, 2 artilleries, 23 infantry and 2 mech_infantrys

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                9 infantry and 1 mech_infantry placed in Russia
                Russians undo move 1.
                1 artillery and 9 infantry placed in Russia
                2 armour and 1 mech_infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 1 infantry
                EDIT: Adding units owned by Russians to Samara: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Volgograd: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    triplea_42053_Rus4.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to New Guinea
                1 marine moved from Java to 42 Sea Zone
                2 battleships and 1 marine moved from 42 Sea Zone to 46 Sea Zone
                1 marine moved from 46 Sea Zone to New Guinea
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
                1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                2 marines moved from Philippines to 35 Sea Zone
                2 cruisers and 2 marines moved from 35 Sea Zone to 46 Sea Zone
                2 marines moved from 46 Sea Zone to New Guinea
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                2 fighters moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to Shan State
                3 fighters and 4 tactical_bombers moved from Yunnan to Shan State
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Hopei to Shensi
                2 bombers moved from Kwangsi to Shensi

    Combat - Japanese
                Battle in New Guinea
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 6 infantry, 3 marines and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in New Guinea, round 2 :  2/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 :  2/2 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in New Guinea
                    Japanese win, taking New Guinea from ANZAC with 1 armour, 1 artillery, 1 fighter, 4 infantry, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shensi
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  1/5 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 :  5/9 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                4 tactical_bombers moved from Shan State to Java
                3 fighters moved from Shan State to Java
                1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 21 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Java
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Shantung to Hunan
                1 mech_infantry moved from Shantung to Hunan
                1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
                3 carriers moved from 42 Sea Zone to 46 Sea Zone
                1 submarine moved from 42 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                2 fighters moved from 55 Sea Zone to 46 Sea Zone
                2 fighters moved from 34 Sea Zone to 46 Sea Zone
                2 bombers moved from Shensi to French Indo China
                1 mech_infantry moved from Yunnan to French Indo China

    Place Units - Japanese
                1 airfield placed in Java
                1 factory_minor placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Shantung
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs

    triplea_42053_Jap4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  0/5 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 3 :  1/5 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 4 :  4/5 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                2 fighters moved from Western United States to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 96 Sea Zone to Algeria
                1 infantry moved from Morocco to Algeria
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Central United States
                1 carrier placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_42053_Ame4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi
                9 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 9 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 9 infantry in Suiyuyan, round 2 :  2/9 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    triplea_42053_Chi4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  0/5 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 3 :  1/5 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 4 :  4/5 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                2 fighters moved from Western United States to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 96 Sea Zone to Algeria
                1 infantry moved from Morocco to Algeria
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Central United States
                1 carrier placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi
                9 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 9 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 9 infantry in Suiyuyan, round 2 :  2/9 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Purchase Units - British
                British buy 2 factory_minors, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to Normandy Bordeaux
                2 fighters moved from 91 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 armour moved from Suriname to 88 Sea Zone
                1 infantry moved from India to Burma
                2 fighters and 1 infantry moved from India to Burma
                1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Combat - British
                Battle in Burma
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Burma, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Burma to India
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Ethiopia to Egypt
                1 aaGun, 3 artilleries and 4 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Egypt to Iraq
                1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship moved from 91 Sea Zone to 110 Sea Zone

    Place Units - British
                1 factory_minor placed in Iraq
                1 factory_minor placed in Persia
                1 mech_infantry placed in Egypt
                2 transports placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 carrier
                EDIT: Adding units owned by British to 110 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 artilleries and 1 infantry

    triplea_42053_UK_4.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Western Ukraine to Rostov
                      Italians take Rostov from Russians
                1 armour moved from Western Ukraine to Bryansk
                1 armour moved from Smolensk to Bryansk
                1 bomber moved from Belarus to Samara
                1 armour moved from Smolensk to Samara

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour
                    Russians defend with 1 armour
                        Italians roll dice for 2 armour in Bryansk, round 2 :  1/2 hits
                        Russians roll dice for 1 armour in Bryansk, round 2 :  1/1 hits
                        1 armour owned by the Italians and 1 armour owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 armour
                Battle in Samara
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Samara, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Italians win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Samara to Ukraine
                2 aaGuns and 3 infantry moved from Bessarabia to Ukraine
                1 armour and 2 mech_infantrys moved from Romania to Ukraine
                1 artillery moved from Greece to 99 Sea Zone
                1 marine moved from Crete to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
                1 armour moved from Northern Italy to France
                1 mech_infantry moved from Northern Italy to France
                1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 marine moved from 97 Sea Zone to Southern Italy
                2 fighters moved from Southern Italy to France
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs

    triplea_42053_Ita4.tsvg

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Western Ukraine to Rostov
                      Italians take Rostov from Russians
                1 armour moved from Western Ukraine to Bryansk
                1 armour moved from Smolensk to Bryansk
                1 bomber moved from Belarus to Samara
                1 armour moved from Smolensk to Samara

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour
                    Russians defend with 1 armour
                        Italians roll dice for 2 armour in Bryansk, round 2 :  1/2 hits
                        Russians roll dice for 1 armour in Bryansk, round 2 :  1/1 hits
                        1 armour owned by the Italians and 1 armour owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 armour
                Battle in Samara
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Samara, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Italians win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Samara to Ukraine
                2 aaGuns and 3 infantry moved from Bessarabia to Ukraine
                1 armour and 2 mech_infantrys moved from Romania to Ukraine
                1 artillery moved from Greece to 99 Sea Zone
                1 marine moved from Crete to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
                1 armour moved from Northern Italy to France
                1 mech_infantry moved from Northern Italy to France
                1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 marine moved from 97 Sea Zone to Southern Italy
                2 fighters moved from Southern Italy to France
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from France: 2 infantry
                EDIT: Adding units owned by Italians to Western Germany: 2 infantry
                EDIT: Removing units owned by Italians from France: 1 mech_infantry
                EDIT: Adding units owned by Italians to Western Germany: 1 mech_infantry
                EDIT: Removing units owned by Italians from France: 1 armour
                EDIT: Adding units owned by Italians to Western Germany: 1 armour
                EDIT: Removing units owned by Italians from France: 2 artilleries
                EDIT: Adding units owned by Italians to Western Germany: 2 artilleries
                EDIT: Removing units owned by Italians from France: 2 fighters
                EDIT: Adding units owned by Italians to Western Germany: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_42053_Ita4.tsvg

  • '14 Customizer

    Changed my non-combat for Italy.  Please use latest file.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 34 Sea Zone
                2 fighters moved from 54 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 34 Sea Zone to 54 Sea Zone
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_42053_ANZ4.tsvg

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