BSD (Axis +6) vs Karl (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in Trans-Jordan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 artillery
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    ANZAC win, taking Borneo from Japanese, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Italians
                1 infantry moved from Northwest Persia to Iraq

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_41388_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers, 4 fighters and 6 tactical_bombers moved from Volgograd to Samara
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                4 artilleries and 4 infantry moved from Bryansk to Russia
                1 armour and 4 mech_infantrys moved from Novosibirsk to Samara
                3 tactical_bombers moved from Novgorod to Samara
                2 infantry moved from Bryansk to Russia
                2 infantry moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Caucasus
                1 bomber moved from Western Germany to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                30 armour and 41 mech_infantrys moved from Bryansk to Samara

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 bomber and 2 mech_infantrys
                    French defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Samara
                    Germans attack with 31 armour, 2 bombers, 4 fighters, 45 mech_infantrys and 9 tactical_bombers
                    Russians defend with 3 aaGuns, 8 armour, 9 artilleries, 53 infantry and 5 mech_infantrys
                        AA fire in Samara :  1/9 hits
                        1 fighter owned by the Germans lost in Samara
                        Germans roll dice for 31 armour, 2 bombers, 3 fighters, 45 mech_infantrys and 9 tactical_bombers in Samara, round 2 :  39/90 hits
                        Russians roll dice for 3 aaGuns, 8 armour, 9 artilleries, 53 infantry and 5 mech_infantrys in Samara, round 2 :  21/75 hits
                        21 mech_infantrys owned by the Germans, 3 aaGuns owned by the Russians and 36 infantry owned by the Russians lost in Samara
                        Germans roll dice for 31 armour, 2 bombers, 3 fighters, 24 mech_infantrys and 9 tactical_bombers in Samara, round 3 :  34/69 hits
                        Russians roll dice for 8 armour, 9 artilleries, 17 infantry and 5 mech_infantrys in Samara, round 3 :  20/39 hits
                        20 mech_infantrys owned by the Germans, 5 mech_infantrys owned by the Russians, 3 armour owned by the Russians, 9 artilleries owned by the Russians and 17 infantry owned by the Russians lost in Samara
                        Germans roll dice for 31 armour, 2 bombers, 3 fighters, 4 mech_infantrys and 9 tactical_bombers in Samara, round 4 :  25/49 hits
                        Russians roll dice for 5 armour in Samara, round 4 :  3/5 hits
                        3 mech_infantrys owned by the Germans and 5 armour owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 31 armour, 2 bombers, 3 fighters, 1 mech_infantry and 9 tactical_bombers remaining. Battle score for attacker is 92
                    Casualties for Germans: 1 fighter and 44 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 8 armour, 9 artilleries, 53 infantry and 5 mech_infantrys
                Battle in Russia
                    Germans attack with 4 artilleries and 8 infantry
                    Russians defend with 1 airfield, 1 factory_major and 3 infantry
                        Germans roll dice for 4 artilleries and 8 infantry in Russia, round 2 :  3/12 hits
                        Russians roll dice for 3 infantry in Russia, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Russia
                    Germans captures 12PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 4 artilleries and 7 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 aaGun and 7 infantry moved from Bryansk to Rostov
                2 bombers, 3 fighters and 9 tactical_bombers moved from Samara to Rostov
                1 bomber moved from Caucasus to Rostov
                1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux
                4 infantry moved from France to Normandy Bordeaux
                6 armour and 2 mech_infantrys moved from Western Germany to Poland
                2 mech_infantrys moved from Western Germany to Poland
                2 armour moved from Western Germany to Normandy Bordeaux

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                3 artilleries, 3 fighters and 4 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
                Germans collect 60 PUs (1 lost to blockades); end with 72 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs

    triplea_41388_Ger12.tsvg


  • this is becoming funny:

    Battle score for attacker is 92

    100% better than you should have done! :mrgreen:


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Combat Move - Russians
                3 fighters moved from Persia to Iraq

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_41388_Rus12.tsvg


  • @Karl7:

    this is becoming funny:

    Battle score for attacker is 92

    100% better than you should have done! :mrgreen:

    Why are we still playing this one my friend?


  • @BSD:

    @Karl7:

    this is becoming funny:

    Battle score for attacker is 92

    100% better than you should have done! :mrgreen:

    Why are we still playing this one my friend?

    yes, move Japan.  I’ll see once Japan moves if I surrender.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 bombers moved from French Indo China to Szechwan
                2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
                2 infantry moved from Shensi to Szechwan
                1 mech_infantry moved from Tsinghai to Szechwan
                1 fighter moved from French Indo China to 43 Sea Zone
                1 fighter moved from French Indo China to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 submarine; ANZAC defend with 1 transport
                    1 submarine owned by the British Submerged
                        Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Szechwan
                    Japanese attack with 3 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 3 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 :  3/10 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
                3 bombers moved from Szechwan to French Indo China
                3 carriers, 3 destroyers and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from 43 Sea Zone to French Indo China
                1 fighter moved from 35 Sea Zone to French Indo China
                1 infantry moved from Hunan to Kwangsi
                2 mech_infantrys moved from Hopei to Shensi
                1 mech_infantry moved from Kiangsu to Hopei
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Hunan to Kwangsi
                2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Jehol to Chahar
                1 aaGun, 5 infantry and 1 mech_infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Timguska to Kansu
                1 artillery moved from Tsinghai to Shensi
                6 fighters moved from French Indo China to 6 Sea Zone

    Place Units - Japanese
                2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                3 infantry placed in French Indo China
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
                Japanese collect 56 PUs (6 lost to blockades); end with 56 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs

    triplea_41388_Jap12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 8 bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                2 destroyers and 4 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Tobruk to Alexandria

    Combat - Americans
                Battle in Kiangsu
                Battle in Iwo Jima
                Battle in Soviet Far East
                Battle in 91 Sea Zone
                    Americans attack with 2 destroyers and 4 fighters
                    Italians defend with 1 submarine
                        Americans roll dice for 2 destroyers and 4 fighters in 91 Sea Zone, round 2 :  3/6 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win, taking Kiangsu from Japanese, taking Iwo Jima from Japanese, taking Soviet Far East from Japanese with 2 destroyers and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 carriers, 1 cruiser, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                5 bombers moved from Yunnan to Caroline Islands
                1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 carrier, 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 16 Sea Zone to 22 Sea Zone
                2 fighters moved from Eastern United States to 26 Sea Zone

    Place Units - Americans
                8 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs

    triplea_41388_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    triplea_41388_Chi12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 8 bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                2 destroyers and 4 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Tobruk to Alexandria

    Combat - Americans
                Battle in Kiangsu
                Battle in Iwo Jima
                Battle in Soviet Far East
                Battle in 91 Sea Zone
                    Americans attack with 2 destroyers and 4 fighters
                    Italians defend with 1 submarine
                        Americans roll dice for 2 destroyers and 4 fighters in 91 Sea Zone, round 2 :  3/6 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win, taking Kiangsu from Japanese, taking Iwo Jima from Japanese, taking Soviet Far East from Japanese with 2 destroyers and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 carriers, 1 cruiser, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                5 bombers moved from Yunnan to Caroline Islands
                1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 carrier, 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 16 Sea Zone to 22 Sea Zone
                2 fighters moved from Eastern United States to 26 Sea Zone

    Place Units - Americans
                8 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Yunnan: 1 bomber
                EDIT: Adding units owned by Americans to Caroline Islands: 1 bomber
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Purchase Units - British
                British buy 12 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 56 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 battleship, 1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 98 Sea Zone
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
                1 fighter moved from Iraq to Egypt
                2 armour moved from Iraq to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Yunnan to Szechwan
                2 fighters moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Kweichow
                1 armour and 2 mech_infantrys moved from Yunnan to Malaya
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Malaya
                1 submarine moved from 43 Sea Zone to 44 Sea Zone

    Combat - British
                Battle in Kweichow
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Egypt
                    British attack with 2 armour and 1 fighter
                    Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
                        British roll dice for 2 armour and 1 fighter in Egypt, round 2 :  2/3 hits
                        Italians roll dice for 1 marine in Egypt, round 2 :  0/1 hits
                        1 marine owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 marine
                Battle in Szechwan
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        British roll dice for 2 fighters and 2 infantry in Szechwan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan
                        British roll dice for 2 fighters and 1 infantry in Szechwan, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    British win, taking Szechwan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Caucasus
                    British attack with 1 artillery and 2 infantry
                    Germans defend with 2 mech_infantrys
                        British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 :  0/3 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 :  0/2 hits
                        British roll dice for 1 artillery and 2 infantry in Caucasus, round 3 :  1/3 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                        British roll dice for 1 artillery and 1 infantry in Caucasus, round 4 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 3 fighters and 1 tactical_bomber
                    Italians defend with 1 cruiser, 2 destroyers and 1 transport
                        British roll dice for 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 2 :  0/3 hits
                        2 destroyers owned by the Italians lost in 98 Sea Zone
                        British roll dice for 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 :  3/4 hits
                        Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the Italians, 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Italians: 1 cruiser, 2 destroyers and 1 transport
                    Casualties for British: 1 fighter
                Battle in Malaya
                    British attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Malaya, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Szechwan to Yunnan
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 artillery and 3 infantry moved from India to Burma
                1 aaGun, 8 armour, 4 artilleries and 16 infantry moved from Northwest Persia to Iraq
                2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                2 armour moved from Iraq to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 fighter moved from Kweichow to Yunnan

    Place Units - British
                3 infantry placed in Iraq
                9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_41388_UK_12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Greece to Egypt
                1 infantry moved from Rostov to Caucasus
                2 artilleries, 4 infantry and 1 mech_infantry moved from Volgograd to Caucasus
                2 armour moved from Volgograd to Caucasus
                2 fighters moved from Volgograd to Caucasus

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 1 bomber and 3 infantry
                    British defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Egypt, round 2 :  0/5 hits
                        British roll dice for 2 armour in Egypt, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 3 :  2/4 hits
                        British roll dice for 2 armour in Egypt, round 3 :  1/2 hits
                        2 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                    Casualties for British: 2 armour
                Battle in Caucasus
                    Italians attack with 2 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Caucasus, round 2 :  3/12 hits
                        British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from British with 2 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Tambov to Rostov
                1 bomber moved from Egypt to Greece
                2 fighters moved from Caucasus to Greece
                1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
                1 aaGun and 4 infantry moved from Western Germany to Northern Italy

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Ukraine
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    triplea_41388_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  2/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 submarine moved from 55 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 submarines and 1 transport placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_41388_ANZ12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  2/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 submarine moved from 55 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 submarines and 1 transport placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia

    Non Combat Move - French

    Turn Complete - French

    triplea_41388_Fre12.tsvg


  • When I l click to end France’s turn it says “The Axis achieve victory by controlling 8 victory cities, would you like to continue?”  I was under the impression that since we traded Egypt I didn’t hold 8 for a full round so it wouldn’t trigger a victory.  Is victory achieved by holding 8 at the end of a round (i.e through the end of France) or is it achieved by holding 8 for a turn after you’ve taken 8 (i.e. if I take it with Italy, holding 8 until Italy’s next turn)?


  • @BSD:

    When I l click to end France’s turn it says “The Axis achieve victory by controlling 8 victory cities, would you like to continue?”  I was under the impression that since we traded Egypt I didn’t hold 8 for a full round so it wouldn’t trigger a victory.  Is victory achieved by holding 8 at the end of a round (i.e through the end of France) or is it achieved by holding 8 for a turn after you’ve taken 8 (i.e. if I take it with Italy, holding 8 until Italy’s next turn)?

    Yeah, you need to hold 8 continuously for 1 round.  Could be you are using an older version of triple a?  But it’s not correct.

    I mean you are going to win anyway, I think.  I guess there’s a small chance I can still do something.  Plus its fun for the Axis to really stick it to me now.

    Go ahead and play Germany through Japan.  I can edit in Russia after since all I have is 3 ftrs.  I will evaluate after Japan and see if I surrender.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 16 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Volgograd to Northwest Persia
                3 bombers moved from Rostov to Northwest Persia

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 3 bombers and 2 mech_infantrys
                    French defend with 1 infantry
                        Germans roll dice for 3 bombers and 2 mech_infantrys in Northwest Persia, round 2 :  2/5 hits
                        ANZAC roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Northwest Persia
                    Germans win, taking Northwest Persia from ANZAC with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Northwest Persia to Egypt
                3 fighters and 9 tactical_bombers moved from Rostov to Egypt
                5 fighters moved from Western Germany to Egypt
                3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
                1 artillery and 2 infantry moved from Germany to Western Germany
                6 armour and 4 mech_infantrys moved from Poland to Novgorod
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Volgograd to Northwest Persia
                3 aaGuns moved from Volgograd to Caucasus
                1 aaGun and 7 infantry moved from Rostov to Caucasus
                31 armour and 1 mech_infantry moved from Samara to Caucasus
                4 artilleries and 7 infantry moved from Russia to Bryansk
                1 infantry moved from Vologda to Russia

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Russia
                9 armour and 1 infantry placed in Western Germany
                1 armour placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Germans collect 59 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs

    triplea_41388_Ger13.tsvg


  • ah, good move.

    I concede.

    Want to rematach again?  I’ll take axis for 10.


  • I bid 6.


  • 5


  • I bid 4, if you go 3 you can have them.

7 / 8

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