@axis-dominion Light game? I think you should be concerned about posting your first loss against me that wasn’t strongly dice assisted. Or am I getting over confident again?
StuckTojo Allies +20 -VS- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 45 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 42 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from 45 Sea Zone to New Guinea
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone
3 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 1 cruiser, 2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
3 aaGuns moved from Western United States to British ColumbiaPlace Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Sumatra from Dutch to Americans
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3,4,1,5,4
Americans collect 56 PUs (2 lost to blockades); end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 45 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 42 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from 45 Sea Zone to New Guinea
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone
3 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 1 cruiser, 2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
3 aaGuns moved from Western United States to British ColumbiaPlace Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Sumatra from Dutch to Americans
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3,4,1,5,4
Americans collect 56 PUs (2 lost to blockades); end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsPurchase Units - British
British buy 1 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 artillery and 1 infantry moved from Burma to Yunnan
2 armour moved from Burma to India
1 artillery and 1 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to India
1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from Egypt to Persia
1 fighter moved from Egypt to Persia
1 mech_infantry moved from Kenya to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
3 fighters moved from Gibraltar to EgyptPlace Units - British
2 infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 armour and 5 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 armour and 5 infantry
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1,4,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,1,4,4,6,3,5,1,3,3
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Ukraine
Italians take Ukraine from Russians
1 fighter moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Bryansk
1 artillery and 1 infantry moved from Romania to Bulgaria
1 artillery and 1 infantry moved from Greece to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery
French defend with 1 infantry
Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Belarus
Italians attack with 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 fighter in Belarus, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 fighter in Bryansk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Bryansk to Eastern Poland
1 fighter moved from Belarus to Eastern PolandPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from India to Volgograd
1 fighter moved from India to VolgogradPlace Units - ANZAC
1 fighter placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from India to Volgograd
1 fighter moved from India to VolgogradPlace Units - ANZAC
1 fighter placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Karelia to Finland
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
12 armour, 11 artilleries, 23 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 1 infantry moved from Baltic States to Belarus
1 armour moved from Bessarabia to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Germany to Ukraine
2 bombers, 1 fighter and 2 tactical_bombers moved from Eastern Poland to UkraineCombat - Germans
Germans creates battle in territory 125 Sea ZoneNon Combat Move - Germans
2 aaGuns moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from Poland to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Baltic States to Western UkrainePlace Units - Germans
4 armour and 4 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 1.
1 armour placed in Western Germany
Germans undo move 1.
1 infantry and 1 mech_infantry placed in Western Germany
3 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
i dont think the us can take over Sumatra,
they can take it back from japan but not from neutral -
but you can land there
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Smolensk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to SmolenskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Rostov
Russians attack with 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 artillery, 2 fighters and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Archangel, round 2 : 2/4 hits
Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits
Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Sumatra from Americans to Dutch
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 81 to 77
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Smolensk to Russia
6 infantry moved from Novosibirsk to Vologda
2 armour and 1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 artillery, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs -
i dont think the us can take over Sumatra,
they can take it back from japan but not from neutralReally? So that’s why it never changes automatically. I always thought that was a bug in the program.
I changed everything back. Should be good now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Shensi to Yunnan
Japanese take Kweichow from Chinese
2 bombers, 3 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 21 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Yenisey to Kansu
Japanese take Kansu from Chinese
1 artillery, 6 infantry and 1 mech_infantry moved from Yenisey to Evenkiyskiy
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry moved from Kiangsu to HunanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 5 fighters and 6 tactical_bombers
British defend with 1 aaGun, 2 artilleries and 2 infantry; Chinese defend with 2 infantry
AA fire in Yunnan : 0/3 hits
Japanese roll dice for 1 armour, 2 bombers, 5 fighters and 6 tactical_bombers in Yunnan, round 2 : 8/14 hits
Chinese roll dice for 1 aaGun, 2 artilleries and 4 infantry in Yunnan, round 2 : 3/6 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 aaGun owned by the British, 1 armour owned by the Japanese, 2 infantry owned by the Chinese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for British: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour, 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from Kiangsu to Kiangsi
1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to HunanPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
2 artilleries and 1 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from New Guinea to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Gibraltar to FranceCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Soviet Far East
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/5 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from France to United Kingdom
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
3 artilleries placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from New Guinea to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Gibraltar to FranceCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Soviet Far East
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/5 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from France to United Kingdom
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
3 artilleries placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsPurchase Units - British
British buy 1 armour, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 artillery moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 aaGun moved from Burma to India
1 infantry moved from India to Burma
2 infantry moved from Union of South Africa to 71 Sea Zone
1 armour and 1 mech_infantry moved from Persia to Turkmenistan
1 armour moved from Northwest Persia to Rostov
1 mech_infantry moved from Persia to Caucasus
1 fighter moved from Egypt to Rostov
1 fighter moved from Persia to Russia
2 fighters moved from Egypt to Persia
4 mech_infantrys moved from Egypt to Iraq
5 infantry moved from Northwest Persia to Caucasus
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Gibraltar to Egypt
2 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Alberta Saskatchewan Manitoba to British Columbia
1 infantry moved from Ontario to QuebecPlace Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,4,4,2,5,2,5,5,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ukraine to Rostov
2 fighters moved from Eastern Poland to Rostov
1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in Rostov
Italians attack with 1 armour and 2 fighters
British defend with 1 armour and 1 fighter; Russians defend with 2 infantry
Italians roll dice for 1 armour and 2 fighters in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits
1 armour owned by the Italians lost in Rostov
retreated to Rostov
Russians win with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
2 fighters moved from Rostov to BryanskPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun, 1 artillery and 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 97 Sea Zone
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ukraine to Rostov
2 fighters moved from Eastern Poland to Rostov
1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in Rostov
Italians attack with 1 armour and 2 fighters
British defend with 1 armour and 1 fighter; Russians defend with 2 infantry
Italians roll dice for 1 armour and 2 fighters in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits
1 armour owned by the Italians lost in Rostov
retreated to Rostov
Russians win with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
2 fighters moved from Rostov to BryanskPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun, 1 artillery and 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 97 Sea Zone
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
3 fighters moved from Volgograd to Russia
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from JapaneseCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from Queensland to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 artillery and 1 bomber placed in Queensland
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
ANZAC collect 14 PUs (3 lost to blockades); end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
french?
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt