Hey again. I think that the thread name is switched or you forgot you were playing allies again.
If you want to keep it this way ok for me and just scramble Scotland.
If not, I can do the axis turn tomorrow
Know your enemy.
@gamerman01 said in League General Discussion Thread:
You definitely have to adjust if you mostly play weaker players and then you get your equal. If you don’t take chances against your equal, you will almost always lose.
If you manage to get the strategic upper hand early on, I reckon you don’t actually have to take chances against equal opposition. An better opponent will try to wrest this advantage from you, probably by taking some chances here and there.
Usually a stronger player manages to exploit mistakes better (doesn’t even have to be blunders) and even perhaps unlock some dirty tricks like opening territories through a neutral crush or some surprising can-opening or such.
:japanese_ogre: :smiling_imp: :smiling_imp:
Most likely against your equal, the upper hand is from dice. And if you are the one that’s behind against your equal, then you are the one who needs to make something happen. Same thing you said, just other side of same coin :smile_cat:
A&A is just such a freaking awesome game for these reasons. Plus it has army men, tanks, ships and planes. What’s not to like. You just can’t stun an adversary the same way as in A&A. The right combination of cunning, oversight, and pure luck can just… destroy.
Or as Karl7 always used to say - KILL KILL KILL!!!
@gamerman01 Karl Roboto Shinji
Can you tell it’s not my turn in my games?! :thinking_face: :worried: :joy:
Frustration I sense. Mhmm.
Mr Roboto and Shin Ji. Past legends.
@trulpen as if millions of martie dice suddenly cried out in terror and were suddenly silenced.
My marti dice always cries out in terror. Marti is almost never my friend. Hate the bastard.
Like when I had a long streak of losing over 80 % of my strategic bombers by treat of aa during SBR. Should be 16,7 %.
LOL not taking chances with a weaker opponent means not doing SBR ;) ;)
I used to think MARTI was nuts, and then I went back to rolling real dice… They’re just as nuts. MARTI’s probably pretty dang representative
Ah, it’s been over 10 years since you could do SBR with impunity.
Now I remember. You build a new IC, and POW. Max damage before you could even build an AA. And then your complex might be on a 2, so if you build an AA you get to build 1 other unit that turn :D :D
Sounds like a crazy bad mechanic.
@trulpen Yup. Also, it’s not fun to feel you’ve won solely on dice. One example is when I won versus @AndrewAAGamer awhile back in OOB. I played well, but without the 20 streak bombing raid before being shot down I think it might had looked different :D
@gamerman01 Would like to add calculated chances.
@trulpen Worst I had was an attack on 8 Chinese with 10+ planes a bunch of infantry and only getting one hit. Best I had was an attack on the American fleet with the Japanese and managing to keep 6 more planes then expected. Dice are fickle. Also both of this in the same game.