And off we go! I mean down we go, if we are talking about the fighter that crashed into the ocean in East Canada Sea Zone. Not a good start of the war for him.
Good luck and have fun!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
4 fighters moved from 80 Sea Zone to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
2 carriers and 3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
3 fighters moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Borneo
Battle in Guam
Battle in Celebes
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Borneo from Japanese, taking Guam from Japanese, taking Celebes from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Place Units - Americans
3 artilleries placed in Iraq
3 infantry placed in Persia
1 carrier and 4 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 4.
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Kweichow to Yunnan
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 27 PUs;
British buy 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from India to Shan State
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
7 mech_infantrys moved from Eastern Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from India to Northwest Persia
1 destroyer moved from 80 Sea Zone to 41 Sea Zone
1 bomber moved from India to Shan State
3 infantry moved from Egypt to 98 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 3 infantry and 4 transports moved from 98 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 3 infantry and 4 transports moved from 94 Sea Zone to 92 Sea Zone
3 submarines moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Gibraltar
British attack with 4 fighters and 3 infantry
Germans defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 2 battleships in Gibraltar, round 2 : 0/2 hits, 1.33 expected hits
British roll dice for 4 fighters and 3 infantry in Gibraltar, round 2 : 3/7 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 bomber moved from Shan State to India
4 fighters moved from Gibraltar to 92 Sea Zone
Place Units - British
1 destroyer placed in 110 Sea Zone
1 infantry and 2 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,3
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,5,2,1,5,6,3,3,2,1,2,5,1,1,1,5,5,6,1,1,5,2,6,2,3,5,6,5,4,5,2,1,3,1
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 armour
EDIT: Adding units owned by British to Yunnan: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
British : -0.83
Americans : -0.67
Chinese : 0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
you can redo your edit that I missed during Russia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 armour
EDIT: Adding units owned by British to Yunnan: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 fighters, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
3 submarines moved from 110 Sea Zone to 92 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Southern Italy to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 bomber moved from Caucasus to 92 Sea Zone
1 infantry moved from Vologda to Archangel
Germans take Archangel from Russians
1 bomber moved from Kwangtung to 21 Sea Zone
submerge or fight?
Subs fight, best defense.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 fighters, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
3 submarines moved from 110 Sea Zone to 92 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Southern Italy to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 bomber moved from Caucasus to 92 Sea Zone
1 infantry moved from Vologda to Archangel
Germans take Archangel from Russians
1 bomber moved from Kwangtung to 21 Sea Zone
Combat - Germans
Battle in 21 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 92 Sea Zone
Germans attack with 3 bombers, 6 fighters, 4 submarines and 6 tactical_bombers
British defend with 2 battleships, 2 carriers, 3 destroyers, 4 fighters, 4 submarines and 4 transports
British roll dice for 4 submarines in 92 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 92 Sea Zone
Germans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 3 bombers, 6 fighters and 6 tactical_bombers in 92 Sea Zone, round 2 : 6/15 hits, 9.00 expected hits
Units damaged: 2 battleships owned by the British and 2 carriers owned by the British
British roll dice for 2 battleships, 2 carriers, 3 destroyers, 4 fighters and 4 transports in 92 Sea Zone, round 2 : 4/11 hits, 5.67 expected hits
2 destroyers owned by the British, 3 submarines owned by the Germans and 1 fighter owned by the Germans lost in 92 Sea Zone
4 submarines owned by the British Submerged
Germans roll dice for 3 bombers, 5 fighters and 6 tactical_bombers in 92 Sea Zone, round 3 : 8/14 hits, 8.33 expected hits
British roll dice for 2 battleships, 2 carriers, 1 destroyer, 4 fighters and 4 transports in 92 Sea Zone, round 3 : 2/9 hits, 5.00 expected hits
1 destroyer owned by the British, 2 tactical_bombers owned by the Germans, 1 battleship owned by the British, 4 fighters owned by the British and 2 carriers owned by the British lost in 92 Sea Zone
Germans roll dice for 3 bombers, 5 fighters and 4 tactical_bombers in 92 Sea Zone, round 4 : 9/12 hits, 7.17 expected hits
British roll dice for 1 battleship and 4 transports in 92 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
4 transports owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 92 Sea Zone
Germans win with 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 98
Casualties for Germans: 2 fighters, 4 submarines and 2 tactical_bombers
Casualties for British: 2 battleships, 2 carriers, 3 destroyers, 4 fighters and 4 transports
Non Combat Move - Germans
4 fighters moved from 92 Sea Zone to 91 Sea Zone
2 bombers moved from 92 Sea Zone to Southern Italy
2 tactical_bombers moved from 92 Sea Zone to Southern Italy
1 tactical_bomber moved from 92 Sea Zone to Southern France
1 tactical_bomber moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern France
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Belarus to Baltic States
1 aaGun moved from Baltic States to Belarus
2 aaGuns, 13 armour, 16 artilleries, 18 infantry and 18 mech_infantrys moved from Smolensk to Belarus
1 infantry moved from Kazakhstan to Caucasus
6 mech_infantrys moved from Volgograd to Caucasus
9 armour moved from Volgograd to Caucasus
3 mech_infantrys moved from Russia to Belarus
3 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Germany
1 fighter moved from Volgograd to Ukraine
3 artilleries and 1 infantry moved from France to Southern France
1 bomber moved from 21 Sea Zone to Kwangtung
Place Units - Germans
3 armour placed in Volgograd
2 fighters placed in Western Germany
1 submarine placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -2.50
British : -4.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - Russians
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Combat - Russians
Non Combat Move - Russians
4 aaGuns, 21 artilleries, 31 infantry and 12 mech_infantrys moved from Novgorod to Karelia
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 destroyers, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Philippines to Celebes
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
2 fighters moved from 37 Sea Zone to Shan State
1 fighter moved from 20 Sea Zone to Shan State
1 fighter moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 1/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 mech_infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
British defend with 1 destroyer; Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 41 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 battleships in Shan State, round 2 : 2/2 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 3 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea Zone
3 carriers moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from Borneo to 43 Sea Zone
2 tactical_bombers moved from Borneo to 43 Sea Zone
1 fighter moved from Celebes to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 41 Sea Zone to 20 Sea Zone
3 fighters moved from 41 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Kwangtung
1 fighter moved from 44 Sea Zone to Philippines
1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
1 aaGun moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Anhwe
2 infantry moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Kiangsi to Kwangtung
2 cruisers moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from Kiangsi to Kwangtung
1 fighter moved from Kwangtung to 20 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 destroyers placed in 37 Sea Zone
1 destroyer placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in Shantung
1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : 0.00
Chinese : -0.33
UK_Pacific : 1.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Yunnan to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 carriers, 3 destroyers and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries moved from Iraq to 80 Sea Zone
3 infantry moved from Persia to 80 Sea Zone
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Shan State
1 artillery moved from 38 Sea Zone to Shan State
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
2 carriers, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 41 Sea Zone
4 fighters moved from 54 Sea Zone to 41 Sea Zone
10 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Shan State
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 41 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 41 Sea Zone, round 2 : 0/6 hits, 2.83 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 41 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans roll dice for 2 artilleries and 1 infantry in Sumatra, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Americans attack with 10 fighters
Japanese defend with 1 destroyer
Americans roll dice for 10 fighters in 55 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 10 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
10 fighters moved from 55 Sea Zone to 41 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 battleship, 7 carriers, 5 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 63 Sea Zone
1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
Place Units - Americans
3 infantry placed in Iraq
3 infantry placed in Persia
3 carriers and 3 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Yunnan to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
3 submarines moved from 92 Sea Zone to 93 Sea Zone
5 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship and 4 cruisers moved from 80 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
3 mech_infantrys moved from India to Eastern Persia
8 infantry moved from India to West India
1 fighter moved from India to Northwest Persia
1 tactical_bomber moved from India to Northwest Persia
Combat - British
Non Combat Move - British
Place Units - British
1 fighter, 1 infantry and 1 mech_infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,3
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,3,6,6,2,6,3,3,3,3,1,1,2,6,5,3,4,1,4,5,4,4
UK_Pacific collect 8 PUs (5 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Americans : -0.67
Chinese : 1.33
Japanese : 0.33
Makin devils cower to the Caucasus mountains!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
4 armour and 7 mech_infantrys moved from Caucasus to Tsinghai
Combat - Italians
Battle in Tsinghai
Italians attack with 4 armour and 7 mech_infantrys
Chinese defend with 1 infantry
Italians roll dice for 4 armour and 7 mech_infantrys in Tsinghai, round 2 : 4/11 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Italians win, taking Tsinghai from Chinese with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 aaGun and 4 infantry moved from Romania to Bessarabia
5 mech_infantrys moved from Belarus to Rostov
9 infantry moved from Yugoslavia to Romania
Place Units - Italians
4 destroyers and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,6
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.83
Chinese : -0.33
say hello to a reborn Italy :evil:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - French
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
2 fighters moved from India to Northwest Persia
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking Paulau Island from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for ANZAC: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 fighter moved from Western Germany to Finland
1 bomber moved from Southern Italy to Finland
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 91 Sea Zone to 110 Sea Zone
2 carriers moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Southern France to 110 Sea Zone
1 bomber moved from Kwangtung to 34 Sea Zone
Combat - Germans
Battle in 34 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Finland
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Finland, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 4 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 destroyers and 4 fighters in 110 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 marine moved from Western Germany to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Baltic States
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from Archangel to Belarus
5 mech_infantrys moved from Germany to Eastern Poland
13 armour and 20 mech_infantrys moved from Belarus to Rostov
3 armour moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Rostov
1 fighter moved from Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 tactical_bombers moved from Southern Italy to Caucasus
1 bomber moved from Finland to Baltic States
1 marine moved from Western Germany to Holland Belgium
1 bomber moved from 110 Sea Zone to Southern Italy
2 tactical_bombers moved from Southern France to Romania
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 3 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Finland to Baltic States
1 submarine moved from 70 Sea Zone to 71 Sea Zone
1 fighter moved from Ukraine to Volgograd
1 bomber moved from 34 Sea Zone to Kwangtung
Place Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 artilleries and 3 infantry placed in Germany
1 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,5,1,5,1,4,2
Germans collect 61 PUs (3 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -1.17
British : -0.33
Russians : 0.50
Nice battle you guys fight here. I still prefer the Axis but Allies are fighting fiercely. Good move to bring the Med fleet against Japan Shin Ji!
NWP is gonna fall? That sounds fatal tbh