@axis-dominion Almost done with these combats, but question for you in the SZ 111 battle. It’s round 1, I’ve damaged your Battleship and have 1 more hit from a plane. Do you want to lose the Destroyer? I do still have two attacking subs. Your units, save the submarine, haven’t rolled yet, so they might not survive anyway. Wanted to check though.
8L G40 BM.3 giallo (Allies) vs VonAlba (Axis)
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no and sub submerge
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
6 armour, 21 artilleries, 39 infantry and 12 mech_infantrys moved from Tambov to Bryansk
1 fighter moved from Southern Italy to Western Germany
3 tactical_bombers moved from Iraq to Southern Italy
5 armour and 16 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from Caucasus to Northwest Persia
3 artilleries moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 artillery moved from Rostov to Bryansk
1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
1 artillery moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Belarus to Rostov
1 armour and 2 mech_infantrys moved from Bessarabia to Rostov
1 artillery and 2 infantry moved from Novgorod to Belarus
1 armour moved from Finland to Novgorod
4 infantry moved from Finland to Karelia
2 artilleries moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 armour, 2 artilleries and 2 mech_infantrys moved from Rostov to Bryansk
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 armour moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Urals to VologdaCombat - Germans
Battle in 91 Sea Zone
Germans attack with 5 bombers and 2 submarines
Americans defend with 1 destroyer, 2 submarines and 3 transports
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 5 bombers in 91 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans, 1 submarine owned by the Germans and 3 transports owned by the Americans lost in 91 Sea Zone
retreated to 91 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 17
Casualties for Germans: 2 submarines
Casualties for Americans: 1 destroyer and 3 transportsNon Combat Move - Germans
5 bombers moved from 91 Sea Zone to Normandy Bordeaux
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun moved from Tambov to Bryansk
1 aaGun moved from Tambov to RostovPlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Normandy Bordeaux
1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in Western Germany
1 destroyer and 2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,4,1,2,3,5
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 1x factory_minor; Remaining resources: 3 PUs;
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 3 artilleries, 88 infantry and 1 mech_infantry moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 armour, 3 artilleries, 88 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 3 artilleries, 88 infantry and 1 mech_infantry in Samara, round 2 : 16/93 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 armour, 3 artilleries, 88 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Russia to SamaraPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 5 fighters, 2 infantry and 1 submarine; Remaining resources: 2 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers moved from French Indo China to 44 Sea Zone
3 fighters moved from 36 Sea Zone to 20 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 21 Sea Zone
2 fighters moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 infantry moved from Shan State to Malaya
1 artillery moved from Shan State to Malaya
3 infantry and 1 marine moved from Shan State to Yunnan
1 infantry moved from Chahar to Jehol
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 artillery and 2 infantry moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Shensi to Kweichow
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Sikang to Szechwan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Shensi
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Jehol to Anhwe
3 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 18 Sea ZoneCombat - Japanese
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scramble from guam? i suppose not but i ask
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 5 fighters, 2 infantry and 1 submarine; Remaining resources: 2 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers moved from French Indo China to 44 Sea Zone
3 fighters moved from 36 Sea Zone to 20 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 21 Sea Zone
2 fighters moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 infantry moved from Shan State to Malaya
1 artillery moved from Shan State to Malaya
3 infantry and 1 marine moved from Shan State to Yunnan
1 infantry moved from Chahar to Jehol
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 artillery and 2 infantry moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Shensi to Kweichow
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Sikang to Szechwan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Shensi
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Jehol to Anhwe
3 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 18 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 3 fighters
Americans defend with 4 submarines and 1 transport
4 submarines owned by the Americans Submerged
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters in 20 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 44 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers in 44 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 bomber
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 aaGun moved from Hunan to Yunnan
2 battleships, 4 carriers, 2 cruisers and 3 submarines moved from 36 Sea Zone to 18 Sea Zone
2 fighters moved from 20 Sea Zone to 18 Sea Zone
2 fighters moved from 21 Sea Zone to 18 Sea Zone
3 tactical_bombers moved from 21 Sea Zone to 18 Sea Zone
1 bomber moved from 44 Sea Zone to French Indo China
1 fighter moved from French Indo China to 18 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 aaGun moved from Yenisey to TimguskaPlace Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 5 fighters placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,4,5,5,5,6,4,3,3,2,1,2,2,1,3,4,4,4,3,4,6,1,4,6,3,5,5,1,4,2,6,4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,3,1,1,4,1
Japanese collect 45 PUs (16 lost to blockades); end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 bombers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 infantry moved from Korea to Amur
2 bombers moved from Midway to 18 Sea Zone
4 submarines moved from 6 Sea Zone to 18 Sea Zone
3 carriers, 1 cruiser, 2 destroyers and 6 fighters moved from 19 Sea Zone to 6 Sea Zone
3 carriers, 1 cruiser, 2 destroyers and 6 fighters moved from 6 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Guam to 18 Sea Zone
1 fighter moved from Borneo to 18 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
6 bombers moved from Egypt to West India
3 carriers and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
4 fighters and 4 tactical_bombers moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanCombat - Americans
Battle in Iwo Jima
Battle in West India
Americans attack with 6 bombers
Italians defend with 1 infantry
Americans roll dice for 6 bombers in West India, round 2 : 3/6 hits
Italians roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in West India
Americans win, taking Iwo Jima from Japanese with 5 bombers remaining. Battle score for attacker is -9
Casualties for Italians: 1 infantry
Casualties for Americans: 1 bomber
Battle in Trans-Jordan
Americans attack with 4 fighters, 2 infantry and 4 tactical_bombers
Italians defend with 1 artillery
Americans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Trans-Jordan, round 2 : 5/10 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Turning on Edit Mode
EDIT: Adding units owned by Americans to 5 Sea Zone: 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 submarines
EDIT: Removing units owned by Americans from 18 Sea Zone: 3 carriers, 1 cruiser, 2 destroyers and 4 submarines
EDIT: Removing units owned by ANZAC from 18 Sea Zone: 3 fighters
EDIT: Removing units owned by Americans from 18 Sea Zone: 4 fighters
EDIT: Removing units owned by Americans from 18 Sea Zone: 2 bombers
EDIT: Removing units owned by Americans from 18 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Philippines: 1 fighter
EDIT: Adding units owned by Americans to Midway: 2 bombers
EDIT: Removing units owned by Americans from 5 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Philippines: 1 fighter
EDIT: Adding units owned by ANZAC to 5 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
Battle in 18 Sea Zone
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 5 fighters, 4 submarines and 3 tactical_bombersNon Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters and 4 tactical_bombers moved from Trans-Jordan to Egypt
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 99 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 battleships moved from 99 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 87 Sea Zone
3 artilleries and 3 infantry moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Morocco to Algeria
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
5 bombers moved from West India to IndiaPlace Units - Americans
1 factory_minor placed in Korea
6 bombers placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 5 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from India to Eastern Persia
UK_Pacific take West India from Italians
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from India to Eastern Persia
1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 5 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 bomber moved from Egypt to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 artillery and 2 infantry; Japanese defend with 1 armour and 1 infantry
British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 2 : 2/7 hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Eastern Persia, round 2 : 2/5 hits
1 mech_infantry owned by the British, 1 armour owned by the British and 2 infantry owned by the Italians lost in Eastern Persia
British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Eastern Persia, round 3 : 3/5 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Persia, round 3 : 3/3 hits
1 infantry owned by the Japanese, 2 tactical_bombers owned by the British, 1 armour owned by the Japanese, 1 bomber owned by the British and 1 artillery owned by the Italians lost in Eastern Persia
British win with 2 fighters remaining. Battle score for attacker is -25
Casualties for British: 1 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
2 fighters moved from Eastern Persia to India
1 carrier, 1 destroyer and 3 transports moved from 81 Sea Zone to 98 Sea ZonePlace Units - British
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
British collect 25 PUs (5 lost to blockades); end with 26 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,6,5
UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry -
changed my mind with the attack in sz 18
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Iraq to Syria
1 artillery moved from Iraq to Syria
2 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
2 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 infantry moved from Persia to Iraq
1 infantry moved from Iraq to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 0/4 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/3 hits
British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 5 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits
1 infantry owned by the Americans lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in Syria
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits
British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Iraq to Syria
1 aaGun moved from Northwest Persia to IraqPlace Units - Italians
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,5,3,4,1
Italians collect 22 PUs (2 lost to blockades); end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Combat Move - French
3 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 fighter, 7 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
2 artilleries moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
7 armour, 23 artilleries, 40 infantry and 14 mech_infantrys moved from Bryansk to Tambov
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
3 armour and 6 mech_infantrys moved from Rostov to Tambov
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Bessarabia to Rostov
1 artillery and 2 infantry moved from Belarus to Smolensk
1 armour moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
4 infantry moved from Karelia to Novgorod
3 artilleries and 2 infantry moved from Northwest Persia to Iraq
1 artillery moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
5 armour and 16 mech_infantrys moved from Caucasus to Tambov
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 armour moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
5 bombers moved from Normandy Bordeaux to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea ZoneCombat - Germans
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scramble and ool in sea 91
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scramble and max def
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 fighter, 7 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
2 artilleries moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
7 armour, 23 artilleries, 40 infantry and 14 mech_infantrys moved from Bryansk to Tambov
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
3 armour and 6 mech_infantrys moved from Rostov to Tambov
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Bessarabia to Rostov
1 artillery and 2 infantry moved from Belarus to Smolensk
1 armour moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
4 infantry moved from Karelia to Novgorod
3 artilleries and 2 infantry moved from Northwest Persia to Iraq
1 artillery moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
5 armour and 16 mech_infantrys moved from Caucasus to Tambov
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 armour moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
5 bombers moved from Normandy Bordeaux to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea ZoneCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 5 bombers, 1 destroyer and 1 submarine
British defend with 3 fighters; Americans defend with 1 destroyer and 3 submarines
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 5 bombers and 1 destroyer in 91 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 4/4 hits
3 submarines owned by the Americans, 1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans and 2 bombers owned by the Germans lost in 91 Sea Zone
retreated to 91 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 2 bombers, 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 3 submarines
Battle in Russia
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 airfield, 1 factory_minor and 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Russia, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Russia
Germans destroys 7PUs while taking Russians capital
Germans win, taking Russia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - Germans
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Northwest Persia to Iraq
3 bombers moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from Western Germany to Southern ItalyPlace Units - Germans
1 destroyer and 5 submarines placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in UkraineTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 armour and 1 mech_infantry moved from Samara to Urals
Russians take Urals from Italians
3 infantry moved from Samara to Vologda
1 artillery and 5 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Volgograd
2 artilleries and 71 infantry moved from Samara to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 artilleries and 74 infantry
Germans defend with 1 infantry; Japanese defend with 1 infantry
Russians roll dice for 2 artilleries and 74 infantry in Vologda, round 2 : 13/76 hits
Japanese roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Japanese with 2 artilleries and 74 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 5 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Russians roll dice for 5 infantry in Volgograd, round 2 : 2/5 hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 4 infantry in Volgograd, round 3 : 2/4 hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 2 infantry
Battle in Russia
Russians attack with 1 artillery and 7 infantry
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery and 7 infantry in Russia, round 2 : 2/8 hits
Germans roll dice for 1 aaGun, 2 artilleries and 3 infantry in Russia, round 2 : 2/5 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Russia
Russians roll dice for 1 artillery and 5 infantry in Russia, round 3 : 1/6 hits
Germans roll dice for 2 artilleries and 2 infantry in Russia, round 3 : 3/4 hits
1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Russia
Russians roll dice for 1 artillery and 2 infantry in Russia, round 4 : 1/3 hits
Germans roll dice for 2 artilleries and 1 infantry in Russia, round 4 : 0/3 hits
1 infantry owned by the Germans lost in Russia
Russians roll dice for 1 artillery and 2 infantry in Russia, round 5 : 1/3 hits
Germans roll dice for 2 artilleries in Russia, round 5 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Russia
Russians roll dice for 1 artillery and 1 infantry in Russia, round 6 : 0/2 hits
Germans roll dice for 1 artillery in Russia, round 6 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Russia, round 7 : 1/2 hits
Germans roll dice for 1 artillery in Russia, round 7 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 aaGun, 2 artilleries and 3 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
4 aaGuns moved from Samara to VologdaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry, 1 marine and 1 transport; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from 18 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 18 Sea Zone to 17 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from French Indo China to 41 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
2 infantry moved from Yunnan to Burma
1 bomber moved from French Indo China to Kazakhstan
1 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 artillery moved from Anhwe to Jehol
1 fighter moved from French Indo China to Burma
3 fighters moved from French Indo China to 6 Sea Zone
3 fighters moved from 6 Sea Zone to JapanCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 5 fighters, 5 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 : 0/5 hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 7/10 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 5 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Novosibirsk
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 2 fighters and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Jehol, round 2 : 0/5 hits
Chinese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Jehol, round 3 : 2/5 hits
Chinese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Burma
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Kazakhstan, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kazakhstan to Yunnan
1 fighter moved from Burma to French Indo China
1 aaGun moved from Yunnan to Burma
1 fighter moved from 41 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 artillery moved from Malaya to Shan State
3 infantry moved from Malaya to Shan State
1 armour, 1 artillery and 4 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Tsinghai to KansuPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Malaya
2 destroyers and 1 transport placed in 6 Sea Zone
1 marine placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 3 destroyers, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Philippines to 6 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 4 submarines moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from Midway to 6 Sea Zone
3 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
6 bombers moved from Western United States to 6 Sea Zone
1 infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 artillery moved from Egypt to Trans-Jordan
4 fighters and 4 tactical_bombers moved from Egypt to Trans-Jordan -
scramble and you have 2 tokens left?