Any scrambling to 111?
L17 BM Farmboy (Axis) vs Mallery (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 7 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Smolensk
2 mech_infantrys moved from Novgorod to Vologda
1 bomber moved from Karelia to Vologda
1 bomber moved from Karelia to Vologda
1 bomber moved from Karelia to Smolensk
1 fighter moved from Novgorod to Smolensk
1 marine moved from Norway to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 111 Sea Zone
1 marine moved from 111 Sea Zone to Scotland
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Tambov
2 mech_infantrys moved from Volgograd to Samara
2 armour moved from Sikang to Tsinghai
2 armour moved from Sikang to Samara
1 mech_infantry moved from Caucasus to Iraq
2 armour moved from Persia to Iraq
1 armour moved from Caucasus to Tambov
1 tactical_bomber moved from Greece to Tambov
1 fighter moved from Greece to Iraq
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in Scotland
Battle in Bryansk
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Scotland from British, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tsinghai
Germans attack with 2 armour
Chinese defend with 1 infantry
Germans roll dice for 2 armour in Tsinghai, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tambov
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 fighter
British defend with 1 destroyer
Germans roll dice for 2 bombers, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Iraq
Germans attack with 2 armour, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 : 1/4 hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Samara
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Samara, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans roll dice for 2 armour and 1 mech_infantry in Samara, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Vologda, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
1 marine moved from Finland to Norway
1 artillery moved from Finland to 127 Sea Zone
1 artillery moved from Finland to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Novgorod
1 artillery moved from 127 Sea Zone to Novgorod
1 battleship moved from 127 Sea Zone to 111 Sea Zone
1 destroyer moved from 127 Sea Zone to 125 Sea Zone
1 transport moved from 127 Sea Zone to 125 Sea Zone
1 carrier and 1 fighter moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Gibraltar
1 artillery moved from Southern France to France
3 infantry moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
2 bombers moved from Vologda to Novgorod
1 bomber moved from Smolensk to Novgorod
1 fighter moved from Smolensk to Novgorod
1 tactical_bomber moved from Tambov to Caucasus
1 fighter moved from Iraq to 98 Sea Zone
1 tactical_bomber moved from Western Germany to Gibraltar
1 aaGun moved from Western Ukraine to Ukraine
3 armour moved from Persia to CaucasusPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
10 mech_infantrys placed in Germany
2 artilleries and 1 bomber placed in Western Germany
1 artillery and 1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 tactical_bomber
EDIT: Adding units owned by Germans to Novgorod: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 battleship
EDIT: Adding units owned by Germans to 127 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUsTerritory Summary for Germans :
Tsinghai : 1 flag, 2 armour
Sikang : 1 flag
Kazakhstan : 1 flag
Gibraltar : 3 fighters, 4 infantry and 2 tactical_bombers
Scotland : 1 flag, 1 airfield and 1 marine
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys
Norway : 1 marine
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 2 infantry
Rostov : 3 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag, 1 armour
Ukraine : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor and 4 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 2 artilleries, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Caucasus : 1 flag, 9 armour, 1 mech_infantry and 1 tactical_bomber
Smolensk : 1 flag, 1 mech_infantry
Samara : 1 flag, 2 armour and 1 mech_infantry
125 Sea Zone : 1 destroyer and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield and 2 infantry
Iraq : 1 flag, 2 armour and 1 mech_infantry
92 Sea Zone : 1 destroyer and 1 transport
127 Sea Zone : 1 battleship and 2 transports
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 carrier and 2 fighters
Finland : 1 flag
110 Sea Zone : 1 destroyer
111 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 70 / 98
Russians : 18 / 44
Japanese : 54 / 70
Americans : 53 / 74
Chinese : 6 / 7
British : 30 / 40
UK_Pacific : 2 / 0
Italians : 18 / 31
ANZAC : 13 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Edited for a couple of NCM changes.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 14 PUs;Combat Move - Russians
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 submarine moved from 91 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits
Germans roll dice for 2 armour and 1 mech_infantry in Samara, round 2 : 2/3 hits
1 mech_infantry owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the Russians lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Russia to VologdaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,2,5,5,2,4,4,1,6,4
Russians collect 17 PUs (3 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 2 marines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Yunnan to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 mech_infantry moved from French Indo China to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 bomber moved from Malaya to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Kiangsu to 46 Sea Zone
2 bombers moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in Manchuria
Battle in Amur
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Manchuria from Chinese, taking Amur from Russians with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 46 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win, taking Korea from Russians with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 4/4 hits
ANZAC roll dice for 1 armour in Dutch New Guinea, round 2 : 0/1 hits
1 armour owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armourNon Combat Move - Japanese
2 artilleries moved from Burma to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Yunnan to Anhwe
1 aaGun moved from Anhwe to Hunan
1 mech_infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Burma
1 bomber moved from 46 Sea Zone to Paulau Island
1 bomber moved from 55 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 battleships moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from 25 Sea Zone to Japan
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Philippines
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 marines placed in Malaya
1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Paulau Island : 1 bomber
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 marine
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 aaGun and 1 artillery
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 mech_infantry
Anhwe : 1 flag, 1 armour and 1 infantry
Shan State : 1 flag
Burma : 1 flag, 1 armour
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 marines
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 tactical_bombers
Guam : 1 flag, 1 airfield
Amur : 1 flag, 2 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer and 1 submarine
45 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
36 Sea Zone : 1 transport
35 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
25 Sea Zone : 1 submarine
19 Sea Zone : 1 transport
5 Sea Zone : 1 transport
6 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
55 Sea Zone : 1 destroyer and 1 submarine
West India : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 68 / 98
Russians : 16 / 34
Japanese : 65 / 73
Americans : 53 / 74
Chinese : 1 / 7
British : 30 / 40
UK_Pacific : 0 / 0
Italians : 18 / 31
ANZAC : 13 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That was an ugly US counter….ugh…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 2 infantry, 7 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 artillery, 1 bomber and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Morocco to Tunisia
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 30 Sea Zone to 46 Sea Zone
1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 fighter moved from 91 Sea Zone to Scotland
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Western United States to QueenslandCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Scotland
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield and 1 marine
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 2 : 2/3 hits
Germans roll dice for 1 marine in Scotland, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 marine owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 marine
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Tunisia
Americans attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour and 1 fighter in Tunisia, round 3 : 1/2 hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits
1 armour owned by the Americans and 1 artillery owned by the Italians lost in Tunisia
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Trans-Jordan
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 3 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 0/3 hits
Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/4 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Trans-Jordan
retreated to Trans-Jordan
Italians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Tunisia to Algeria
1 armour and 3 infantry moved from Morocco to Algeria
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Scotland to United Kingdom
1 bomber moved from Trans-Jordan to Egypt
1 transport moved from 89 Sea Zone to 101 Sea ZonePlace Units - Americans
4 submarines and 1 transport placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win with no units remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 2 infantry, 7 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 artillery, 1 bomber and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Morocco to Tunisia
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 30 Sea Zone to 46 Sea Zone
1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 fighter moved from 91 Sea Zone to Scotland
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Western United States to QueenslandCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Scotland
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield and 1 marine
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 2 : 2/3 hits
Germans roll dice for 1 marine in Scotland, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 marine owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 marine
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Tunisia
Americans attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour and 1 fighter in Tunisia, round 3 : 1/2 hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits
1 armour owned by the Americans and 1 artillery owned by the Italians lost in Tunisia
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Trans-Jordan
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 3 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 0/3 hits
Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/4 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Trans-Jordan
retreated to Trans-Jordan
Italians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Tunisia to Algeria
1 armour and 3 infantry moved from Morocco to Algeria
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Scotland to United Kingdom
1 bomber moved from Trans-Jordan to Egypt
1 transport moved from 89 Sea Zone to 101 Sea ZonePlace Units - Americans
4 submarines and 1 transport placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win with no units remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUsPurchase Units - British
British buy 1 aaGun, 1 fighter and 8 infantry; Remaining resources: 1 PUs;Combat Move - British
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
2 artilleries moved from Egypt to Trans-Jordan
1 fighter moved from Eastern Persia to Iraq
1 infantry moved from Eastern Persia to Persia
British take Persia from Germans
5 infantry moved from Eastern Persia to West India
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 mech_infantrys moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-JordanCombat - British
Battle in Iraq
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 armour and 1 mech_infantry
British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 4/7 hits
Germans roll dice for 2 armour and 1 mech_infantry in Iraq, round 2 : 0/3 hits
1 mech_infantry owned by the Germans and 2 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 2 armour and 1 mech_infantry
Battle in Trans-Jordan
British attack with 2 armour, 2 artilleries and 2 mech_infantrys
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Trans-Jordan, round 2 : 6/6 hits
Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in West India
British attack with 5 infantry
Japanese defend with 1 artillery
British roll dice for 5 infantry in West India, round 2 : 0/5 hits
Japanese roll dice for 1 artillery in West India, round 2 : 0/1 hits
British roll dice for 5 infantry in West India, round 3 : 2/5 hits
Japanese roll dice for 1 artillery in West India, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in West India
British win, taking West India from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
3 aaGuns moved from Eastern Persia to West India
3 fighters and 2 tactical_bombers moved from Iraq to Egypt
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery, 2 fighters and 5 infantry moved from Morocco to Algeria
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Algeria to Morocco
1 aaGun and 7 infantry moved from United Kingdom to Scotland
1 aaGun and 1 mech_infantry moved from United Kingdom to ScotlandPlace Units - British
1 aaGun and 2 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 fighter and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,4,2,5,5,3,1
British collect 34 PUs (3 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Syria to Iraq
2 fighters moved from 98 Sea Zone to Iraq
1 bomber moved from Greece to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Iraq, round 2 : 1/5 hits
British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Iraq, round 3 : 3/4 hits
British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
2 fighters moved from Iraq to 99 Sea Zone
1 bomber moved from Iraq to Southern Italy
1 carrier moved from 98 Sea Zone to 99 Sea Zone
3 transports moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Libya to Southern Italy
2 artilleries and 3 infantry moved from Rostov to Caucasus
2 aaGuns moved from Rostov to Caucasus
1 mech_infantry moved from Libya to TunisiaPlace Units - Italians
1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 5 infantry
Cyprus : 1 flag
Malta : 1 flag
Syria : 1 flag
Tunisia : 1 flag, 1 mech_infantry
Northern Italy : 3 artilleries, 1 factory_major and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Rostov : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Caucasus : 2 aaGuns, 2 artilleries and 3 infantry
95 Sea Zone : 1 destroyer and 3 transports
Crete : 1 flag
99 Sea Zone : 1 carrier and 2 fighters
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour
Yugoslavia : 1 flag
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 62 / 98
Russians : 16 / 34
Japanese : 63 / 73
Americans : 53 / 74
Chinese : 1 / 2
British : 35 / 38
UK_Pacific : 2 / 0
Italians : 19 / 34
ANZAC : 13 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 5 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from New Guinea to Queensland
1 artillery, 1 fighter and 2 infantry moved from New South Wales to Queensland
2 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to New South Wales
1 artillery and 2 infantry moved from South Australia to New South WalesPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 5 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from New Guinea to Queensland
1 artillery, 1 fighter and 2 infantry moved from New South Wales to Queensland
2 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to New South Wales
1 artillery and 2 infantry moved from South Australia to New South WalesPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 harbour, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Smolensk to Vologda
1 tactical_bomber moved from Caucasus to Vologda
1 artillery and 1 infantry moved from Bryansk to Tambov
3 infantry moved from Volgograd to Samara
1 armour moved from Caucasus to Samara
2 armour moved from Caucasus to Persia
1 armour moved from Tsinghai to Urals
Germans take Novosibirsk from Russians
Germans take Urals from Russians
1 armour moved from Tsinghai to Timguska
Germans take Timguska from Russians
1 infantry moved from Rostov to Tambov
1 armour moved from Caucasus to Persia
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
3 bombers moved from Novgorod to Russia -
scramble orders for England and intercept order for Russia needed.
-
scramble orders for England and intercept order for Russia needed.
I’m feeling froggy….let’s full scramble and full intercept…fudge it.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 harbour, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Smolensk to Vologda
1 tactical_bomber moved from Caucasus to Vologda
1 artillery and 1 infantry moved from Bryansk to Tambov
3 infantry moved from Volgograd to Samara
1 armour moved from Caucasus to Samara
2 armour moved from Caucasus to Persia
1 armour moved from Tsinghai to Urals
Germans take Novosibirsk from Russians
Germans take Urals from Russians
1 armour moved from Tsinghai to Timguska
Germans take Timguska from Russians
1 infantry moved from Rostov to Tambov
1 armour moved from Caucasus to Persia
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
3 bombers moved from Novgorod to RussiaCombat - Germans
Americans scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 3/5 hits
Defenders Fire, : 1/2 hits
1 fighter owned by the Germans lost in Russia
2 fighters owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Russia rolls: 7,6,6 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 23 damage total. Damaged units is as follows: airfield = 4, factory_major = 19
Battle in 109 Sea Zone
Germans attack with 3 bombers
British defend with 1 fighter; Americans defend with 1 fighter and 1 transport
Germans roll dice for 3 bombers in 109 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 2 fighters and 1 transport in 109 Sea Zone, round 2 : 1/2 hits
1 bomber owned by the Germans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in 109 Sea Zone
1 transport owned by the Americans lost in 109 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber
Casualties for British: 1 fighter
Casualties for Americans: 1 fighter and 1 transport
Battle in Persia
Germans attack with 3 armour
British defend with 1 infantry
Germans roll dice for 3 armour in Persia, round 2 : 1/3 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 3 infantry in Samara, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits
Germans roll dice for 1 armour and 3 infantry in Samara, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Samara, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 armour and 2 infantry in Samara, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Samara, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Russia to Novgorod
1 tactical_bomber moved from Vologda to Archangel
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Ukraine to Bryansk
2 aaGuns, 1 artillery and 3 infantry moved from Ukraine to Rostov
2 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Caucasus to Iraq
1 carrier and 2 fighters moved from 98 Sea Zone to 99 Sea Zone
2 bombers moved from 109 Sea Zone to Western Germany
1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 marine moved from Norway to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
1 battleship and 2 transports moved from 127 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to Western Germany
2 artilleries and 1 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
1 destroyer and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from France to Southern France
1 artillery and 1 infantry moved from France to Western Germany
1 infantry moved from France to Southern France
1 destroyer and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to PolandPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
1 harbour placed in Greece
6 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUsTerritory Summary for Germans :
Tsinghai : 1 flag
Sikang : 1 flag
Timguska : 1 flag, 1 armour
Kazakhstan : 1 flag
Gibraltar : 2 fighters, 4 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 marine
Poland : 1 aaGun
Germany : 6 armour, 1 factory_major and 3 mech_infantrys
Belarus : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 2 aaGuns, 1 artillery and 3 infantry
Nenetsia : 1 flag, 1 mech_infantry
Urals : 1 flag, 1 armour
Vyborg : 1 flag
Archangel : 1 flag, 2 tactical_bombers
Eastern Poland : 1 flag, 10 mech_infantrys
Tambov : 1 flag, 1 artillery and 1 infantry
Ukraine : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Novosibirsk : 1 flag
Vologda : 1 flag, 2 mech_infantrys
Volgograd : 1 flag, 1 factory_minor, 2 infantry and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 5 armour
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 armour and 1 infantry
112 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield, 1 harbour and 2 infantry
99 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Iraq : 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag, 3 armour
Finland : 1 flagProduction/PUs Summary :
Germans : 70 / 96
Russians : 10 / 34
Japanese : 63 / 73
Americans : 53 / 74
Chinese : 1 / 2
British : 33 / 38
UK_Pacific : 2 / 0
Italians : 19 / 34
ANZAC : 13 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I got a bit lucky on that intercept.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 31 PUs;
Russians buy nothing; Remaining resources: 31 PUs;Combat Move - Russians
2 infantry and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits
Germans roll dice for 1 armour and 1 infantry in Samara, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Samara
Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Samara to RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
I got a bit lucky on that intercept.
I was hoping my AA would help out too….oh well…not so good.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 67 PUs;
Japanese buy 1 armour, 1 artillery, 4 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Japan to 25 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Paulau Island to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 bomber moved from Philippines to CelebesCombat - Japanese
Battle in Soviet Far East
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/7 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/5 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from 37 Sea Zone to India
1 mech_infantry moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Burma to Yunnan
1 tactical_bomber moved from 37 Sea Zone to India
1 marine moved from Malaya to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Manchuria to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 bomber moved from 44 Sea Zone to Philippines
1 bomber moved from Celebes to Philippines
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from Korea to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from 25 Sea Zone to Japan
1 aaGun moved from Hunan to YunnanPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour placed in Japan
2 destroyers and 1 transport placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun and 1 armour
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery
Hopei : 1 flag, 1 infantry
Tsinghai : 1 mech_infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 mech_infantry
Anhwe : 1 flag, 1 armour
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 tactical_bombers
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 marine
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 2 bombers, 1 fighter, 1 harbour, 2 marines and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 artillery
Amur : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
25 Sea Zone : 1 destroyer and 1 submarine
5 Sea Zone : 1 transport
6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 69 / 96
Russians : 8 / 45
Japanese : 69 / 82
Americans : 53 / 74
Chinese : 1 / 2
British : 33 / 38
UK_Pacific : 2 / 0
Italians : 19 / 34
ANZAC : 10 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 destroyers, 1 fighter, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 3 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 fighter moved from Eastern United States to Morocco
1 artillery moved from Scotland to United Kingdom
1 fighter moved from 91 Sea Zone to United Kingdom
1 fighter moved from Algeria to 91 Sea Zone
4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 49 Sea Zone to 46 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Queensland to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to New Guinea
1 fighter moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 46 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in New Guinea
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 1 armour, 3 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 0/5 hits
Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits
Americans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Tunisia, round 3 : 1/5 hits
Italians roll dice for 1 mech_infantry in Tunisia, round 3 : 0/1 hits
1 mech_infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Americans
1 fighter moved from New Guinea to 54 Sea Zone
1 bomber and 1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 harbour placed in Morocco
1 fighter and 1 tactical_bomber placed in Western United States
2 destroyers placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs