18L Variance (L+6) vs AetV (X) BM3 Game II

  • '17 '16 '15 '14 '12

    -226

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Samara to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                3 artilleries, 1 fighter and 3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 artilleries, 1 fighter and 3 infantry
                    Germans defend with 1 aaGun and 4 armour
                        AA fire in Bryansk :  0/1 hits
                        Russians roll dice for 3 artilleries, 1 fighter and 3 infantry in Bryansk, round 2 :  1/7 hits
                        Germans roll dice for 1 aaGun and 4 armour in Bryansk, round 2 :  4/4 hits
                        3 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
                    2 artilleries owned by the Russians retreated to Russia
                    Germans win with 4 armour remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs

    triplea_41530_Rus13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 4 SuicideAttackTokens; 57 PUs;
                Japanese buy 3 fighters, 1 harbour and 4 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from India to 39 Sea Zone
                1 armour and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                9 fighters and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to Kwangsi
                2 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Yunnan to Hunan
                      Japanese take Hunan from Chinese

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 9 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 9 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 6/11 hits, 5,83 expected hits
                        Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 9 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                        ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0,50 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 4 : 1/3 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Yunnan to French Indo China
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                9 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                2 battleships, 10 carriers, 2 cruisers, 1 destroyer and 11 submarines moved from 39 Sea Zone to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Yunnan

    Place Units - Japanese
                1 harbour placed in Hainan
                3 fighters placed in 36 Sea Zone
                3 infantry placed in Malaya
                Japanese undo move 3.
                3 infantry placed in India
                1 infantry placed in Malaya
                Japanese undo move 4.
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,4,1,3,3,6,5,4,1,6,3,2,2,4,2
                Japanese collect 31 PUs (10 lost to blockades); end with 31 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    Americans : -0,33
        ANZAC : 0,00
        Chinese : -1,00
        Japanese : -0,83

    triplea_41530_Jap13.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                4 infantry moved from Shensi to Sikang
                1 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Sikang
                    Chinese attack with 5 infantry
                    Italians defend with 1 armour
                        Chinese roll dice for 5 infantry in Sikang, round 2 :  0/5 hits
                        Italians roll dice for 1 armour in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 4 infantry in Sikang, round 3 :  0/4 hits
                        Italians roll dice for 1 armour in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 3 infantry in Sikang, round 4 :  1/3 hits
                        Italians roll dice for 1 armour in Sikang, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Sikang
                    Chinese win, taking Hunan from Japanese, taking Sikang from Italians with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Jehol to Anhwe

    Place Units - Chinese
                7 infantry placed in Kweichow
                Chinese undo move 1.
                7 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 23 PUs

    triplea_41530_Chi13.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 6 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 19 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
                2 submarines moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                2 fighters moved from Syria to Bryansk
                2 fighters moved from Syria to Rostov
                1 bomber moved from Shensi to Hunan
                1 tactical_bomber moved from Russia to Bryansk
                7 fighters moved from Russia to Bryansk
                7 fighters moved from Russia to Rostov

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 carrier
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 tactical_bomber in 5 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 carrier in 5 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 tactical_bomber in 5 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 carrier in 5 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 4 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 destroyer and 1 tactical_bomber in 5 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 1 carrier in 5 Sea Zone, round 4 :  0/1 hits
                        1 carrier owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 5 :  0/1 hits
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
                Battle in Hunan
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Hunan, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Rostov
                    Americans attack with 9 fighters
                    Germans defend with 3 armour and 1 factory_minor
                        Americans roll dice for 9 fighters in Rostov, round 2 :  3/9 hits
                        Germans roll dice for 3 armour in Rostov, round 2 :  1/3 hits
                        3 armour owned by the Germans and 1 fighter owned by the Americans lost in Rostov
                    Americans win with 8 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 armour
                    Casualties for Americans: 1 fighter
                Battle in Bryansk
                    Americans attack with 9 fighters and 1 tactical_bomber
                    Germans defend with 4 armour
                        Americans roll dice for 9 fighters and 1 tactical_bomber in Bryansk, round 2 :  3/10 hits
                        Germans roll dice for 4 armour in Bryansk, round 2 :  3/4 hits
                        3 armour owned by the Germans and 3 fighters owned by the Americans lost in Bryansk
                        Americans roll dice for 6 fighters and 1 tactical_bomber in Bryansk, round 3 :  5/7 hits
                        Germans roll dice for 1 armour in Bryansk, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 fighter owned by the Americans lost in Bryansk
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16
                    Casualties for Germans: 4 armour
                    Casualties for Americans: 4 fighters

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Siberia from Japanese to Russians
                EDIT: Changing ownership of Sakha from Japanese to Russians
                EDIT: Removing units owned by Americans from Soviet Far East: 1 armour
                EDIT: Adding units owned by Americans to Sakha: 1 armour
                EDIT: Turning off Edit Mode
                5 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                8 fighters moved from Rostov to Russia
                1 bomber moved from Hunan to Szechwan
                10 fighters moved from Kiangsi to Szechwan
                1 submarine moved from 20 Sea Zone to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter and 3 submarines moved from 33 Sea Zone to 21 Sea Zone
                1 submarine moved from 23 Sea Zone to 21 Sea Zone
                2 carriers and 2 fighters moved from 6 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 5 Sea Zone to 21 Sea Zone
                7 submarines moved from 26 Sea Zone to 33 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                3 fighters moved from Gibraltar to United Kingdom
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 mech_infantry moved from Western United States to Central United States
                1 artillery moved from Egypt to Trans-Jordan

    Place Units - Americans
                6 fighters placed in Eastern United States
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                Americans undo move 1.
                3 fighters placed in Eastern United States
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                4 infantry moved from Shensi to Sikang
                1 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Sikang
                    Chinese attack with 5 infantry
                    Italians defend with 1 armour
                        Chinese roll dice for 5 infantry in Sikang, round 2 :  0/5 hits
                        Italians roll dice for 1 armour in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 4 infantry in Sikang, round 3 :  0/4 hits
                        Italians roll dice for 1 armour in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 3 infantry in Sikang, round 4 :  1/3 hits
                        Italians roll dice for 1 armour in Sikang, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Sikang
                    Chinese win, taking Hunan from Japanese, taking Sikang from Italians with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Jehol to Anhwe

    Place Units - Chinese
                7 infantry placed in Kweichow
                Chinese undo move 1.
                7 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 23 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 mech_infantry moved from Iraq to Eastern Persia
                4 fighters moved from Iraq to Eastern Persia

    Combat - British
                British creates battle in territory 110 Sea Zone
                Battle in 110 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 4 :  1/1 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Eastern Persia
                    British attack with 4 fighters and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 4 fighters and 1 mech_infantry in Eastern Persia, round 2 :  1/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Eastern Persia
                    retreated to Eastern Persia
                    Germans win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 armour moved from Iraq to Caucasus
                5 mech_infantrys moved from Iraq to Caucasus
                8 infantry moved from Iraq to Northwest Persia
                7 artilleries moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Syria to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                4 fighters moved from Eastern Persia to Iraq
                1 aaGun moved from Syria to Iraq
                12 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 armour placed in United Kingdom
                2 artilleries and 1 infantry placed in Iraq
                3 mech_infantrys placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from 6 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Adding units owned by British to 21 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 22 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 21 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 17 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Anhwe: 7 infantry
                EDIT: Adding units owned by Chinese to Kweichow: 7 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,2,1,1,2
                British collect 30 PUs (8 lost to blockades); end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    triplea_41530_UK_13.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 6 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 19 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
                2 submarines moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                2 fighters moved from Syria to Bryansk
                2 fighters moved from Syria to Rostov
                1 bomber moved from Shensi to Hunan
                1 tactical_bomber moved from Russia to Bryansk
                7 fighters moved from Russia to Bryansk
                7 fighters moved from Russia to Rostov

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 carrier
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 tactical_bomber in 5 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 carrier in 5 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 tactical_bomber in 5 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 carrier in 5 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 4 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 destroyer and 1 tactical_bomber in 5 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 1 carrier in 5 Sea Zone, round 4 :  0/1 hits
                        1 carrier owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 5 :  0/1 hits
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
                Battle in Hunan
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Hunan, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Rostov
                    Americans attack with 9 fighters
                    Germans defend with 3 armour and 1 factory_minor
                        Americans roll dice for 9 fighters in Rostov, round 2 :  3/9 hits
                        Germans roll dice for 3 armour in Rostov, round 2 :  1/3 hits
                        3 armour owned by the Germans and 1 fighter owned by the Americans lost in Rostov
                    Americans win with 8 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 armour
                    Casualties for Americans: 1 fighter
                Battle in Bryansk
                    Americans attack with 9 fighters and 1 tactical_bomber
                    Germans defend with 4 armour
                        Americans roll dice for 9 fighters and 1 tactical_bomber in Bryansk, round 2 :  3/10 hits
                        Germans roll dice for 4 armour in Bryansk, round 2 :  3/4 hits
                        3 armour owned by the Germans and 3 fighters owned by the Americans lost in Bryansk
                        Americans roll dice for 6 fighters and 1 tactical_bomber in Bryansk, round 3 :  5/7 hits
                        Germans roll dice for 1 armour in Bryansk, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 fighter owned by the Americans lost in Bryansk
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16
                    Casualties for Germans: 4 armour
                    Casualties for Americans: 4 fighters

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Siberia from Japanese to Russians
                EDIT: Changing ownership of Sakha from Japanese to Russians
                EDIT: Removing units owned by Americans from Soviet Far East: 1 armour
                EDIT: Adding units owned by Americans to Sakha: 1 armour
                EDIT: Turning off Edit Mode
                5 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                8 fighters moved from Rostov to Russia
                1 bomber moved from Hunan to Szechwan
                10 fighters moved from Kiangsi to Szechwan
                1 submarine moved from 20 Sea Zone to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter and 3 submarines moved from 33 Sea Zone to 21 Sea Zone
                1 submarine moved from 23 Sea Zone to 21 Sea Zone
                2 carriers and 2 fighters moved from 6 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 5 Sea Zone to 21 Sea Zone
                7 submarines moved from 26 Sea Zone to 33 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                3 fighters moved from Gibraltar to United Kingdom
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 mech_infantry moved from Western United States to Central United States
                1 artillery moved from Egypt to Trans-Jordan

    Place Units - Americans
                6 fighters placed in Eastern United States
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                Americans undo move 1.
                3 fighters placed in Eastern United States
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                4 infantry moved from Shensi to Sikang
                1 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Sikang
                    Chinese attack with 5 infantry
                    Italians defend with 1 armour
                        Chinese roll dice for 5 infantry in Sikang, round 2 :  0/5 hits
                        Italians roll dice for 1 armour in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 4 infantry in Sikang, round 3 :  0/4 hits
                        Italians roll dice for 1 armour in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 3 infantry in Sikang, round 4 :  1/3 hits
                        Italians roll dice for 1 armour in Sikang, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Sikang
                    Chinese win, taking Hunan from Japanese, taking Sikang from Italians with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Jehol to Anhwe

    Place Units - Chinese
                7 infantry placed in Kweichow
                Chinese undo move 1.
                7 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 23 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 mech_infantry moved from Iraq to Eastern Persia
                4 fighters moved from Iraq to Eastern Persia

    Combat - British
                British creates battle in territory 110 Sea Zone
                Battle in 110 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 4 :  1/1 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Eastern Persia
                    British attack with 4 fighters and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 4 fighters and 1 mech_infantry in Eastern Persia, round 2 :  1/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Eastern Persia
                    retreated to Eastern Persia
                    Germans win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 armour moved from Iraq to Caucasus
                5 mech_infantrys moved from Iraq to Caucasus
                8 infantry moved from Iraq to Northwest Persia
                7 artilleries moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Syria to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                4 fighters moved from Eastern Persia to Iraq
                1 aaGun moved from Syria to Iraq
                12 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 armour placed in United Kingdom
                2 artilleries and 1 infantry placed in Iraq
                3 mech_infantrys placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from 6 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Adding units owned by British to 21 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 22 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 21 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 17 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Anhwe: 7 infantry
                EDIT: Adding units owned by Chinese to Kweichow: 7 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,2,1,1,2
                British collect 30 PUs (8 lost to blockades); end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from Egypt: 1 mech_infantry
                EDIT: Adding units owned by British to United Kingdom: 1 mech_infantry
                EDIT: Removing units owned by British from Iraq: 1 aaGun and 3 fighters
                EDIT: Adding units owned by British to Syria: 1 aaGun and 4 fighters
                EDIT: Removing units owned by British from Iraq: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Syria: 1 aaGun
                EDIT: Adding units owned by British to Iraq: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_41530_UK_13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Volgograd to Samara
                      Italians take Samara from Russians
                1 infantry moved from Volgograd to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Italians win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
                3 infantry moved from Northern Italy to France
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 2 infantry placed in Volgograd
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Italians : 0,67
        Russians : -0,33

    triplea_41530_Ita13.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Russia to Samara
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam

    Combat - ANZAC
                Battle in Guam
                Battle in Samara
                    ANZAC attack with 1 fighter
                    Italians defend with 1 infantry
                        ANZAC roll dice for 1 fighter in Samara, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 fighter owned by the ANZAC and 1 infantry owned by the Italians lost in Samara
                    Italians win, taking Guam from Japanese with no units remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 cruiser moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 armour moved from Korea to Sakha
                1 armour moved from Kiangsu to Kweichow
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French
                1 fighter moved from Russia to Kazakhstan

    Combat - French
                Battle in Kazakhstan
                    French attack with 1 fighter
                    Italians defend with 1 infantry
                        French roll dice for 1 fighter in Kazakhstan, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        French roll dice for 1 fighter in Kazakhstan, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Kazakhstan, round 3 :  1/1 hits
                        1 fighter owned by the French lost in Kazakhstan
                    Italians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for French: 1 fighter

    Non Combat Move - French

    Turn Complete - French

    triplea_41530_Fre13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 6 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 1 fighter moved from Ukraine to Caucasus
                5 bombers moved from Novgorod to Caucasus
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Smolensk
                1 armour moved from Eastern Persia to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Eastern Persia

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,17 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 3 armour, 5 bombers and 1 fighter
                    British defend with 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys
                        Germans roll dice for 3 armour, 5 bombers and 1 fighter in Caucasus, round 2 : 5/9 hits, 5,33 expected hits
                        Russians roll dice for 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys in Caucasus, round 2 : 8/10 hits, 3,67 expected hits
                        3 mech_infantrys owned by the British, 4 bombers owned by the Germans, 1 fighter owned by the Germans, 3 armour owned by the Germans and 2 infantry owned by the British lost in Caucasus
                    retreated to Caucasus
                    Russians win with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -58
                    Casualties for Germans: 3 armour, 4 bombers and 1 fighter
                    Casualties for British: 2 infantry and 3 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Caucasus to Volgograd
                3 artilleries and 3 infantry moved from Eire to 109 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from Novgorod to Archangel

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Rostov
                3 armour placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                4 mech_infantrys placed in Germany
                Germans undo move 1.
                1 aaGun, 1 armour and 1 mech_infantry placed in Rostov
                1 fighter placed in Western Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    Combat Hit Differential Summary :

    Germans : -0,50
        Russians : 5,00

    triplea_41530_Ger14.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Russia to Samara
                      Russians take Samara from Italians
                1 artillery and 1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 artillery moved from Tambov to Russia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs

    triplea_41530_Rus14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 9 infantry and 2 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 infantry moved from Kwangsi to Kiangsi
                      Japanese take Kiangsi from Chinese
                3 infantry moved from India to West India
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                4 fighters moved from 36 Sea Zone to 20 Sea Zone
                3 fighters moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                3 fighters moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 3 fighters in 43 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                3 fighters moved from 42 Sea Zone to 34 Sea Zone
                3 fighters moved from 43 Sea Zone to 34 Sea Zone
                3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 battleships, 10 carriers, 2 cruisers, 1 destroyer, 2 infantry, 7 submarines and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                4 fighters moved from 20 Sea Zone to 34 Sea Zone

    Place Units - Japanese
                3 infantry placed in India
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,2,3,6,4,6
                Japanese collect 32 PUs (9 lost to blockades); end with 32 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 35 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Americans : 0,50
        Japanese : -0,33

    triplea_41530_Jap14.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Hunan to Kiangsi
                1 fighter moved from Szechwan to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 23 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                7 infantry moved from Kweichow to Hunan
                1 fighter moved from Kiangsi to Hunan

    Place Units - Chinese
                7 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs

    triplea_41530_Chi14.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour and 7 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber and 10 fighters moved from Szechwan to Volgograd
                13 fighters and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Americans
                Battle in Volgograd
                    Americans attack with 1 bomber, 23 fighters and 1 tactical_bomber
                    Germans defend with 1 bomber; Italians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                        AA fire in Volgograd :  1/3 hits
                        1 fighter owned by the Americans lost in Volgograd
                        Americans roll dice for 1 bomber, 22 fighters and 1 tactical_bomber in Volgograd, round 2 :  14/24 hits
                        Italians roll dice for 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  5/9 hits
                        1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 1 tactical_bomber owned by the Italians, 1 bomber owned by the Germans, 5 fighters owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 armour owned by the Italians lost in Volgograd
                    Americans win with 1 bomber, 17 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 bomber
                    Casualties for Italians: 1 aaGun, 2 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Americans: 6 fighters

    Non Combat Move - Americans
                1 bomber, 13 fighters and 1 tactical_bomber moved from Volgograd to Russia
                4 fighters moved from Volgograd to Caucasus
                3 submarines and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters and 1 tactical_bomber moved from Gibraltar to Syria
                1 fighter moved from United Kingdom to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Alaska to Western United States
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 17 Sea Zone to 23 Sea Zone
                3 submarines moved from 26 Sea Zone to 23 Sea Zone
                7 submarines moved from 33 Sea Zone to 23 Sea Zone
                1 destroyer moved from 21 Sea Zone to 22 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 submarines and 1 tactical_bomber moved from 21 Sea Zone to 23 Sea Zone
                3 fighters moved from Western United States to 23 Sea Zone
                1 fighter moved from Eastern United States to Western United States
                1 destroyer moved from 22 Sea Zone to 23 Sea Zone

    Place Units - Americans
                1 armour and 7 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Hunan to Kiangsi
                1 fighter moved from Szechwan to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 23 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                7 infantry moved from Kweichow to Hunan
                1 fighter moved from Kiangsi to Hunan

    Place Units - Chinese
                7 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs

    Purchase Units - British
                British buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Caucasus to Volgograd
                      Russians take Volgograd from Italians
                2 armour and 1 mech_infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 artillery moved from Caucasus to Rostov
                1 mech_infantry moved from Northwest Persia to Rostov
                2 fighters moved from Syria to Kazakhstan
                2 fighters moved from Syria to Rostov

    Combat - British
                Battle in Kazakhstan
                    British attack with 2 fighters and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Kazakhstan, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Kazakhstan
                    British win, taking Kazakhstan from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    British attack with 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys
                    Germans defend with 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
                        AA fire in Rostov :  0/2 hits
                        British roll dice for 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys in Rostov, round 2 :  2/7 hits
                        Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Rostov, round 2 :  0/2 hits
                        1 aaGun owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                        British roll dice for 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys in Rostov, round 3 :  3/7 hits
                        Germans roll dice for 1 armour in Rostov, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 2 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun, 1 armour and 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Eire from Germans to British
                EDIT: Removing units owned by British from Scotland: 1 infantry
                EDIT: Adding units owned by British to Eire: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Kazakhstan to Caucasus
                7 artilleries and 8 infantry moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                2 artilleries and 1 infantry moved from Iraq to Northwest Persia
                1 aaGun moved from Iraq to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                1 aaGun moved from United Kingdom to Scotland
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                1 battleship and 1 cruiser moved from 21 Sea Zone to 23 Sea Zone
                2 fighters moved from Rostov to Caucasus

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Trans-Jordan: 1 artillery
                EDIT: Adding units owned by Americans to Iraq: 1 artillery
                EDIT: Turning off Edit Mode
                3 artilleries placed in Iraq
                3 mech_infantrys placed in Egypt
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    triplea_41530_UK_14.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour and 7 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber and 10 fighters moved from Szechwan to Volgograd
                13 fighters and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Americans
                Battle in Volgograd
                    Americans attack with 1 bomber, 23 fighters and 1 tactical_bomber
                    Germans defend with 1 bomber; Italians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                        AA fire in Volgograd :  1/3 hits
                        1 fighter owned by the Americans lost in Volgograd
                        Americans roll dice for 1 bomber, 22 fighters and 1 tactical_bomber in Volgograd, round 2 :  14/24 hits
                        Italians roll dice for 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  5/9 hits
                        1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 1 tactical_bomber owned by the Italians, 1 bomber owned by the Germans, 5 fighters owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 armour owned by the Italians lost in Volgograd
                    Americans win with 1 bomber, 17 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 bomber
                    Casualties for Italians: 1 aaGun, 2 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Americans: 6 fighters

    Non Combat Move - Americans
                1 bomber, 13 fighters and 1 tactical_bomber moved from Volgograd to Russia
                4 fighters moved from Volgograd to Caucasus
                3 submarines and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters and 1 tactical_bomber moved from Gibraltar to Syria
                1 fighter moved from United Kingdom to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Alaska to Western United States
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 17 Sea Zone to 23 Sea Zone
                3 submarines moved from 26 Sea Zone to 23 Sea Zone
                7 submarines moved from 33 Sea Zone to 23 Sea Zone
                1 destroyer moved from 21 Sea Zone to 22 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 submarines and 1 tactical_bomber moved from 21 Sea Zone to 23 Sea Zone
                3 fighters moved from Western United States to 23 Sea Zone
                1 fighter moved from Eastern United States to Western United States
                1 destroyer moved from 22 Sea Zone to 23 Sea Zone

    Place Units - Americans
                1 armour and 7 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Hunan to Kiangsi
                1 fighter moved from Szechwan to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 23 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                7 infantry moved from Kweichow to Hunan
                1 fighter moved from Kiangsi to Hunan

    Place Units - Chinese
                7 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs

    Purchase Units - British
                British buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Caucasus to Volgograd
                      Russians take Volgograd from Italians
                2 armour and 1 mech_infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 artillery moved from Caucasus to Rostov
                1 mech_infantry moved from Northwest Persia to Rostov
                2 fighters moved from Syria to Kazakhstan
                2 fighters moved from Syria to Rostov

    Combat - British
                Battle in Kazakhstan
                    British attack with 2 fighters and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Kazakhstan, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Kazakhstan
                    British win, taking Kazakhstan from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    British attack with 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys
                    Germans defend with 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
                        AA fire in Rostov :  0/2 hits
                        British roll dice for 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys in Rostov, round 2 :  2/7 hits
                        Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Rostov, round 2 :  0/2 hits
                        1 aaGun owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                        British roll dice for 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys in Rostov, round 3 :  3/7 hits
                        Germans roll dice for 1 armour in Rostov, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 2 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun, 1 armour and 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Eire from Germans to British
                EDIT: Removing units owned by British from Scotland: 1 infantry
                EDIT: Adding units owned by British to Eire: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Kazakhstan to Caucasus
                7 artilleries and 8 infantry moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                2 artilleries and 1 infantry moved from Iraq to Northwest Persia
                1 aaGun moved from Iraq to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                1 aaGun moved from United Kingdom to Scotland
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                1 battleship and 1 cruiser moved from 21 Sea Zone to 23 Sea Zone
                2 fighters moved from Rostov to Caucasus

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Trans-Jordan: 1 artillery
                EDIT: Adding units owned by Americans to Iraq: 1 artillery
                EDIT: Turning off Edit Mode
                3 artilleries placed in Iraq
                3 mech_infantrys placed in Egypt
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Sakha: 1 armour
                EDIT: Adding units owned by Americans to Buyant-Uhaa: 1 armour
                EDIT: Removing units owned by Americans from Siberia: 1 infantry
                EDIT: Adding units owned by Americans to Sakha: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_41530_UK_14.tsvg


  • I concede, good game.

    Was surely tooo slow to recognize your Air Bridging.
    Good play, i felt for it.
    Posted the game.

  • '17 '16 '15 '14 '12

    Thanks A&V, great game.  Would you care for a tie breaker, this time as allies +6?


  • Allies had plus six allready :lol:
    But you know what, i care for more games.
    Will soon exceed my 10 games and will be eligable for best 5 :-D

    But ya let’s  play!
    What side?
    You want L+6 again?

  • '17 '16 '15 '14 '12

    I was thinking you could be allies +6.  If not thats fine I will take the allies with a sub by gibraltar in 91


  • @variance:

    I was thinking you could be allies +6.  If not thats fine I will take the allies with a sub by gibraltar in 91

    I can take Allies plus six if you want.
    1x Arm in Egypt please.

  • '17 '16 '15 '14 '12

    OK I will set it up later and pm you

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