I shouldn’t have said imminent. I’m trying new things, and it’s almost dinner time, but I’ll have it before long
L17 BM3 G40 Simon33 (L) vs AetV (X) Game V
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Hmm, I’ve never won a sea lion game as allies. Be interesting if I can turn that around by taking a more conventional path.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 cruisers and 3 marines moved from 33 Sea Zone to 26 Sea Zone
3 marines moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
1 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Hunan to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Anhwe to KwangtungCombat - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 cruisers and 3 marines moved from 33 Sea Zone to 26 Sea Zone
3 marines moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
1 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Hunan to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Anhwe to KwangtungCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Midway
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Midway from Americans, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 4 artilleries, 4 infantry and 3 marines
Americans defend with 1 airfield, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 1/3 hits
Japanese roll dice for 4 artilleries, 4 infantry and 3 marines in Hawaiian Islands, round 2 : 3/11 hits
Americans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 6/7 hits
4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Americans and 3 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 2 artilleries and 3 marines in Hawaiian Islands, round 3 : 2/5 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in Hawaiian Islands, round 3 : 2/3 hits
2 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 3 marines in Hawaiian Islands, round 4 : 1/3 hits
Americans roll dice for 1 fighter in Hawaiian Islands, round 4 : 1/1 hits
1 marine owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 marines remaining. Battle score for attacker is 11
Casualties for Americans: 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 4 artilleries, 4 infantry and 1 marine
Battle in Yunnan
Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/11 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Yunnan to Hunan
4 fighters and 1 tactical_bomber moved from Kwangtung to Anhwe
1 aaGun and 2 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 aaGun, 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber moved from Manchuria to Korea
2 bombers moved from Philippines to KiangsiPlace Units - Japanese
1 factory_minor placed in Manchuria
2 destroyers and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Manchuria: 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Korea: 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs -
Assumed no scramble from Havaii.
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Forgot to buy as USA. Can I edit it in?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy nothing; Remaining resources: 52 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 2 artilleries, 3 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Western United States to 30 Sea Zone
1 submarine moved from 54 Sea Zone to 30 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 : 0/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 3 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
1 fighter owned by the Americans retreated
Battle in 30 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 30 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 30 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 30 Sea Zone
Americans roll dice for 1 bomber in 30 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Americans lost in 30 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -18
Casualties for Americans: 1 bomber and 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 marine and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 123 Sea Zone to IcelandTurn Complete - Americans
Americans collect 49 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 fighter and 1 infantry moved from Sikang to SzechwanCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 4 fighters and 1 tactical_bomber
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits
1 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Anhwe
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 4 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 4 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to Shan State
1 armour moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Shan State
2 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
2 fighters moved from India to Yunnan
1 destroyer moved from 41 Sea Zone to 42 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 6 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery and 6 infantry in Anglo Egyptian Sudan, round 2 : 3/7 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 42 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 42 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyerNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Sikang
4 infantry moved from India to Burma
1 fighter moved from Malta to Iraq
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 armour, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
2 infantry moved from India to Burma
1 battleship, 1 destroyer and 1 transport moved from 41 Sea Zone to 39 Sea Zone
EDIT: 2 mech_infantrys moved from Central United States to Western United States
EDIT: British undo move 16.Place Units - UK_Pacific
1 artillery, 4 infantry and 1 marine placed in India
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 2 artilleries, 2 infantry and 2 mech_infantrys
EDIT: Removing units owned by Americans from Central United States: 2 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 1 bomber and 2 fighters
EDIT: Changing PUs for Americans from 116 to 70
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 1 artillery, 4 infantry and 1 marine -
Forgot to buy as USA. Can I edit it in?
That is fine with me, but be a Little more specific with your purchase please.
You bought:
EDIT: 2 mech_infantrys moved from Central United States to Western United States
EDIT: Adding units owned by Americans to Western United States: 2 artilleries, 2 infantry and 2 mech_infantrys
EDIT: Removing units owned by Americans from Central United States: 2 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 1 bomber and 2 fighters
EDIT: Changing PUs for Americans from 116 to 70
EDIT: Turning off Edit Mode2xArt
2x Inf
2x Ftr
1x Bmbr correct? 6PU’s remaining plus 64 PU’s for this round =70PU total. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun, 1 artillery and 2 infantry moved from Romania to Eastern Poland
1 aaGun moved from Greece to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Egypt
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Egypt
1 fighter moved from Alexandria to Southern Italy
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Southern Italy to Eastern Poland
1 infantry moved from Alexandria to EgyptPlace Units - Italians
1 transport placed in 97 Sea Zone
2 mech_infantrys placed in Northern Italy
1 marine placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 marine; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 aaGun and 1 infantry moved from Queensland to New South Wales
3 fighters moved from Queensland to Shan StatePlace Units - ANZAC
2 infantry and 1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Move - French
1 destroyer moved from 41 Sea Zone to 42 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 91 PUs;
Germans buy 1 carrier, 1 fighter, 8 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 110 Sea Zone to 123 Sea Zone
4 bombers moved from Western Germany to 123 Sea ZoneCombat - Germans
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Scramble in sz 123?
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Hold on Simon33, I oversaw your Ftr on Iceland and this kinda screws my plan over.
If it is ok with you, I would like to rethink my Turn and post a new map.
Think it is ok since i haven’t rolled any dice yet for combat. -
np.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 91 PUs;
Germans buy 1 carrier, 2 fighters, 10 infantry and 4 mech_infantrys; Remaining resources: 9 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
2 bombers moved from Western Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 4 bombers and 2 infantry in Baltic States, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Scotland from British to Germans
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 mech_infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 aaGun moved from 109 Sea Zone to United Kingdom
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
3 aaGuns, 1 armour, 4 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Baltic States to Western Ukraine
2 bombers moved from Baltic States to Western Germany
4 armour moved from Germany to Eastern Poland
3 armour moved from Western Germany to Poland
1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 96 Sea Zone to 98 Sea ZonePlace Units - Germans
3 infantry placed in Normandy Bordeaux
1 carrier placed in 109 Sea Zone
2 fighters placed in United Kingdom
7 infantry placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 91 PUs;
Germans buy 1 carrier, 2 fighters, 10 infantry and 4 mech_infantrys; Remaining resources: 9 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
2 bombers moved from Western Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 4 bombers and 2 infantry in Baltic States, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Scotland from British to Germans
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 mech_infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 aaGun moved from 109 Sea Zone to United Kingdom
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
3 aaGuns, 1 armour, 4 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Baltic States to Western Ukraine
2 bombers moved from Baltic States to Western Germany
4 armour moved from Germany to Eastern Poland
3 armour moved from Western Germany to Poland
1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 96 Sea Zone to 98 Sea ZonePlace Units - Germans
3 infantry placed in Normandy Bordeaux
1 carrier placed in 109 Sea Zone
2 fighters placed in United Kingdom
7 infantry placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 fighter
EDIT: Removing units owned by Germans from United Kingdom: 1 fighter
EDIT: Turning off Edit Mode -
Thank you Simon, for your patients.
Please us 2nd file. Also forgot a CM and edit it in in NCM. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Bryansk to Baltic States
1 fighter moved from Bryansk to BelarusCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 artilleries and 1 infantry moved from Russia to Bryansk
3 artilleries and 8 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Belarus to Russia
1 fighter moved from Baltic States to Russia
1 tactical_bomber moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Finland to Karelia
2 infantry moved from Samara to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
6 artilleries, 1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 marine and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to Central America
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 marine and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 battleship and 1 marine moved from 25 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from UK_Pacific
1 fighter and 1 tactical_bomber moved from Manchuria to 33 Sea Zone
2 fighters moved from Anhwe to Szechwan
1 infantry moved from Kweichow to Szechwan
2 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 bomber moved from Kiangsi to 45 Sea Zone
1 bomber moved from Kiangsi to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Central America
Battle in Borneo
Battle in Solomon Islands
Battle in Wake Island
Battle in 10 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 10 Sea Zone
Japanese win, taking Central America from Americans, taking Borneo from UK_Pacific, taking Solomon Islands from ANZAC, taking Wake Island from Americans, taking 10 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 7/14 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 33 Sea Zone, round 2 : 5/8 hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
1 submarine owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 1 cruiser owned by the Americans and 2 destroyers owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 6/14 hits
Americans roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 33 Sea Zone, round 3 : 4/4 hits
4 destroyers owned by the Japanese, 1 battleship owned by the Americans, 1 cruiser owned by the Americans, 1 transport owned by the Americans and 2 fighters owned by the Americans lost in 33 Sea Zone
Japanese win with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 71
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Casualties for Japanese: 4 destroyers and 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 33 Sea Zone and were removed
2 fighters moved from 33 Sea Zone to Caroline Islands
2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 33 Sea Zone to Caroline Islands
2 transports moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Anhwe to Manchuria
1 armour moved from Manchuria to Chahar
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kweichow
3 fighters and 1 tactical_bomber moved from Szechwan to Hunan
3 fighters and 3 tactical_bombers moved from Yunnan to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from 45 Sea Zone to PhilippinesPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
2 artilleries and 3 infantry placed in Japan
1 factory_minor placed in Kwangtung
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Jehol: 4 infantry
EDIT: Removing units owned by Japanese from Manchuria: 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs -
Oops in Yunnan. There was supposed to be 2inf. I’m sure that will be ok.
rd1Rolls: 2@1; Total Hits: 22@1: (1, 1)
rd2Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (5, 5)1@3: (3)1@4: (6)
def rd2Rolls: 1@2; Total Hits: 01@2: (4)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 marine and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Eastern United States to 64 Sea ZoneCombat - Americans
Battle in 64 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 64 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 64 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
2 mech_infantrys moved from Western United States to Southeast Mexico
2 aaGuns, 2 artilleries and 2 infantry moved from Western United States to Central United States
1 bomber and 1 fighter moved from Eastern United States to IcelandPlace Units - Americans
2 carriers placed in 101 Sea Zone
1 marine and 3 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3
Americans collect 45 PUs (3 lost to blockades); end with 45 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 55 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Shensi
8 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Szechwan, round 2 : 1/8 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Sikang
2 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 5 infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery, 3 infantry and 1 marine moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 fighter moved from Sikang to French Indo China
1 infantry moved from Shan State to French Indo ChinaCombat - British
Battle in Borneo
British attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 0/2 hits
British roll dice for 1 artillery, 1 infantry and 1 marine in Borneo, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Borneo
British win, taking Borneo from Japanese with 1 marine remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Changing ownership of Yunnan from Japanese to Chinese
EDIT: Turning off Edit Mode
Battle in Kenya
British attack with 1 artillery and 5 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 5 infantry in Kenya, round 2 : 0/6 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
British roll dice for 1 artillery and 5 infantry in Kenya, round 3 : 0/6 hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits
British roll dice for 1 artillery and 5 infantry in Kenya, round 4 : 2/6 hits
Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the British lost in French Indo China
retreated to French Indo China
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from French Indo China to Shan State
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
2 armour and 2 mech_infantrys moved from Shan State to Szechwan
4 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 fighter moved from Iraq to BryanskPlace Units - UK_Pacific
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry