any scrambles ?
BSD (Axis+4) Vs Axisdom (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
4 infantry moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Rostov
2 bombers moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Western Germany to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 91 Sea ZoneCombat - Germans
Battle in Rostov
Germans attack with 2 artilleries, 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 7 infantry; British defend with 1 fighter
AA fire in Rostov : 0/3 hits
Germans roll dice for 2 artilleries, 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers in Rostov, round 2 : 7/17 hits
Russians roll dice for 1 aaGun, 1 fighter and 7 infantry in Rostov, round 2 : 3/8 hits
1 aaGun owned by the Russians, 3 infantry owned by the Germans and 6 infantry owned by the Russians lost in Rostov
Germans roll dice for 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers in Rostov, round 3 : 6/14 hits
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits
1 fighter owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 artilleries, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Casualties for British: 1 fighterNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun and 2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Northern Italy to Germany
7 mech_infantrys moved from Western Germany to Germany
3 infantry moved from Finland to Vyborg
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
5 fighters moved from Rostov to Ukraine
3 tactical_bombers moved from Rostov to Ukraine
2 bombers moved from Rostov to Ukraine
1 aaGun and 4 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 aaGun moved from Ukraine to RostovPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 mech_infantry placed in Germany
3 infantry placed in Novgorod
10 infantry placed in Western Germany
5 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Normandy Bordeaux
9 infantry placed in Western Germany
Germans undo move 4.
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
I assumed no scramble in 91 for the sake of time. Let me know if you would like to scramble there.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Vologda
1 mech_infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Bryansk to Vologda
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
3 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 artilleries and 6 infantry
Germans defend with 1 aaGun, 2 artilleries and 1 infantry
Russians roll dice for 2 artilleries and 6 infantry in Rostov, round 2 : 2/8 hits, 2.00 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 1 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 2 artilleries and 6 infantry in Rostov, round 3 : 2/8 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in Rostov, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 aaGun, 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 4 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 5 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
8 mech_infantrys moved from Russia to Bryansk
1 aaGun moved from Bryansk to Rostov
1 tactical_bomber moved from Vologda to Bryansk
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Bryansk
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea ZonePlace Units - Russians
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -1.33
Russians : -2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 bomber moved from Borneo to Shan State
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 49 Sea Zone to 47 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 47 Sea Zone
1 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in Northern Territory
Battle in 30 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win, taking Northern Territory from ANZAC with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 47 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 47 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 47 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 artillery and 2 infantry
AA fire in Shan State : 0/3 hits
Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 4/8 hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from Japan to French Indo China
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from 55 Sea Zone to Northern Territory
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from 55 Sea Zone to Northern Territory
1 battleship, 5 carriers, 2 cruisers and 4 destroyers moved from 49 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 47 Sea Zone to 55 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 2 destroyers, 2 infantry, 6 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to JeholPlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
1 bomber, 3 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 infantry
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 destroyers
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode -
fyi I accidentally bought an extra naval base (clicked two instead of 1), and didn’t realize until placement time. I’m going to exchange for other units. sorry about that.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 2 harbours, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 bomber moved from Hawaiian Islands to 47 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 tactical_bomber moved from Western United States to 30 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 47 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 47 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 47 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
3 carriers moved from 26 Sea Zone to 63 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 cruisers, 3 destroyers and 2 marines moved from 26 Sea Zone to 63 Sea Zone
2 marines moved from 63 Sea Zone to New Zealand
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Midway
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 112 Sea Zone to Gibraltar
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 marine moved from Norway to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
2 infantry moved from Norway to Finland
1 armour, 1 artillery and 2 mech_infantrys moved from Norway to Finland
4 transports moved from 112 Sea Zone to 110 Sea Zone
2 carriers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Midway
1 bomber moved from 47 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 30 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 mech_infantry moved from French Central Africa to Anglo Egyptian SudanPlace Units - Americans
1 factory_minor and 1 harbour placed in Norway
1 harbour placed in Wake Island
Turning on Edit Mode
EDIT: Removing units owned by Americans from Wake Island: 1 harbour
EDIT: Turning off Edit Mode
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 infantry, 1 marine and 1 transport
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 infantry, 1 marine and 2 transports
EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 marine
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans : -0.17
Japanese : 1.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese : 0.00
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 2 harbours, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 bomber moved from Hawaiian Islands to 47 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 tactical_bomber moved from Western United States to 30 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 47 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 47 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 47 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
3 carriers moved from 26 Sea Zone to 63 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 cruisers, 3 destroyers and 2 marines moved from 26 Sea Zone to 63 Sea Zone
2 marines moved from 63 Sea Zone to New Zealand
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Midway
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 112 Sea Zone to Gibraltar
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 marine moved from Norway to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
2 infantry moved from Norway to Finland
1 armour, 1 artillery and 2 mech_infantrys moved from Norway to Finland
4 transports moved from 112 Sea Zone to 110 Sea Zone
2 carriers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Midway
1 bomber moved from 47 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 30 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 mech_infantry moved from French Central Africa to Anglo Egyptian SudanPlace Units - Americans
1 factory_minor and 1 harbour placed in Norway
1 harbour placed in Wake Island
Turning on Edit Mode
EDIT: Removing units owned by Americans from Wake Island: 1 harbour
EDIT: Turning off Edit Mode
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 infantry, 1 marine and 1 transport
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 infantry, 1 marine and 2 transports
EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 marine
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsPurchase Units - British
British buy 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 destroyer moved from 124 Sea Zone to 125 Sea Zone
1 fighter moved from Norway to 125 Sea Zone
1 bomber moved from Norway to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from 79 Sea Zone to Shan State
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
Battle in 125 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking Holland Belgium from Germans, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 1 fighter, 3 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from West India to India
1 armour moved from Trans-Jordan to Persia
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
2 infantry moved from Trans-Jordan to Iraq
1 transport moved from 79 Sea Zone to 80 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Bryansk
1 tactical_bomber moved from Trans-Jordan to Bryansk
1 fighter moved from India to Rostov
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Gibraltar to Trans-Jordan
2 aaGuns moved from Norway to Finland
1 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from 125 Sea Zone to Gibraltar
1 battleship, 1 carrier and 2 cruisers moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 carrier moved from 79 Sea Zone to 76 Sea Zone
1 cruiser moved from 79 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 aaGun, 3 artilleries and 1 infantry moved from Burma to IndiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Gibraltar: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 submarine placed in 110 Sea Zone
2 infantry placed in United Kingdom
2 infantry and 1 tactical_bomber placed in Egypt
1 fighter placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
British : 1.50
Americans : -0.17
Chinese : 0.00
Japanese : 2.83 -
can I make a noncom on pac side real quick before you do Italy?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 2 harbours, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 bomber moved from Hawaiian Islands to 47 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 tactical_bomber moved from Western United States to 30 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 47 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 47 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 47 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
3 carriers moved from 26 Sea Zone to 63 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 cruisers, 3 destroyers and 2 marines moved from 26 Sea Zone to 63 Sea Zone
2 marines moved from 63 Sea Zone to New Zealand
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Midway
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 112 Sea Zone to Gibraltar
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 marine moved from Norway to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
2 infantry moved from Norway to Finland
1 armour, 1 artillery and 2 mech_infantrys moved from Norway to Finland
4 transports moved from 112 Sea Zone to 110 Sea Zone
2 carriers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Midway
1 bomber moved from 47 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 30 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 mech_infantry moved from French Central Africa to Anglo Egyptian SudanPlace Units - Americans
1 factory_minor and 1 harbour placed in Norway
1 harbour placed in Wake Island
Turning on Edit Mode
EDIT: Removing units owned by Americans from Wake Island: 1 harbour
EDIT: Turning off Edit Mode
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 infantry, 1 marine and 1 transport
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 infantry, 1 marine and 2 transports
EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 marine
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsPurchase Units - British
British buy 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 destroyer moved from 124 Sea Zone to 125 Sea Zone
1 fighter moved from Norway to 125 Sea Zone
1 bomber moved from Norway to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from 79 Sea Zone to Shan State
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
Battle in 125 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking Holland Belgium from Germans, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 1 fighter, 3 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from West India to India
1 armour moved from Trans-Jordan to Persia
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
2 infantry moved from Trans-Jordan to Iraq
1 transport moved from 79 Sea Zone to 80 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Bryansk
1 tactical_bomber moved from Trans-Jordan to Bryansk
1 fighter moved from India to Rostov
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Gibraltar to Trans-Jordan
2 aaGuns moved from Norway to Finland
1 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from 125 Sea Zone to Gibraltar
1 battleship, 1 carrier and 2 cruisers moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 carrier moved from 79 Sea Zone to 76 Sea Zone
1 cruiser moved from 79 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 aaGun, 3 artilleries and 1 infantry moved from Burma to IndiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Gibraltar: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 submarine placed in 110 Sea Zone
2 infantry placed in United Kingdom
2 infantry and 1 tactical_bomber placed in Egypt
1 fighter placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 4 infantry
EDIT: Adding units owned by British to Burma: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 infantry and 1 tactical_bomber
EDIT: Adding units owned by British to Burma: 1 infantry and 1 tactical_bomber
EDIT: Removing units owned by British from India: 1 aaGun, 4 artilleries and 2 infantry
EDIT: Adding units owned by British to Burma: 1 aaGun, 4 artilleries and 2 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 1.50
Americans : -0.17
Chinese : 0.00
Japanese : 2.83 -
made a noncom adjustment on pac side, plz use latest map. thanks
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 marines moved from Morocco to 92 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 marines, 1 submarine and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 marines moved from 95 Sea Zone to Southern Italy
1 bomber moved from Southern France to Southern Italy
4 infantry moved from Southern France to Northern Italy
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 fighter moved from Southern Italy to Ukraine
1 armour, 1 artillery and 1 mech_infantry moved from Morocco to Algeria
2 fighters moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs -
I had made noncom adjustments on pac side, ok if I take your Italy move and edit them back in?
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I had made noncom adjustments on pac side, ok if I take your Italy move and edit them back in?
NP
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo JimaCombat - ANZAC
Battle in Iwo JimaNon Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to South Australia
2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber moved from New South Wales to Queensland
1 submarine moved from 61 Sea Zone to 63 Sea Zone
2 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_AlliesPlace Units - ANZAC
2 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to Trans-JordanTurn Complete - French
Combat Hit Differential Summary :
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did you forget to post? I got the dice emails but no map posted
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did you forget to post? I got the dice emails but no map posted
Yeah, sorry about that. Kids came in and distracted me and I guess i closed the window without posting. Reconstructing it now from memory. if you can do me a favor and verify the combats, i think they will be right but just double check.
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you can just grab from autosave
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 infantry
EDIT: Removing units owned by Germans from Ukraine: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Rostov: 1 fighter
EDIT: Removing units owned by Russians from Rostov: 1 aaGun, 2 artilleries and 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Holland Belgium: 1 infantry
EDIT: Changing ownership of Holland Belgium from British to Germans
EDIT: Turning off Edit Mode
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Baltic States to Belarus
1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Bessarabia to Ukraine
1 aaGun moved from Ukraine to Western Ukraine
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
3 infantry moved from Novgorod to Archangel
3 infantry moved from Vyborg to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Germany
5 infantry moved from Germany to Western Germany
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Morocco to 95 Sea Zone
1 fighter moved from Morocco to 95 Sea Zone
1 fighter moved from Morocco to Southern Italy
1 artillery and 1 infantry moved from 95 Sea Zone to Southern ItalyPlace Units - Germans
1 fighter placed in Western Germany
2 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
2 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in Novgorod
2 infantry and 5 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode -