and yes we’re currently negotiating a 4th game, but this time with some small tweaks we’d like to try out that might make it a bit more interesting and different.
18L Variance (L+6) vs AetV (X) BM3 Game II
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lucky cruiser
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Gibraltar to Syria
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Air Battle in Syria
Americans attacks with 4 units heading to Syria
Italians launches 3 interceptors out of Syria
Attackers Fire, : 0/4 hits
Defenders Fire, : 0/3 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Syria
AA fire in Syria : 1/4 hits
1 bomber killed by AA
Bombing raid in Syria rolls: 8,4,8 and causes: 6 damage to unit: airfield
Bombing raid in Syria causes 6 damage total.
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 battleships, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 6/14 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 2 battleships, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 cruiser and 3 transports
Americans roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 cruiser and 3 transports in 37 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 fighter in 37 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 cruiser and 3 transports in 37 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 37 Sea Zone
Japanese win with 1 cruiser and 3 transports remaining. Battle score for attacker is -20
Casualties for Americans: 2 fighters
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
3 bombers moved from Syria to Iraq
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 16 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun moved from Central United States to Western United States
1 artillery moved from Central United States to 101 Sea Zone
1 aaGun and 1 infantry moved from Central United States to Western United States
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
Americans undo move 3.
1 fighter and 1 tactical_bomber placed in Eastern United States
2 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Chinese creates battle in territory Suiyuyan
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Suiyuyan from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
5 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUsPurchase Units - British
British buy 1 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 98 Sea Zone to 99 Sea Zone
6 fighters and 1 tactical_bomber moved from Egypt to 99 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 6 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 2 infantry; Italians defend with 1 battleship, 2 cruisers and 3 transports
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
British roll dice for 6 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/7 hits
Italians roll dice for 1 battleship, 2 cruisers and 3 transports in 99 Sea Zone, round 2 : 2/3 hits
1 tactical_bomber owned by the British, 2 transports owned by the Italians, 2 cruisers owned by the Italians, 2 infantry owned by the Germans, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
British win with 6 fighters remaining. Battle score for attacker is 54
Casualties for Germans: 2 infantry
Casualties for British: 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers and 3 transportsNon Combat Move - British
6 fighters moved from 99 Sea Zone to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 aaGun moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,3,5,3
British collect 25 PUs (8 lost to blockades); end with 25 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry -
Italian fleet not so lucky
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians repair damage of 4x airfield; Remaining resources: 20 PUs;
Italians buy 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 fighter moved from Syria to Western Ukraine
4 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Baltic States to BelarusCombat - Italians
Battle in Western Ukraine
Italians attack with 1 fighter and 4 infantry
Russians defend with 2 infantry
Italians roll dice for 1 fighter and 4 infantry in Western Ukraine, round 2 : 1/5 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians roll dice for 1 fighter and 4 infantry in Western Ukraine, round 3 : 3/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Western Ukraine to Eastern Poland
1 aaGun moved from Bessarabia to Western Ukraine
1 armour and 1 infantry moved from Morocco to Algeria
1 infantry moved from Libya to TobrukPlace Units - Italians
2 transports placed in 97 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : 2,17
Russians : -0,33 -
    Combat Move - Americans
     Â
      1 submarine moved from 54 Sea Zone to 42 Sea Zone
      2 fighters moved from 54 Sea Zone to 37 Sea Zone
     ÂNice move by the way. I read about it recently but totally forgot about that sneaky move.
