Oh even though I edited Southern France to be Italian, Vichy still triggered. Unsure what happened here but it will have to wait.
BSD (Axis+4) Vs Axisdom (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 7 fighters and 6 infantry; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 armour and 7 artilleries moved from Normandy Bordeaux to 110 Sea Zone
8 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 7 artilleries, 8 infantry and 10 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
3 artilleries moved from Novgorod to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 127 Sea Zone to 112 Sea Zone
2 armour, 11 artilleries and 12 infantry moved from 112 Sea Zone to Denmark
5 bombers moved from Norway to Northern Italy
3 tactical_bombers moved from Norway to 112 Sea Zone
3 fighters moved from Norway to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
4 fighters moved from Hawaiian Islands to Wake Island
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Western United States to 31 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/5 hits, 0.83 expected hits
Bombing raid in Northern Italy rolls: 7,4,6,3,4 and causes: 20 damage to unit: factory_major
Bombing raid in Northern Italy causes 20 damage total.
Battle in 31 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Denmark
Americans attack with 2 armour, 11 artilleries and 12 infantry
Germans defend with 1 infantry
Americans roll dice for 2 armour, 11 artilleries and 12 infantry in Denmark, round 2 : 9/25 hits, 8.50 expected hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 2 armour, 11 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Wake Island
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Wake Island, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 artillery moved from Finland to Norway
1 armour moved from Novgorod to Poland
2 aaGuns, 6 armour, 6 infantry and 6 mech_infantrys moved from Baltic States to Poland
3 fighters moved from Novgorod to Poland
4 tactical_bombers moved from 112 Sea Zone to Poland
3 fighters moved from 112 Sea Zone to Poland
5 bombers moved from Northern Italy to Poland
1 fighter moved from 112 Sea Zone to Norway
1 aaGun and 2 infantry moved from Evenkiyskiy to Yenisey
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery, 1 infantry and 3 marines moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
4 fighters moved from Wake Island to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 1 infantry, 3 marines, 3 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 3 marines moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 46 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to QueenslandPlace Units - Americans
3 fighters placed in 110 Sea Zone
3 infantry placed in Norway
3 infantry placed in Finland
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : -0.33
Americans : 0.17
AA fire in Northern Italy : : -0.83
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 7 fighters and 6 infantry; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 armour and 7 artilleries moved from Normandy Bordeaux to 110 Sea Zone
8 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 7 artilleries, 8 infantry and 10 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
3 artilleries moved from Novgorod to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 127 Sea Zone to 112 Sea Zone
2 armour, 11 artilleries and 12 infantry moved from 112 Sea Zone to Denmark
5 bombers moved from Norway to Northern Italy
3 tactical_bombers moved from Norway to 112 Sea Zone
3 fighters moved from Norway to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
4 fighters moved from Hawaiian Islands to Wake Island
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Western United States to 31 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/5 hits, 0.83 expected hits
Bombing raid in Northern Italy rolls: 7,4,6,3,4 and causes: 20 damage to unit: factory_major
Bombing raid in Northern Italy causes 20 damage total.
Battle in 31 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Denmark
Americans attack with 2 armour, 11 artilleries and 12 infantry
Germans defend with 1 infantry
Americans roll dice for 2 armour, 11 artilleries and 12 infantry in Denmark, round 2 : 9/25 hits, 8.50 expected hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 2 armour, 11 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Wake Island
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Wake Island, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 artillery moved from Finland to Norway
1 armour moved from Novgorod to Poland
2 aaGuns, 6 armour, 6 infantry and 6 mech_infantrys moved from Baltic States to Poland
3 fighters moved from Novgorod to Poland
4 tactical_bombers moved from 112 Sea Zone to Poland
3 fighters moved from 112 Sea Zone to Poland
5 bombers moved from Northern Italy to Poland
1 fighter moved from 112 Sea Zone to Norway
1 aaGun and 2 infantry moved from Evenkiyskiy to Yenisey
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery, 1 infantry and 3 marines moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
4 fighters moved from Wake Island to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 1 infantry, 3 marines, 3 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 3 marines moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 46 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to QueenslandPlace Units - Americans
3 fighters placed in 110 Sea Zone
3 infantry placed in Norway
3 infantry placed in Finland
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 6 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from Norway to Holland Belgium
1 tactical_bomber moved from Norway to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
7 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
9 infantry moved from Normandy Bordeaux to 110 Sea Zone
8 artilleries, 9 infantry and 9 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
9 artilleries and 9 infantry moved from 112 Sea Zone to Denmark
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 110 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Holland Belgium to Denmark
2 fighters moved from Holland Belgium to Poland
2 aaGuns and 6 infantry moved from Baltic States to Poland
1 aaGun moved from Novgorod to Karelia
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
2 fighters moved from Novgorod to Denmark
1 fighter moved from Norway to Denmark
7 fighters moved from Norway to Poland
1 submarine moved from 91 Sea Zone to 93 Sea Zone
5 armour, 2 artilleries, 4 infantry and 5 mech_infantrys moved from Eastern Persia to TurkmenistanPlace Units - British
6 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 58 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
British collect 18 PUs; end with 18 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 21 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67
British : -0.67
Americans : 0.17
AA fire in Northern Italy : : -0.83
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Italians
Italians repair damage of 20x factory_major; Remaining resources: 40 PUs;
Italians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern France
2 fighters moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Bryansk to Tambov
1 bomber moved from Rostov to Tambov
1 infantry moved from Bryansk to Belarus
Italians take Belarus from Russians
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
2 fighters moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
5 infantry moved from Persia to Eastern Persia
2 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern PersiaCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 2/4 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 6 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 6/8 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Eastern Persia
Italians attack with 2 armour, 5 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 2 armour, 5 infantry and 1 mech_infantry in Eastern Persia, round 2 : 0/8 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Eastern Persia
Italians roll dice for 2 armour, 4 infantry and 1 mech_infantry in Eastern Persia, round 3 : 1/7 hits
British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Eastern Persia
Italians win, taking Eastern Persia from British with 2 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Tambov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Persia to Bryansk
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Bryansk
3 artilleries and 3 infantry moved from Rostov to Bryansk
1 bomber moved from Tambov to Bryansk
1 marine moved from Persia to Eastern Persia
3 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Iraq to Caucasus
2 aaGuns moved from Rostov to Bryansk
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 marine moved from Trans-Jordan to 81 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 marine, 1 submarine and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Syria
6 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Southern France to Western Germany
1 artillery and 8 infantry moved from Northern Italy to Western Germany
3 infantry moved from Southern Italy to Northern Italy
13 mech_infantrys moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
8 infantry moved from Western Germany to GermanyPlace Units - Italians
10 infantry placed in Northern Italy
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,3
Italians collect 34 PUs (5 lost to blockades); end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 47 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from South Australia to Queensland
2 artilleries and 2 infantry moved from South Australia to Queensland
2 aaGuns moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
2 armour moved from Queensland to New South Wales
2 mech_infantrys moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to New South Wales
2 artilleries moved from South Australia to Queensland
3 artilleries moved from South Australia to Queensland
1 infantry moved from Queensland to South Australia
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 52 Sea Zone
1 transport moved from 62 Sea Zone to 52 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 3 fighters and 1 tactical_bomber
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModePolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 mech_infantry moved from Bryansk to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Bryansk to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Bryansk to Archangel
Germans take Archangel from Russians
2 mech_infantrys moved from Bryansk to Vologda
3 fighters and 2 tactical_bombers moved from Bryansk to VologdaCombat - Germans
Battle in Vologda
Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 4/7 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
3 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Germany to Slovakia Hungary
37 infantry moved from France to Western Germany
1 artillery and 8 infantry moved from Western Germany to Germany
2 armour and 2 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
3 fighters and 2 tactical_bombers moved from Vologda to Bryansk
1 artillery and 2 infantry moved from Volgograd to Samara
1 aaGun moved from Bryansk to Tambov
2 armour and 2 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
2 artilleries, 1 fighter and 7 infantry placed in Western Germany
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 3 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Urals to Vologda
2 fighters moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
7 armour, 3 infantry and 14 mech_infantrys moved from Poland to Slovakia HungaryCombat - Russians
Battle in Slovakia Hungary
Russians attack with 7 armour, 3 infantry and 14 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 7 armour, 3 infantry and 14 mech_infantrys in Slovakia Hungary, round 2 : 5/24 hits, 6.33 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 7 armour, 3 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns and 14 infantry moved from Buryatia to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Yenisey
