TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 destroyers, 5 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to Norway
2 bombers moved from United Kingdom to Norway
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from Eastern United States to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 45 Sea Zone to 34 Sea Zone
1 submarine moved from 34 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Borneo
Battle in Malaya
Battle in 125 Sea Zone
Russians loiter and taunt; Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Borneo from Japanese, taking Malaya from Japanese, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Norway
Americans attack with 1 artillery, 2 bombers, 2 fighters, 5 infantry and 2 mech_infantrys
Germans defend with 6 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 5 infantry and 2 mech_infantrys in Norway, round 2 : 2/12 hits
Germans roll dice for 6 infantry in Norway, round 2 : 1/6 hits
1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Norway
Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 4 infantry and 2 mech_infantrys in Norway, round 3 : 3/11 hits
Germans roll dice for 3 infantry in Norway, round 3 : 1/3 hits
1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 6 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
2 fighters moved from Norway to 112 Sea Zone
2 bombers moved from Norway to United Kingdom
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from 92 Sea Zone to Egypt
1 bomber moved from Midway to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
Place Units - Americans
1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
2 infantry moved from Caucasus to Rostov
1 armour moved from Kazakhstan to Novosibirsk
1 armour moved from Russia to Samara
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Caucasus to Samara
3 mech_infantrys moved from Caucasus to Tambov
2 fighters moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Rostov
1 bomber moved from Persia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Russia to Rostov
Combat - British
Battle in Burma
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits
Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Novosibirsk
British attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Novosibirsk
British win, taking Novosibirsk from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Samara
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 armour and 2 mech_infantrys in Samara, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits
British roll dice for 2 armour and 2 mech_infantrys in Samara, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Samara
British win, taking Samara from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tambov
British attack with 2 fighters and 3 mech_infantrys
Germans defend with 2 infantry
British roll dice for 2 fighters and 3 mech_infantrys in Tambov, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Tambov
British roll dice for 2 fighters and 1 mech_infantry in Tambov, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Germans lost in Tambov
British win, taking Tambov from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter and 2 mech_infantrys
Battle in Rostov
British attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Rostov, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Rostov, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Rostov to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Novosibirsk to Russia
1 bomber moved from Novosibirsk to Caucasus
1 fighter moved from Caucasus to Russia
5 mech_infantrys moved from Iraq to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Burma to India
2 aaGuns, 4 armour and 4 mech_infantrys moved from India to Burma
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
Place Units - British
1 fighter placed in Egypt
1 submarine placed in 81 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
2 mech_infantrys placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,1,4,4,6,2,5,1,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
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