I counted the space for your Aircrafts like :-o three times. -
too bad the fighters rolled sh!t
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 armour moved from 63 Sea Zone to New Zealand
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
2 submarines moved from 62 Sea Zone to 63 Sea Zone
1 armour moved from Queensland to New South Wales
2 aaGuns moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 fighter moved from Queensland to New Zealand
2 fighters moved from Queensland to 26 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Egypt to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Baltic States to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
2 infantry moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Baltic States to Novgorod
1 fighter moved from Bessarabia to Novgorod
3 bombers moved from Baltic States to Russia
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 submarines moved from 109 Sea Zone to 110 Sea ZoneCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0,50 expected hits
Bombing raid in Russia rolls: 8,3,3 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Novgorod
Germans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Novgorod, round 2 : 2/5 hits, 1,50 expected hits
Russians roll dice for 2 artilleries in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines
British defend with 1 destroyer
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 113 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Poland to Eastern Poland
3 bombers moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Baltic States to Western Ukraine
3 aaGuns, 7 armour, 11 artilleries, 16 infantry and 4 mech_infantrys moved from Baltic States to Belarus
1 fighter moved from Novgorod to Belarus
2 fighters moved from Syria to Southern Italy
2 tactical_bombers moved from Syria to Western Ukraine
1 tactical_bomber moved from Syria to BelarusPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 infantry placed in Normandy Bordeaux
1 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0,50
Germans : 2,00
British : -0,33
Russians : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 3 mech_infantrys moved from Tsinghai to Hopei
1 fighter and 1 tactical_bomber moved from Smolensk to Archangel
2 infantry moved from Smolensk to Archangel
1 fighter moved from Smolensk to Bryansk
3 infantry moved from Ukraine to BryanskCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits
Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Hopei
Russians attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 3 mech_infantrys in Hopei, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits
1 mech_infantry owned by the Russians lost in Hopei
Russians roll dice for 1 armour and 2 mech_infantrys in Hopei, round 3 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits
1 mech_infantry owned by the Russians lost in Hopei
Russians roll dice for 1 armour and 1 mech_infantry in Hopei, round 4 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Hopei
1 armour owned by the Russians retreated to Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Russians: 3 mech_infantrys
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 infantry moved from Kansu to Shensi
1 aaGun and 11 infantry moved from Timguska to Novosibirsk
3 infantry moved from Ukraine to Rostov
3 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Archangel to Russia
4 aaGuns, 2 armour and 35 infantry moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
5 infantry moved from Ulaanbaatar to Buryatia
1 aaGun and 5 infantry moved from Yakut S.S.R. to Buryatia
1 armour and 2 mech_infantrys moved from Tsinghai to VolgogradPlace Units - Russians
5 infantry placed in Russia
3 infantry placed in Volgograd
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Amur to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea ZoneCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 artillery and 1 infantry moved from Korea to Amur
1 infantry moved from Siberia to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 mech_infantrys moved from French Indo China to Kweichow
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 marines moved from Java to 42 Sea Zone
2 marines and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 marines moved from 37 Sea Zone to Shan State
1 marine moved from Sumatra to 41 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 aaGun moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea ZonePlace Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : 0,67
Chinese : 0,33
Japanese : 1,33 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
3 bombers moved from Iraq to 97 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone -
scramble from rome?
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Full scramble please.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 fighter and 2 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Hopei, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Hopei, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
3 bombers moved from Iraq to 97 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Morocco
Battle in 97 Sea Zone
Americans attack with 3 bombers
Germans defend with 2 fighters; Italians defend with 2 transports
Americans roll dice for 3 bombers in 97 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 2 fighters and 2 transports in 97 Sea Zone, round 2 : 2/2 hits
2 fighters owned by the Germans and 2 bombers owned by the Americans lost in 97 Sea Zone
2 transports owned by the Italians lost in 97 Sea Zone
Americans win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 fighters
Casualties for Italians: 2 transports
Casualties for Americans: 2 bombers
Battle in 25 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
5 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 97 Sea Zone to Egypt
1 bomber moved from Western United States to Gibraltar
1 bomber moved from Western United States to GibraltarPlace Units - Americans
3 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 fighter and 2 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Hopei, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Hopei, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 5 infantry moved from Trans-Jordan to Syria
3 infantry moved from Iraq to Syria
5 fighters moved from Iraq to Syria
1 armour moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Iraq to Syria
5 mech_infantrys moved from Egypt to SyriaCombat - British
Battle in Syria
British attack with 1 artillery, 6 fighters, 8 infantry and 5 mech_infantrys
Germans defend with 1 armour and 2 infantry; Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 5 infantry and 1 marine
AA fire in Syria : 1/3 hits
1 fighter owned by the British lost in Syria
British roll dice for 1 artillery, 5 fighters, 8 infantry and 5 mech_infantrys in Syria, round 2 : 5/19 hits
Italians roll dice for 1 aaGun, 1 armour, 2 artilleries, 7 infantry and 1 marine in Syria, round 2 : 4/11 hits
1 aaGun owned by the Italians, 4 infantry owned by the Italians and 4 infantry owned by the British lost in Syria
British roll dice for 1 artillery, 5 fighters, 4 infantry and 5 mech_infantrys in Syria, round 3 : 2/15 hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 marine in Syria, round 3 : 1/7 hits
1 infantry owned by the Germans, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
British roll dice for 1 artillery, 5 fighters, 3 infantry and 5 mech_infantrys in Syria, round 4 : 5/14 hits
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 marine in Syria, round 4 : 3/5 hits
1 marine owned by the Italians, 1 infantry owned by the Germans, 1 armour owned by the Germans, 2 artilleries owned by the Italians and 3 infantry owned by the British lost in Syria
British win, taking Syria from Italians with 1 artillery, 5 fighters and 5 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 fighter and 8 infantry
Casualties for Italians: 1 aaGun, 2 artilleries, 5 infantry and 1 marine
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 infantry and 3 mech_infantrys
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/5 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 6 mech_infantrys moved from Iraq to Eastern Persia
5 fighters moved from Syria to Eastern Persia
1 aaGun moved from Trans-Jordan to Iraq
1 infantry moved from India to BurmaPlace Units - British
1 destroyer placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
British collect 29 PUs (4 lost to blockades); end with 29 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 aaGun
EDIT: Adding units owned by British to Egypt: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour and 2 infantry moved from Algeria to Morocco
3 infantry moved from Western Ukraine to Bryansk
1 armour moved from Belarus to Bryansk
1 fighter moved from Eastern Poland to BryanskCombat - Italians
Battle in Morocco
Italians attack with 1 armour and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 1 armour and 2 infantry in Morocco, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 armour and 1 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour and 1 infantry in Morocco, round 4 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Bryansk
Italians attack with 1 armour, 1 fighter and 3 infantry
Russians defend with 3 infantry
Italians roll dice for 1 armour, 1 fighter and 3 infantry in Bryansk, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Bryansk, round 3 : 4/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Italians
1 fighter moved from Bryansk to Novgorod
1 aaGun moved from Western Ukraine to Bryansk
1 infantry moved from Kenya to Italian SomalilandPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : 2,00
Americans : -0,33
Russians : 1,33 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Combat Move - French
1 fighter moved from Iraq to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
2 mech_infantrys moved from Belarus to Rostov
1 armour, 1 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Western Ukraine to Rostov
1 bomber moved from Belarus to Archangel
1 fighter moved from Belarus to Rostov
1 tactical_bomber moved from Belarus to Ukraine
1 bomber moved from Belarus to Smolensk
1 bomber moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 bomber moved from Western Germany to Archangel
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 0/5 hits, 2,00 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 3 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 3/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 bombers moved from Archangel to Bryansk
2 bombers moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
3 aaGuns, 7 armour, 11 artilleries, 14 infantry and 2 mech_infantrys moved from Belarus to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun, 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 2 tactical_bombers moved from Rostov to Bryansk
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Ukraine to BryanskPlace Units - Germans
1 carrier placed in 110 Sea Zone
3 armour placed in Novgorod
5 mech_infantrys placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : -0,83
Americans : -0,33
Russians : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 32 PUs;
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Russia to Ukraine
2 infantry moved from Shensi to Hopei
10 infantry moved from Buryatia to Amur
1 fighter moved from Russia to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Hopei
Russians attack with 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Amur
Russians attack with 10 infantry
Japanese defend with 1 artillery and 6 infantry
Russians roll dice for 10 infantry in Amur, round 2 : 1/10 hits
Japanese roll dice for 1 artillery and 6 infantry in Amur, round 2 : 4/7 hits
1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
6 infantry owned by the Russians retreated to Buryatia
Japanese win with 1 artillery and 5 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
2 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Russia
1 aaGun and 11 infantry moved from Novosibirsk to Samara
1 fighter moved from Smolensk to Russia
1 armour moved from Shensi to NovosibirskPlace Units - Russians
7 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 32 PUs;
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Russia to Ukraine
2 infantry moved from Shensi to Hopei
10 infantry moved from Buryatia to Amur
1 fighter moved from Russia to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Hopei
Russians attack with 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Amur
Russians attack with 10 infantry
Japanese defend with 1 artillery and 6 infantry
Russians roll dice for 10 infantry in Amur, round 2 : 1/10 hits
Japanese roll dice for 1 artillery and 6 infantry in Amur, round 2 : 4/7 hits
1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
6 infantry owned by the Russians retreated to Buryatia
Japanese win with 1 artillery and 5 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
2 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Russia
1 aaGun and 11 infantry moved from Novosibirsk to Samara
1 fighter moved from Smolensk to Russia
1 armour moved from Shensi to NovosibirskPlace Units - Russians
7 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode