Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsWhackamatt (axis) vs dawgoneit (Allies) Combo 3!
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
2 Infantrys moved from Lapland to Murmansk
1 Fighter moved from Helsinki to Murmansk
4 Infantrys moved from Oulu to N.Karelia
1 Elite and 3 Infantrys moved from Oulu to Vyborg
1 Infantry moved from Oulu to N.Karelia
5 Infantrys moved from Tampere to Oulu
6 Infantrys moved from Helsinki to Tampere
1 Tank moved from Helsinki to OuluPurchase Units - Finns
Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Murmansk
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in Murmansk, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Murmansk
Finns roll dice for 1 Fighter and 1 Infantry in Murmansk, round 3 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Murmansk, round 3 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 1 Infantry in Murmansk, round 4 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Murmansk, round 4 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 1 Infantry in Murmansk, round 5 : 2/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Murmansk, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Murmansk
Finns win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Finns: 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in N.Karelia
Finns attack with 5 Infantrys
Russians defend with 2 Infantrys
Finns roll dice for 5 Infantrys in N.Karelia, round 2 : 0/5 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in N.Karelia
Finns roll dice for 4 Infantrys in N.Karelia, round 3 : 0/4 hits, 0.67 expected hits
Russians roll dice for 2 Infantrys in N.Karelia, round 3 : 0/2 hits, 0.67 expected hits
Finns roll dice for 4 Infantrys in N.Karelia, round 4 : 0/4 hits, 0.67 expected hits
Russians roll dice for 2 Infantrys in N.Karelia, round 4 : 0/2 hits, 0.67 expected hits
Finns roll dice for 4 Infantrys in N.Karelia, round 5 : 0/4 hits, 0.67 expected hits
Russians roll dice for 2 Infantrys in N.Karelia, round 5 : 0/2 hits, 0.67 expected hits
Finns roll dice for 4 Infantrys in N.Karelia, round 6 : 0/4 hits, 0.67 expected hits
Russians roll dice for 2 Infantrys in N.Karelia, round 6 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in N.Karelia
Finns roll dice for 3 Infantrys in N.Karelia, round 7 : 0/3 hits, 0.50 expected hits
Russians roll dice for 2 Infantrys in N.Karelia, round 7 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in N.Karelia
Finns roll dice for 2 Infantrys in N.Karelia, round 8 : 0/2 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in N.Karelia, round 8 : 0/2 hits, 0.67 expected hits
Finns roll dice for 2 Infantrys in N.Karelia, round 9 : 0/2 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in N.Karelia, round 9 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in N.Karelia
Finns roll dice for 1 Infantry in N.Karelia, round 10 : 0/1 hits, 0.17 expected hits
Russians roll dice for 2 Infantrys in N.Karelia, round 10 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in N.Karelia
Russians win with 2 Infantrys remaining. Battle score for attacker is -10
Casualties for Finns: 5 Infantrys
Battle in Vyborg
Finns attack with 1 Elite and 3 Infantrys
Russians defend with 2 Infantrys
Finns roll dice for 1 Elite and 3 Infantrys in Vyborg, round 2 : 0/4 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
Finns roll dice for 1 Elite and 3 Infantrys in Vyborg, round 3 : 0/4 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
Finns roll dice for 1 Elite and 3 Infantrys in Vyborg, round 4 : 1/4 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 5 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 6 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Casualties for Russians: 2 InfantrysNon Combat Move - Finns
1 Fighter moved from Murmansk to LaplandPlace Units - Finns
2 Artillerys and 4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Finns : -6.83
Russians : -2.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
1 ArmoredCar moved from Crimea to Donetsk
1 ArmoredCar moved from Vinnytsia to Donetsk
1 ArmoredCar moved from Vinnytsia to Donetsk
1 ArmoredCar and 1 Tank moved from Minsk to Novgorod
1 ArmoredCar moved from Minsk to Smolensk
2 Elites moved from Vinnytsia to Kiev
1 ArmoredCar moved from Kiev to Smolensk
1 Tank moved from Kiev to Novgorod
1 Fighter moved from Kiev to Smolensk
2 Elites moved from E.Romania to Vinnytsia
1 Elite, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania
1 Tank moved from E.Romania to VinnytsiaPurchase Units - Romanians
Romanians buy 2 ArmoredCars, 1 Bunker, 1 Elite and 1 Tank; Remaining resources: 0 PUs;Combat - Romanians
Battle in Novgorod
Romanians attack with 1 ArmoredCar and 2 Tanks
Russians defend with 1 Infantry
Romanians roll dice for 1 ArmoredCar and 2 Tanks in Novgorod, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Romanians win, taking Novgorod from Russians with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Donetsk
Romanians attack with 3 ArmoredCars
Russians defend with 1 Infantry
Romanians roll dice for 3 ArmoredCars in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Romanians lost in Donetsk
Romanians roll dice for 2 ArmoredCars in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Romanians lost in Donetsk
Romanians roll dice for 1 ArmoredCar in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 ArmoredCar remaining. Battle score for attacker is -6
Casualties for Romanians: 2 ArmoredCars
Casualties for Russians: 1 Infantry
Battle in Smolensk
Romanians attack with 2 ArmoredCars and 1 Fighter
Russians defend with 1 Infantry
Romanians roll dice for 2 ArmoredCars and 1 Fighter in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 2 ArmoredCars and 1 Fighter in Smolensk, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Smolensk
Romanians win, taking Smolensk from Russians with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
1 Fighter moved from Smolensk to Kiev
1 AAGun moved from Vinnytsia to KievPlace Units - Romanians
1 Bunker placed in Kiev
2 ArmoredCars, 1 Elite and 1 Tank placed in BucharestTurn Complete - Romanians
Romanians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Romanians : -2.33
Russians : 0.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Thai
3 Infantrys moved from S.Thailand to Burma
2 Artillerys moved from N.Thailand to Burma
1 Elite and 5 Infantrys moved from Bangkok to S.Thailand
4 Infantrys moved from Malaya to 105 Sea Zone
1 Destroyer, 4 Infantrys, 1 Submarine and 2 Transports moved from 105 Sea Zone to 92 Sea Zone
2 Infantrys moved from S.French Indochina to N.Thailand
4 Infantrys moved from 92 Sea Zone to N.French IndochinaPurchase Units - Thai
Thai buy 1 Bunker, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in Burma
Thai attack with 2 Artillerys and 3 Infantrys
British defend with 1 Artillery and 2 Infantrys
Thai roll dice for 2 Artillerys and 3 Infantrys in Burma, round 2 : 0/5 hits, 1.50 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Thai lost in Burma
Thai roll dice for 2 Artillerys and 2 Infantrys in Burma, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Burma, round 3 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the British lost in Burma
Thai roll dice for 2 Artillerys and 2 Infantrys in Burma, round 4 : 0/4 hits, 1.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Burma, round 4 : 0/2 hits, 0.67 expected hits
Thai roll dice for 2 Artillerys and 2 Infantrys in Burma, round 5 : 1/4 hits, 1.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Burma, round 5 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Burma
Thai roll dice for 2 Artillerys and 2 Infantrys in Burma, round 6 : 1/4 hits, 1.33 expected hits
British roll dice for 1 Artillery in Burma, round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Burma
Thai win, taking Burma from British with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 2 Infantrys
Casualties for Thai: 1 InfantryNon Combat Move - Thai
Place Units - Thai
1 Bunker placed in N.French Indochina
6 Infantrys placed in Bangkok
1 Elite and 1 Infantry placed in MalayaTurn Complete - Thai
Thai collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
British : -2.67
Thai : -3.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Americans
2 S.Submarines moved from 98 Sea Zone to 104 Sea Zone
2 S.Submarines moved from 97 Sea Zone to 104 Sea Zone
1 Adv.Fighter moved from San Francisco to Johnston
1 L.Fighter moved from San Francisco to 104 Sea Zone
1 S.Bomber moved from Pearl Harbor to 104 Sea Zone
1 Destroyer moved from 71 Sea Zone to 72 Sea Zone
1 Tank moved from N.Buryat Mongolia to Heilungchiang
1 Artillery and 2 Infantrys moved from Okhotsk to Yakutsk
1 Artillery and 1 Infantry moved from Kolyma to Okhotsk
2 Infantrys moved from Koryakia to Kolyma
1 Mech.Inf moved from Koryakia to Yakutsk
1 S.Bomber moved from Jaluit to 107 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Jaluit to Hollandia
2 ArmoredCars moved from Yukon to Alaska
1 Artillery, 4 Infantrys and 2 Tanks moved from N.Chile to Santiago
1 Artillery, 1 Infantry and 1 Tank moved from Salvador to 35 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 35 Sea Zone to 36 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 36 Sea Zone to Mauritania
2 Destroyers moved from 34 Sea Zone to 41 Sea Zone
1 B.Transport moved from 34 Sea Zone to 36 Sea Zone
2 Artillerys and 1 Elite moved from South Atlantic USA to 26 Sea Zone
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
2 Artillerys, 2 B.Transports, 1 Elite and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
2 Artillerys, 1 Elite and 4 Infantrys moved from 32 Sea Zone to Bahia
6 Infantrys moved from Rio de Oro to 34 Sea Zone
1 B.Transport, 6 Infantrys and 1 Transport moved from 34 Sea Zone to 31 Sea Zone
6 Infantrys moved from 31 Sea Zone to AndalusiaPurchase Units - Americans
Americans buy 1 Adv.Fighter, 1 Elite, 1 Factory, 11 Infantrys, 1 L.Fighter, 1 S.Bomber and 3 S.Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 107 Sea Zone
Americans attack with 1 S.Bomber
Yamamoto defend with 1 B.Transport
Americans roll dice for 1 S.Bomber in 107 Sea Zone, round 2 : 1/1 hits
Yamamoto roll dice for 1 B.Transport in 107 Sea Zone, round 2 : 0/1 hits
1 B.Transport owned by the Yamamoto lost in 107 Sea Zone
Americans win with 1 S.Bomber remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 B.Transport
Battle in Andalusia
Americans attack with 6 Infantrys
Neutral defend with 1 Bunker
Americans roll dice for 6 Infantrys in Andalusia, round 2 : 0/6 hits
Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits
Americans roll dice for 6 Infantrys in Andalusia, round 3 : 0/6 hits
Neutral roll dice for 1 Bunker in Andalusia, round 3 : 1/1 hits
1 Infantry owned by the Americans lost in Andalusia
Americans roll dice for 5 Infantrys in Andalusia, round 4 : 0/5 hits
Neutral roll dice for 1 Bunker in Andalusia, round 4 : 1/1 hits
1 Infantry owned by the Americans lost in Andalusia
Americans roll dice for 4 Infantrys in Andalusia, round 5 : 0/4 hits
Neutral roll dice for 1 Bunker in Andalusia, round 5 : 1/1 hits
1 Infantry owned by the Americans lost in Andalusia
Americans roll dice for 3 Infantrys in Andalusia, round 6 : 1/3 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Andalusia, round 6 : 0/1 hits
Americans roll dice for 3 Infantrys in Andalusia, round 7 : 0/3 hits
Neutral roll dice for 1 Bunker in Andalusia, round 7 : 0/1 hits
Americans roll dice for 3 Infantrys in Andalusia, round 8 : 1/3 hits
Neutral roll dice for 1 Bunker in Andalusia, round 8 : 0/1 hits
1 Bunker owned by the Neutral lost in Andalusia
Americans loses 0 PUs for violating Andalusias neutrality.
Americans win, taking Andalusia from Neutral with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Bunker
Casualties for Americans: 3 Infantrys
Battle in 72 Sea Zone
Americans attack with 1 Destroyer
Yamamoto defend with 1 S.Submarine
Yamamoto roll dice for 1 S.Submarine in 72 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 Destroyer in 72 Sea Zone, round 2 : 1/1 hits
1 S.Submarine owned by the Yamamoto lost in 72 Sea Zone
Americans win with 1 Destroyer remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 S.Submarine
Battle in Heilungchiang
Americans attack with 1 Tank
Hisaichi defend with 1 ArmoredCar
Americans roll dice for 1 Tank in Heilungchiang, round 2 : 0/1 hits
Hisaichi roll dice for 1 ArmoredCar in Heilungchiang, round 2 : 0/1 hits
Americans roll dice for 1 Tank in Heilungchiang, round 3 : 0/1 hits
Hisaichi roll dice for 1 ArmoredCar in Heilungchiang, round 3 : 0/1 hits
Americans roll dice for 1 Tank in Heilungchiang, round 4 : 0/1 hits
Hisaichi roll dice for 1 ArmoredCar in Heilungchiang, round 4 : 1/1 hits
1 Tank owned by the Americans lost in Heilungchiang
Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -5
Casualties for Americans: 1 Tank
Battle in 104 Sea Zone
Americans attack with 1 L.Fighter, 1 S.Bomber and 4 S.Submarines
Yamamoto defend with 2 S.Submarines
Americans roll dice for 4 S.Submarines in 104 Sea Zone, round 2 : 1/4 hits
Yamamoto roll dice for 2 S.Submarines in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 L.Fighter and 1 S.Bomber in 104 Sea Zone, round 2 : 2/2 hits
2 S.Submarines owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 104 Sea Zone
Americans win with 1 L.Fighter, 1 S.Bomber and 3 S.Submarines remaining. Battle score for attacker is 10
Casualties for Yamamoto: 2 S.Submarines
Casualties for Americans: 1 S.Submarine
Battle in 41 Sea Zone
Americans attack with 2 Destroyers
Italians defend with 1 Submarine
Italians roll dice for 1 Submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 Destroyers in 41 Sea Zone, round 2 : 1/2 hits
1 Submarine owned by the Italians lost in 41 Sea Zone
Americans win with 2 Destroyers remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Battle in Santiago
Americans attack with 1 Artillery, 4 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Santiago, round 2 : 1/7 hits
Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 1/6 hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Santiago
Americans roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Santiago, round 3 : 3/6 hits
Neutral roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Santiago, round 3 : 3/5 hits
3 Infantrys owned by the Americans, 1 Infantry owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
Americans roll dice for 1 Artillery and 2 Tanks in Santiago, round 4 : 1/3 hits
Neutral roll dice for 2 Tanks in Santiago, round 4 : 1/2 hits
1 Artillery owned by the Americans and 1 Tank owned by the Neutral lost in Santiago
Americans roll dice for 2 Tanks in Santiago, round 5 : 2/2 hits
Neutral roll dice for 1 Tank in Santiago, round 5 : 0/1 hits
1 Tank owned by the Neutral lost in Santiago
Americans loses 0 PUs for violating Santiagos neutrality.
Americans win, taking Santiago from Neutral with 2 Tanks remaining. Battle score for attacker is 10
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Casualties for Americans: 1 Artillery and 4 InfantrysNon Combat Move - Americans
2 Tanks moved from Rio De Janeiro to Bahia
1 S.Bomber moved from 107 Sea Zone to Broome
1 S.Bomber moved from 104 Sea Zone to Canberra
1 L.Fighter moved from 104 Sea Zone to NauruPlace Units - Americans
1 Factory placed in Rio de Oro
3 S.Submarines placed in 71 Sea Zone
1 Adv.Fighter, 1 L.Fighter and 1 S.Bomber placed in Pearl Harbor
1 Elite and 1 Infantry placed in Salvador
2 Infantrys placed in Bahia
3 Infantrys placed in South Atlantic USA
5 Infantrys placed in South Central USATurn Complete - Americans
Americans collect 112 PUs; end with 112 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Germans
1 ArmoredCar and 2 Infantrys moved from Rhine to Hamburg
3 Infantrys and 4 Tanks moved from Netherlands to Hamburg
5 Tanks moved from Normandy to Belgium
1 Infantry moved from Picardy to Belgium
1 ArmoredCar and 1 Tank moved from Bavaria to Netherlands
2 ArmoredCars moved from Lapland to Nordland
2 Artillerys and 2 Infantrys moved from Vinnytsia to Kiev
1 Artillery moved from Brest to Kiev
1 Bomber moved from Kiev to Moscow
1 Bomber moved from Kiev to Moscow
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
1 Adv.Fighter, 1 Fighter and 1 Stuka moved from Kiev to Latvia
3 ArmoredCars moved from Lithuania to Latvia
1 Infantry moved from Estonia to Latvia
1 Elite and 4 Infantrys moved from Bohemia to Krakow
1 Stuka moved from Rhine to Hamburg
1 HeavyTank moved from Lapland to Murmansk
Germans take Murmansk from Russians
1 Artillery and 1 Infantry moved from Lapland to N.Karelia
1 HeavyTank moved from Murmansk to N.KareliaPurchase Units - Germans
Germans buy 2 Artillerys, 2 Bunkers, 4 Destroyers, 2 Elites, 1 Factory, 3 HeavyTanks, 10 Infantrys and 2 Transports; Remaining resources: 0 PUs;Combat - Germans
Strategic bombing raid in Moscow
AA fire in Moscow : 0/2 hits, 0.33 expected hits
Bombing raid in Moscow rolls: 1,5 and costs: 6 PUs.
Bombing raid costs 6 PUs
Battle in Nordland
Germans attack with 2 ArmoredCars
Russians defend with 1 Infantry
Germans roll dice for 2 ArmoredCars in Nordland, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Nordland
Germans win, taking Nordland from Russians with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Karelia
Germans attack with 1 Artillery, 1 HeavyTank and 1 Infantry
Russians defend with 2 Infantrys
Germans roll dice for 1 Artillery, 1 HeavyTank and 1 Infantry in N.Karelia, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in N.Karelia
Germans roll dice for 1 Artillery and 1 HeavyTank in N.Karelia, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in N.Karelia, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in N.Karelia
Germans win, taking N.Karelia from Russians with 1 Artillery and 1 HeavyTank remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Latvia
Germans attack with 1 Adv.Fighter, 3 ArmoredCars, 1 Fighter, 1 Infantry and 1 Stuka
Russians defend with 1 HeavyTank and 2 Infantrys
Germans roll dice for 1 Adv.Fighter, 3 ArmoredCars, 1 Fighter, 1 Infantry and 1 Stuka in Latvia, round 2 : 5/7 hits, 2.67 expected hits
Russians roll dice for 1 HeavyTank and 2 Infantrys in Latvia, round 2 : 1/3 hits, 1.33 expected hits
1 ArmoredCar owned by the Germans, 2 Infantrys owned by the Russians and 1 HeavyTank owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Adv.Fighter, 2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 7
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 HeavyTank and 2 InfantrysNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from 23 Sea Zone: 1 Destroyer
EDIT: Changing unit hit damage for these Germans owned units to: Battleship = 1
EDIT: Turning off Edit Mode
2 Bombers moved from Moscow to Kiev
1 Adv.Fighter and 1 Fighter moved from Latvia to Kiev
1 Stuka moved from Latvia to Kiev
2 Battleships, 13 Destroyers, 1 Submarine, 1 T.Boat and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
3 Infantrys and 2 Tanks moved from Hamburg to 23 Sea Zone
3 Infantrys and 2 Tanks moved from 23 Sea Zone to StockholmPlace Units - Germans
1 Bunker placed in Stockholm
1 Bunker placed in Middle Norrland
3 HeavyTanks placed in Middle Norrland
2 Artillerys and 2 Elites placed in Vinnytsia
4 Infantrys placed in Warsaw
5 Infantrys placed in Bohemia
4 Destroyers and 2 Transports placed in 23 Sea Zone
1 Factory placed in Krakow
Germans undo move 7.
1 Destroyer and 2 Transports placed in 23 Sea Zone
3 Destroyers placed in 23 Sea Zone
1 Infantry placed in HamburgTurn Complete - Germans
Germans collect 124 PUs; end with 124 PUsCombat Hit Differential Summary :
Germans : 2.33
AA fire in Moscow : : -0.33
Russians : -1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Russians
2 Infantrys moved from Rostov to Donetsk
1 Submarine moved from 12 Sea Zone to 22 Sea Zone
1 Destroyer and 2 Transports moved from 12 Sea Zone to 6 Sea Zone
2 Infantrys and 1 Tank moved from Arkhangelsk to 6 Sea Zone
1 Tank moved from 6 Sea Zone to Lapland
1 Mech.Inf moved from Arkhangelsk to N.Karelia
1 Infantry moved from 6 Sea Zone to Lapland
1 Infantry moved from 6 Sea Zone to N.Karelia
1 Infantry moved from S.Karelia to N.Karelia
1 Adv.Fighter moved from Leningrad to N.Karelia
1 Infantry moved from S.Karelia to Vyborg
3 Infantrys moved from Vologda to S.Karelia
5 Infantrys moved from Yaroslavl to Smolensk
2 Infantrys moved from Leningrad to Novgorod
1 Artillery moved from Leningrad to Novgorod
1 Adv.Fighter and 1 Fighter moved from Leningrad to Novgorod
1 Bomber moved from Kursk to Donetsk
1 Fighter moved from Kursk to Donetsk
1 Infantry moved from Rostov to Donetsk
5 Infantrys moved from Rostov to Kursk
5 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Georgia to Rostov
1 Infantry moved from W.Iran to Iraq
British take Iraq from Italians
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to W.Iran
2 Infantrys moved from Tashkent to Chimkent
1 Adv.Fighter and 1 Fighter moved from Kursk to Smolensk
3 Adv.Fighters and 1 Fighter moved from Kursk to Latvia
1 Tank moved from Moscow to Kursk
1 Mech.Inf moved from Moscow to Novgorod
4 Infantrys moved from Yaroslavl to Kursk
1 Mech.Inf moved from N.Buryat Mongolia to Peking
1 ArmoredCar and 1 HeavyTank moved from Chita to Peking
1 HeavyTank moved from Hulunbuir to Peking
1 Artillery and 1 Infantry moved from Hulunbuir to Peking
1 Fighter moved from Chita to Peking
1 Infantry moved from Chita to Hulunbuir
1 Artillery and 2 Infantrys moved from Chita to Heilungchiang
1 Infantry moved from N.Buryat Mongolia to Ayan
1 HeavyTank moved from Olyokminsk to Chita
1 Tank moved from Olyokminsk to Chita
1 Infantry moved from N.Buryat Mongolia to Ayan
1 Artillery moved from N.Buryat Mongolia to Chita
3 Infantrys moved from S.Buryat Mongolia to Chita
2 Infantrys moved from Irkutsk to S.Buryat Mongolia
1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 ArmoredCar moved from N.Buryat Mongolia to Chita
2 Infantrys moved from Evenkia to Olyokminsk
1 HeavyTank moved from Sibirsky to Olyokminsk
5 Infantrys moved from Sibirsky to Evenkia
1 Infantry moved from Kolyma to Okhotsk
3 Infantrys moved from Krasnoyarsk to Irkutsk
1 Infantry moved from Novosibirsk to Krasnoyarsk
1 Infantry moved from Sverdlovsk to Novosibirsk
1 Infantry moved from Sverdlovsk to Ufa
2 Infantrys moved from Ufa to Kuybyshev
2 Infantrys moved from Kuybyshev to Gorky
4 Infantrys moved from Moscow to Yaroslavl
4 Infantrys moved from Moscow to TulaPurchase Units - Russians
Russians buy 1 Adv.Fighter, 4 ArmoredCars, 1 Bunker, 1 Elite, 1 HeavyTank, 31 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Vyborg
Russians attack with 1 Infantry
Finns defend with 1 Elite and 2 Infantrys
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits
Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 2 : 1/3 hits
1 Infantry owned by the Russians lost in Vyborg
Finns win with 1 Elite and 2 Infantrys remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in Smolensk
Russians attack with 1 Adv.Fighter, 1 Fighter and 5 Infantrys
Romanians defend with 2 ArmoredCars
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 5 Infantrys in Smolensk, round 2 : 2/7 hits
Romanians roll dice for 2 ArmoredCars in Smolensk, round 2 : 0/2 hits
2 ArmoredCars owned by the Romanians lost in Smolensk
Russians win, taking Smolensk from Romanians with 1 Adv.Fighter, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 8
Casualties for Romanians: 2 ArmoredCars
Battle in Lapland
Russians attack with 1 Infantry and 1 Tank
Finns defend with 1 Fighter
Russians roll dice for 1 Infantry and 1 Tank in Lapland, round 2 : 0/2 hits
Finns roll dice for 1 Fighter in Lapland, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Lapland
Russians roll dice for 1 Tank in Lapland, round 3 : 1/1 hits
Finns roll dice for 1 Fighter in Lapland, round 3 : 1/1 hits
1 Fighter owned by the Finns and 1 Tank owned by the Russians lost in Lapland
Finns win with no units remaining. Battle score for attacker is 1
Casualties for Finns: 1 Fighter
Casualties for Russians: 1 Infantry and 1 Tank
Battle in Heilungchiang
Russians attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 ArmoredCar
Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 2/3 hits
Hisaichi roll dice for 1 ArmoredCar in Heilungchiang, round 2 : 0/1 hits
1 ArmoredCar owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Peking
Russians attack with 1 ArmoredCar, 1 Artillery, 1 Fighter, 2 HeavyTanks, 1 Infantry and 1 Mech.Inf
Hisaichi defend with 1 Adv.Fighter, 1 Bomber, 2 Bunkers, 1 Factory and 4 Infantrys
Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter, 2 HeavyTanks, 1 Infantry and 1 Mech.Inf in Peking, round 2 : 3/7 hits
Units damaged: 2 Bunkers owned by the Hisaichi
Hisaichi roll dice for 1 Adv.Fighter, 1 Bomber, 2 Bunkers and 4 Infantrys in Peking, round 2 : 4/8 hits
1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians, 1 Artillery owned by the Russians, 1 Mech.Inf owned by the Russians and 1 Bomber owned by the Hisaichi lost in Peking
Russians roll dice for 1 Fighter and 2 HeavyTanks in Peking, round 3 : 1/3 hits
Hisaichi roll dice for 1 Adv.Fighter, 2 Bunkers and 4 Infantrys in Peking, round 3 : 5/7 hits
1 Fighter owned by the Russians, 1 Infantry owned by the Hisaichi and 2 HeavyTanks owned by the Russians lost in Peking
Hisaichi win with 1 Adv.Fighter, 2 Bunkers and 3 Infantrys remaining. Battle score for attacker is -22
Casualties for Hisaichi: 1 Bomber and 1 Infantry
Casualties for Russians: 1 ArmoredCar, 1 Artillery, 1 Fighter, 2 HeavyTanks, 1 Infantry and 1 Mech.Inf
Battle in Donetsk
Russians attack with 1 Bomber, 1 Fighter and 3 Infantrys
Romanians defend with 1 ArmoredCar
Russians roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 1/5 hits
Romanians roll dice for 1 ArmoredCar in Donetsk, round 2 : 1/1 hits
1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Russians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Battle in N.Karelia
Russians attack with 1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf
Germans defend with 1 Artillery and 1 HeavyTank
Russians roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf in N.Karelia, round 2 : 0/4 hits
Germans roll dice for 1 Artillery and 1 HeavyTank in N.Karelia, round 2 : 1/2 hits
1 Infantry owned by the Russians lost in N.Karelia
Russians roll dice for 1 Adv.Fighter, 1 Infantry and 1 Mech.Inf in N.Karelia, round 3 : 1/3 hits
Germans roll dice for 1 Artillery and 1 HeavyTank in N.Karelia, round 3 : 0/2 hits
1 Artillery owned by the Germans lost in N.Karelia
Russians roll dice for 1 Adv.Fighter, 1 Infantry and 1 Mech.Inf in N.Karelia, round 4 : 1/3 hits
Germans roll dice for 1 HeavyTank in N.Karelia, round 4 : 1/1 hits
1 HeavyTank owned by the Germans and 1 Infantry owned by the Russians lost in N.Karelia
Russians win, taking N.Karelia from Germans with 1 Adv.Fighter and 1 Mech.Inf remaining. Battle score for attacker is 7
Casualties for Germans: 1 Artillery and 1 HeavyTank
Casualties for Russians: 2 Infantrys
Battle in Latvia
Russians attack with 3 Adv.Fighters and 1 Fighter
Germans defend with 2 ArmoredCars and 1 Infantry
Russians roll dice for 3 Adv.Fighters and 1 Fighter in Latvia, round 2 : 2/4 hits
Germans roll dice for 2 ArmoredCars and 1 Infantry in Latvia, round 2 : 2/3 hits
2 ArmoredCars owned by the Germans, 1 Fighter owned by the Russians and 1 Adv.Fighter owned by the Russians lost in Latvia
Russians roll dice for 2 Adv.Fighters in Latvia, round 3 : 1/2 hits
Germans roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits
1 Infantry owned by the Germans and 1 Adv.Fighter owned by the Russians lost in Latvia
Russians win with 1 Adv.Fighter remaining. Battle score for attacker is -18
Casualties for Germans: 2 ArmoredCars and 1 Infantry
Casualties for Russians: 2 Adv.Fighters and 1 Fighter
Battle in Novgorod
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Mech.Inf
Romanians defend with 1 ArmoredCar and 2 Tanks
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Mech.Inf in Novgorod, round 2 : 1/6 hits
Romanians roll dice for 1 ArmoredCar and 2 Tanks in Novgorod, round 2 : 0/3 hits
1 ArmoredCar owned by the Romanians lost in Novgorod
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Mech.Inf in Novgorod, round 3 : 4/6 hits
Romanians roll dice for 2 Tanks in Novgorod, round 3 : 1/2 hits
1 Infantry owned by the Russians and 2 Tanks owned by the Romanians lost in Novgorod
Russians win, taking Novgorod from Romanians with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 12
Casualties for Romanians: 1 ArmoredCar and 2 Tanks
Casualties for Russians: 1 InfantryNon Combat Move - Russians
1 Adv.Fighter moved from Novgorod to Leningrad
1 Adv.Fighter moved from Smolensk to Leningrad
1 Fighter moved from Smolensk to Kursk
1 Adv.Fighter moved from Latvia to Leningrad
1 Fighter moved from Donetsk to Kursk
1 Bomber moved from Donetsk to Kursk
1 Fighter moved from Novgorod to Leningrad
1 Adv.Fighter moved from N.Karelia to LeningradPlace Units - Russians
1 Adv.Fighter, 1 Bunker, 1 HeavyTank, 1 Infantry and 1 Tank placed in Leningrad
4 ArmoredCars placed in Arkhangelsk
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
3 Infantrys placed in W.Iran
2 Infantrys placed in Tashkent
1 Elite and 5 Infantrys placed in Sibirsky
2 Infantrys placed in SverdlovskTurn Complete - Russians
Russians collect 104 PUs; end with 104 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Italians
1 Cruiser and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
2 Infantrys and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Lower Egypt to 57 Sea Zone
1 Artillery, 1 Elite and 3 Infantrys moved from 57 Sea Zone to Italian East Africa
1 Infantry moved from Nubia to Italian East Africa
1 Infantry moved from Kufra to Darfur
6 ArmoredCars and 1 HeavyTank moved from Tobruk to Darfur
1 Artillery and 2 Infantrys moved from Lower Egypt to Nubia
4 Infantrys moved from Cairo to Lower Egypt
1 ArmoredCar moved from Kufra to Equatoria
1 Adv.Fighter, 1 Fighter and 1 Infantry moved from Darfur to Equatoria
1 Artillery moved from Hun to Kufra
2 Artillerys and 2 Elites moved from Malta to 48 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 48 Sea Zone to 47 Sea Zone
2 ArmoredCars moved from Rome to 46 Sea Zone
2 ArmoredCars and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
2 ArmoredCars, 2 Artillerys and 2 Elites moved from 47 Sea Zone to Tunis
1 Cruiser moved from 48 Sea Zone to 46 Sea Zone
1 ArmoredCar moved from Rome to 46 Sea Zone
1 ArmoredCar and 1 Cruiser moved from 46 Sea Zone to 47 Sea Zone
1 ArmoredCar moved from 47 Sea Zone to N.Tunisia
2 Elites moved from Malta to 48 Sea Zone
2 Cruisers and 2 Elites moved from 48 Sea Zone to 47 Sea Zone
2 Elites moved from 47 Sea Zone to Tunis
4 Infantrys moved from Provence to Languedoc
1 Elite moved from Languedoc to Aragon
3 Artillerys and 3 Infantrys moved from Aragon to La Mancha
1 Carrier and 2 Destroyers moved from 46 Sea Zone to 43 Sea ZonePurchase Units - Italians
Italians buy 2 Artillerys, 3 Bunkers, 1 Destroyer, 1 Elite, 20 Infantrys and 1 Transport; Remaining resources: 0 PUs;Combat - Italians
Battle in Equatoria
Italians attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 1 Infantry
British defend with 1 ArmoredCar
Italians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 1 Infantry in Equatoria, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 ArmoredCar in Equatoria, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British lost in Equatoria
Italians win, taking Equatoria from British with 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Battle in La Mancha
Italians attack with 3 Artillerys and 3 Infantrys
Neutral defend with 2 Infantrys
Italians roll dice for 3 Artillerys and 3 Infantrys in La Mancha, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in La Mancha
Italians loses 0 PUs for violating La Manchas neutrality.
Italians win, taking La Mancha from Neutral with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Italian East Africa
Italians attack with 1 Artillery, 1 Elite and 4 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Cruiser in Italian East Africa, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Italian East Africa, round 2 : 1/6 hits, 1.50 expected hits
British roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Italian East Africa
Italians win, taking Italian East Africa from British with 1 Artillery, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Italians
1 Adv.Fighter and 1 Fighter moved from Equatoria to Darfur
1 AAGun moved from N.Tunisia to Tunis
1 AAGun moved from 57 Sea Zone to Italian East Africa
1 AAGun moved from 57 Sea Zone to NubiaPlace Units - Italians
1 Bunker placed in Darfur
1 Bunker and 2 Infantrys placed in Palestine
1 Bunker and 2 Infantrys placed in Syria
1 Destroyer and 1 Transport placed in 43 Sea Zone
2 Infantrys placed in Provence
1 Artillery, 1 Elite and 4 Infantrys placed in Cairo
1 Artillery and 3 Infantrys placed in Tunis
7 Infantrys placed in RomeTurn Complete - Italians
Italians collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Neutral : -0.67
Italians : -1.33
British : -0.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - French
3 Infantrys moved from E.Morocco to S.Algeria
2 Artillerys and 1 Infantry moved from N.Algeria to N.Tunisia
1 ArmoredCar, 1 Infantry and 6 Tanks moved from N.Algeria to S.AlgeriaPurchase Units - French
French buy 1 Elite, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - French
Battle in N.Tunisia
French attack with 2 Artillerys and 1 Infantry
Italians defend with 1 ArmoredCar
French roll dice for 2 Artillerys and 1 Infantry in N.Tunisia, round 2 : 1/3 hits
Italians roll dice for 1 ArmoredCar in N.Tunisia, round 2 : 0/1 hits
1 ArmoredCar owned by the Italians lost in N.Tunisia
French win, taking N.Tunisia from Italians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 ArmoredCar
Battle in S.Algeria
French attack with 1 ArmoredCar, 4 Infantrys and 6 Tanks
Italians defend with 1 Infantry
French roll dice for 1 ArmoredCar, 4 Infantrys and 6 Tanks in S.Algeria, round 2 : 0/11 hits
Italians roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits
1 Infantry owned by the French lost in S.Algeria
French roll dice for 1 ArmoredCar, 3 Infantrys and 6 Tanks in S.Algeria, round 3 : 6/10 hits
Italians roll dice for 1 Infantry in S.Algeria, round 3 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the French lost in S.Algeria
French win, taking S.Algeria from Italians with 1 ArmoredCar, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is -2
Casualties for Italians: 1 Infantry
Casualties for French: 2 InfantrysNon Combat Move - French
Place Units - French
1 Elite and 2 Tanks placed in French Equatorial Africa
4 Infantrys placed in E.MoroccoTurn Complete - French
French collect 23 PUs; end with 23 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Yamamoto
6 ArmoredCars moved from Kwangtung to Hunan
6 Infantrys moved from Hong Kong to Kwangtung
4 ArmoredCars moved from Kirin to Heilungchiang
1 Infantry moved from Iwo Jima to 85 Sea Zone
2 Transports moved from 84 Sea Zone to 107 Sea Zone
1 Elite and 3 Marines moved from Davao to 107 Sea Zone
1 Elite and 3 Marines moved from 107 Sea Zone to Hollandia
1 Adv.Fighter, 1 Fighter and 1 L.Fighter moved from Guadalcanal to 104 Sea Zone
2 Bombers moved from Townsville to Hollandia
1 Cruiser and 1 Infantry moved from 85 Sea Zone to 93 Sea Zone
1 Cruiser and 1 Infantry moved from 93 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Hollandia
1 B.Transport moved from 61 Sea Zone to 110 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Malaya
1 Infantry moved from Townsville to Queensland
Yamamoto take Queensland from Anzac
4 Marines moved from Wellington to 120 Sea Zone
1 B.Transport, 1 Battleship and 4 Marines moved from 120 Sea Zone to 70 Sea Zone
4 Marines moved from 70 Sea Zone to South Australia
1 Infantry moved from Northern Territory to South Australia
2 Transports moved from 120 Sea Zone to 114 Sea Zone
1 Elite, 1 Infantry and 1 Marine moved from Port Moresby to 114 Sea Zone
1 Infantry moved from Milne Bay to 114 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 114 Sea Zone to 120 Sea Zone
1 Infantry and 1 Marine moved from 120 Sea Zone to North New Zealand
Yamamoto take North New Zealand from Anzac
1 Elite, 1 Infantry and 1 Transport moved from 114 Sea Zone to 120 Sea Zone
1 Elite and 1 Infantry moved from 120 Sea Zone to South New Zealand
Yamamoto take South New Zealand from Anzac
3 Infantrys moved from Tohoku to Hokkaido
4 Infantrys moved from Townsville to QueenslandPurchase Units - Yamamoto
Yamamoto buy 3 Bunkers, 5 Destroyers, 19 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Hollandia
Yamamoto attack with 2 Bombers, 1 Elite, 1 Infantry and 3 Marines
Americans defend with 1 Adv.Fighter and 1 Fighter; Dutch defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 1 Cruiser in Hollandia, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Dutch lost in Hollandia
Yamamoto roll dice for 2 Bombers, 1 Elite, 1 Infantry and 3 Marines in Hollandia, round 2 : 3/7 hits, 3.33 expected hits
Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Hollandia, round 2 : 0/4 hits, 1.83 expected hits
1 Fighter owned by the Americans, 1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Hollandia
Yamamoto roll dice for 2 Bombers, 1 Elite, 1 Infantry and 3 Marines in Hollandia, round 3 : 4/7 hits, 3.33 expected hits
Dutch roll dice for 1 Adv.Fighter in Hollandia, round 3 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in Hollandia
Yamamoto win, taking Hollandia from Dutch with 2 Bombers, 1 Elite and 3 Marines remaining. Battle score for attacker is 24
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Adv.Fighter and 1 Fighter
Casualties for Dutch: 1 Artillery and 2 Infantrys
Battle in Hunan
Yamamoto attack with 6 ArmoredCars
Chinese defend with 2 Tanks
Yamamoto roll dice for 6 ArmoredCars in Hunan, round 2 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 2 Tanks in Hunan, round 2 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Hunan
Yamamoto win, taking Hunan from Chinese with 5 ArmoredCars remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Chinese: 2 Tanks
Battle in Heilungchiang
Yamamoto attack with 4 ArmoredCars
Russians defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 4 ArmoredCars in Heilungchiang, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 2 ArmoredCars owned by the Yamamoto lost in Heilungchiang
Yamamoto roll dice for 2 ArmoredCars in Heilungchiang, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 ArmoredCars in Heilungchiang, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Heilungchiang, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in Heilungchiang
Yamamoto win, taking Heilungchiang from Russians with 1 ArmoredCar remaining. Battle score for attacker is -4
Casualties for Yamamoto: 3 ArmoredCars
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in 104 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter
Americans defend with 3 S.Submarines
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 L.Fighter in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 S.Submarine owned by the Americans lost in 104 Sea Zone
2 S.Submarines owned by the Americans Submerged
Yamamoto win with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.Submarine
Battle in South Australia
Yamamoto attack with 1 Infantry and 4 Marines
Anzac defend with 2 ArmoredCars and 2 Tanks
Yamamoto roll dice for 1 Battleship in South Australia, round 2 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Anzac lost in South Australia
Yamamoto roll dice for 1 Infantry and 4 Marines in South Australia, round 2 : 1/5 hits, 2.17 expected hits
Anzac roll dice for 1 ArmoredCar and 2 Tanks in South Australia, round 2 : 2/3 hits, 1.17 expected hits
1 Marine owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Anzac lost in South Australia
Yamamoto roll dice for 3 Marines in South Australia, round 3 : 2/3 hits, 1.50 expected hits
Anzac roll dice for 2 Tanks in South Australia, round 3 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the Anzac and 1 Marine owned by the Yamamoto lost in South Australia
Yamamoto win, taking South Australia from Anzac with 2 Marines remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Infantry and 2 Marines
Casualties for Anzac: 2 ArmoredCars and 2 TanksNon Combat Move - Yamamoto
2 Bombers moved from Hollandia to Port Moresby
1 AAGun moved from Hong Kong to Kwangtung
1 L.Fighter moved from 104 Sea Zone to Port Moresby
1 Adv.Fighter and 1 Fighter moved from 104 Sea Zone to West PapuaPlace Units - Yamamoto
1 Destroyer placed in 120 Sea Zone
1 Bunker and 1 Tank placed in Wellington
1 Bunker and 3 Infantrys placed in Port Moresby
1 Bunker and 3 Infantrys placed in Townsville
2 Destroyers placed in 107 Sea Zone
2 Tanks placed in Davao
4 Infantrys placed in Banjarmasin
6 Infantrys placed in Hong Kong
3 Infantrys placed in Tokyo
2 Destroyers placed in 85 Sea ZoneTurn Complete - Yamamoto
Yamamoto collect 112 PUs; end with 112 PUsCombat Hit Differential Summary :
Yamamoto : 0.50
Anzac : 0.83
Chinese : 0.00
Russians : 1.33
Dutch : -1.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Chinese
1 Tank moved from Kweichow to Hunan
1 Tank moved from Hupeh to Hunan
2 Infantrys moved from Suiyuan to Chahar
1 Adv.Fighter moved from Shensi to Chahar
1 ArmoredCar moved from Kweichow to Hunan
1 Tank moved from Hupeh to Anhwei
2 Infantrys moved from Shansi to Anhwei
2 Adv.Fighters moved from Hupeh to Anhwei
1 ArmoredCar moved from Lanchow to Kweichow
1 Adv.Fighter moved from Hupeh to Hunan
1 Adv.Fighter moved from Hupeh to AnhweiPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Chinese
Battle in Anhwei
Chinese attack with 3 Adv.Fighters, 2 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery and 1 Elite
Chinese roll dice for 3 Adv.Fighters, 2 Infantrys and 1 Tank in Anhwei, round 2 : 2/6 hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Anhwei, round 2 : 1/2 hits
1 Elite owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 3 Adv.Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Artillery and 1 Elite
Casualties for Chinese: 1 Infantry
Battle in Chahar
Chinese attack with 1 Adv.Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 : 2/3 hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hunan
Chinese attack with 1 Adv.Fighter, 1 ArmoredCar and 2 Tanks
Yamamoto defend with 5 ArmoredCars
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Tanks in Hunan, round 2 : 2/4 hits
Yamamoto roll dice for 5 ArmoredCars in Hunan, round 2 : 0/5 hits
2 ArmoredCars owned by the Yamamoto lost in Hunan
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Tanks in Hunan, round 3 : 2/4 hits
Yamamoto roll dice for 3 ArmoredCars in Hunan, round 3 : 0/3 hits
2 ArmoredCars owned by the Yamamoto lost in Hunan
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Tanks in Hunan, round 4 : 0/4 hits
Yamamoto roll dice for 1 ArmoredCar in Hunan, round 4 : 0/1 hits
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Tanks in Hunan, round 5 : 2/4 hits
Yamamoto roll dice for 1 ArmoredCar in Hunan, round 5 : 0/1 hits
1 ArmoredCar owned by the Yamamoto lost in Hunan
Chinese win, taking Hunan from Yamamoto with 1 Adv.Fighter, 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 20
Casualties for Yamamoto: 5 ArmoredCarsNon Combat Move - Chinese
1 Adv.Fighter moved from Hunan to Shansi
3 Adv.Fighters moved from Anhwei to Shansi
1 Adv.Fighter moved from Chahar to Shansi
2 Artillerys and 2 Infantrys moved from Suiyuan to Shansi
1 ArmoredCar moved from Ningsia to Shansi
1 Tank moved from Lanchow to Hupeh
2 Artillerys and 1 Elite moved from Lanchow to Szechwan
4 Infantrys moved from Ningsia to Suiyuan
1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
2 Artillerys and 3 Infantrys moved from Hsining to E.Qinghai
1 Adv.Fighter moved from Hsining to Shansi
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPlace Units - Chinese
1 Adv.Fighter, 2 ArmoredCars, 2 Infantrys and 1 Marine placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Hisaichi
2 units repaired.
1 ArmoredCar moved from Shantung to Hulunbuir
1 ArmoredCar moved from Liaoning to Ayan
1 Marine moved from Khabarovsk to Ayan
1 Adv.Fighter and 1 Infantry moved from Peking to Hulunbuir
2 Infantrys moved from Peking to Chahar
1 Tank moved from Shantung to Chahar
1 Infantry moved from Shantung to Chahar
1 ArmoredCar and 2 Tanks moved from Shantung to Hunan
5 Infantrys moved from Changchun to 84 Sea Zone
5 Infantrys moved from 84 Sea Zone to ShantungPurchase Units - Hisaichi
Hisaichi buy 2 Bunkers, 2 Elites and 12 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Chahar
Hisaichi attack with 3 Infantrys and 1 Tank
Chinese defend with 2 Infantrys
Hisaichi roll dice for 3 Infantrys and 1 Tank in Chahar, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Battle in Hunan
Hisaichi attack with 1 ArmoredCar and 2 Tanks
Chinese defend with 1 ArmoredCar and 2 Tanks
Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Hunan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 ArmoredCar and 2 Tanks in Hunan, round 2 : 2/3 hits, 1.17 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Hunan
Hisaichi roll dice for 1 Tank in Hunan, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 2 Tanks in Hunan, round 3 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi lost in Hunan
Chinese win with 2 Tanks remaining. Battle score for attacker is -10
Casualties for Hisaichi: 1 ArmoredCar and 2 Tanks
Casualties for Chinese: 1 ArmoredCar
Battle in Hulunbuir
Hisaichi attack with 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry in Hulunbuir, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry in Hulunbuir, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Hulunbuir, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 1 Adv.Fighter and 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Ayan
Hisaichi attack with 1 ArmoredCar and 1 Marine
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 ArmoredCar and 1 Marine in Ayan, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Marine in Ayan, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Ayan, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Ayan
Hisaichi roll dice for 1 Marine in Ayan, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Ayan, round 4 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Hisaichi lost in Ayan
Russians win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 ArmoredCar and 1 Marine
Casualties for Russians: 1 InfantryNon Combat Move - Hisaichi
1 Adv.Fighter moved from Hulunbuir to ShantungPlace Units - Hisaichi
1 Bunker and 3 Infantrys placed in Shantung
1 Bunker and 3 Infantrys placed in Peking
2 Elites and 6 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Hisaichi : -1.00
Chinese : 0.17
Russians : 0.67 -
Ugh. Hisaichi is just disintegrating on me. :cry:
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - British
5 Transports moved from 22 Sea Zone to 21 Sea Zone
2 Artillerys moved from Manchester to 21 Sea Zone
2 ArmoredCars moved from Manchester to 21 Sea Zone
6 Infantrys moved from Dover to 21 Sea Zone
2 ArmoredCars, 2 Artillerys, 6 Infantrys and 5 Transports moved from 21 Sea Zone to 12 Sea Zone
8 Infantrys moved from London to Manchester
4 Infantrys moved from Wales to Dover
4 ArmoredCars, 3 Artillerys and 6 Infantrys moved from Oslo to Middle Norrland
2 ArmoredCars, 2 Artillerys and 6 Infantrys moved from 12 Sea Zone to Nordland
1 Adv.Fighter moved from 22 Sea Zone to Middle Norrland
2 S.Submarines moved from 22 Sea Zone to 21 Sea Zone
1 Infantry moved from Dover to 21 Sea Zone
1 Infantry and 2 S.Submarines moved from 21 Sea Zone to 12 Sea Zone
1 Battleship, 1 Carrier, 4 Destroyers, 5 Submarines and 1 T.Boat moved from 22 Sea Zone to 12 Sea Zone
2 Mech.Infs moved from Kenya to Rhodesia
1 Infantry moved from Rhodesia to Kenya
2 Mech.Infs moved from Cape Town to Rhodesia
1 ArmoredCar, 10 Infantrys, 1 Mech.Inf and 1 Tank moved from Assam to Burma
1 ArmoredCar and 1 Tank moved from Calcutta to Burma
1 Artillery and 1 Infantry moved from Bihar to Assam
5 Infantrys moved from Calcutta to Assam
4 Infantrys moved from Delhi to Bihar
1 Tank moved from Delhi to Assam
3 Infantrys moved from Hyderabad to Bihar
2 Tanks moved from Madras to Bihar
4 Infantrys moved from Rajputana to Bombay
1 Tank moved from Okhotsk to HeilungchiangPurchase Units - British
British buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 18 Infantrys, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - British
Battle in Burma
British attack with 2 ArmoredCars, 10 Infantrys, 1 Mech.Inf and 2 Tanks
Thai defend with 2 Artillerys and 2 Infantrys
British roll dice for 2 ArmoredCars, 10 Infantrys, 1 Mech.Inf and 2 Tanks in Burma, round 2 : 3/15 hits
Thai roll dice for 2 Artillerys and 2 Infantrys in Burma, round 2 : 2/4 hits
2 Infantrys owned by the Thai, 2 Infantrys owned by the British and 1 Artillery owned by the Thai lost in Burma
British roll dice for 2 ArmoredCars, 8 Infantrys, 1 Mech.Inf and 2 Tanks in Burma, round 3 : 5/13 hits
Thai roll dice for 1 Artillery in Burma, round 3 : 1/1 hits
1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Burma
British win, taking Burma from Thai with 2 ArmoredCars, 7 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 6
Casualties for British: 3 Infantrys
Casualties for Thai: 2 Artillerys and 2 Infantrys
Battle in Middle Norrland
British attack with 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys and 6 Infantrys
Germans defend with 1 ArmoredCar, 1 Bunker, 1 Factory and 5 HeavyTanks
British roll dice for 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys and 6 Infantrys in Middle Norrland, round 2 : 5/14 hits
Germans roll dice for 1 ArmoredCar, 1 Bunker and 5 HeavyTanks in Middle Norrland, round 2 : 4/7 hits
1 ArmoredCar owned by the Germans, 2 HeavyTanks owned by the Germans, 4 Infantrys owned by the British and 1 Bunker owned by the Germans lost in Middle Norrland
British roll dice for 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys and 2 Infantrys in Middle Norrland, round 3 : 5/10 hits
Germans roll dice for 3 HeavyTanks in Middle Norrland, round 3 : 3/3 hits
1 ArmoredCar owned by the British, 3 HeavyTanks owned by the Germans and 2 Infantrys owned by the British lost in Middle Norrland
British win, taking Middle Norrland from Germans with 1 Adv.Fighter, 3 ArmoredCars and 3 Artillerys remaining. Battle score for attacker is 29
Casualties for Germans: 1 ArmoredCar, 1 Bunker and 5 HeavyTanks
Casualties for British: 1 ArmoredCar and 6 Infantrys
Battle in Heilungchiang
British attack with 1 Tank
Yamamoto defend with 1 ArmoredCar
British roll dice for 1 Tank in Heilungchiang, round 2 : 0/1 hits
Hisaichi roll dice for 1 ArmoredCar in Heilungchiang, round 2 : 0/1 hits
British roll dice for 1 Tank in Heilungchiang, round 3 : 0/1 hits
Hisaichi roll dice for 1 ArmoredCar in Heilungchiang, round 3 : 0/1 hits
British roll dice for 1 Tank in Heilungchiang, round 4 : 0/1 hits
Hisaichi roll dice for 1 ArmoredCar in Heilungchiang, round 4 : 1/1 hits
1 Tank owned by the British lost in Heilungchiang
Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -5
Casualties for British: 1 Tank
Battle in Nordland
British attack with 2 ArmoredCars, 2 Artillerys and 6 Infantrys
Germans defend with 2 ArmoredCars
British roll dice for 1 Battleship in Nordland, round 2 : 0/1 hits
British roll dice for 2 ArmoredCars, 2 Artillerys and 6 Infantrys in Nordland, round 2 : 0/10 hits
Germans roll dice for 2 ArmoredCars in Nordland, round 2 : 1/2 hits
1 Infantry owned by the British lost in Nordland
British roll dice for 2 ArmoredCars, 2 Artillerys and 5 Infantrys in Nordland, round 3 : 5/9 hits
Germans roll dice for 2 ArmoredCars in Nordland, round 3 : 0/2 hits
2 ArmoredCars owned by the Germans lost in Nordland
British win, taking Nordland from Germans with 2 ArmoredCars, 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 ArmoredCars
Casualties for British: 1 InfantryNon Combat Move - British
1 Adv.Fighter moved from Middle Norrland to 12 Sea Zone
1 Infantry moved from 12 Sea Zone to NordlandPlace Units - British
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
2 Tanks placed in Cape Town
1 Transport placed in 80 Sea Zone
British undo move 4.
1 Adv.Fighter and 1 Tank placed in Cape Town
2 Artillerys and 2 Tanks placed in Manchester
1 Elite and 6 Infantrys placed in LondonTurn Complete - British
British collect 78 PUs; end with 78 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Anzac
1 Infantry moved from Western Australia to Northern Territory
Anzac take Northern Territory from Yamamoto
4 Infantrys moved from Western Australia to South Australia
1 Adv.Fighter moved from Broome to South AustraliaPurchase Units - Anzac
Anzac buy 2 Artillerys, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in South Australia
Anzac attack with 1 Adv.Fighter and 4 Infantrys
Yamamoto defend with 2 Marines
Anzac roll dice for 1 Adv.Fighter and 4 Infantrys in South Australia, round 2 : 1/5 hits
Yamamoto roll dice for 2 Marines in South Australia, round 2 : 1/2 hits
1 Infantry owned by the Anzac and 1 Marine owned by the Yamamoto lost in South Australia
Anzac roll dice for 1 Adv.Fighter and 3 Infantrys in South Australia, round 3 : 1/4 hits
Yamamoto roll dice for 1 Marine in South Australia, round 3 : 0/1 hits
1 Marine owned by the Yamamoto lost in South Australia
Anzac win, taking South Australia from Yamamoto with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 2 Marines
Casualties for Anzac: 1 InfantryNon Combat Move - Anzac
5 Infantrys moved from Broome to Western Australia
4 Infantrys moved from Broome to Western Australia
16 Infantrys moved from Canberra to New South Wales
1 Adv.Fighter moved from South Australia to New South WalesPlace Units - Anzac
2 Artillerys, 1 Elite and 3 Infantrys placed in Canberra
3 Infantrys placed in BroomeTurn Complete - Anzac
Anzac collect 20 PUs; end with 20 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Dutch
1 Elite and 1 Infantry moved from Suriname to 32 Sea Zone
2 Elites, 1 Infantry, 1 Mech.Inf and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
1 Mech.Inf moved from 34 Sea Zone to Canarians
1 Elite and 1 Infantry moved from 34 Sea Zone to Cape Verde
1 Elite moved from 34 Sea Zone to CanariansPurchase Units - Dutch
Dutch buy 2 ArmoredCars and 1 Transport; Remaining resources: 0 PUs;Combat - Dutch
Battle in Canarians
Dutch attack with 1 Elite and 1 Mech.Inf
Neutral defend with 1 Infantry
Dutch roll dice for 1 Elite and 1 Mech.Inf in Canarians, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits
Dutch roll dice for 1 Elite and 1 Mech.Inf in Canarians, round 3 : 1/2 hits
Neutral roll dice for 1 Infantry in Canarians, round 3 : 1/1 hits
1 Elite owned by the Dutch and 1 Infantry owned by the Neutral lost in Canarians
Dutch loses 0 PUs for violating Canarianss neutrality.
Dutch win, taking Canarians from Neutral with 1 Mech.Inf remaining. Battle score for attacker is -1
Casualties for Neutral: 1 Infantry
Casualties for Dutch: 1 Elite
Battle in Cape Verde
Dutch attack with 1 Elite and 1 Infantry
Neutral defend with 1 Infantry
Dutch roll dice for 1 Elite and 1 Infantry in Cape Verde, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 1/1 hits
1 Infantry owned by the Dutch lost in Cape Verde
Dutch roll dice for 1 Elite in Cape Verde, round 3 : 1/1 hits
Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Cape Verde
Dutch loses 0 PUs for violating Cape Verdes neutrality.
Dutch win, taking Cape Verde from Neutral with 1 Elite remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for Dutch: 1 InfantryNon Combat Move - Dutch
1 Mech.Inf and 3 Tanks moved from S.Chile to Argentina
1 Mech.Inf and 3 Tanks moved from Argentina to Rio De Janeiro
1 Mech.Inf moved from Rio De Janeiro to AmazonPlace Units - Dutch
1 Transport placed in 32 Sea Zone
2 ArmoredCars placed in SurinameTurn Complete - Dutch
Dutch collect 13 PUs; end with 13 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Finns
1 Elite and 2 Infantrys moved from Vyborg to N.Karelia
1 Infantry moved from Oulu to Vyborg
6 Infantrys moved from Tampere to Oulu
2 Artillerys and 1 Infantry moved from Helsinki to TamperePurchase Units - Finns
Finns buy 2 Artillerys and 3 Infantrys; Remaining resources: 1 PUs;Combat - Finns
Battle in N.Karelia
Finns attack with 1 Elite and 2 Infantrys
Russians defend with 1 Mech.Inf
Finns roll dice for 1 Elite and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Mech.Inf in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Mech.InfNon Combat Move - Finns
1 AAGun moved from Tampere to OuluPlace Units - Finns
2 Artillerys and 3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
Finns : 0.33
Russians : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Romanians
2 Elites moved from Vinnytsia to Donetsk
1 Fighter moved from Kiev to Donetsk
1 Tank moved from Vinnytsia to Donetsk
1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
2 ArmoredCars moved from Bucharest to Vinnytsia
1 Elite moved from Bucharest to E.Romania
1 Tank moved from Bucharest to VinnytsiaPurchase Units - Romanians
Romanians buy 1 Bunker, 1 Factory and 1 Infantry; Remaining resources: 1 PUs;Combat - Romanians
Battle in Donetsk
Romanians attack with 2 Elites, 1 Fighter and 1 Tank
Russians defend with 2 Infantrys
Romanians roll dice for 2 Elites, 1 Fighter and 1 Tank in Donetsk, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 Elites, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 2 InfantrysNon Combat Move - Romanians
1 Fighter moved from Donetsk to KievPlace Units - Romanians
1 Bunker and 1 Factory placed in Kiev
1 Infantry placed in BucharestTurn Complete - Romanians
Romanians collect 21 PUs; end with 22 PUsCombat Hit Differential Summary :
Romanians : 0.50
Russians : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Thai
1 Destroyer, 1 Submarine and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
3 Infantrys moved from N.French Indochina to Kweichow
2 Infantrys moved from N.French Indochina to Yunnan
1 Fighter moved from S.Thailand to YunnanPurchase Units - Thai
Thai buy 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in Kweichow
Thai attack with 3 Infantrys
Chinese defend with 1 ArmoredCar
Thai roll dice for 3 Infantrys in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 ArmoredCar in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Kweichow
Thai win, taking Kweichow from Chinese with 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Yunnan
Thai attack with 1 Fighter and 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 Fighter and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Fighter and 2 Infantrys in Yunnan, round 3 : 0/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Yunnan
Thai roll dice for 1 Fighter and 1 Infantry in Yunnan, round 4 : 1/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Yunnan
Thai win, taking Yunnan from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 InfantryNon Combat Move - Thai
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Fighter moved from Yunnan to N.Thailand
1 Elite and 5 Infantrys moved from S.Thailand to N.Thailand
1 Elite and 1 Infantry moved from Malaya to S.Thailand
6 Infantrys moved from Bangkok to S.Thailand
EDIT: 1 Destroyer, 1 Submarine and 2 Transports moved from 110 Sea Zone to 105 Sea ZonePlace Units - Thai
1 Bunker placed in N.Thailand
6 Infantrys placed in Bangkok
3 Infantrys placed in MalayaTurn Complete - Thai
Thai collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Chinese : -0.17
Thai : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
1 Artillery and 1 Tank moved from Mauritania to 31 Sea Zone
1 Infantry moved from Mauritania to 31 Sea Zone
2 Infantrys moved from Rio de Oro to 31 Sea Zone
1 Artillery, 3 Infantrys and 1 Tank moved from 31 Sea Zone to Andalusia
2 Destroyers moved from 41 Sea Zone to 31 Sea Zone
2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
2 Tanks moved from Bahia to 35 Sea Zone
1 Elite moved from Salvador to 35 Sea Zone
1 Tank moved from Bahia to 35 Sea Zone
1 Artillery moved from Bahia to 35 Sea Zone
1 Infantry moved from Salvador to 35 Sea Zone
1 Artillery, 2 B.Transports, 1 Elite, 1 Infantry and 3 Tanks moved from 35 Sea Zone to 36 Sea Zone
1 Artillery, 1 Elite, 1 Infantry and 3 Tanks moved from 36 Sea Zone to Mauritania
1 B.Transport moved from 32 Sea Zone to 35 Sea Zone
2 Artillerys moved from Bahia to 35 Sea Zone
1 Elite moved from Bahia to 35 Sea Zone
2 Artillerys, 1 B.Transport and 1 Elite moved from 35 Sea Zone to 36 Sea Zone
2 Artillerys and 1 Elite moved from 36 Sea Zone to Mauritania
2 Tanks moved from Santiago to Argentina
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
3 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
5 Infantrys moved from South Central USA to South Atlantic USA
3 Infantrys moved from 32 Sea Zone to Bahia
1 Infantry moved from Rio de Oro to Mauritania
2 ArmoredCars and 1 Infantry moved from Alaska to 71 Sea Zone
2 ArmoredCars, 1 Infantry and 3 S.Submarines moved from 71 Sea Zone to 72 Sea Zone
2 ArmoredCars and 1 Infantry moved from 72 Sea Zone to Koryakia
1 S.Bomber moved from Canberra to 120 Sea Zone
1 S.Bomber moved from Broome to 110 Sea Zone
2 S.Submarines moved from 104 Sea Zone to 120 Sea Zone
1 L.Fighter moved from Nauru to 120 Sea Zone
1 S.Bomber moved from Pearl Harbor to 120 Sea ZonePurchase Units - Americans
Americans buy 2 Adv.Fighters, 8 ArmoredCars, 1 B.Transport, 1 Infantry, 1 S.Bomber, 2 S.Submarines, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 S.Bomber
Yamamoto defend with 1 B.Transport
Americans roll dice for 1 S.Bomber in 110 Sea Zone, round 2 : 1/1 hits
Yamamoto roll dice for 1 B.Transport in 110 Sea Zone, round 2 : 0/1 hits
1 B.Transport owned by the Yamamoto lost in 110 Sea Zone
Americans win with 1 S.Bomber remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 B.Transport
Battle in 120 Sea Zone
Americans attack with 1 L.Fighter, 2 S.Bombers and 2 S.Submarines
Yamamoto defend with 1 Carrier, 1 Destroyer and 2 Transports
Americans roll dice for 2 S.Submarines in 120 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 L.Fighter and 2 S.Bombers in 120 Sea Zone, round 2 : 3/3 hits
Yamamoto roll dice for 1 Carrier, 1 Destroyer and 2 Transports in 120 Sea Zone, round 2 : 1/4 hits
1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Yamamoto, 2 Transports owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 120 Sea Zone
Americans win with 1 L.Fighter, 2 S.Bombers and 1 S.Submarine remaining. Battle score for attacker is 24
Casualties for Yamamoto: 1 Carrier, 1 Destroyer and 2 Transports
Casualties for Americans: 1 S.SubmarineNon Combat Move - Americans
1 S.Bomber moved from 110 Sea Zone to New South Wales
2 S.Bombers moved from 120 Sea Zone to New South Wales
1 L.Fighter moved from 120 Sea Zone to New South Wales
1 Adv.Fighter moved from Johnston to Jaluit
1 Adv.Fighter moved from Pearl Harbor to Jaluit
1 L.Fighter moved from Pearl Harbor to New South WalesPlace Units - Americans
2 ArmoredCars and 1 Infantry placed in South Atlantic USA
Americans undo move 1.
1 Transport placed in 26 Sea Zone
1 ArmoredCar and 1 Infantry placed in South Atlantic USA
2 Tanks placed in Salvador
2 ArmoredCars placed in Bahia
3 ArmoredCars placed in Santiago
2 S.Submarines placed in 71 Sea Zone
1 ArmoredCar placed in Alaska
1 B.Transport placed in 31 Sea Zone
1 Adv.Fighter and 1 ArmoredCar placed in Rio de Oro
1 Adv.Fighter and 1 S.Bomber placed in Pearl HarborTurn Complete - Americans
Americans collect 112 PUs; end with 112 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
1 unit repaired.
1 ArmoredCar moved from Kiev to Latvia
1 Infantry moved from Kiev to Minsk
2 Artillerys and 2 Infantrys moved from Brest to Kiev
4 Infantrys moved from Warsaw to Brest
2 Artillerys and 2 Elites moved from Vinnytsia to Kiev
1 Elite and 4 Infantrys moved from Krakow to Brest
5 Infantrys moved from Bohemia to Krakow
3 Infantrys and 2 Tanks moved from Stockholm to Middle Norrland
3 Stukas moved from Hamburg to Middle Norrland
3 ArmoredCars moved from Kiev to Smolensk
1 Adv.Fighter and 1 Fighter moved from Kiev to Smolensk
1 Stuka moved from Kiev to Smolensk
2 Bombers moved from Kiev to Middle Norrland
4 Infantrys and 4 Tanks moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
2 Battleships, 17 Destroyers, 5 Infantrys, 1 Submarine, 1 T.Boat, 4 Tanks and 4 Transports moved from 23 Sea Zone to 22 Sea Zone
5 Infantrys and 4 Tanks moved from 22 Sea Zone to Oslo
2 ArmoredCars, 4 Infantrys and 2 Tanks moved from Hamburg to Netherlands
3 ArmoredCars moved from Belgium to Netherlands
1 Infantry moved from Normandy to PicardyPurchase Units - Germans
Germans buy 8 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Cruiser, 4 Destroyers, 2 Elites, 9 Infantrys and 1 Submarine; Remaining resources: 1 PUs;Combat - Germans
Battle in 22 Sea Zone
Germans attack with 2 Battleships, 17 Destroyers, 1 Submarine, 1 T.Boat and 4 Transports
Russians defend with 1 Submarine
Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Battleships, 17 Destroyers, 1 T.Boat and 4 Transports in 22 Sea Zone, round 2 : 7/20 hits, 7.33 expected hits
1 Submarine owned by the Russians lost in 22 Sea Zone
Germans win with 2 Battleships, 17 Destroyers, 1 Submarine, 1 T.Boat and 4 Transports remaining. Battle score for attacker is 7
Casualties for Russians: 1 Submarine
Battle in Middle Norrland
Germans attack with 2 Bombers, 3 Infantrys, 3 Stukas and 2 Tanks
British defend with 3 ArmoredCars, 3 Artillerys and 1 Factory
Germans roll dice for 2 Bombers, 3 Infantrys, 3 Stukas and 2 Tanks in Middle Norrland, round 2 : 4/10 hits, 4.83 expected hits
British roll dice for 3 ArmoredCars and 3 Artillerys in Middle Norrland, round 2 : 3/6 hits, 1.50 expected hits
3 ArmoredCars owned by the British, 3 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Middle Norrland
Germans roll dice for 2 Bombers, 3 Stukas and 2 Tanks in Middle Norrland, round 3 : 2/7 hits, 3.83 expected hits
British roll dice for 2 Artillerys in Middle Norrland, round 3 : 1/2 hits, 0.67 expected hits
2 Artillerys owned by the British and 1 Tank owned by the Germans lost in Middle Norrland
Germans win, taking Middle Norrland from British with 2 Bombers, 3 Stukas and 1 Tank remaining. Battle score for attacker is 13
Casualties for Germans: 3 Infantrys and 1 Tank
Casualties for British: 3 ArmoredCars and 3 Artillerys
Battle in Oslo
Germans attack with 5 Infantrys and 4 Tanks
Russians defend with 1 Infantry
Germans roll dice for 5 Infantrys and 4 Tanks in Oslo, round 2 : 0/9 hits, 2.83 expected hits
Russians roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 5 Infantrys and 4 Tanks in Oslo, round 3 : 1/9 hits, 2.83 expected hits
Russians roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Oslo
Germans win, taking Oslo from Russians with 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Smolensk
Germans attack with 1 Adv.Fighter, 3 ArmoredCars, 1 Fighter and 1 Stuka
Russians defend with 5 Infantrys
Germans roll dice for 1 Adv.Fighter, 3 ArmoredCars, 1 Fighter and 1 Stuka in Smolensk, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 5 Infantrys in Smolensk, round 2 : 2/5 hits, 1.67 expected hits
2 ArmoredCars owned by the Germans and 2 Infantrys owned by the Russians lost in Smolensk
Germans roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 1 Stuka in Smolensk, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 3 Infantrys in Smolensk, round 3 : 1/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Russians lost in Smolensk
Germans roll dice for 1 Adv.Fighter, 1 Fighter and 1 Stuka in Smolensk, round 4 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Adv.Fighter, 1 Fighter and 1 Stuka in Smolensk, round 5 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 5 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Germans and 1 Infantry owned by the Russians lost in Smolensk
Germans win with 1 Adv.Fighter and 1 Stuka remaining. Battle score for attacker is -10
Casualties for Germans: 3 ArmoredCars and 1 Fighter
Casualties for Russians: 5 InfantrysNon Combat Move - Germans
1 Adv.Fighter and 1 Stuka moved from Smolensk to Kiev
5 Tanks moved from Belgium to Bavaria
1 Infantry moved from Belgium to Netherlands
2 Bombers and 3 Stukas moved from Middle Norrland to StockholmPlace Units - Germans
1 Bunker placed in Stockholm
1 Cruiser, 4 Destroyers and 1 Submarine placed in 22 Sea Zone
2 Artillerys and 2 Elites placed in Vinnytsia
4 Infantrys placed in Warsaw
3 Infantrys placed in Krakow
Germans undo move 5.
2 Artillerys and 1 Infantry placed in Krakow
5 ArmoredCars placed in Bohemia
3 ArmoredCars placed in Danzig
3 Infantrys placed in Normandy
1 Infantry placed in RhineTurn Complete - Germans
Germans collect 124 PUs; end with 125 PUsCombat Hit Differential Summary :
Germans : -9.67
British : 1.83
Russians : -0.33