@axis-dominion Almost done with these combats, but question for you in the SZ 111 battle. It’s round 1, I’ve damaged your Battleship and have 1 more hit from a plane. Do you want to lose the Destroyer? I do still have two attacking subs. Your units, save the submarine, haven’t rolled yet, so they might not survive anyway. Wanted to check though.
8L G40 BM.3 giallo (Allies) vs VonAlba (Axis)
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 35
Purchase Units - Americans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 35
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 78 PUs;
Americans buy 5 armour, 1 artillery, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
10 fighters moved from United Kingdom to 104 Sea Zone
3 fighters and 3 tactical_bombers moved from Eastern United States to Venezuela
1 bomber moved from Eastern United States to Venezuela
8 fighters moved from Eastern United States to Venezuela
12 fighters moved from Eastern United States to Central America
2 armour moved from Southeast Mexico to Central America
1 armour moved from Southeast Mexico to Central America
1 armour moved from Southeast Mexico to Central America
1 armour moved from Central United States to Central America
3 fighters moved from Eastern United States to Central America
6 fighters moved from Eastern United States to Venezuela
1 destroyer moved from 112 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in Venezuela
Americans attack with 1 bomber, 17 fighters and 3 tactical_bombers
Germans defend with 1 factory_minor, 4 fighters and 3 infantry
Americans roll dice for 1 bomber, 17 fighters and 3 tactical_bombers in Venezuela, round 2 : 12/21 hits
Germans roll dice for 4 fighters and 3 infantry in Venezuela, round 2 : 3/7 hits
4 fighters owned by the Germans, 3 infantry owned by the Germans and 3 fighters owned by the Americans lost in Venezuela
Americans win with 1 bomber, 14 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 4 fighters and 3 infantry
Casualties for Americans: 3 fighters
Battle in Central America
Americans attack with 5 armour and 15 fighters
Germans defend with 1 armour, 3 infantry and 1 mech_infantry
Americans roll dice for 5 armour and 15 fighters in Central America, round 2 : 9/20 hits
Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Central America, round 2 : 1/5 hits
1 mech_infantry owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Central America
Americans win, taking Central America from Germans with 5 armour and 14 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 10 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 10 fighters in 104 Sea Zone, round 2 : 6/11 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 10 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 armour and 1 infantry moved from Central United States to Southeast Mexico
1 aaGun moved from Southeast Mexico to Central America
5 armour moved from Eastern United States to Southeast Mexico
14 fighters moved from Central America to Central United States
14 fighters and 3 tactical_bombers moved from Venezuela to Southeast Mexico
1 bomber moved from Venezuela to Eastern United States
1 transport moved from 14 Sea Zone to 10 Sea Zone
3 transports moved from 9 Sea Zone to 10 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 armour moved from Western United States to Southeast Mexico
1 fighter moved from 104 Sea Zone to United Kingdom
14 fighters moved from Eastern United States to Iceland
2 artilleries and 3 infantry moved from Eastern United States to Central United States
10 transports moved from 112 Sea Zone to 123 Sea Zone
6 carriers moved from 112 Sea Zone to 123 Sea Zone
3 battleships, 4 cruisers and 2 destroyers moved from 112 Sea Zone to 123 Sea Zone
8 fighters moved from 112 Sea Zone to 123 Sea Zone
3 fighters moved from 104 Sea Zone to United Kingdom
4 fighters moved from 104 Sea Zone to 123 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 destroyer placed in 101 Sea Zone
3 fighters placed in Japan
1 artillery and 2 infantry placed in Western United States
3 armour placed in Central United States
2 armour placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,4,3,3,1,1
Americans collect 53 PUs (8 lost to blockades); end with 53 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 35
Purchase Units - British
British buy 2 aaGuns and 1 harbour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Norway to Sweden
British take Sweden from Germans
1 artillery moved from Norway to Finland
British take Finland from Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Denmark to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Karelia
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 battleship moved from 112 Sea Zone to 115 Sea Zone
5 infantry moved from Western Germany to Germany
3 artilleries moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
1 armour moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
10 fighters and 1 tactical_bomber moved from 112 Sea Zone to Germany
2 infantry and 2 mech_infantrys moved from Western Germany to Germany
3 carriers moved from 112 Sea Zone to 127 Sea ZoneCombat - British
Battle in Gibraltar
Battle in Novgorod
British attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
British roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits
British roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/4 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 2 : 1/3 hits
2 mech_infantrys owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Novgorod
British win, taking Gibraltar from Germans, taking Novgorod from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Karelia
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits
Germans roll dice for 3 infantry in Karelia, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Karelia, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Germans lost in Karelia
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Greater Southern Germany
British attack with 1 armour
Germans defend with 1 infantry
British roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Greater Southern Germany
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Germany
British attack with 1 armour, 3 artilleries, 10 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_major and 10 infantry
British roll dice for 1 armour, 3 artilleries, 10 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Germany, round 2 : 10/27 hits
Germans roll dice for 10 infantry in Germany, round 2 : 3/10 hits
10 infantry owned by the Germans and 3 infantry owned by the British lost in Germany
British captures 113PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 armour, 3 artilleries, 10 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 10 infantry
Casualties for British: 3 infantry
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to GermansNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Karelia to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 123 Sea Zone
10 fighters and 1 tactical_bomber moved from Germany to NorwayPlace Units - British
1 harbour placed in Iceland
2 aaGuns placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 153 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 35
Purchase Units - Italians
Italians buy 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Western Germany
3 armour moved from Southern Italy to Western Germany
14 infantry moved from Southern France to France
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 mech_infantry moved from India to 39 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
2 fighters moved from India to 37 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 armour moved from Eastern Persia to India
1 infantry moved from India to Burma
1 mech_infantry moved from India to Shan State
2 artilleries moved from Eastern Persia to West India
4 artilleries and 9 infantry moved from Persia to Eastern Persia
1 artillery moved from Iraq to Persia
3 infantry moved from Kiangsi to Anhwe
1 armour and 2 mech_infantrys moved from Kiangsi to Jehol
1 mech_infantry moved from Kwangtung to Anhwe
1 bomber moved from Korea to 43 Sea Zone
1 armour moved from French Central Africa to French West Africa
3 bombers moved from Russia to 115 Sea ZoneCombat - Italians
Battle in 41 Sea Zone
Italians attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Italians roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Italians win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Italians attack with 1 bomber, 1 carrier, 3 destroyers, 3 fighters, 1 infantry, 1 mech_infantry and 2 transports
ANZAC defend with 4 submarines
Italians roll dice for 1 bomber, 1 carrier, 3 destroyers, 3 fighters and 2 transports in 43 Sea Zone, round 2 : 2/7 hits
ANZAC roll dice for 4 submarines in 43 Sea Zone, round 2 : 2/4 hits
2 destroyers owned by the Italians and 2 submarines owned by the ANZAC lost in 43 Sea Zone
Italians roll dice for 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 transports in 43 Sea Zone, round 3 : 2/5 hits
ANZAC roll dice for 2 submarines in 43 Sea Zone, round 3 : 0/2 hits
2 submarines owned by the ANZAC lost in 43 Sea Zone
Italians win, taking 43 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 2 destroyers
Casualties for ANZAC: 4 submarines
Battle in Western Germany
Italians attack with 3 armour, 1 artillery and 2 infantry
British defend with 1 airfield, 1 factory_minor and 1 harbour; French defend with 2 infantry
Italians roll dice for 3 armour, 1 artillery and 2 infantry in Western Germany, round 2 : 3/6 hits
British roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits
2 infantry owned by the French lost in Western Germany
Italians win, taking Western Germany from British with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in 115 Sea Zone
Italians attack with 3 bombers
British defend with 1 battleship, 1 cruiser and 2 transports
Italians roll dice for 3 bombers in 115 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 2 transports in 115 Sea Zone, round 2 : 2/2 hits
2 bombers owned by the Italians lost in 115 Sea Zone
Italians roll dice for 1 bomber in 115 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 battleship, 1 cruiser and 2 transports in 115 Sea Zone, round 3 : 1/2 hits
1 bomber owned by the Italians lost in 115 Sea Zone
British win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -36
Casualties for Italians: 3 bombersNon Combat Move - Italians
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 43 Sea Zone to Borneo
1 bomber moved from 43 Sea Zone to MalayaPlace Units - Italians
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
2 destroyers and 1 submarine placed in 20 Sea Zone
2 submarines and 1 transport placed in 80 Sea Zone
1 fighter placed in PersiaTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,4,4
Italians collect 57 PUs (2 lost to blockades); end with 57 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 62 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 68 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 73 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 76 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 36
Combat Move - Germans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 36
Combat Move - Japanese
Turn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 36
Purchase Units - Americans
Americans buy 5 armour, 1 factory_upgrade, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
Americans take 101 Sea Zone from Germans
1 infantry moved from 89 Sea Zone to Venezuela
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to West Indies
4 armour moved from Central America to Colombia
7 armour moved from Southeast Mexico to Colombia
1 artillery and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Colombia
14 fighters and 3 tactical_bombers moved from Southeast Mexico to Colombia
1 bomber moved from Eastern United States to Colombia
14 fighters moved from Central United States to Colombia
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
2 fighters moved from 123 Sea Zone to 106 Sea Zone
1 fighter moved from 123 Sea Zone to 106 Sea Zone
3 fighters moved from Eastern United States to 89 Sea Zone
1 fighter moved from Eastern United States to ColombiaCombat - Americans
Battle in 89 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 transports
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 2 transports in 89 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Germans with 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Venezuela
Battle in West Indies
Battle in Colombia
Americans attack with 11 armour, 1 artillery, 1 bomber, 29 fighters, 1 infantry and 3 tactical_bombers
Germans defend with 1 armour, 2 artilleries, 1 fighter, 13 infantry and 3 mech_infantrys
Americans roll dice for 11 armour, 1 artillery, 1 bomber, 29 fighters, 1 infantry and 3 tactical_bombers in Colombia, round 2 : 23/46 hits
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 13 infantry and 3 mech_infantrys in Colombia, round 2 : 9/20 hits
3 mech_infantrys owned by the Germans, 1 artillery owned by the Americans, 1 fighter owned by the Germans, 7 armour owned by the Americans, 1 infantry owned by the Americans, 13 infantry owned by the Germans, 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Colombia
Americans win, taking Venezuela from Germans, taking West Indies from Germans, taking Colombia from Germans with 4 armour, 1 bomber, 29 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 armour, 2 artilleries, 1 fighter, 13 infantry and 3 mech_infantrys
Casualties for Americans: 7 armour, 1 artillery and 1 infantry
Battle in 106 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 106 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
3 battleships, 6 carriers, 4 cruisers, 1 destroyer, 9 fighters and 10 transports moved from 123 Sea Zone to 101 Sea Zone
6 carriers moved from 112 Sea Zone to 124 Sea Zone
14 fighters moved from Iceland to United Kingdom
3 fighters moved from 106 Sea Zone to Eastern United States
3 fighters moved from 89 Sea Zone to Eastern United States
1 bomber moved from Colombia to Central United States
15 fighters moved from Colombia to Central America
14 fighters and 3 tactical_bombers moved from Colombia to Central America
3 armour moved from Central United States to Central AmericaPlace Units - Americans
Units in Central United States being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Central United States
Americans undo move 1.
3 armour placed in Central United States
Units in Central United States being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Central United States
1 armour placed in Eastern United States
1 armour and 1 infantry placed in Western United States
3 fighters placed in JapanTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs -
What is this game, I have never seen any game so crazy.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 36
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 150 PUs;
British buy 1 artillery, 3 factory_minors, 11 infantry and 1 tactical_bomber; Remaining resources: 66 PUs;Combat Move - British
1 unit repaired.
1 artillery moved from Finland to Karelia
British take Karelia from Germans
1 artillery moved from Novgorod to Belarus
British take Belarus from Italians
1 transport moved from 115 Sea Zone to 114 Sea Zone
3 carriers, 1 fighter, 1 tactical_bomber and 1 transport moved from 127 Sea Zone to 124 Sea Zone
1 battleship and 1 cruiser moved from 115 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 123 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to Novgorod
1 artillery moved from Novgorod to Vyborg
British take Vyborg from Germans
1 infantry moved from Sweden to 114 Sea Zone
1 infantry moved from Novgorod to Archangel
British take Archangel from Italians
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic StatesCombat - British
Battle in Baltic StatesNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
9 fighters moved from Norway to United KingdomPlace Units - British
1 artillery and 2 infantry placed in Novgorod
9 infantry and 1 tactical_bomber placed in United Kingdom
1 factory_minor placed in Norway
1 factory_minor placed in Sweden
1 factory_minor placed in FinlandTurn Complete - British
British collect 31 PUs; end with 97 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 36
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 3 fighters, 3 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Siberia to Korea
1 armour moved from Jehol to Korea
2 mech_infantrys moved from Jehol to Suiyuyan
3 infantry and 1 mech_infantry moved from Anhwe to Jehol
2 destroyers moved from 20 Sea Zone to 35 Sea Zone
Italians take 20 Sea Zone from ANZAC
Italians take 35 Sea Zone from UK_Pacific
1 armour, 2 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 bomber moved from Malaya to Sumatra
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 submarines moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Persia to India
3 artilleries and 8 infantry moved from Eastern Persia to Turkmenistan
1 artillery moved from Persia to Northwest Persia
1 armour moved from India to Yunnan
1 mech_infantry moved from India to Burma
2 artilleries moved from West India to India
14 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Denmark
Germans take Denmark from British
3 armour, 1 artillery and 1 infantry moved from Western Germany to Germany
3 armour moved from Germany to Poland
1 submarine moved from 41 Sea Zone to 42 Sea ZoneCombat - Italians
Battle in Philippines
Battle in Celebes
Battle in Sumatra
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Sumatra, round 2 : 1/5 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Sumatra
Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Sumatra, round 3 : 2/4 hits
ANZAC roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits
1 artillery owned by the ANZAC and 1 artillery owned by the Italians lost in Sumatra
Italians win, taking Philippines from Americans, taking Celebes from ANZAC with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Sumatra to 37 Sea Zone
1 bomber moved from Sumatra to Malaya
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 fighter moved from Borneo to French Indo ChinaPlace Units - Italians
1 carrier and 2 fighters placed in 37 Sea Zone
3 submarines placed in 20 Sea Zone
1 destroyer and 1 transport placed in 80 Sea Zone
1 fighter placed in PersiaTurn Complete - Italians
Italians collect 56 PUs; end with 58 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 63 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 69 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 74 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 77 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 82 PUs -
What is this game, I have never seen any game so crazy.
It is huh, uk had 151 last round, still allies seem doomed
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 36
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 37
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 fighters, 12 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Soviet Far East to Amur
1 mech_infantry moved from Manchuria to Buryatia
3 armour moved from Jehol to Suiyuyan
3 mech_infantrys moved from Suiyuyan to Novosibirsk
1 armour moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 mech_infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 bomber moved from Russia to Sweden
1 bomber moved from Russia to Norway
1 bomber moved from Russia to Finland
1 mech_infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 artillery moved from Germany to Poland
7 infantry moved from Germany to Poland
4 armour moved from Germany to Baltic States
3 armour moved from Greater Southern Germany to Poland
2 artilleries and 5 infantry moved from Greater Southern Germany to Germany
11 infantry moved from Northern Italy to Western Germany
1 bomber moved from Novosibirsk to 115 Sea Zone
2 fighters moved from Western Germany to 115 Sea Zone
3 fighters moved from Western Germany to 112 Sea Zone
3 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
34 fighters moved from Western Germany to 91 Sea Zone
27 carriers, 9 destroyers, 11 submarines and 8 transports moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 88 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 89 Sea Zone
2 infantry moved from Holland Belgium to France
3 mech_infantrys moved from Holland Belgium to FranceCombat - Germans
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scramble from novgorod?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 37
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 fighters, 12 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Soviet Far East to Amur
1 mech_infantry moved from Manchuria to Buryatia
3 armour moved from Jehol to Suiyuyan
3 mech_infantrys moved from Suiyuyan to Novosibirsk
1 armour moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 mech_infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 bomber moved from Russia to Sweden
1 bomber moved from Russia to Norway
1 bomber moved from Russia to Finland
1 mech_infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 artillery moved from Germany to Poland
7 infantry moved from Germany to Poland
4 armour moved from Germany to Baltic States
3 armour moved from Greater Southern Germany to Poland
2 artilleries and 5 infantry moved from Greater Southern Germany to Germany
11 infantry moved from Northern Italy to Western Germany
1 bomber moved from Novosibirsk to 115 Sea Zone
2 fighters moved from Western Germany to 115 Sea Zone
3 fighters moved from Western Germany to 112 Sea Zone
3 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
34 fighters moved from Western Germany to 91 Sea Zone
27 carriers, 9 destroyers, 11 submarines and 8 transports moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 88 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 89 Sea Zone
2 infantry moved from Holland Belgium to France
3 mech_infantrys moved from Holland Belgium to FranceCombat - Germans
Strategic bombing raid in Sweden
AA fire in Sweden : 0/1 hits
Bombing raid in Sweden rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Sweden causes 3 damage total.
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits
Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Strategic bombing raid in Finland
AA fire in Finland : 0/1 hits
Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Finland causes 4 damage total.
Battle in 115 Sea Zone
Germans attack with 1 bomber and 2 fighters
British defend with 1 transport
1 transport owned by the British lost in 115 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 89 Sea Zone
Germans attack with 3 submarines
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 3 submarines in 89 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer and 2 transports in 89 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 89 Sea Zone
2 transports owned by the Americans lost in 89 Sea Zone
Germans roll dice for 3 submarines in 89 Sea Zone, round 3 : 1/3 hits
Germans win, taking 89 Sea Zone from Americans with 3 submarines remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits
British roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 0/2 hits
British roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 4 : 0/2 hits
British roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 5 : 0/2 hits
British roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 6 : 0/2 hits
British roll dice for 1 infantry in Archangel, round 6 : 1/1 hits
1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour in Archangel, round 7 : 0/1 hits
British roll dice for 1 infantry in Archangel, round 7 : 0/1 hits
Germans roll dice for 1 armour in Archangel, round 8 : 1/1 hits
British roll dice for 1 infantry in Archangel, round 8 : 0/1 hits
1 infantry owned by the British lost in Archangel
Germans win, taking Archangel from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 4 armour and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour and 3 mech_infantrys in Baltic States, round 2 : 2/7 hits
British roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the British lost in Baltic States
Germans win, taking Baltic States from British with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 artillery
Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits
British roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the British lost in Belarus
Germans win, taking Belarus from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 112 Sea Zone
Germans attack with 8 fighters
British defend with 1 battleship, 1 cruiser and 1 transport
Germans roll dice for 8 fighters in 112 Sea Zone, round 2 : 4/8 hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/2 hits
1 transport owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 112 Sea Zone
Germans win with 7 fighters remaining. Battle score for attacker is 29
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 1 transportNon Combat Move - Germans
1 bomber moved from Sweden to Western Germany
7 fighters moved from 112 Sea Zone to Western Germany
1 bomber moved from Norway to Western Germany
1 bomber moved from Finland to Western Germany
2 fighters moved from 115 Sea Zone to Poland
1 bomber moved from 115 Sea Zone to Poland
4 artilleries moved from India to Burma
2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Novosibirsk to Archangel
1 armour moved from Yenisey to Novosibirsk
1 mech_infantry moved from Yenisey to NovosibirskPlace Units - Germans
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Germany
3 fighters placed in Western Germany
3 infantry placed in France
3 infantry placed in Southern France
3 infantry placed in Brazil
3 infantry placed in Korea
3 mech_infantrys placed in UkraineTurn Complete - Germans
Germans collect 91 PUs; end with 92 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 37
Combat Move - Japanese
Turn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 37
Purchase Units - British
British repair damage of 6x factory_minor, 3x factory_minor, 4x factory_minor; Remaining resources: 84 PUs;
British buy 6 artilleries, 2 fighters and 13 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
British take 89 Sea Zone from GermansCombat - British
Battle in Belarus
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Belarus
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 0/4 hits
Germans roll dice for 1 armour in Belarus, round 3 : 1/1 hits
1 infantry owned by the British lost in Belarus
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belarus, round 4 : 1/3 hits
Germans roll dice for 1 armour in Belarus, round 4 : 1/1 hits
1 artillery owned by the British and 1 armour owned by the Germans lost in Belarus
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Belarus to Norway
1 artillery moved from Karelia to Finland
1 artillery moved from Vyborg to Finland
3 carriers and 1 transport moved from 124 Sea Zone to 123 Sea Zone
1 fighter and 1 tactical_bomber moved from 124 Sea Zone to United KingdomPlace Units - British
3 infantry placed in Norway
3 artilleries placed in Sweden
2 artilleries and 1 infantry placed in Finland
1 artillery, 2 fighters and 7 infantry placed in United Kingdom
2 infantry placed in NovgorodTurn Complete - British
British collect 26 PUs; end with 27 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 37
Purchase Units - Italians
Italians buy 2 bombers, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 mech_infantry moved from Celebes to 44 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Malaya to Java
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 submarines moved from 39 Sea Zone to 42 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from India to French Indo China
1 fighter moved from French Indo China to Philippines
3 submarines moved from 20 Sea Zone to 33 Sea Zone
Italians take 22 Sea Zone from Americans
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Persia to India
2 mech_infantrys moved from Suiyuyan to Anhwe
3 armour moved from Poland to Baltic States
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
4 fighters moved from 42 Sea Zone to JavaCombat - Italians
Battle in Caroline Islands
Battle in Sumatra
Battle in Java
Italians attack with 1 bomber, 4 fighters, 2 infantry and 2 mech_infantrys
ANZAC defend with 1 artillery, 1 harbour, 1 infantry and 1 marine
Italians roll dice for 1 bomber, 4 fighters, 2 infantry and 2 mech_infantrys in Java, round 2 : 5/9 hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 0/3 hits
1 infantry owned by the ANZAC, 1 marine owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Italians win, taking Caroline Islands from ANZAC, taking Sumatra from ANZAC, taking Java from ANZAC with 1 bomber, 4 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 artillery, 1 infantry and 1 marineNon Combat Move - Italians
4 fighters moved from Java to 42 Sea Zone
2 infantry moved from French Indo China to Kwangsi
1 infantry moved from Burma to India
3 artilleries and 8 infantry moved from Turkmenistan to Kazakhstan
1 artillery moved from Northwest Persia to Caucasus
1 bomber moved from Java to MalayaPlace Units - Italians
1 carrier, 1 cruiser and 1 transport placed in 37 Sea Zone
2 infantry and 1 marine placed in Kwangtung
1 fighter placed in Persia
2 bombers placed in Southern ItalyTurn Complete - Italians
Italians collect 64 PUs; end with 66 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 71 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 77 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 82 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 85 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 38
Purchase Units - Germans