18L Variance (L+6) vs AetV (X) BM3 Game II


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 6 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 1 fighter moved from Ukraine to Caucasus
                5 bombers moved from Novgorod to Caucasus
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Smolensk
                1 armour moved from Eastern Persia to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Eastern Persia

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,17 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 3 armour, 5 bombers and 1 fighter
                    British defend with 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys
                        Germans roll dice for 3 armour, 5 bombers and 1 fighter in Caucasus, round 2 : 5/9 hits, 5,33 expected hits
                        Russians roll dice for 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys in Caucasus, round 2 : 8/10 hits, 3,67 expected hits
                        3 mech_infantrys owned by the British, 4 bombers owned by the Germans, 1 fighter owned by the Germans, 3 armour owned by the Germans and 2 infantry owned by the British lost in Caucasus
                    retreated to Caucasus
                    Russians win with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -58
                    Casualties for Germans: 3 armour, 4 bombers and 1 fighter
                    Casualties for British: 2 infantry and 3 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Caucasus to Volgograd
                3 artilleries and 3 infantry moved from Eire to 109 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from Novgorod to Archangel

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Rostov
                3 armour placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                4 mech_infantrys placed in Germany
                Germans undo move 1.
                1 aaGun, 1 armour and 1 mech_infantry placed in Rostov
                1 fighter placed in Western Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    Combat Hit Differential Summary :

    Germans : -0,50
        Russians : 5,00

    triplea_41530_Ger14.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Russia to Samara
                      Russians take Samara from Italians
                1 artillery and 1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 artillery moved from Tambov to Russia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs

    triplea_41530_Rus14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 9 infantry and 2 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 infantry moved from Kwangsi to Kiangsi
                      Japanese take Kiangsi from Chinese
                3 infantry moved from India to West India
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                4 fighters moved from 36 Sea Zone to 20 Sea Zone
                3 fighters moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                3 fighters moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 3 fighters in 43 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                3 fighters moved from 42 Sea Zone to 34 Sea Zone
                3 fighters moved from 43 Sea Zone to 34 Sea Zone
                3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 battleships, 10 carriers, 2 cruisers, 1 destroyer, 2 infantry, 7 submarines and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                4 fighters moved from 20 Sea Zone to 34 Sea Zone

    Place Units - Japanese
                3 infantry placed in India
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,2,3,6,4,6
                Japanese collect 32 PUs (9 lost to blockades); end with 32 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 35 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Americans : 0,50
        Japanese : -0,33

    triplea_41530_Jap14.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Hunan to Kiangsi
                1 fighter moved from Szechwan to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 23 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                7 infantry moved from Kweichow to Hunan
                1 fighter moved from Kiangsi to Hunan

    Place Units - Chinese
                7 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs

    triplea_41530_Chi14.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour and 7 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber and 10 fighters moved from Szechwan to Volgograd
                13 fighters and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Americans
                Battle in Volgograd
                    Americans attack with 1 bomber, 23 fighters and 1 tactical_bomber
                    Germans defend with 1 bomber; Italians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                        AA fire in Volgograd :  1/3 hits
                        1 fighter owned by the Americans lost in Volgograd
                        Americans roll dice for 1 bomber, 22 fighters and 1 tactical_bomber in Volgograd, round 2 :  14/24 hits
                        Italians roll dice for 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  5/9 hits
                        1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 1 tactical_bomber owned by the Italians, 1 bomber owned by the Germans, 5 fighters owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 armour owned by the Italians lost in Volgograd
                    Americans win with 1 bomber, 17 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 bomber
                    Casualties for Italians: 1 aaGun, 2 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Americans: 6 fighters

    Non Combat Move - Americans
                1 bomber, 13 fighters and 1 tactical_bomber moved from Volgograd to Russia
                4 fighters moved from Volgograd to Caucasus
                3 submarines and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters and 1 tactical_bomber moved from Gibraltar to Syria
                1 fighter moved from United Kingdom to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Alaska to Western United States
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 17 Sea Zone to 23 Sea Zone
                3 submarines moved from 26 Sea Zone to 23 Sea Zone
                7 submarines moved from 33 Sea Zone to 23 Sea Zone
                1 destroyer moved from 21 Sea Zone to 22 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 submarines and 1 tactical_bomber moved from 21 Sea Zone to 23 Sea Zone
                3 fighters moved from Western United States to 23 Sea Zone
                1 fighter moved from Eastern United States to Western United States
                1 destroyer moved from 22 Sea Zone to 23 Sea Zone

    Place Units - Americans
                1 armour and 7 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Hunan to Kiangsi
                1 fighter moved from Szechwan to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 23 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                7 infantry moved from Kweichow to Hunan
                1 fighter moved from Kiangsi to Hunan

    Place Units - Chinese
                7 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs

    Purchase Units - British
                British buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Caucasus to Volgograd
                      Russians take Volgograd from Italians
                2 armour and 1 mech_infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 artillery moved from Caucasus to Rostov
                1 mech_infantry moved from Northwest Persia to Rostov
                2 fighters moved from Syria to Kazakhstan
                2 fighters moved from Syria to Rostov

    Combat - British
                Battle in Kazakhstan
                    British attack with 2 fighters and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Kazakhstan, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Kazakhstan
                    British win, taking Kazakhstan from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    British attack with 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys
                    Germans defend with 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
                        AA fire in Rostov :  0/2 hits
                        British roll dice for 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys in Rostov, round 2 :  2/7 hits
                        Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Rostov, round 2 :  0/2 hits
                        1 aaGun owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                        British roll dice for 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys in Rostov, round 3 :  3/7 hits
                        Germans roll dice for 1 armour in Rostov, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 2 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun, 1 armour and 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Eire from Germans to British
                EDIT: Removing units owned by British from Scotland: 1 infantry
                EDIT: Adding units owned by British to Eire: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Kazakhstan to Caucasus
                7 artilleries and 8 infantry moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                2 artilleries and 1 infantry moved from Iraq to Northwest Persia
                1 aaGun moved from Iraq to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                1 aaGun moved from United Kingdom to Scotland
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                1 battleship and 1 cruiser moved from 21 Sea Zone to 23 Sea Zone
                2 fighters moved from Rostov to Caucasus

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Trans-Jordan: 1 artillery
                EDIT: Adding units owned by Americans to Iraq: 1 artillery
                EDIT: Turning off Edit Mode
                3 artilleries placed in Iraq
                3 mech_infantrys placed in Egypt
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    triplea_41530_UK_14.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour and 7 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber and 10 fighters moved from Szechwan to Volgograd
                13 fighters and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Americans
                Battle in Volgograd
                    Americans attack with 1 bomber, 23 fighters and 1 tactical_bomber
                    Germans defend with 1 bomber; Italians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                        AA fire in Volgograd :  1/3 hits
                        1 fighter owned by the Americans lost in Volgograd
                        Americans roll dice for 1 bomber, 22 fighters and 1 tactical_bomber in Volgograd, round 2 :  14/24 hits
                        Italians roll dice for 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  5/9 hits
                        1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 1 tactical_bomber owned by the Italians, 1 bomber owned by the Germans, 5 fighters owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 armour owned by the Italians lost in Volgograd
                    Americans win with 1 bomber, 17 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 bomber
                    Casualties for Italians: 1 aaGun, 2 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Americans: 6 fighters

    Non Combat Move - Americans
                1 bomber, 13 fighters and 1 tactical_bomber moved from Volgograd to Russia
                4 fighters moved from Volgograd to Caucasus
                3 submarines and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters and 1 tactical_bomber moved from Gibraltar to Syria
                1 fighter moved from United Kingdom to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Alaska to Western United States
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 17 Sea Zone to 23 Sea Zone
                3 submarines moved from 26 Sea Zone to 23 Sea Zone
                7 submarines moved from 33 Sea Zone to 23 Sea Zone
                1 destroyer moved from 21 Sea Zone to 22 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 submarines and 1 tactical_bomber moved from 21 Sea Zone to 23 Sea Zone
                3 fighters moved from Western United States to 23 Sea Zone
                1 fighter moved from Eastern United States to Western United States
                1 destroyer moved from 22 Sea Zone to 23 Sea Zone

    Place Units - Americans
                1 armour and 7 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Hunan to Kiangsi
                1 fighter moved from Szechwan to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 23 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                7 infantry moved from Kweichow to Hunan
                1 fighter moved from Kiangsi to Hunan

    Place Units - Chinese
                7 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs

    Purchase Units - British
                British buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Caucasus to Volgograd
                      Russians take Volgograd from Italians
                2 armour and 1 mech_infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 artillery moved from Caucasus to Rostov
                1 mech_infantry moved from Northwest Persia to Rostov
                2 fighters moved from Syria to Kazakhstan
                2 fighters moved from Syria to Rostov

    Combat - British
                Battle in Kazakhstan
                    British attack with 2 fighters and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Kazakhstan, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Kazakhstan
                    British win, taking Kazakhstan from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    British attack with 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys
                    Germans defend with 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
                        AA fire in Rostov :  0/2 hits
                        British roll dice for 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys in Rostov, round 2 :  2/7 hits
                        Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Rostov, round 2 :  0/2 hits
                        1 aaGun owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                        British roll dice for 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys in Rostov, round 3 :  3/7 hits
                        Germans roll dice for 1 armour in Rostov, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 2 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun, 1 armour and 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Eire from Germans to British
                EDIT: Removing units owned by British from Scotland: 1 infantry
                EDIT: Adding units owned by British to Eire: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Kazakhstan to Caucasus
                7 artilleries and 8 infantry moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                2 artilleries and 1 infantry moved from Iraq to Northwest Persia
                1 aaGun moved from Iraq to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                1 aaGun moved from United Kingdom to Scotland
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                1 battleship and 1 cruiser moved from 21 Sea Zone to 23 Sea Zone
                2 fighters moved from Rostov to Caucasus

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Trans-Jordan: 1 artillery
                EDIT: Adding units owned by Americans to Iraq: 1 artillery
                EDIT: Turning off Edit Mode
                3 artilleries placed in Iraq
                3 mech_infantrys placed in Egypt
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Sakha: 1 armour
                EDIT: Adding units owned by Americans to Buyant-Uhaa: 1 armour
                EDIT: Removing units owned by Americans from Siberia: 1 infantry
                EDIT: Adding units owned by Americans to Sakha: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_41530_UK_14.tsvg


  • I concede, good game.

    Was surely tooo slow to recognize your Air Bridging.
    Good play, i felt for it.
    Posted the game.

  • '17 '16 '15 '14 '12

    Thanks A&V, great game.  Would you care for a tie breaker, this time as allies +6?


  • Allies had plus six allready :lol:
    But you know what, i care for more games.
    Will soon exceed my 10 games and will be eligable for best 5 :-D

    But ya let’s  play!
    What side?
    You want L+6 again?

  • '17 '16 '15 '14 '12

    I was thinking you could be allies +6.  If not thats fine I will take the allies with a sub by gibraltar in 91


  • @variance:

    I was thinking you could be allies +6.  If not thats fine I will take the allies with a sub by gibraltar in 91

    I can take Allies plus six if you want.
    1x Arm in Egypt please.

  • '17 '16 '15 '14 '12

    OK I will set it up later and pm you


  • A’ight!

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