Thought you would have USSR by now with the speed with which you gave the previous answers. Sleeping maybe?
StuckTojo Allies +20 -VS- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Karelia to Finland
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
12 armour, 11 artilleries, 23 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 1 infantry moved from Baltic States to Belarus
1 armour moved from Bessarabia to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Germany to Ukraine
2 bombers, 1 fighter and 2 tactical_bombers moved from Eastern Poland to UkraineCombat - Germans
Germans creates battle in territory 125 Sea ZoneNon Combat Move - Germans
2 aaGuns moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from Poland to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Baltic States to Western UkrainePlace Units - Germans
4 armour and 4 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 1.
1 armour placed in Western Germany
Germans undo move 1.
1 infantry and 1 mech_infantry placed in Western Germany
3 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
i dont think the us can take over Sumatra,
they can take it back from japan but not from neutral -
but you can land there
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Smolensk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to SmolenskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Rostov
Russians attack with 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 artillery, 2 fighters and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Archangel, round 2 : 2/4 hits
Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits
Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Sumatra from Americans to Dutch
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 81 to 77
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Smolensk to Russia
6 infantry moved from Novosibirsk to Vologda
2 armour and 1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 artillery, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs -
i dont think the us can take over Sumatra,
they can take it back from japan but not from neutralReally? So that’s why it never changes automatically. I always thought that was a bug in the program.
I changed everything back. Should be good now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Shensi to Yunnan
Japanese take Kweichow from Chinese
2 bombers, 3 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 21 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Yenisey to Kansu
Japanese take Kansu from Chinese
1 artillery, 6 infantry and 1 mech_infantry moved from Yenisey to Evenkiyskiy
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry moved from Kiangsu to HunanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 5 fighters and 6 tactical_bombers
British defend with 1 aaGun, 2 artilleries and 2 infantry; Chinese defend with 2 infantry
AA fire in Yunnan : 0/3 hits
Japanese roll dice for 1 armour, 2 bombers, 5 fighters and 6 tactical_bombers in Yunnan, round 2 : 8/14 hits
Chinese roll dice for 1 aaGun, 2 artilleries and 4 infantry in Yunnan, round 2 : 3/6 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 aaGun owned by the British, 1 armour owned by the Japanese, 2 infantry owned by the Chinese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for British: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour, 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from Kiangsu to Kiangsi
1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to HunanPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
2 artilleries and 1 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from New Guinea to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Gibraltar to FranceCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Soviet Far East
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/5 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from France to United Kingdom
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
3 artilleries placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from New Guinea to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Gibraltar to FranceCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Soviet Far East
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/5 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from France to United Kingdom
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
3 artilleries placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsPurchase Units - British
British buy 1 armour, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 artillery moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 aaGun moved from Burma to India
1 infantry moved from India to Burma
2 infantry moved from Union of South Africa to 71 Sea Zone
1 armour and 1 mech_infantry moved from Persia to Turkmenistan
1 armour moved from Northwest Persia to Rostov
1 mech_infantry moved from Persia to Caucasus
1 fighter moved from Egypt to Rostov
1 fighter moved from Persia to Russia
2 fighters moved from Egypt to Persia
4 mech_infantrys moved from Egypt to Iraq
5 infantry moved from Northwest Persia to Caucasus
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Gibraltar to Egypt
2 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Alberta Saskatchewan Manitoba to British Columbia
1 infantry moved from Ontario to QuebecPlace Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,4,4,2,5,2,5,5,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ukraine to Rostov
2 fighters moved from Eastern Poland to Rostov
1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in Rostov
Italians attack with 1 armour and 2 fighters
British defend with 1 armour and 1 fighter; Russians defend with 2 infantry
Italians roll dice for 1 armour and 2 fighters in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits
1 armour owned by the Italians lost in Rostov
retreated to Rostov
Russians win with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
2 fighters moved from Rostov to BryanskPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun, 1 artillery and 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 97 Sea Zone
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ukraine to Rostov
2 fighters moved from Eastern Poland to Rostov
1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in Rostov
Italians attack with 1 armour and 2 fighters
British defend with 1 armour and 1 fighter; Russians defend with 2 infantry
Italians roll dice for 1 armour and 2 fighters in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits
1 armour owned by the Italians lost in Rostov
retreated to Rostov
Russians win with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
2 fighters moved from Rostov to BryanskPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun, 1 artillery and 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 97 Sea Zone
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
3 fighters moved from Volgograd to Russia
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from JapaneseCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from Queensland to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 artillery and 1 bomber placed in Queensland
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
ANZAC collect 14 PUs (3 lost to blockades); end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
french?
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
3 fighters moved from Volgograd to Russia
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from JapaneseCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from Queensland to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 artillery and 1 bomber placed in Queensland
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
ANZAC collect 14 PUs (3 lost to blockades); end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Tambov
1 bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Tambov
2 bombers moved from Ukraine to Rostov
2 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 artillery and 1 infantry moved from Belarus to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Vyborg to Finland
5 infantry moved from Finland to NorwayCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 3 bombers, 2 infantry and 1 mech_infantry
British defend with 1 armour and 1 fighter; Russians defend with 2 infantry
Germans roll dice for 3 bombers, 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/6 hits
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Rostov, round 2 : 4/4 hits
2 infantry owned by the Russians, 1 bomber owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 1 armour and 1 fighter remaining. Battle score for attacker is -16
Casualties for Germans: 1 bomber, 2 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Rostov to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
3 armour moved from Eastern Poland to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Western Germany to Poland
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from France to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 infantry
EDIT: Turning off Edit Mode
1 infantry and 2 mech_infantrys placed in Novgorod
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Novosibirsk to Kansu
1 infantry moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 infantry moved from Vologda to ArchangelCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 armour
Russians roll dice for 6 infantry in Kansu, round 2 : 1/6 hits
Japanese roll dice for 1 armour in Kansu, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Tambov to Russia
4 infantry moved from Vologda to Russia
2 infantry moved from Novosibirsk to Vologda
2 aaGuns and 4 infantry moved from Novosibirsk to SamaraPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 7 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Evenkiyskiy to Kansu
1 infantry moved from Olgiy to Kansu
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
1 battleship, 2 carriers and 2 cruisers moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
1 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Hunan to Kansu
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Hunan to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Burma
1 tactical_bomber moved from Hunan to Shan State
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 battleship, 1 submarine and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Borneo
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Japanese win, taking Borneo from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 3 carriers, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 fighter and 4 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 5/8 hits
ANZAC roll dice for 1 fighter and 4 infantry in Java, round 2 : 3/5 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 4 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 fighter and 4 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 tactical_bomber in Shan State, round 2 : 1/1 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the British lost in Shan State
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Burma
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Burma, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry
Russians defend with 6 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry in Kansu, round 2 : 0/7 hits
Chinese roll dice for 6 infantry in Kansu, round 2 : 2/6 hits
2 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Kansu, round 3 : 1/5 hits
Chinese roll dice for 6 infantry in Kansu, round 3 : 1/6 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Japanese roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Kansu, round 4 : 3/4 hits
Chinese roll dice for 5 infantry in Kansu, round 4 : 2/5 hits
3 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 2 bombers in Kansu, round 5 : 1/2 hits
Chinese roll dice for 2 infantry in Kansu, round 5 : 1/2 hits
1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Kansu
Japanese roll dice for 1 bomber in Kansu, round 6 : 1/1 hits
Chinese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win with 1 bomber remaining. Battle score for attacker is -11
Casualties for Russians: 6 infantry
Casualties for Japanese: 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Soviet Far East
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 battleship in Soviet Far East, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 0/2 hits
Russians roll dice for 1 mech_infantry in Soviet Far East, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 4 : 1/2 hits
Russians roll dice for 1 mech_infantry in Soviet Far East, round 4 : 0/1 hits
1 mech_infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 fighter and 1 tactical_bomber moved from Shensi to Hunan
1 bomber moved from Kansu to Hunan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Kiangsi to Kwangsi
1 aaGun moved from Kiangsu to Anhwe
1 aaGun and 1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Hunan
1 tactical_bomber moved from Shan State to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from India to 43 Sea Zone
1 mech_infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 destroyers and 2 submarines moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
1 aaGun owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 3 transports
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Algeria
Americans attack with 1 bomber and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 bomber and 1 mech_infantry in Algeria, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
1 bomber moved from Algeria to United Kingdom
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Egypt
1 fighter moved from 91 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from 43 Sea Zone to Dutch New Guinea
3 aaGuns moved from British Columbia to AlaskaPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs