Test summary from TripleA, engine version: 2.6.14615, time: 8:47:05 PM
Savegame
2018 G40 Marsh (Axis) vs Majikforce (Allies +25)
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Going to assume you do not want to scramble. If you decide differently we’ll rerun sea zone 110.
Marsh
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Romania to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 armour and 3 mech_infantrys moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
2 tactical_bombers moved from Eastern Poland to Belarus
13 armour, 4 artilleries, 21 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Romania to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 armour and 3 mech_infantrys moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
2 tactical_bombers moved from Eastern Poland to Belarus
13 armour, 4 artilleries, 21 infantry and 7 mech_infantrys moved from Eastern Poland to Western UkraineCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 4 fighters and 1 tactical_bomber
British defend with 1 destroyer and 1 transport; Americans defend with 1 cruiser and 1 transport
Germans roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
British roll dice for 1 cruiser, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 transport owned by the British, 1 bomber owned by the Germans and 1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 cruiser and 1 transport
Battle in Archangel
Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Belarus
Germans attack with 1 armour, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 1 armour, 3 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Belarus, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Western Ukraine
Germans attack with 13 armour, 4 artilleries, 21 infantry and 7 mech_infantrys
Russians defend with 2 artilleries and 4 infantry
Germans roll dice for 13 armour, 4 artilleries, 21 infantry and 7 mech_infantrys in Western Ukraine, round 2 : 14/45 hits, 13.17 expected hits
Russians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 4/6 hits, 2.00 expected hits
4 infantry owned by the Russians, 2 artilleries owned by the Russians and 4 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 13 armour, 4 artilleries, 17 infantry and 7 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for Russians: 2 artilleries and 4 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
2 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
2 tactical_bombers moved from Belarus to Bessarabia
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 infantry moved from Western Germany to Holland Belgium
4 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 armour and 3 mech_infantrys placed in Western Germany
2 armour and 2 mech_infantrys placed in Germany
Germans undo move 3.
1 armour and 2 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 2.50
British : 0.17
Russians : 1.33 -
@Marshmallow:
Going to assume you do not want to scramble. If you decide differently we’ll rerun sea zone 110.
Marsh
That sounds good. I will check the map tonight but I dont think I would’ve scrambled.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 artillery moved from Nenetsia to Archangel
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Bryansk to Archangel
1 fighter moved from Nenetsia to Archangel
3 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
2 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
1 artillery moved from Bryansk to Belarus
1 fighter moved from Russia to Bessarabia
4 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 4/9 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 2 tactical_bombers in Bessarabia, round 2 : 4/7 hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Germans, 1 artillery owned by the Italians, 3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/5 hits
Italians roll dice for 1 armour and 2 tactical_bombers in Bessarabia, round 3 : 2/3 hits
2 tactical_bombers owned by the Germans, 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry and 2 tactical_bombers
Casualties for Russians: 1 armour, 3 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 1/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 0/4 hits
Germans roll dice for 1 armour in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 4 : 0/3 hits
Germans roll dice for 1 armour in Belarus, round 4 : 0/1 hits
Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 5 : 1/3 hits
Germans roll dice for 1 armour in Belarus, round 5 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Russians attack with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys
Germans defend with 2 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Archangel, round 2 : 3/5 hits
Germans roll dice for 2 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Bessarabia to Rostov
1 fighter moved from Bessarabia to Rostov
1 tactical_bomber moved from Bessarabia to Rostov
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 armour moved from Russia to Rostov
3 aaGuns moved from Bryansk to Russia
8 artilleries moved from Bryansk to Russia
1 infantry moved from Bryansk to Ukraine
7 infantry moved from Bryansk to Russia
5 infantry moved from Bryansk to Russia
5 infantry moved from Bryansk to Russia
2 aaGuns and 12 infantry moved from Sakha to AmurPlace Units - Russians
8 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Shan State to Burma
1 armour, 3 artilleries and 3 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 bomber moved from Kwangsi to India
1 bomber moved from Kwangsi to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 mech_infantry moved from Anhwe to Yunnan
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
3 carriers moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 5/18 hits, 6.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 3 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in India
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in India, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 4/8 hits, 3.67 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Burma to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 bomber moved from India to Anhwe
1 transport moved from 36 Sea Zone to 35 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to Korea
6 infantry moved from Manchuria to Korea
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 bomber moved from 55 Sea Zone to SiamPlace Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Burma from UK_Pacific to Japanese
EDIT: Removing units owned by Japanese from Anhwe: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Kiangsu
3 artilleries, 3 fighters and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Burma: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 61 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.67
Chinese : 0.33
UK_Pacific : 0.33
Japanese : -1.83 -
@Marshmallow:
Place Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Burma from UK_Pacific to Japanese
EDIT: Removing units owned by Japanese from Anhwe: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Kiangsu
3 artilleries, 3 fighters and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Burma: 1 armour
EDIT: Turning off Edit ModeI decided to lose a tactical bomber instead of the tank and thus hold Burma. More IPCs killed for you!
Marsh
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Egypt to 99 Sea Zone
1 bomber moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Holland Belgium
Americans attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery, 1 bomber, 1 fighter and 3 infantry
AA fire in Holland Belgium : 0/3 hits
Americans roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/9 hits
Germans roll dice for 1 aaGun, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Holland Belgium, round 2 : 3/6 hits
1 bomber owned by the Germans, 1 aaGun owned by the Germans, 3 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/6 hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/3 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Holland Belgium, round 4 : 2/5 hits
Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 1/2 hits
1 artillery owned by the Americans, 1 fighter owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 aaGun, 1 artillery, 1 bomber, 1 fighter and 3 infantry
Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 45 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Dutch New Guinea from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Midway to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 99 Sea Zone to Egypt
1 bomber moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Eastern United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 artillery, 1 fighter and 9 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 9 infantry
Japanese defend with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 9 infantry in Yunnan, round 2 : 1/11 hits
Japanese roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 3/11 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Yunnan, round 3 : 0/8 hits
Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 3 : 5/10 hits
5 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Kweichow
Japanese win with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -21
Casualties for Chinese: 8 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
3 infantry placed in Sikang
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Egypt to 99 Sea Zone
1 bomber moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Holland Belgium
Americans attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery, 1 bomber, 1 fighter and 3 infantry
AA fire in Holland Belgium : 0/3 hits
Americans roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/9 hits
Germans roll dice for 1 aaGun, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Holland Belgium, round 2 : 3/6 hits
1 bomber owned by the Germans, 1 aaGun owned by the Germans, 3 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/6 hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/3 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Holland Belgium, round 4 : 2/5 hits
Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 1/2 hits
1 artillery owned by the Americans, 1 fighter owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 aaGun, 1 artillery, 1 bomber, 1 fighter and 3 infantry
Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 45 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Dutch New Guinea from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Midway to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 99 Sea Zone to Egypt
1 bomber moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Eastern United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 artillery, 1 fighter and 9 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 9 infantry
Japanese defend with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 9 infantry in Yunnan, round 2 : 1/11 hits
Japanese roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 3/11 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Yunnan, round 3 : 0/8 hits
Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 3 : 5/10 hits
5 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Kweichow
Japanese win with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -21
Casualties for Chinese: 8 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
3 infantry placed in Sikang
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUsPurchase Units - British
British buy 1 artillery, 2 destroyers, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from Iraq to 39 Sea Zone
1 armour, 2 fighters, 11 infantry and 1 tactical_bomber moved from West India to India
1 mech_infantry moved from Eastern Persia to India
1 tactical_bomber moved from Persia to India
1 infantry moved from Algeria to Tunisia
2 mech_infantrys moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 bomber moved from Iraq to EgyptCombat - British
Battle in 39 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in India
British attack with 1 armour, 2 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 armour, 2 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 2/17 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 armour, 2 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Tobruk: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 2 mech_infantrys
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from India to West India
1 bomber moved from 39 Sea Zone to West India
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Alexandria
2 aaGuns moved from West India to IndiaPlace Units - British
1 destroyer and 1 transport placed in 98 Sea Zone
1 mech_infantry placed in Egypt
1 artillery placed in United Kingdom
1 destroyer and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 1 mech_infantry moved from Libya to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 2 artilleries and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 2 artilleries and 1 mech_infantry in Tobruk, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern France
1 armour and 1 mech_infantry moved from Southern France to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 1.00
British : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
2 submarines moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in Sumatra
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win, taking Sumatra from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 submarine and 2 transports
2 submarines owned by the ANZAC Submerged
1 submarine owned by the Japanese SubmergedNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 2 transports
EDIT: Turning off Edit ModeCombat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
-
misclicked and submerged my subs by mistake hence the edit to remove your transports. I assumed you didn’t want your sub to fight. Let me know if you did and we can roll it on the forum.
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Nope that’s fine. I planned for the transports to die.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Holland Belgium
1 fighter moved from Southern France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Western Germany to Belarus
1 infantry moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
4 infantry moved from Western Ukraine to Ukraine
1 armour moved from Eastern Poland to Ukraine
13 armour, 4 artilleries, 13 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
6 armour and 3 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Bryansk
Germans attack with 19 armour, 4 artilleries, 13 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 19 armour, 4 artilleries, 13 infantry and 10 mech_infantrys in Bryansk, round 2 : 18/46 hits, 15.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 19 armour, 4 artilleries, 12 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Ukraine
Germans attack with 1 armour and 4 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 4 infantry in Ukraine, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries
Germans roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 4/5 hits, 1.67 expected hits
Russians roll dice for 2 artilleries in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleriesNon Combat Move - Germans
1 tactical_bomber moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 aaGun moved from Western Ukraine to Ukraine
2 aaGuns moved from Western Ukraine to Bryansk
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Germany
1 fighter moved from Holland Belgium to Southern Italy
2 fighters moved from Holland Belgium to Western Germany
1 artillery moved from France to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 fighter and 3 infantry placed in Western Germany
3 armour, 1 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 5.00
Americans : -0.33
Russians : -1.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
4 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Non Combat Move - Russians
2 mech_infantrys moved from Volgograd to Russia
1 aaGun moved from Rostov to Tambov
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 armour moved from Rostov to RussiaPlace Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 transports moved from 35 Sea Zone to 44 Sea Zone
2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 44 Sea Zone to 41 Sea Zone
2 artilleries and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Siam to Szechwan
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
1 bomber moved from Anhwe to Szechwan
2 fighters and 1 tactical_bomber moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
3 fighters moved from Korea to Manchuria
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from Japan to 8 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 2 submarines
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in 8 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 8 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 45 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 3 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 4/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 0/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 3 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Manchuria, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 3 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 3 artilleries and 2 infantry in Sumatra, round 2 : 1/5 hits, 1.67 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 3 : 1/4 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
3 carriers moved from 35 Sea Zone to 41 Sea Zone
2 battleships moved from 35 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
2 fighters and 1 tactical_bomber moved from Hunan to Burma
2 fighters and 2 tactical_bombers moved from Kweichow to Burma
2 bombers moved from Szechwan to Kwangsi
1 artillery and 2 infantry moved from Kiangsu to Anhwe
3 fighters moved from Manchuria to Korea
2 fighters moved from 8 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to BurmaPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone
2 artilleries, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.67
Chinese : -1.67
Japanese : -1.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Hawaiian Islands to 8 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Dutch New Guinea to New GuineaCombat - Americans
Battle in Philippines
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 cruiser moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 8 Sea Zone to Aleutian Islands
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to GibraltarPlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Hopei to Shensi
1 fighter moved from Szechwan to SikangPlace Units - Chinese
3 infantry placed in Szechwan
Chinese undo move 1.
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Hawaiian Islands to 8 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Dutch New Guinea to New GuineaCombat - Americans
Battle in Philippines
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 cruiser moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 8 Sea Zone to Aleutian Islands
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to GibraltarPlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Hopei to Shensi
1 fighter moved from Szechwan to SikangPlace Units - Chinese
3 infantry placed in Szechwan
Chinese undo move 1.
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 bomber moved from Egypt to Tobruk
1 fighter moved from Egypt to TobrukCombat - British
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Italians defend with 2 artilleries and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Tobruk, round 2 : 3/7 hits
Italians roll dice for 2 artilleries and 1 mech_infantry in Tobruk, round 2 : 1/3 hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the British lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 1 mech_infantryNon Combat Move - British
1 fighter moved from Egypt to West India
1 armour and 1 mech_infantry moved from Eastern Persia to West India
2 mech_infantrys moved from Iraq to Eastern Persia
2 aaGuns, 1 armour, 11 infantry and 1 mech_infantry moved from India to West India
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Tobruk to Egypt
1 bomber moved from Tobruk to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Tunisia to Libya
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 transport placed in 106 Sea Zone
1 submarine placed in 98 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUsPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 aaGun