G40 BM3 dawgoneit (allies) vs BobbaRossa (axis +6)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries, 2 bombers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 unit repaired.
                4 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                1 fighter moved from Southern Italy to Greece
                6 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
                2 submarines moved from 106 Sea Zone to 123 Sea Zone
                1 battleship and 1 cruiser moved from 112 Sea Zone to 123 Sea Zone
                1 bomber moved from Western Germany to Greece
                1 bomber moved from Western Germany to 123 Sea Zone

    Combat - Germans
                British scrambles 2 units out of Iceland to defend against the attack in 123 Sea Zone
                Battle in Greece
                    Germans attack with 3 armour, 1 bomber, 1 fighter and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour, 1 bomber, 1 fighter and 4 infantry in Greece, round 2 : 1/9 hits, 3.33 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                        1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                        Germans roll dice for 3 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 3 : 3/7 hits, 3.00 expected hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in 97 Sea Zone
                    Germans attack with 6 fighters and 3 tactical_bombers
                    British defend with 1 carrier, 1 cruiser and 1 destroyer
                        Germans roll dice for 6 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
                        British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                        1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    Germans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 36
                    Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
                Battle in 123 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 cruiser and 2 submarines
                    British defend with 1 battleship, 1 destroyer, 2 fighters and 1 transport
                        Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 battleship, 1 bomber and 1 cruiser in 123 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                        British roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 123 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 123 Sea Zone
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 battleship, 1 bomber and 1 cruiser in 123 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits
                        British roll dice for 2 fighters in 123 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
                        British roll dice for 1 battleship and 1 transport in 123 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                        1 battleship owned by the British and 2 fighters owned by the British lost in 123 Sea Zone
                        1 transport owned by the British lost in 123 Sea Zone
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans win with 1 battleship, 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 49
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship, 1 destroyer, 2 fighters and 1 transport

    Non Combat Move - Germans
                1 bomber moved from 123 Sea Zone to Norway
                2 infantry moved from Western Germany to Germany
                1 infantry moved from France to Northern Italy
                2 artilleries moved from France to Western Germany
                1 armour moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Bulgaria to Romania
                2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary
                6 fighters and 3 tactical_bombers moved from 97 Sea Zone to Alexandria
                1 fighter moved from Greece to Alexandria
                1 bomber moved from Greece to Western Germany
                5 armour and 4 mech_infantrys moved from France to Germany
                1 artillery moved from Normandy Bordeaux to France
                1 infantry moved from Finland to Norway

    Place Units - Germans
                1 destroyer and 1 submarine placed in 113 Sea Zone
                8 artilleries placed in Germany
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Germans : -3.33
        British : -3.50
        Neutral_Allies : 0.67

    triplea_41921.0_Ger2.tsvg


  • Wow, that was quite the exhibition of terrible dice there. Think I’ll name that turn “dueling futility” :P.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                4 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 aaGun moved from Smolensk to Bryansk
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Smolensk to Belarus
                3 infantry moved from Rostov to Caucasus
                1 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bryansk
                1 infantry moved from Belarus to Bryansk
                5 infantry moved from Novgorod to Karelia
                1 submarine moved from 111 Sea Zone to 105 Sea Zone
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_41921.0_Rus2.tsvg


  • @BobbaRossa:

    Wow, that was quite the exhibition of terrible dice there. Think I’ll name that turn “dueling futility” :P.

    holy crap! you could have won with 2 subs and a destroyer :?


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 harbour, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 bombers, 7 fighters and 5 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 7 fighters and 5 tactical_bombers in Szechwan, round 2 : 11/15 hits, 8.50 expected hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Hunan to Yunnan
                4 infantry moved from Manchuria to Jehol
                1 artillery moved from Chahar to Jehol
                1 infantry moved from Anhwe to Chahar
                2 bombers, 7 fighters and 5 tactical_bombers moved from Szechwan to Anhwe
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi
                3 infantry moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from Hunan to Yunnan

    Place Units - Japanese
                1 harbour placed in Hainan
                3 mech_infantrys placed in Shantung
                1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    Combat Hit Differential Summary :

    Chinese : -0.67
        Japanese : 2.50

    triplea_41921.0_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 battleship, 1 cruiser, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
                2 fighters moved from Wake Island to 26 Sea Zone
                1 tactical_bomber moved from Wake Island to Hawaiian Islands
                1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 aaGuns and 1 bomber moved from Central United States to Eastern United States
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 101 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 battleship and 1 cruiser placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    triplea_41921.0_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan
                2 infantry moved from Shensi to Kweichow
                2 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Suiyuyan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Suiyuyan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kansu

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                Chinese undo move 1.
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    triplea_41921.0_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 battleship, 1 cruiser, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
                2 fighters moved from Wake Island to 26 Sea Zone
                1 tactical_bomber moved from Wake Island to Hawaiian Islands
                1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 aaGuns and 1 bomber moved from Central United States to Eastern United States
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 101 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 battleship and 1 cruiser placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan
                2 infantry moved from Shensi to Kweichow
                2 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Suiyuyan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Suiyuyan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kansu

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                Chinese undo move 1.
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Iraq
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 armour and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 battleship moved from 39 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in Ethiopia
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kenya
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Kenya, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Kenya, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 3 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Shan State to Burma
                2 infantry moved from Burma to India

    Place Units - British
                1 factory_minor placed in Iraq
                1 infantry and 2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    triplea_41921.0_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                2 armour moved from Slovakia Hungary to Baltic States
                      Italians take Baltic States from Russians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 105 Sea Zone
                1 bomber moved from Southern Italy to 105 Sea Zone

    Combat - Italians
                Battle in Crete
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 harbour; ANZAC defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 0/6 hits, 1.67 expected hits
                        British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 3 : 2/5 hits, 1.50 expected hits
                        British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Egypt
                    Italians win, taking Crete from Neutral_Allies, taking Egypt from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 105 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser and 1 destroyer
                    Russians defend with 1 submarine
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 105 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                        Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 105 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                        Russians roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Russians lost in 105 Sea Zone
                    Italians win, taking 105 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Italians
                2 infantry moved from Yugoslavia to Romania
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from Neutral_Axis
                1 bomber moved from 105 Sea Zone to Western Germany
                1 submarine moved from 96 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    Italians : -2.17
        British : 0.33
        Russians : -0.33

    triplea_41921.0_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs

    triplea_41921.0_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs

    Combat Move - French
                1 fighter moved from United Kingdom to 105 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Combat - French
                Battle in 105 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 cruiser and 1 destroyer
                        French roll dice for 1 fighter in 105 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 105 Sea Zone, round 2 :  2/2 hits
                        1 fighter owned by the French lost in 105 Sea Zone
                    Italians win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for French: 1 fighter

    Non Combat Move - French

    Turn Complete - French

    triplea_41921.0_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                6 infantry moved from Finland to Karelia
                1 bomber moved from Norway to Karelia
                2 bombers moved from Western Germany to Karelia
                2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 transport moved from 113 Sea Zone to 125 Sea Zone
                1 bomber moved from Western Germany to Karelia
                5 armour and 4 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Karelia
                    Germans attack with 4 bombers and 6 infantry
                    Russians defend with 5 infantry
                        Germans roll dice for 4 bombers and 6 infantry in Karelia, round 2 : 2/10 hits, 3.67 expected hits
                        Russians roll dice for 5 infantry in Karelia, round 2 : 4/5 hits, 1.67 expected hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 4 bombers and 2 infantry in Karelia, round 3 : 3/6 hits, 3.00 expected hits
                        Russians roll dice for 3 infantry in Karelia, round 3 : 1/3 hits, 1.00 expected hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 5 infantry
                Battle in Eastern Poland
                    Germans attack with 5 armour, 2 artilleries, 10 infantry and 4 mech_infantrys
                    Russians defend with 4 infantry
                        Germans roll dice for 5 armour, 2 artilleries, 10 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 6/21 hits, 5.83 expected hits
                        Russians roll dice for 4 infantry in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits
                        4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 5 armour, 2 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                4 bombers moved from Karelia to Baltic States
                1 infantry moved from Norway to Finland
                2 aaGuns, 3 artilleries and 14 infantry moved from Poland to Baltic States
                1 aaGun moved from Poland to Eastern Poland
                8 artilleries and 2 infantry moved from Germany to Poland
                1 armour moved from Western Germany to Poland
                2 artilleries moved from Western Germany to Greater Southern Germany
                1 infantry moved from Northern Italy to Yugoslavia
                3 armour moved from Greece to Romania
                1 infantry moved from Greece to Bulgaria
                2 tactical_bombers moved from Alexandria to Romania
                7 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                1 artillery moved from France to Normandy Bordeaux
                1 battleship, 1 cruiser and 1 submarine moved from 123 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 infantry placed in Normandy Bordeaux
                Germans undo move 1.
                1 infantry placed in Western Germany
                5 armour and 5 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Egypt: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    Germans : -1.50
        Russians : 2.00

    triplea_41921.0_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                4 armour and 2 mech_infantrys moved from Volgograd to Rostov
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                2 aaGuns, 3 artilleries and 3 infantry moved from Bryansk to Ukraine
                1 infantry moved from Russia to Bryansk
                2 aaGuns, 3 artilleries and 12 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Ukraine
                Russians undo move 1.
                1 infantry placed in Ukraine
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
                Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs

    triplea_41921.0_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Jehol to Manchuria
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Anhwe to Korea
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 artillery and 2 infantry moved from Anhwe to Hopei
                1 infantry moved from Kweichow to Shensi
                1 artillery and 2 infantry moved from Yunnan to Szechwan
                1 armour moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
                1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                2 fighters moved from Anhwe to Suiyuyan
                1 bomber moved from Anhwe to Suiyuyan
                2 fighters moved from Anhwe to Shensi
                2 tactical_bombers moved from Anhwe to Suiyuyan
                1 mech_infantry moved from Shantung to Hopei
                1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Szechwan

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits, 1.50 expected hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Suiyuyan, round 2 : 3/9 hits, 4.50 expected hits
                        Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 1.33 expected hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Suiyuyan, round 3 : 4/7 hits, 4.17 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 4 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/6 hits, 2.50 expected hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/6 hits, 2.17 expected hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 1/5 hits, 2.00 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Korea
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Korea, round 2 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Shensi, round 2 : 2/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 infantry moved from Hunan to Kweichow
                1 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Shantung to Chahar
                1 mech_infantry moved from Shantung to Anhwe
                1 infantry moved from Kwangsi to Hunan
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 36 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
                2 fighters moved from Shensi to Anhwe
                1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
                1 bomber, 3 fighters and 3 tactical_bombers moved from Suiyuyan to Anhwe
                1 bomber moved from Korea to Anhwe
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hopei to Kwangsi
                1 bomber moved from Anhwe to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                2 artilleries and 1 infantry placed in Japan
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    Chinese : 0.00
        Russians : -0.33
        Japanese : -2.00

    triplea_41921.0_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 cruiser, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 cruiser, 1 submarine and 1 transport placed in 101 Sea Zone
                Americans undo move 2.
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 cruiser and 1 submarine placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_41921.0_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    triplea_41921.0_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 cruiser, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 cruiser, 1 submarine and 1 transport placed in 101 Sea Zone
                Americans undo move 2.
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 cruiser and 1 submarine placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Purchase Units - British
                British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 mech_infantry moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Neutral_Axis
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Malaya to Shan State
                1 armour moved from Kenya to British Somaliland
                1 artillery moved from Ethiopia to Italian Somaliland
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to British Somaliland
                1 bomber moved from Iraq to 99 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from United Kingdom to 125 Sea Zone

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Yunnan
                    British attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Italian Somaliland
                    British attack with 1 artillery and 1 mech_infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery and 1 mech_infantry in Italian Somaliland, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Italian Somaliland, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Italian Somaliland, round 3 :  2/2 hits
                        Italians roll dice for 1 artillery in Italian Somaliland, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 125 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 destroyer and 1 transport
                        British roll dice for 1 fighter in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 transport in 125 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British lost in 125 Sea Zone
                    Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
                    Casualties for British: 1 fighter
                Battle in British Somaliland
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in British Somaliland, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in British Somaliland, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 3 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in British Somaliland, round 4 :  1/2 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 4 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
                    British win, taking British Somaliland from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 fighter moved from Yunnan to India
                2 infantry moved from India to Burma
                1 bomber moved from 99 Sea Zone to Iraq

    Place Units - British
                3 armour placed in Iraq
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,2,1,2,5
                British collect 23 PUs (8 lost to blockades); end with 23 PUs

    Place Units - UK_Pacific
                4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,3,1,1,3,2,1,4,2,5,3,1
                UK_Pacific collect 17 PUs (2 lost to blockades); end with 18 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Some Units in India change ownership: 4 infantry and 1 mech_infantry

    triplea_41921.0_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 armour moved from Baltic States to Belarus
                1 bomber moved from Western Germany to Belarus
                2 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 0/3 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the Italians lost in Belarus
                        Italians roll dice for 1 armour and 1 bomber in Belarus, round 3 : 2/2 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 3 fighters and 2 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.83 expected hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Trans-Jordan to Egypt
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Neutral_Axis
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                      Italians take Morocco from Neutral_Axis
                1 cruiser and 1 destroyer moved from 105 Sea Zone to 92 Sea Zone
                1 bomber moved from Belarus to Eastern Poland
                2 infantry moved from Romania to Eastern Poland

    Place Units - Italians
                1 artillery and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Italians : -1.67
        British : -0.33
        Russians : 0.33

    triplea_41921.0_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 artillery and 2 infantry moved from New South Wales to Queensland
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                3 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs

    triplea_41921.0_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 artillery and 2 infantry moved from New South Wales to Queensland
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                3 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone

    Turn Complete - French

    triplea_41921.0_Fre3.tsvg

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