@axis-dominion Light game? I think you should be concerned about posting your first loss against me that wasn’t strongly dice assisted. Or am I getting over confident again?
BSD (Axis+4) Vs Axisdom (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 66 PUs;
Germans buy 4 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Tambov
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
3 fighters and 2 tactical_bombers moved from Rostov to Samara
1 fighter moved from Rostov to Samara
1 fighter moved from Rostov to Samara
1 artillery moved from Rostov to Tambov
1 artillery moved from Rostov to Volgograd
1 infantry moved from Rostov to TambovCombat - Germans
Battle in Volgograd
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 3/3 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 5 fighters and 2 tactical_bombers
Russians defend with 1 infantry; British defend with 1 fighter and 1 tactical_bomber
Germans roll dice for 5 fighters and 2 tactical_bombers in Samara, round 2 : 3/7 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits
1 tactical_bomber owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the Russians lost in Samara
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 fighters
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Samara to Bryansk
2 aaGuns, 9 armour, 3 artilleries, 30 infantry and 50 mech_infantrys moved from Rostov to Bryansk
4 armour and 1 mech_infantry moved from Northwest Persia to Persia
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Rostov to Bryansk
1 bomber moved from Western Germany to Germany
2 aaGuns and 22 infantry moved from Western Germany to France
3 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
7 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in France
3 artilleries placed in Ukraine
1 artillery, 2 fighters and 7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 8 infantry
EDIT: Adding units owned by Germans to Germany: 8 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns and 1 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 32 PUs;
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
7 armour, 3 infantry and 14 mech_infantrys moved from Baltic States to Poland
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Novgorod to TambovCombat - Russians
Battle in Poland
Russians attack with 7 armour, 3 infantry and 14 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 7 armour, 3 infantry and 14 mech_infantrys in Poland, round 2 : 7/24 hits, 6.33 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 7 armour, 3 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Urals to Vologda
1 artillery moved from Novosibirsk to Vologda
1 infantry moved from Timguska to Urals
3 infantry moved from Evenkiyskiy to Urals
2 aaGuns and 14 infantry moved from Amur to Buryatia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 submarine moved from 87 Sea Zone to 82 Sea ZonePlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 0.00
Russians : 1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
Japanese buy 2 armour, 3 destroyers, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Sikang to Samara
Japanese take Samara from Russians
1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to New Guinea
1 infantry moved from India to West India
Japanese take West India from UK_PacificCombat - Japanese
Battle in Caroline Islands
Battle in Midway
Battle in Wake Island
Battle in New Guinea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in New Guinea, round 2 : 1/6 hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking Caroline Islands from Americans, taking Midway from Americans, taking Wake Island from Americans, taking New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 21 Sea Zone to 46 Sea Zone
1 transport moved from 45 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers moved from 45 Sea Zone to 33 Sea Zone
1 cruiser and 2 submarines moved from 45 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from New Guinea to 33 Sea Zone
5 fighters moved from French Indo China to Java
2 fighters moved from Burma to Java
2 fighters and 2 tactical_bombers moved from Yunnan to Java
1 aaGun, 9 infantry and 3 mech_infantrys moved from Manchuria to Amur
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 5 fighters, 10 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
3 mech_infantrys moved from Shensi to Novosibirsk
1 armour and 5 mech_infantrys moved from Sikang to Novosibirsk
1 infantry moved from Szechwan to Sikang
3 infantry moved from Yunnan to Szechwan
1 infantry moved from Shensi to Kansu
1 infantry moved from Kweichow to Shensi
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Anhwe to Shensi
1 infantry moved from Anhwe to Jehol
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Shensi
1 bomber moved from Burma to India
2 infantry moved from Burma to India
1 armour and 1 mech_infantry moved from Burma to India
1 mech_infantry moved from Burma to India
3 mech_infantrys moved from Yunnan to India
1 fighter moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Shensi to Manchuria
1 fighter and 1 tactical_bomber moved from Shensi to Manchuria
1 fighter moved from Shensi to Manchuria
3 infantry moved from French Indo China to Yunnan
2 infantry moved from Kansu to NovosibirskPlace Units - Japanese
3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 2 infantry placed in India
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in India
2 armour and 1 mech_infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 7 fighters and 6 infantry; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 armour and 7 artilleries moved from Normandy Bordeaux to 110 Sea Zone
8 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 7 artilleries, 8 infantry and 10 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
3 artilleries moved from Novgorod to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 127 Sea Zone to 112 Sea Zone
2 armour, 11 artilleries and 12 infantry moved from 112 Sea Zone to Denmark
5 bombers moved from Norway to Northern Italy
3 tactical_bombers moved from Norway to 112 Sea Zone
3 fighters moved from Norway to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
4 fighters moved from Hawaiian Islands to Wake Island
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Western United States to 31 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/5 hits, 0.83 expected hits
Bombing raid in Northern Italy rolls: 7,4,6,3,4 and causes: 20 damage to unit: factory_major
Bombing raid in Northern Italy causes 20 damage total.
Battle in 31 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Denmark
Americans attack with 2 armour, 11 artilleries and 12 infantry
Germans defend with 1 infantry
Americans roll dice for 2 armour, 11 artilleries and 12 infantry in Denmark, round 2 : 9/25 hits, 8.50 expected hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 2 armour, 11 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Wake Island
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Wake Island, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 artillery moved from Finland to Norway
1 armour moved from Novgorod to Poland
2 aaGuns, 6 armour, 6 infantry and 6 mech_infantrys moved from Baltic States to Poland
3 fighters moved from Novgorod to Poland
4 tactical_bombers moved from 112 Sea Zone to Poland
3 fighters moved from 112 Sea Zone to Poland
5 bombers moved from Northern Italy to Poland
1 fighter moved from 112 Sea Zone to Norway
1 aaGun and 2 infantry moved from Evenkiyskiy to Yenisey
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery, 1 infantry and 3 marines moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
4 fighters moved from Wake Island to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 1 infantry, 3 marines, 3 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 3 marines moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 46 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to QueenslandPlace Units - Americans
3 fighters placed in 110 Sea Zone
3 infantry placed in Norway
3 infantry placed in Finland
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : -0.33
Americans : 0.17
AA fire in Northern Italy : : -0.83
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 7 fighters and 6 infantry; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 armour and 7 artilleries moved from Normandy Bordeaux to 110 Sea Zone
8 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 7 artilleries, 8 infantry and 10 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
3 artilleries moved from Novgorod to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 127 Sea Zone to 112 Sea Zone
2 armour, 11 artilleries and 12 infantry moved from 112 Sea Zone to Denmark
5 bombers moved from Norway to Northern Italy
3 tactical_bombers moved from Norway to 112 Sea Zone
3 fighters moved from Norway to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
4 fighters moved from Hawaiian Islands to Wake Island
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Western United States to 31 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/5 hits, 0.83 expected hits
Bombing raid in Northern Italy rolls: 7,4,6,3,4 and causes: 20 damage to unit: factory_major
Bombing raid in Northern Italy causes 20 damage total.
Battle in 31 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Denmark
Americans attack with 2 armour, 11 artilleries and 12 infantry
Germans defend with 1 infantry
Americans roll dice for 2 armour, 11 artilleries and 12 infantry in Denmark, round 2 : 9/25 hits, 8.50 expected hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 2 armour, 11 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Wake Island
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Wake Island, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 artillery moved from Finland to Norway
1 armour moved from Novgorod to Poland
2 aaGuns, 6 armour, 6 infantry and 6 mech_infantrys moved from Baltic States to Poland
3 fighters moved from Novgorod to Poland
4 tactical_bombers moved from 112 Sea Zone to Poland
3 fighters moved from 112 Sea Zone to Poland
5 bombers moved from Northern Italy to Poland
1 fighter moved from 112 Sea Zone to Norway
1 aaGun and 2 infantry moved from Evenkiyskiy to Yenisey
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery, 1 infantry and 3 marines moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
4 fighters moved from Wake Island to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 1 infantry, 3 marines, 3 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 3 marines moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 46 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to QueenslandPlace Units - Americans
3 fighters placed in 110 Sea Zone
3 infantry placed in Norway
3 infantry placed in Finland
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 6 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from Norway to Holland Belgium
1 tactical_bomber moved from Norway to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
7 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
9 infantry moved from Normandy Bordeaux to 110 Sea Zone
8 artilleries, 9 infantry and 9 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
9 artilleries and 9 infantry moved from 112 Sea Zone to Denmark
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 110 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Holland Belgium to Denmark
2 fighters moved from Holland Belgium to Poland
2 aaGuns and 6 infantry moved from Baltic States to Poland
1 aaGun moved from Novgorod to Karelia
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
2 fighters moved from Novgorod to Denmark
1 fighter moved from Norway to Denmark
7 fighters moved from Norway to Poland
1 submarine moved from 91 Sea Zone to 93 Sea Zone
5 armour, 2 artilleries, 4 infantry and 5 mech_infantrys moved from Eastern Persia to TurkmenistanPlace Units - British
6 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 58 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
British collect 18 PUs; end with 18 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 21 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67
British : -0.67
Americans : 0.17
AA fire in Northern Italy : : -0.83
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Italians
Italians repair damage of 20x factory_major; Remaining resources: 40 PUs;
Italians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern France
2 fighters moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Bryansk to Tambov
1 bomber moved from Rostov to Tambov
1 infantry moved from Bryansk to Belarus
Italians take Belarus from Russians
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
2 fighters moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
5 infantry moved from Persia to Eastern Persia
2 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern PersiaCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 2/4 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 6 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 6/8 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Eastern Persia
Italians attack with 2 armour, 5 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 2 armour, 5 infantry and 1 mech_infantry in Eastern Persia, round 2 : 0/8 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Eastern Persia
Italians roll dice for 2 armour, 4 infantry and 1 mech_infantry in Eastern Persia, round 3 : 1/7 hits
British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Eastern Persia
Italians win, taking Eastern Persia from British with 2 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Tambov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Persia to Bryansk
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Bryansk
3 artilleries and 3 infantry moved from Rostov to Bryansk
1 bomber moved from Tambov to Bryansk
1 marine moved from Persia to Eastern Persia
3 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Iraq to Caucasus
2 aaGuns moved from Rostov to Bryansk
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 marine moved from Trans-Jordan to 81 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 marine, 1 submarine and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Syria
6 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Southern France to Western Germany
1 artillery and 8 infantry moved from Northern Italy to Western Germany
3 infantry moved from Southern Italy to Northern Italy
13 mech_infantrys moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
8 infantry moved from Western Germany to GermanyPlace Units - Italians
10 infantry placed in Northern Italy
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,3
Italians collect 34 PUs (5 lost to blockades); end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 47 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from South Australia to Queensland
2 artilleries and 2 infantry moved from South Australia to Queensland
2 aaGuns moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
2 armour moved from Queensland to New South Wales
2 mech_infantrys moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to New South Wales
2 artilleries moved from South Australia to Queensland
3 artilleries moved from South Australia to Queensland
1 infantry moved from Queensland to South Australia
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 52 Sea Zone
1 transport moved from 62 Sea Zone to 52 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 3 fighters and 1 tactical_bomber
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModePolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 mech_infantry moved from Bryansk to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Bryansk to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Bryansk to Archangel
Germans take Archangel from Russians
2 mech_infantrys moved from Bryansk to Vologda
3 fighters and 2 tactical_bombers moved from Bryansk to VologdaCombat - Germans
Battle in Vologda
Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 4/7 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
3 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Germany to Slovakia Hungary
37 infantry moved from France to Western Germany
1 artillery and 8 infantry moved from Western Germany to Germany
2 armour and 2 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
3 fighters and 2 tactical_bombers moved from Vologda to Bryansk
1 artillery and 2 infantry moved from Volgograd to Samara
1 aaGun moved from Bryansk to Tambov
2 armour and 2 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
2 artilleries, 1 fighter and 7 infantry placed in Western Germany
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 3 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Urals to Vologda
2 fighters moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
7 armour, 3 infantry and 14 mech_infantrys moved from Poland to Slovakia HungaryCombat - Russians
Battle in Slovakia Hungary
Russians attack with 7 armour, 3 infantry and 14 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 7 armour, 3 infantry and 14 mech_infantrys in Slovakia Hungary, round 2 : 5/24 hits, 6.33 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 7 armour, 3 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns and 14 infantry moved from Buryatia to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Yenisey
3 infantry moved from Urals to Nenetsia
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 82 Sea Zone to 87 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 21 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : -1.00
Russians : -4.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 armour, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 marine and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 battleship moved from 25 Sea Zone to 31 Sea Zone
1 battleship moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
4 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Wake Island
2 fighters moved from 25 Sea Zone to Wake Island
3 fighters moved from 33 Sea Zone to Wake Island
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 fighter and 1 tactical_bomber moved from Shensi to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Timguska to Yenisey
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 2 mech_infantrys moved from Novosibirsk to Yenisey
5 mech_infantrys moved from Novosibirsk to Yenisey
1 fighter moved from Shensi to Yenisey
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
2 submarines moved from 33 Sea Zone to 31 Sea ZoneCombat - Japanese
Battle in New Britain
Battle in Alaska
Battle in Solomon Islands
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 5/8 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win, taking New Britain from ANZAC, taking Alaska from Americans, taking Solomon Islands from ANZAC with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 2 submarines and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 31 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 battleships and 1 transport in 31 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 31 Sea Zone
Japanese win with 2 battleships, 2 submarines and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Vologda
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Vologda
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yenisey
Japanese attack with 1 armour, 1 fighter, 1 infantry and 7 mech_infantrys
Russians defend with 2 infantry; Americans defend with 1 aaGun and 2 infantry
AA fire in Yenisey : 1/1 hits
1 fighter owned by the Japanese lost in Yenisey
Japanese roll dice for 1 armour, 1 infantry and 7 mech_infantrys in Yenisey, round 2 : 2/9 hits
Russians roll dice for 1 aaGun and 4 infantry in Yenisey, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Yenisey
Japanese roll dice for 1 armour and 7 mech_infantrys in Yenisey, round 3 : 1/8 hits
Russians roll dice for 3 infantry in Yenisey, round 3 : 2/3 hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Yenisey
Japanese roll dice for 1 armour and 5 mech_infantrys in Yenisey, round 4 : 2/6 hits
Russians roll dice for 2 infantry in Yenisey, round 4 : 0/2 hits
2 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Russians: 2 infantry
Casualties for Americans: 1 aaGun and 2 infantry
Casualties for Japanese: 1 fighter, 1 infantry and 2 mech_infantrys
Battle in Wake Island
Japanese attack with 7 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 7 fighters, 2 infantry and 2 tactical_bombers in Wake Island, round 2 : 6/11 hits
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 7 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 25 Sea Zone to 31 Sea Zone
7 fighters and 2 tactical_bombers moved from Wake Island to 31 Sea Zone
4 fighters and 3 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone
5 carriers moved from 33 Sea Zone to 31 Sea Zone
1 cruiser, 1 destroyer and 10 submarines moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 aaGun, 7 infantry and 3 mech_infantrys moved from Amur to Buryatia
2 armour and 1 mech_infantry moved from Manchuria to Buryatia
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Kazakhstan
4 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Shensi
4 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
3 mech_infantrys moved from Shensi to Novosibirsk
1 fighter and 1 tactical_bomber moved from Vologda to Novosibirsk
1 infantry moved from West India to Eastern Persia
1 armour and 5 mech_infantrys moved from India to Eastern Persia
1 bomber moved from India to French Indo China
2 artilleries and 5 infantry moved from India to West India
1 infantry moved from Dutch New Guinea to New Guinea
9 fighters and 2 tactical_bombers moved from Java to New Guinea
3 destroyers and 1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to JapanPlace Units - Japanese
1 battleship, 1 carrier and 1 destroyer placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in India
1 armour and 2 mech_infantrys placed in Manchuria
1 infantry and 2 mech_infantrys placed in French Indo China
1 marine placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
Japanese collect 80 PUs (2 lost to blockades); end with 82 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 105 PUs -
forgot to hit kaza:
gonna roll for your defender:
Rolls: 1@2; Total Hits: 01@2: (6)
my attack:
5 tanks:
Rolls: 5@3; Total Hits: 35@3: (2, 1, 6, 6, 1)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 4 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 11 artilleries and 12 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 armour, 11 artilleries, 13 infantry and 13 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour, 11 artilleries and 13 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 bombers moved from Poland to Northern Italy
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from Western United States to 2 Sea Zone
3 fighters moved from Western United States to Alaska
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Queensland to 49 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/5 hits, 0.83 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 6,7,3,4 and causes: 20 damage to unit: factory_major
Bombing raid in Northern Italy causes 20 damage total.
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 2 armour, 11 artilleries and 13 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 armour, 11 artilleries and 13 infantry in Normandy Bordeaux, round 2 : 8/26 hits, 8.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 11 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Alaska
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Alaska, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 30 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
3 fighters moved from Alaska to Western United States
1 fighter moved from 2 Sea Zone to British Columbia
3 fighters moved from Norway to Slovakia Hungary
2 aaGuns, 7 armour, 6 fighters, 6 infantry, 6 mech_infantrys and 4 tactical_bombers moved from Poland to Slovakia Hungary
4 bombers moved from Northern Italy to Slovakia Hungary
3 infantry moved from Finland to Norway
3 carriers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to Gibraltar
2 fighters moved from 112 Sea Zone to Slovakia Hungary
1 tactical_bomber moved from 49 Sea Zone to Hawaiian Islands
5 fighters and 1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands
1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 submarines and 2 transports moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
3 infantry placed in Finland
Americans undo move 1.
2 infantry and 2 mech_infantrys placed in Western United States
1 infantry placed in Finland
3 tactical_bombers placed in Norway
4 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 2 infantry
EDIT: Adding units owned by Americans to Finland: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 3 transports; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kazakhstan: 1 infantry
EDIT: Changing ownership of Kazakhstan from Germans to Russians
EDIT: Adding units owned by British to Kazakhstan: 5 armour, 2 artilleries, 4 infantry and 5 mech_infantrys
EDIT: Removing units owned by British from Turkmenistan: 5 armour, 2 artilleries, 4 infantry and 5 mech_infantrys
EDIT: Turning off Edit Mode
9 artilleries and 9 infantry moved from Denmark to 112 Sea Zone
9 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 9 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
9 artilleries and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Denmark to United Kingdom
2 fighters and 2 tactical_bombers moved from Denmark to Slovakia Hungary
2 aaGuns, 9 fighters and 6 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 aaGun moved from Karelia to Finland
1 submarine moved from 93 Sea Zone to 91 Sea ZonePlace Units - British
3 transports placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Finland: 1 artillery
EDIT: Adding units owned by British to Norway: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - British
British collect 15 PUs; end with 15 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 18 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Americans : 0.50
AA fire in Northern Italy : : 0.17
Japanese : -0.33 -
When this war is over I’m going to take the shells of those 5 USA bombers in a Museum in Berlin. :D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Italians
Italians repair damage of 19x factory_major; Remaining resources: 39 PUs;
Italians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Smolensk to Vologda
Italians take Vologda from Russians
1 infantry moved from Eastern Poland to Poland
Germans take Poland from Russians
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
1 infantry moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from RussiansCombat - Italians
Non Combat Move - Italians
13 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Western Germany
1 infantry moved from Southern France to Northern Italy
2 armour, 3 infantry, 1 marine and 1 mech_infantry moved from Eastern Persia to Turkmenistan
3 mech_infantrys moved from Caucasus to Bryansk
3 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Egypt to Iraq
1 armour and 13 mech_infantrys moved from Germany to Western Germany
1 artillery and 7 infantry moved from Western Germany to Germany
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Eastern PolandPlace Units - Italians
9 infantry placed in Northern Italy
3 infantry placed in Southern Italy
1 infantry placed in EgyptTurn Complete - Italians
Italians collect 40 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 53 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 64 PUs -
hmm, this looks hopeless for the Allies :-/
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@BSD:
When this war is over I’m going to take the shells of those 5 USA bombers in a Museum in Berlin. :D
hahahaha
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hmm, this looks hopeless for the Allies :-/
yea it does, but still i wanna see how far I can take the allied push in Europe. I know pac is in trouble tho…
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Your move, yes?
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@BSD:
Your move, yes?
yah man, sorry, I’ve been putting this one off. i’ll have a look at it again sometime later today/tonight and will make the move.
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Come on man, why drag this out, the situation isn’t going to change. We should continue or start another one.