3 infantry moved from Urals to Nenetsia
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 82 Sea Zone to 87 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 21 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : -1.00
Russians : -4.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 armour, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 marine and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 battleship moved from 25 Sea Zone to 31 Sea Zone
1 battleship moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
4 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Wake Island
2 fighters moved from 25 Sea Zone to Wake Island
3 fighters moved from 33 Sea Zone to Wake Island
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 fighter and 1 tactical_bomber moved from Shensi to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Timguska to Yenisey
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 2 mech_infantrys moved from Novosibirsk to Yenisey
5 mech_infantrys moved from Novosibirsk to Yenisey
1 fighter moved from Shensi to Yenisey
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
2 submarines moved from 33 Sea Zone to 31 Sea ZoneCombat - Japanese
Battle in New Britain
Battle in Alaska
Battle in Solomon Islands
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 5/8 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win, taking New Britain from ANZAC, taking Alaska from Americans, taking Solomon Islands from ANZAC with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 2 submarines and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 31 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 battleships and 1 transport in 31 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 31 Sea Zone
Japanese win with 2 battleships, 2 submarines and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Vologda
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Vologda
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yenisey
Japanese attack with 1 armour, 1 fighter, 1 infantry and 7 mech_infantrys
Russians defend with 2 infantry; Americans defend with 1 aaGun and 2 infantry
AA fire in Yenisey : 1/1 hits
1 fighter owned by the Japanese lost in Yenisey
Japanese roll dice for 1 armour, 1 infantry and 7 mech_infantrys in Yenisey, round 2 : 2/9 hits
Russians roll dice for 1 aaGun and 4 infantry in Yenisey, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Yenisey
Japanese roll dice for 1 armour and 7 mech_infantrys in Yenisey, round 3 : 1/8 hits
Russians roll dice for 3 infantry in Yenisey, round 3 : 2/3 hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Yenisey
Japanese roll dice for 1 armour and 5 mech_infantrys in Yenisey, round 4 : 2/6 hits
Russians roll dice for 2 infantry in Yenisey, round 4 : 0/2 hits
2 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Russians: 2 infantry
Casualties for Americans: 1 aaGun and 2 infantry
Casualties for Japanese: 1 fighter, 1 infantry and 2 mech_infantrys
Battle in Wake Island
Japanese attack with 7 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 7 fighters, 2 infantry and 2 tactical_bombers in Wake Island, round 2 : 6/11 hits
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 7 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 25 Sea Zone to 31 Sea Zone
7 fighters and 2 tactical_bombers moved from Wake Island to 31 Sea Zone
4 fighters and 3 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone
5 carriers moved from 33 Sea Zone to 31 Sea Zone
1 cruiser, 1 destroyer and 10 submarines moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 aaGun, 7 infantry and 3 mech_infantrys moved from Amur to Buryatia
2 armour and 1 mech_infantry moved from Manchuria to Buryatia
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Kazakhstan
4 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Shensi
4 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
3 mech_infantrys moved from Shensi to Novosibirsk
1 fighter and 1 tactical_bomber moved from Vologda to Novosibirsk
1 infantry moved from West India to Eastern Persia
1 armour and 5 mech_infantrys moved from India to Eastern Persia
1 bomber moved from India to French Indo China
2 artilleries and 5 infantry moved from India to West India
1 infantry moved from Dutch New Guinea to New Guinea
9 fighters and 2 tactical_bombers moved from Java to New Guinea
3 destroyers and 1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to JapanPlace Units - Japanese
1 battleship, 1 carrier and 1 destroyer placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in India
1 armour and 2 mech_infantrys placed in Manchuria
1 infantry and 2 mech_infantrys placed in French Indo China
1 marine placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
Japanese collect 80 PUs (2 lost to blockades); end with 82 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 105 PUs -
forgot to hit kaza:
gonna roll for your defender:
Rolls: 1@2; Total Hits: 01@2: (6)
my attack:
5 tanks:
Rolls: 5@3; Total Hits: 35@3: (2, 1, 6, 6, 1)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 4 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 11 artilleries and 12 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 armour, 11 artilleries, 13 infantry and 13 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour, 11 artilleries and 13 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 bombers moved from Poland to Northern Italy
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from Western United States to 2 Sea Zone
3 fighters moved from Western United States to Alaska
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Queensland to 49 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/5 hits, 0.83 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 6,7,3,4 and causes: 20 damage to unit: factory_major
Bombing raid in Northern Italy causes 20 damage total.
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 2 armour, 11 artilleries and 13 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 armour, 11 artilleries and 13 infantry in Normandy Bordeaux, round 2 : 8/26 hits, 8.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 11 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Alaska
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Alaska, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 30 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
3 fighters moved from Alaska to Western United States
1 fighter moved from 2 Sea Zone to British Columbia
3 fighters moved from Norway to Slovakia Hungary
2 aaGuns, 7 armour, 6 fighters, 6 infantry, 6 mech_infantrys and 4 tactical_bombers moved from Poland to Slovakia Hungary
4 bombers moved from Northern Italy to Slovakia Hungary
3 infantry moved from Finland to Norway
3 carriers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to Gibraltar
2 fighters moved from 112 Sea Zone to Slovakia Hungary
1 tactical_bomber moved from 49 Sea Zone to Hawaiian Islands
5 fighters and 1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands
1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 submarines and 2 transports moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
3 infantry placed in Finland
Americans undo move 1.
2 infantry and 2 mech_infantrys placed in Western United States
1 infantry placed in Finland
3 tactical_bombers placed in Norway
4 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 2 infantry
EDIT: Adding units owned by Americans to Finland: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 3 transports; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kazakhstan: 1 infantry
EDIT: Changing ownership of Kazakhstan from Germans to Russians
EDIT: Adding units owned by British to Kazakhstan: 5 armour, 2 artilleries, 4 infantry and 5 mech_infantrys
EDIT: Removing units owned by British from Turkmenistan: 5 armour, 2 artilleries, 4 infantry and 5 mech_infantrys
EDIT: Turning off Edit Mode
9 artilleries and 9 infantry moved from Denmark to 112 Sea Zone
9 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 9 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
9 artilleries and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Denmark to United Kingdom
2 fighters and 2 tactical_bombers moved from Denmark to Slovakia Hungary
2 aaGuns, 9 fighters and 6 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 aaGun moved from Karelia to Finland
1 submarine moved from 93 Sea Zone to 91 Sea ZonePlace Units - British
3 transports placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Finland: 1 artillery
EDIT: Adding units owned by British to Norway: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - British
British collect 15 PUs; end with 15 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 18 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Americans : 0.50
AA fire in Northern Italy : : 0.17
Japanese : -0.33 -
When this war is over I’m going to take the shells of those 5 USA bombers in a Museum in Berlin. :D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Italians
Italians repair damage of 19x factory_major; Remaining resources: 39 PUs;
Italians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Smolensk to Vologda
Italians take Vologda from Russians
1 infantry moved from Eastern Poland to Poland
Germans take Poland from Russians
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
1 infantry moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from RussiansCombat - Italians
Non Combat Move - Italians
13 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Western Germany
1 infantry moved from Southern France to Northern Italy
2 armour, 3 infantry, 1 marine and 1 mech_infantry moved from Eastern Persia to Turkmenistan
3 mech_infantrys moved from Caucasus to Bryansk
3 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Egypt to Iraq
1 armour and 13 mech_infantrys moved from Germany to Western Germany
1 artillery and 7 infantry moved from Western Germany to Germany
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Eastern PolandPlace Units - Italians
9 infantry placed in Northern Italy
3 infantry placed in Southern Italy
1 infantry placed in EgyptTurn Complete - Italians
Italians collect 40 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 53 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 64 PUs -
hmm, this looks hopeless for the Allies :-/
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@BSD:
When this war is over I’m going to take the shells of those 5 USA bombers in a Museum in Berlin. :D
hahahaha
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hmm, this looks hopeless for the Allies :-/
yea it does, but still i wanna see how far I can take the allied push in Europe. I know pac is in trouble tho…
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Your move, yes?
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@BSD:
Your move, yes?
yah man, sorry, I’ve been putting this one off. i’ll have a look at it again sometime later today/tonight and will make the move.
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Come on man, why drag this out, the situation isn’t going to change. We should continue or start another one.
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@BSD:
Come on man, why drag this out, the situation isn’t going to change. We should continue or start another one.
hmm, if I recall, you’re the one who’s been moving really slowly all game, whereas I have been moving blazingly fast each time. so I’m taking my time ONE turn and you complain?
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in any case, don’t worry, I plan to move soon, and then I’ll move fast again. I want this done with just as much as you do :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 47 Sea ZoneCombat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 52 Sea Zone to 63 Sea Zone
1 transport moved from 52 Sea Zone to 66 Sea Zone
4 fighters moved from 10 Sea Zone to Hawaiian Islands
2 armour and 3 mech_infantrys moved from New South Wales to Queensland
1 fighter moved from 47 Sea Zone to Gilbert Islands
2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
5 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :