18L Variance (L+6) vs AetV (X) BM3 Game II

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to 101 Sea Zone: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    triplea_41530_Ita12.tsvg

  • '17 '16 '15 '14 '12

    forgot to load the canadians


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to 101 Sea Zone: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Italians buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Volgograd to Samara
                1 fighter moved from Volgograd to Samara

    triplea_41530_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to 101 Sea Zone: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Italians buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Volgograd to Samara
                1 fighter moved from Volgograd to Samara

    Combat - Italians
                Italians creates battle in territory 98 Sea Zone
                British scrambles 3 units out of Syria to defend against the attack in 98 Sea Zone
                Battle in 98 Sea Zone
                    Italians attack with 2 submarines
                    British defend with 1 destroyer; Americans defend with 3 fighters
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                        British roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                        1 destroyer owned by the British and 2 submarines owned by the Italians lost in 98 Sea Zone
                    British win with 3 fighters remaining. Battle score for attacker is -4
                    Casualties for Italians: 2 submarines
                    Casualties for British: 1 destroyer
                Battle in Samara
                    Italians attack with 1 fighter and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Italians lost in Samara
                    retreated to Samara
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry
                Moving scrambled unit from 98 Sea Zone back to originating territory: Syria
                Moving scrambled unit from 98 Sea Zone back to originating territory: Syria
                Moving scrambled unit from 98 Sea Zone back to originating territory: Syria

    Non Combat Move - Italians
                1 fighter moved from Samara to Volgograd
                1 aaGun moved from Rostov to Volgograd

    Place Units - Italians
                1 armour, 1 mech_infantry and 1 tactical_bomber placed in Volgograd

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Italians : -0,50
        British : -0,33
        Russians : 1,33

    triplea_41530_Ita12.tsvg

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 6 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 23 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 23 Sea Zone to 17 Sea Zone
                      ANZAC take 17 Sea Zone from Japanese
                1 armour, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    triplea_41530_ANZ12.tsvg

  • '17 '16 '15 '14 '12

    scramble and kamikaze orders for z6?


  • Full scramble.

    1on each.
    1x DD
    1x CR

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 6 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 23 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 23 Sea Zone to 17 Sea Zone
                      ANZAC take 17 Sea Zone from Japanese
                1 armour, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 6
                Battle in Java
                Battle in 6 Sea Zone
                    British loiter and taunt; Americans loiter and taunt; ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 transport
                    Japanese defend with 2 fighters and 1 submarine
                        ANZAC roll dice for 3 submarines in 6 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Japanese lost in 6 Sea Zone
                        ANZAC roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 :  2/2 hits
                        2 fighters owned by the Japanese, 1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 6 Sea Zone
                    ANZAC win, taking Java from Japanese, taking 6 Sea Zone from Japanese with 1 cruiser, 2 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer and 1 fighter
                    Casualties for Japanese: 2 fighters and 1 submarine
                Battle in Korea

    Non Combat Move - ANZAC
                1 armour moved from Kwangtung to Kiangsu
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 destroyer moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from Russia to Shensi

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 fighter moved from Iraq to Russia
                2 infantry moved from Scotland to United Kingdom

    Turn Complete - French

    triplea_41530_Fre12.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 6 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 23 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 23 Sea Zone to 17 Sea Zone
                      ANZAC take 17 Sea Zone from Japanese
                1 armour, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 6
                Battle in Java
                Battle in 6 Sea Zone
                    British loiter and taunt; Americans loiter and taunt; ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 transport
                    Japanese defend with 2 fighters and 1 submarine
                        ANZAC roll dice for 3 submarines in 6 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Japanese lost in 6 Sea Zone
                        ANZAC roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 :  2/2 hits
                        2 fighters owned by the Japanese, 1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 6 Sea Zone
                    ANZAC win, taking Java from Japanese, taking 6 Sea Zone from Japanese with 1 cruiser, 2 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer and 1 fighter
                    Casualties for Japanese: 2 fighters and 1 submarine
                Battle in Korea

    Non Combat Move - ANZAC
                1 armour moved from Kwangtung to Kiangsu
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 destroyer moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from Russia to Shensi

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 fighter moved from Iraq to Russia
                2 infantry moved from Scotland to United Kingdom

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Shensi: 1 fighter
                EDIT: Adding units owned by ANZAC to Russia: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_41530_Fre12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers, 4 fighters and 3 tactical_bombers moved from Novgorod to Russia
                8 armour, 11 artilleries and 39 mech_infantrys moved from Bryansk to Russia
                1 mech_infantry moved from Tambov to Russia
                9 armour and 5 mech_infantrys moved from Rostov to Russia
                3 armour moved from Ukraine to Russia
                4 bombers moved from Western Germany to Russia
                1 armour and 1 mech_infantry moved from West India to Eastern Persia
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 112 Sea Zone to 119 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 119 Sea Zone to 109 Sea Zone
                3 artilleries and 3 infantry moved from 109 Sea Zone to Eire

    triplea_41530_Ger13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers, 4 fighters and 3 tactical_bombers moved from Novgorod to Russia
                8 armour, 11 artilleries and 39 mech_infantrys moved from Bryansk to Russia
                1 mech_infantry moved from Tambov to Russia
                9 armour and 5 mech_infantrys moved from Rostov to Russia
                3 armour moved from Ukraine to Russia
                4 bombers moved from Western Germany to Russia
                1 armour and 1 mech_infantry moved from West India to Eastern Persia
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 112 Sea Zone to 119 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 119 Sea Zone to 109 Sea Zone
                3 artilleries and 3 infantry moved from 109 Sea Zone to Eire

    Combat - Germans
                Battle in Eire
                Battle in Eastern Persia
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 armour
                        Germans roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0,67 expected hits
                        British roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the British lost in Eastern Persia
                    Germans win, taking Eire from British, taking Eastern Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Russia
                    Germans attack with 20 armour, 11 artilleries, 9 bombers, 4 fighters, 45 mech_infantrys and 3 tactical_bombers
                    French defend with 1 fighter; Americans defend with 14 fighters and 1 tactical_bomber; ANZAC defend with 1 fighter; Russians defend with 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter and 64 infantry
                        AA fire in Russia : 2/15 hits, 2,50 expected hits
                        2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 20 armour, 11 artilleries, 9 bombers, 2 fighters, 45 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 25/90 hits, 32,00 expected hits
                        Russians roll dice for 5 aaGuns, 3 artilleries, 17 fighters, 64 infantry and 1 tactical_bomber in Russia, round 2 : 32/85 hits, 34,17 expected hits
                        20 infantry owned by the Russians, 5 aaGuns owned by the Russians and 32 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 20 armour, 11 artilleries, 9 bombers, 2 fighters, 13 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 27/58 hits, 26,67 expected hits
                        Russians roll dice for 3 artilleries, 17 fighters, 44 infantry and 1 tactical_bomber in Russia, round 3 : 31/65 hits, 27,50 expected hits
                        27 infantry owned by the Russians, 11 artilleries owned by the Germans, 7 armour owned by the Germans and 13 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 13 armour, 9 bombers, 2 fighters and 3 tactical_bombers in Russia, round 4 : 13/27 hits, 15,50 expected hits
                        Russians roll dice for 3 artilleries, 17 fighters, 17 infantry and 1 tactical_bomber in Russia, round 4 : 17/38 hits, 18,50 expected hits
                        13 infantry owned by the Russians, 4 bombers owned by the Germans, 1 fighter owned by the Germans, 9 armour owned by the Germans and 3 tactical_bombers owned by the Germans lost in Russia
                    4 armour owned by the Germans retreated to Bryansk
                    Russians win with 3 artilleries, 17 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -226
                    Casualties for Germans: 16 armour, 11 artilleries, 4 bombers, 3 fighters, 45 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 5 aaGuns and 60 infantry

    Non Combat Move - Germans
                5 bombers moved from Russia to Novgorod
                1 fighter moved from Russia to Ukraine

    Place Units - Germans
                3 armour placed in Rostov
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 submarine placed in 110 Sea Zone
                1 artillery and 1 infantry placed in Western Germany
                Germans undo move 5.
                1 artillery and 1 infantry placed in Normandy Bordeaux
                2 artilleries, 1 fighter and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    Combat Hit Differential Summary :

    Germans : -8,83
        AA fire in Russia : : -0,50
        British : -0,50
        Russians : -0,17

    triplea_41530_Ger13.tsvg

  • '17 '16 '15 '14 '12

    -226

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Samara to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                3 artilleries, 1 fighter and 3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 artilleries, 1 fighter and 3 infantry
                    Germans defend with 1 aaGun and 4 armour
                        AA fire in Bryansk :  0/1 hits
                        Russians roll dice for 3 artilleries, 1 fighter and 3 infantry in Bryansk, round 2 :  1/7 hits
                        Germans roll dice for 1 aaGun and 4 armour in Bryansk, round 2 :  4/4 hits
                        3 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
                    2 artilleries owned by the Russians retreated to Russia
                    Germans win with 4 armour remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs

    triplea_41530_Rus13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 4 SuicideAttackTokens; 57 PUs;
                Japanese buy 3 fighters, 1 harbour and 4 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from India to 39 Sea Zone
                1 armour and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                9 fighters and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to Kwangsi
                2 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Yunnan to Hunan
                      Japanese take Hunan from Chinese

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 9 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 9 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 6/11 hits, 5,83 expected hits
                        Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 9 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                        ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0,50 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 4 : 1/3 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Yunnan to French Indo China
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                9 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                2 battleships, 10 carriers, 2 cruisers, 1 destroyer and 11 submarines moved from 39 Sea Zone to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Yunnan

    Place Units - Japanese
                1 harbour placed in Hainan
                3 fighters placed in 36 Sea Zone
                3 infantry placed in Malaya
                Japanese undo move 3.
                3 infantry placed in India
                1 infantry placed in Malaya
                Japanese undo move 4.
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,4,1,3,3,6,5,4,1,6,3,2,2,4,2
                Japanese collect 31 PUs (10 lost to blockades); end with 31 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    Americans : -0,33
        ANZAC : 0,00
        Chinese : -1,00
        Japanese : -0,83

    triplea_41530_Jap13.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                4 infantry moved from Shensi to Sikang
                1 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Sikang
                    Chinese attack with 5 infantry
                    Italians defend with 1 armour
                        Chinese roll dice for 5 infantry in Sikang, round 2 :  0/5 hits
                        Italians roll dice for 1 armour in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 4 infantry in Sikang, round 3 :  0/4 hits
                        Italians roll dice for 1 armour in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 3 infantry in Sikang, round 4 :  1/3 hits
                        Italians roll dice for 1 armour in Sikang, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Sikang
                    Chinese win, taking Hunan from Japanese, taking Sikang from Italians with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Jehol to Anhwe

    Place Units - Chinese
                7 infantry placed in Kweichow
                Chinese undo move 1.
                7 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 23 PUs

    triplea_41530_Chi13.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 6 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 19 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
                2 submarines moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                2 fighters moved from Syria to Bryansk
                2 fighters moved from Syria to Rostov
                1 bomber moved from Shensi to Hunan
                1 tactical_bomber moved from Russia to Bryansk
                7 fighters moved from Russia to Bryansk
                7 fighters moved from Russia to Rostov

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 carrier
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 tactical_bomber in 5 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 carrier in 5 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 tactical_bomber in 5 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 carrier in 5 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 4 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 destroyer and 1 tactical_bomber in 5 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 1 carrier in 5 Sea Zone, round 4 :  0/1 hits
                        1 carrier owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 5 :  0/1 hits
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
                Battle in Hunan
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Hunan, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Rostov
                    Americans attack with 9 fighters
                    Germans defend with 3 armour and 1 factory_minor
                        Americans roll dice for 9 fighters in Rostov, round 2 :  3/9 hits
                        Germans roll dice for 3 armour in Rostov, round 2 :  1/3 hits
                        3 armour owned by the Germans and 1 fighter owned by the Americans lost in Rostov
                    Americans win with 8 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 armour
                    Casualties for Americans: 1 fighter
                Battle in Bryansk
                    Americans attack with 9 fighters and 1 tactical_bomber
                    Germans defend with 4 armour
                        Americans roll dice for 9 fighters and 1 tactical_bomber in Bryansk, round 2 :  3/10 hits
                        Germans roll dice for 4 armour in Bryansk, round 2 :  3/4 hits
                        3 armour owned by the Germans and 3 fighters owned by the Americans lost in Bryansk
                        Americans roll dice for 6 fighters and 1 tactical_bomber in Bryansk, round 3 :  5/7 hits
                        Germans roll dice for 1 armour in Bryansk, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 fighter owned by the Americans lost in Bryansk
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16
                    Casualties for Germans: 4 armour
                    Casualties for Americans: 4 fighters

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Siberia from Japanese to Russians
                EDIT: Changing ownership of Sakha from Japanese to Russians
                EDIT: Removing units owned by Americans from Soviet Far East: 1 armour
                EDIT: Adding units owned by Americans to Sakha: 1 armour
                EDIT: Turning off Edit Mode
                5 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                8 fighters moved from Rostov to Russia
                1 bomber moved from Hunan to Szechwan
                10 fighters moved from Kiangsi to Szechwan
                1 submarine moved from 20 Sea Zone to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter and 3 submarines moved from 33 Sea Zone to 21 Sea Zone
                1 submarine moved from 23 Sea Zone to 21 Sea Zone
                2 carriers and 2 fighters moved from 6 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 5 Sea Zone to 21 Sea Zone
                7 submarines moved from 26 Sea Zone to 33 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                3 fighters moved from Gibraltar to United Kingdom
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 mech_infantry moved from Western United States to Central United States
                1 artillery moved from Egypt to Trans-Jordan

    Place Units - Americans
                6 fighters placed in Eastern United States
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                Americans undo move 1.
                3 fighters placed in Eastern United States
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                4 infantry moved from Shensi to Sikang
                1 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Sikang
                    Chinese attack with 5 infantry
                    Italians defend with 1 armour
                        Chinese roll dice for 5 infantry in Sikang, round 2 :  0/5 hits
                        Italians roll dice for 1 armour in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 4 infantry in Sikang, round 3 :  0/4 hits
                        Italians roll dice for 1 armour in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 3 infantry in Sikang, round 4 :  1/3 hits
                        Italians roll dice for 1 armour in Sikang, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Sikang
                    Chinese win, taking Hunan from Japanese, taking Sikang from Italians with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Jehol to Anhwe

    Place Units - Chinese
                7 infantry placed in Kweichow
                Chinese undo move 1.
                7 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 23 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 mech_infantry moved from Iraq to Eastern Persia
                4 fighters moved from Iraq to Eastern Persia

    Combat - British
                British creates battle in territory 110 Sea Zone
                Battle in 110 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 4 :  1/1 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Eastern Persia
                    British attack with 4 fighters and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 4 fighters and 1 mech_infantry in Eastern Persia, round 2 :  1/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Eastern Persia
                    retreated to Eastern Persia
                    Germans win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 armour moved from Iraq to Caucasus
                5 mech_infantrys moved from Iraq to Caucasus
                8 infantry moved from Iraq to Northwest Persia
                7 artilleries moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Syria to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                4 fighters moved from Eastern Persia to Iraq
                1 aaGun moved from Syria to Iraq
                12 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 armour placed in United Kingdom
                2 artilleries and 1 infantry placed in Iraq
                3 mech_infantrys placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from 6 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Adding units owned by British to 21 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 22 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 21 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 17 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Anhwe: 7 infantry
                EDIT: Adding units owned by Chinese to Kweichow: 7 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,2,1,1,2
                British collect 30 PUs (8 lost to blockades); end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    triplea_41530_UK_13.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 6 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 19 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
                2 submarines moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                2 fighters moved from Syria to Bryansk
                2 fighters moved from Syria to Rostov
                1 bomber moved from Shensi to Hunan
                1 tactical_bomber moved from Russia to Bryansk
                7 fighters moved from Russia to Bryansk
                7 fighters moved from Russia to Rostov

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 carrier
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 tactical_bomber in 5 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 carrier in 5 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 tactical_bomber in 5 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 carrier in 5 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 4 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 destroyer and 1 tactical_bomber in 5 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 1 carrier in 5 Sea Zone, round 4 :  0/1 hits
                        1 carrier owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 5 :  0/1 hits
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
                Battle in Hunan
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Hunan, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Rostov
                    Americans attack with 9 fighters
                    Germans defend with 3 armour and 1 factory_minor
                        Americans roll dice for 9 fighters in Rostov, round 2 :  3/9 hits
                        Germans roll dice for 3 armour in Rostov, round 2 :  1/3 hits
                        3 armour owned by the Germans and 1 fighter owned by the Americans lost in Rostov
                    Americans win with 8 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 armour
                    Casualties for Americans: 1 fighter
                Battle in Bryansk
                    Americans attack with 9 fighters and 1 tactical_bomber
                    Germans defend with 4 armour
                        Americans roll dice for 9 fighters and 1 tactical_bomber in Bryansk, round 2 :  3/10 hits
                        Germans roll dice for 4 armour in Bryansk, round 2 :  3/4 hits
                        3 armour owned by the Germans and 3 fighters owned by the Americans lost in Bryansk
                        Americans roll dice for 6 fighters and 1 tactical_bomber in Bryansk, round 3 :  5/7 hits
                        Germans roll dice for 1 armour in Bryansk, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 fighter owned by the Americans lost in Bryansk
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16
                    Casualties for Germans: 4 armour
                    Casualties for Americans: 4 fighters

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Siberia from Japanese to Russians
                EDIT: Changing ownership of Sakha from Japanese to Russians
                EDIT: Removing units owned by Americans from Soviet Far East: 1 armour
                EDIT: Adding units owned by Americans to Sakha: 1 armour
                EDIT: Turning off Edit Mode
                5 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                8 fighters moved from Rostov to Russia
                1 bomber moved from Hunan to Szechwan
                10 fighters moved from Kiangsi to Szechwan
                1 submarine moved from 20 Sea Zone to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter and 3 submarines moved from 33 Sea Zone to 21 Sea Zone
                1 submarine moved from 23 Sea Zone to 21 Sea Zone
                2 carriers and 2 fighters moved from 6 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 5 Sea Zone to 21 Sea Zone
                7 submarines moved from 26 Sea Zone to 33 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                3 fighters moved from Gibraltar to United Kingdom
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 mech_infantry moved from Western United States to Central United States
                1 artillery moved from Egypt to Trans-Jordan

    Place Units - Americans
                6 fighters placed in Eastern United States
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                Americans undo move 1.
                3 fighters placed in Eastern United States
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                4 infantry moved from Shensi to Sikang
                1 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Sikang
                    Chinese attack with 5 infantry
                    Italians defend with 1 armour
                        Chinese roll dice for 5 infantry in Sikang, round 2 :  0/5 hits
                        Italians roll dice for 1 armour in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 4 infantry in Sikang, round 3 :  0/4 hits
                        Italians roll dice for 1 armour in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 3 infantry in Sikang, round 4 :  1/3 hits
                        Italians roll dice for 1 armour in Sikang, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Sikang
                    Chinese win, taking Hunan from Japanese, taking Sikang from Italians with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Jehol to Anhwe

    Place Units - Chinese
                7 infantry placed in Kweichow
                Chinese undo move 1.
                7 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 23 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 mech_infantry moved from Iraq to Eastern Persia
                4 fighters moved from Iraq to Eastern Persia

    Combat - British
                British creates battle in territory 110 Sea Zone
                Battle in 110 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 4 :  1/1 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Eastern Persia
                    British attack with 4 fighters and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 4 fighters and 1 mech_infantry in Eastern Persia, round 2 :  1/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Eastern Persia
                    retreated to Eastern Persia
                    Germans win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 armour moved from Iraq to Caucasus
                5 mech_infantrys moved from Iraq to Caucasus
                8 infantry moved from Iraq to Northwest Persia
                7 artilleries moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Syria to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                4 fighters moved from Eastern Persia to Iraq
                1 aaGun moved from Syria to Iraq
                12 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 armour placed in United Kingdom
                2 artilleries and 1 infantry placed in Iraq
                3 mech_infantrys placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from 6 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Adding units owned by British to 21 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 22 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 21 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 17 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Anhwe: 7 infantry
                EDIT: Adding units owned by Chinese to Kweichow: 7 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,2,1,1,2
                British collect 30 PUs (8 lost to blockades); end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from Egypt: 1 mech_infantry
                EDIT: Adding units owned by British to United Kingdom: 1 mech_infantry
                EDIT: Removing units owned by British from Iraq: 1 aaGun and 3 fighters
                EDIT: Adding units owned by British to Syria: 1 aaGun and 4 fighters
                EDIT: Removing units owned by British from Iraq: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Syria: 1 aaGun
                EDIT: Adding units owned by British to Iraq: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_41530_UK_13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Volgograd to Samara
                      Italians take Samara from Russians
                1 infantry moved from Volgograd to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Italians win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
                3 infantry moved from Northern Italy to France
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 2 infantry placed in Volgograd
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Italians : 0,67
        Russians : -0,33

    triplea_41530_Ita13.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Russia to Samara
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam

    Combat - ANZAC
                Battle in Guam
                Battle in Samara
                    ANZAC attack with 1 fighter
                    Italians defend with 1 infantry
                        ANZAC roll dice for 1 fighter in Samara, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 fighter owned by the ANZAC and 1 infantry owned by the Italians lost in Samara
                    Italians win, taking Guam from Japanese with no units remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 cruiser moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 armour moved from Korea to Sakha
                1 armour moved from Kiangsu to Kweichow
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French
                1 fighter moved from Russia to Kazakhstan

    Combat - French
                Battle in Kazakhstan
                    French attack with 1 fighter
                    Italians defend with 1 infantry
                        French roll dice for 1 fighter in Kazakhstan, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        French roll dice for 1 fighter in Kazakhstan, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Kazakhstan, round 3 :  1/1 hits
                        1 fighter owned by the French lost in Kazakhstan
                    Italians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for French: 1 fighter

    Non Combat Move - French

    Turn Complete - French

    triplea_41530_Fre13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 6 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 1 fighter moved from Ukraine to Caucasus
                5 bombers moved from Novgorod to Caucasus
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Smolensk
                1 armour moved from Eastern Persia to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Eastern Persia

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,17 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 3 armour, 5 bombers and 1 fighter
                    British defend with 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys
                        Germans roll dice for 3 armour, 5 bombers and 1 fighter in Caucasus, round 2 : 5/9 hits, 5,33 expected hits
                        Russians roll dice for 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys in Caucasus, round 2 : 8/10 hits, 3,67 expected hits
                        3 mech_infantrys owned by the British, 4 bombers owned by the Germans, 1 fighter owned by the Germans, 3 armour owned by the Germans and 2 infantry owned by the British lost in Caucasus
                    retreated to Caucasus
                    Russians win with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -58
                    Casualties for Germans: 3 armour, 4 bombers and 1 fighter
                    Casualties for British: 2 infantry and 3 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Caucasus to Volgograd
                3 artilleries and 3 infantry moved from Eire to 109 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from Novgorod to Archangel

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Rostov
                3 armour placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                4 mech_infantrys placed in Germany
                Germans undo move 1.
                1 aaGun, 1 armour and 1 mech_infantry placed in Rostov
                1 fighter placed in Western Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    Combat Hit Differential Summary :

    Germans : -0,50
        Russians : 5,00

    triplea_41530_Ger14.tsvg

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