A Gibraltar attack would have been a surprise, and did not think about it.
G40L BM3 Snigg (Axis) vs. Csaw (Allies)
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Sorry about the edit for the USA. I forgot to move the sub and then misclicked on the scramble. I figured since I didn’t hit on the first shot I would just consider the fighters getting the kill on the sub so I added back your destroyer and took away my sub.
Let me know if you want to do something different.
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That’s fine. You could have moved the sub somewhere else too. Yeah, I definitely would have scrambled and probably shot the sub down the first round.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 artillery and 1 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 infantry moved from Turkey to Syria
Italians take Syria from BritishCombat - Italians
Battle in Cyprus
Battle in Southern France
Italians attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 2 : 3/5 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Cyprus from British, taking Southern France from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 artillery moved from Sardinia to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from Caucasus to Turkey
1 artillery and 2 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to RostovPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Cyprus : 1 flag, 1 marine
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
Bryansk : 1 flag
Rostov : 1 flag, 1 artillery and 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Caucasus : 1 artillery and 2 infantry
Turkey : 1 flag, 2 aaGuns, 5 artilleries and 8 infantry
Crete : 1 flag
Greece : 1 flag, 1 harbour
99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
97 Sea Zone : 1 flag
Northwest Persia : 1 flag, 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 103 PUs;
Germans buy 4 armour, 1 artillery, 2 bombers, 1 destroyer, 1 factory_minor, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 bombers moved from Southern Italy to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
3 bombers moved from Western Germany to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 bomber moved from Yugoslavia to Normandy Bordeaux
1 mech_infantry moved from Turkey to Trans-Jordan
2 mech_infantrys moved from Turkey to Persia
3 bombers moved from Turkey to Persia
1 fighter and 1 tactical_bomber moved from Turkey to Trans-Jordan
1 fighter and 2 tactical_bombers moved from Turkey to Persia
1 armour moved from Siberia to Soviet Far East
Germans take Soviet Far East from Russians
1 armour moved from Soviet Far East to SiberiaCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 3 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/8 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 6/8 hits
British roll dice for 3 infantry in Persia, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in 109 Sea Zone
Germans attack with 3 bombers and 1 destroyer
Americans defend with 3 destroyers
Germans roll dice for 3 bombers and 1 destroyer in 109 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 3 destroyers in 109 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Germans and 2 destroyers owned by the Americans lost in 109 Sea Zone
Germans roll dice for 3 bombers in 109 Sea Zone, round 3 : 3/3 hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 destroyer
Casualties for Americans: 3 destroyers
Battle in Trans-Jordan
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Trans-Jordan
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Turkey
3 bombers, 1 fighter and 2 tactical_bombers moved from Persia to Turkey
3 armour and 3 mech_infantrys moved from Volgograd to Turkey
2 mech_infantrys moved from Greece to Turkey
4 armour and 3 mech_infantrys moved from Yugoslavia to Greece
3 mech_infantrys moved from Bryansk to Volgograd
3 mech_infantrys moved from Russia to Volgograd
2 mech_infantrys moved from Belarus to Rostov
3 bombers moved from Normandy Bordeaux to Yugoslavia
3 fighters moved from Normandy Bordeaux to Western Germany
3 bombers moved from 109 Sea Zone to Western Germany
6 infantry moved from Sweden to Finland
1 armour moved from Siberia to KoreaPlace Units - Germans
3 armour placed in Volgograd
1 factory_minor placed in Caucasus
1 armour and 2 mech_infantrys placed in Yugoslavia
2 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in France
1 destroyer placed in 112 Sea Zone
2 bombers and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 75 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUsTerritory Summary for Germans :
Korea : 1 armour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 armour
Buryatia : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield, 13 artilleries, 1 factory_minor and 24 infantry
Western Germany : 2 aaGuns, 1 airfield, 8 artilleries, 5 bombers, 1 factory_major, 3 fighters, 1 harbour and 28 infantry
Germany : 1 factory_major and 1 infantry
Northern Italy : 1 artillery and 3 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 2 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 2 mech_infantrys
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour, 1 factory_minor and 6 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 factory_minor
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 destroyer
Turkey : 3 aaGuns, 46 armour, 3 bombers, 2 fighters, 7 mech_infantrys and 3 tactical_bombers
104 Sea Zone : 1 destroyer
Switzerland : 1 flag
Bulgaria : 1 flag
Greece : 4 armour and 3 mech_infantrys
Persia : 1 flag, 1 factory_minor and 1 mech_infantry
Sweden : 1 flag
Yugoslavia : 1 flag, 1 airfield, 1 armour, 3 bombers, 1 factory_minor, 3 fighters and 2 mech_infantrys
Finland : 1 flag, 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 22 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from AmericansCombat - Japanese
Japanese creates battle in territory 6 Sea ZoneNon Combat Move - Japanese
1 artillery and 2 infantry moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from Malaya to Burma
2 armour and 1 mech_infantry moved from French Indo China to Burma
4 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to AnhwePlace Units - Japanese
3 artilleries placed in Kiangsu
3 armour placed in French Indo China
3 mech_infantrys placed in Malaya
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
Japanese collect 45 PUs (3 lost to blockades); end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 3 artilleries and 1 factory_minor
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 6 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 1 airfield
Burma : 1 flag, 1 aaGun, 7 armour, 12 artilleries, 21 infantry and 32 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 1 harbour and 1 tactical_bomber
35 Sea Zone : 1 submarine
6 Sea Zone : 2 destroyers -
hey sorry for the delay. I should be able to post my move tomorrow.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Americans
Americans buy 6 armour, 2 destroyers, 10 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
4 submarines moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Volgograd
5 fighters moved from Iraq to Northwest Persia
1 armour and 3 fighters moved from Iraq to Persia
1 bomber moved from India to Persia
1 bomber moved from Spain to France
2 infantry moved from Spain to Southern France
2 armour, 12 artilleries, 3 fighters, 36 infantry and 4 mech_infantrys moved from Spain to Normandy Bordeaux
3 fighters moved from Gibraltar to Southern France
5 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone -
scramble?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Americans
Americans buy 6 armour, 2 destroyers, 10 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
4 submarines moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Volgograd
5 fighters moved from Iraq to Northwest Persia
1 armour and 3 fighters moved from Iraq to Persia
1 bomber moved from India to Persia
1 bomber moved from Spain to France
2 infantry moved from Spain to Southern France
2 armour, 12 artilleries, 3 fighters, 36 infantry and 4 mech_infantrys moved from Spain to Normandy Bordeaux
3 fighters moved from Gibraltar to Southern France
5 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea ZoneCombat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 4 fighters and 4 submarines
Japanese defend with 2 destroyers
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 4 fighters in 6 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 4 fighters in 6 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 4 fighters and 2 submarines remaining. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 2 destroyers
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 5 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 104 Sea Zone, round 2 : 5/7 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Persia
Americans attack with 1 armour, 1 bomber and 3 fighters
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber and 3 fighters in Persia, round 2 : 3/5 hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
Americans attack with 1 armour and 5 fighters
Italians defend with 1 infantry
Americans roll dice for 1 armour and 5 fighters in Northwest Persia, round 2 : 1/6 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
Americans win, taking Northwest Persia from Italians with 1 armour and 5 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 0/6 hits
Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 3 : 2/6 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Normandy Bordeaux
Americans attack with 2 armour, 12 artilleries, 3 fighters, 36 infantry and 4 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 armour, 12 artilleries, 3 fighters, 36 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 19/57 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 12 artilleries, 3 fighters, 35 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 aaGuns moved from Spain to Normandy Bordeaux
5 fighters moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to 92 Sea Zone
1 bomber moved from France to Spain
1 bomber moved from 92 Sea Zone to Spain
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to Gibraltar
1 fighter moved from Southern France to Gibraltar
3 fighters moved from Southern France to Spain
10 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
12 infantry moved from 91 Sea Zone to Spain
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers and 2 destroyers moved from 26 Sea Zone to 17 Sea Zone
4 fighters moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber and 3 fighters moved from Persia to Iraq
5 fighters moved from Northwest Persia to Iraq
3 armour moved from Saudi Arabia to IraqPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
2 armour and 1 mech_infantry placed in Saudi Arabia
3 armour placed in Spain
3 mech_infantrys placed in Central United States
9 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3
Americans collect 80 PUs (2 lost to blockades); end with 80 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 120 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 125 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Americans
Americans buy 6 armour, 2 destroyers, 10 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
4 submarines moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Volgograd
5 fighters moved from Iraq to Northwest Persia
1 armour and 3 fighters moved from Iraq to Persia
1 bomber moved from India to Persia
1 bomber moved from Spain to France
2 infantry moved from Spain to Southern France
2 armour, 12 artilleries, 3 fighters, 36 infantry and 4 mech_infantrys moved from Spain to Normandy Bordeaux
3 fighters moved from Gibraltar to Southern France
5 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea ZoneCombat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 4 fighters and 4 submarines
Japanese defend with 2 destroyers
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 4 fighters in 6 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 4 fighters in 6 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 4 fighters and 2 submarines remaining. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 2 destroyers
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 5 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 104 Sea Zone, round 2 : 5/7 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Persia
Americans attack with 1 armour, 1 bomber and 3 fighters
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber and 3 fighters in Persia, round 2 : 3/5 hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
Americans attack with 1 armour and 5 fighters
Italians defend with 1 infantry
Americans roll dice for 1 armour and 5 fighters in Northwest Persia, round 2 : 1/6 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
Americans win, taking Northwest Persia from Italians with 1 armour and 5 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 0/6 hits
Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 3 : 2/6 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Normandy Bordeaux
Americans attack with 2 armour, 12 artilleries, 3 fighters, 36 infantry and 4 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 armour, 12 artilleries, 3 fighters, 36 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 19/57 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 12 artilleries, 3 fighters, 35 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 aaGuns moved from Spain to Normandy Bordeaux
5 fighters moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to 92 Sea Zone
1 bomber moved from France to Spain
1 bomber moved from 92 Sea Zone to Spain
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to Gibraltar
1 fighter moved from Southern France to Gibraltar
3 fighters moved from Southern France to Spain
10 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
12 infantry moved from 91 Sea Zone to Spain
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers and 2 destroyers moved from 26 Sea Zone to 17 Sea Zone
4 fighters moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber and 3 fighters moved from Persia to Iraq
5 fighters moved from Northwest Persia to Iraq
3 armour moved from Saudi Arabia to IraqPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
2 armour and 1 mech_infantry placed in Saudi Arabia
3 armour placed in Spain
3 mech_infantrys placed in Central United States
9 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3
Americans collect 80 PUs (2 lost to blockades); end with 80 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 120 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 125 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from Iraq to Caucasus
1 bomber moved from Iraq to Volgograd
1 tactical_bomber moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Caucasus
3 fighters moved from Saudi Arabia to Syria
1 infantry moved from Iraq to Syria
2 fighters moved from Egypt to SyriaCombat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Syria
British attack with 5 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 5 fighters and 1 infantry in Syria, round 2 : 3/6 hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor; Italians defend with 1 artillery and 2 infantry
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits
2 infantry owned by the Italians lost in Caucasus
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 3/6 hits
Germans roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
5 fighters moved from Syria to Iraq
3 aaGuns, 7 artilleries, 8 fighters, 33 infantry and 16 mech_infantrys moved from India to West India
8 fighters moved from West India to Iraq
16 mech_infantrys moved from West India to Eastern Persia
3 armour moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery and 2 infantry placed in Iraq
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 3 fighters
EDIT: Adding units owned by British to Egypt: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,5,4,5,5,6,4,5,2
British collect 34 PUs (1 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 4 infantry -
Hmm…need those Volgograd AA gunners to teach the others in my ranks. :-D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 artillery and 2 infantry moved from Rostov to Caucasus
2 fighters moved from 99 Sea Zone to Caucasus
1 marine moved from Cyprus to 99 Sea Zone
1 marine moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Turkey to Syria
1 artillery and 2 infantry moved from Turkey to Northwest PersiaCombat - Italians
Battle in Syria
Italians attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 infantry
Italians roll dice for 1 battleship in Syria, round 2 : 1/1 hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits
Americans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Southern France
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 0/4 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Southern France
retreated to Southern France
Americans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 factory_minor and 3 mech_infantrys
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits
British roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 3 : 1/4 hits
British roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 3 mech_infantrysNon Combat Move - Italians
2 fighters moved from Caucasus to 99 Sea Zone
1 artillery and 2 infantry moved from Ukraine to Rostov
3 fighters moved from Southern France to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Cyprus : 1 flag
Syria : 1 flag, 1 artillery, 1 infantry and 1 marine
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry
Bryansk : 1 flag
Rostov : 1 flag, 1 artillery and 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Turkey : 1 flag, 2 aaGuns, 3 artilleries and 5 infantry
Crete : 1 flag
Greece : 1 flag, 1 harbour
99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
97 Sea Zone : 1 flag
Northwest Persia : 1 flag, 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
1 armour and 1 mech_infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
1 armour and 1 mech_infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 98 PUs;
Germans buy 2 aaGuns, 2 armour, 5 artilleries, 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Northern Italy to Southern France
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
3 bombers moved from Western Germany to 104 Sea Zone
1 mech_infantry moved from Turkey to Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Turkey to Persia
1 mech_infantry moved from Turkey to Trans-Jordan
Germans take Trans-Jordan from British
1 bomber moved from Turkey to Saudi Arabia
3 fighters moved from Yugoslavia to Southern France
1 bomber moved from Yugoslavia to Normandy Bordeaux
1 bomber moved from Yugoslavia to Normandy Bordeaux
1 bomber moved from Yugoslavia to Southern France
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to Southern France
1 bomber, 1 fighter and 2 tactical_bombers moved from Turkey to Persia
1 mech_infantry moved from Turkey to PersiaCombat - Germans
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Goofed and forgot Spanish fighters could scramble. Mind if I back the destroyer up to 110 and edit out that combat result?
I understand if not, then assuming scramble 3?
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No problem. you can edit how you want.