I’m sure dice played a role in the earlier game (in that they always do) but I don’t recall ever thinking that the dice were bad for me. There were combats where I would have liked a better outcome, but there were ones where I did better than I could have reasonably expected too. I do think I made a pretty poor and consequential choice in round 1 and AD was able to capitalize on it. The game that resulted though was quite fun in that we both had to play quite differently as a result.
Amon-Sul v JWW (axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Java
2 infantry moved from New Guinea to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 mech_infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
2 mech_infantrys moved from Kansu to Tsinghai
1 mech_infantry moved from Suiyuyan to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 fighter and 1 tactical_bomber moved from Szechwan to Tsinghai
1 bomber, 1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to JavaPurchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 9 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Americans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Solomon Islands
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 1/6 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 3 : 3/6 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Solomon Islands from ANZAC, taking Java from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 8 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 8 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
1 transport owned by the Americans lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 54 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 0/3 hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 3 : 2/3 hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Tsinghai
Japanese attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun; Chinese defend with 1 infantry
AA fire in Tsinghai : 0/2 hits
Japanese roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 3/6 hits
Chinese roll dice for 1 aaGun and 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese and 1 aaGun owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Kwangsi to French Indo China
3 artilleries moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 infantry moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from 37 Sea Zone to French Indo China
1 carrier and 5 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 battleship moved from 46 Sea Zone to 35 Sea Zone
1 battleship moved from 46 Sea Zone to 35 Sea Zone
5 carriers, 1 cruiser, 5 destroyers and 2 submarines moved from 46 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
1 aaGun moved from New Guinea to Dutch New Guinea
2 fighters moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 infantry moved from Timguska to Urals
1 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
3 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Tsinghai to SikangPlace Units - Japanese
1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Japan
3 mech_infantrys placed in Manchuria
3 infantry placed in Kwangtung
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,1
Japanese collect 76 PUs (3 lost to blockades); end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Jehol : 1 flag
Siam : 1 airfield and 3 infantry
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 infantry and 1 mech_infantry
Hunan : 1 flag, 1 aaGun and 1 mech_infantry
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 4 mech_infantrys
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Anhwe : 1 flag, 2 mech_infantrys
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Solomon Islands : 1 flag, 1 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 1 fighter and 2 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 4 artilleries, 1 bomber, 1 factory_minor and 10 infantry
Celebes : 1 flag
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 marine
Sumatra : 1 flag
42 Sea Zone : 1 flag, 5 carriers, 1 cruiser, 5 destroyers, 6 fighters, 3 submarines, 4 tactical_bombers and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 cruiser
Olgiy : 1 flag
49 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 carrier, 5 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
35 Sea Zone : 2 battleships
Dzavhan : 1 flag
Central Mongolia : 1 flag
8 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
54 Sea Zone : 1 flag, 1 submarine
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 infantry
Vologda : 1 flag, 1 infantry
Samara : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 55 / 71
Russians : 10 / 15
Japanese : 79 / 89
Americans : 64 / 85
Chinese : 0 / 3
British : 36 / 39
UK_Pacific : 6 / 9
Italians : 16 / 9
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
malaya
Rolls: 1@2; Total Hits: 11@2: (1)
vs
Rolls: 1@2; Total Hits: 11@2: (2)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Americans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 artillery moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 artillery and 1 infantry moved from Chile to 66 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber moved from New South Wales to 49 Sea Zone
2 marines moved from Tobruk to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 battleship, 3 cruisers, 1 infantry, 2 marines and 1 transport moved from 96 Sea Zone to 100 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 100 Sea Zone to Ukraine
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Turkey to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to UkrainePurchase Units - Americans
Americans buy 4 artilleries, 2 carriers, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Ukraine
Americans attack with 2 artilleries, 2 infantry and 2 marines
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 3 mech_infantrys
Americans roll dice for 1 battleship and 3 cruisers in Ukraine, round 2 : 3/4 hits
Americans roll dice for 2 artilleries, 2 infantry and 2 marines in Ukraine, round 2 : 3/6 hits
Germans roll dice for 1 aaGun, 1 artillery and 3 mech_infantrys in Ukraine, round 2 : 1/4 hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans, 1 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Ukraine
Americans win, taking Ukraine from Germans with 2 artilleries, 1 infantry and 2 marines remaining. Battle score for attacker is 18
Casualties for Germans: 1 aaGun, 1 artillery and 3 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Solomon Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 5 : 1/1 hits
1 infantry owned by the Americans lost in Solomon Islands
Americans roll dice for 1 artillery in Solomon Islands, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 6 : 0/1 hits
Americans roll dice for 1 artillery in Solomon Islands, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 7 : 0/1 hits
Americans roll dice for 1 artillery in Solomon Islands, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 8 : 0/1 hits
Americans roll dice for 1 artillery in Solomon Islands, round 9 : 0/1 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 9 : 0/1 hits
Americans roll dice for 1 artillery in Solomon Islands, round 10 : 1/1 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 10 : 0/1 hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 carriers, 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 bomber moved from 49 Sea Zone to New South Wales
8 submarines moved from 29 Sea Zone to 49 Sea Zone
4 destroyers moved from 29 Sea Zone to 30 Sea Zone
1 bomber moved from Line Islands to New Zealand
1 fighter moved from Chile to New South Wales
1 aaGun moved from Tobruk to Libya
3 aaGuns and 2 infantry moved from Tobruk to 96 Sea Zone
3 aaGuns, 1 destroyer, 2 infantry and 3 transports moved from 96 Sea Zone to 100 Sea Zone
3 aaGuns moved from 100 Sea Zone to Ukraine
2 infantry moved from 100 Sea Zone to Ukraine
1 armour moved from French Guiana to Venezuela
1 artillery moved from Colombia to 64 Sea Zone
1 artillery and 5 transports moved from 64 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Western United StatesPlace Units - Americans
4 artilleries and 5 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
2 carriers and 1 destroyer placed in 66 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUsCombat Move - British
1 mech_infantry moved from Greece to Yugoslavia
British take Yugoslavia from Germans
1 mech_infantry moved from Greece to Romania
British take Romania from Germans
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Iraq to Kazakhstan
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Rostov
2 mech_infantrys moved from Caucasus to Rostov
1 artillery and 1 infantry moved from 100 Sea Zone to Rostov
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 marine moved from 37 Sea Zone to Malaya
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Burma to Yunnan
1 fighter and 2 tactical_bombers moved from India to YunnanPurchase Units - British
British buy 1 infantry and 6 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat - British
British creates battle in territory 97 Sea Zone
Battle in Sumatra
Battle in Malaya
Battle in Rostov
British attack with 2 artilleries, 2 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Rostov, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
British win, taking 97 Sea Zone from Italians, taking Sumatra from Japanese, taking Malaya from Japanese, taking Rostov from Germans with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
British attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
6 aaGuns, 3 artilleries and 14 infantry moved from Burma to India
1 battleship and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 destroyers moved from 96 Sea Zone to 100 Sea Zone
3 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Kazakhstan to India
1 aaGun, 5 artilleries and 5 infantry moved from Turkey to Caucasus
2 mech_infantrys moved from Greece to Turkey
5 artilleries moved from Turkey to Caucasus
4 armour moved from Greece to Turkey
1 infantry moved from Tobruk to Alexandria
1 armour moved from Alexandria to Trans-Jordan
1 fighter and 2 tactical_bombers moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Scotland to French West Africa
1 submarine moved from 109 Sea Zone to 106 Sea ZonePlace Units - British
3 submarines placed in 98 Sea Zone
3 submarines placed in 80 Sea Zone
1 infantry placed in IraqTurn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Italians
1 destroyer moved from 105 Sea Zone to 119 Sea Zone
1 bomber moved from Spain to 119 Sea Zone
2 mech_infantrys moved from Baltic States to Romania
1 armour moved from Slovakia Hungary to Yugoslavia
1 fighter and 1 tactical_bomber moved from Spain to Yugoslavia
1 fighter moved from Southern Italy to RomaniaPurchase Units - Italians
Italians repair damage of 2x harbour; Remaining resources: 7 PUs;
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in 119 Sea Zone
Italians attack with 1 bomber and 1 destroyer
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber and 1 destroyer in 119 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 cruiser and 1 destroyer in 119 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 119 Sea Zone
Italians roll dice for 1 bomber in 119 Sea Zone, round 3 : 1/1 hits
French roll dice for 1 cruiser in 119 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Italians and 1 cruiser owned by the French lost in 119 Sea Zone
French win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 bomber and 1 destroyer
Battle in Romania
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 1 mech_infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Romania, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Romania
Italians win, taking Romania from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yugoslavia
Italians attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Yugoslavia, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Yugoslavia
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
1 fighter moved from Romania to Greater Southern Germany
1 aaGun, 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
1 aaGun and 3 infantry moved from Spain to Southern FrancePlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,6,1,3,3,2
Italians collect 6 PUs (9 lost to blockades); end with 6 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Greater Southern Germany : 1 fighter
Romania : 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Portugal : 1 flag
Crete : 1 flag, 2 infantry
Spain : 1 flag, 1 airfield and 1 factory_minorProduction/PUs Summary :
Germans : 48 / 71
Russians : 15 / 15
Japanese : 69 / 89
Americans : 66 / 81
Chinese : 1 / 0
British : 38 / 44
UK_Pacific : 14 / 17
Italians : 15 / 11
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - ANZAC
1 bomber moved from New South Wales to 45 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 cruiser
ANZAC roll dice for 1 bomber in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the ANZAC and 1 cruiser owned by the Japanese lost in 45 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 39 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Turkey to CaucasusTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Archangel to Nenetsia
1 bomber moved from Germany to Nenetsia
1 mech_infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Romania to Bulgaria
1 infantry moved from Greater Southern Germany to Yugoslavia
Germans take Yugoslavia from British
1 bomber moved from Western Germany to Bulgaria
1 bomber moved from Western Germany to Bulgaria
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from Spain to 91 Sea Zone
2 infantry moved from 91 Sea Zone to MoroccoPurchase Units - Germans
Germans buy 1 fighter, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Scotland
Battle in United Kingdom
Germans captures 44PUs while taking British capital
Germans converts factory_major into different units
Battle in Morocco
Battle in Bulgaria
Germans attack with 2 bombers and 1 mech_infantry
Americans defend with 1 artillery
Germans roll dice for 2 bombers and 1 mech_infantry in Bulgaria, round 2 : 2/3 hits
Americans roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Americans lost in Bulgaria
Germans win, taking Scotland from British, taking United Kingdom from British, taking Morocco from Americans with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Nenetsia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Nenetsia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Nenetsia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Nenetsia, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to BritishNon Combat Move - Germans
1 bomber moved from Nenetsia to Urals
1 armour moved from Western Germany to 112 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from 112 Sea Zone to Spain
2 bombers moved from Bulgaria to Southern Italy
1 armour and 1 mech_infantry moved from France to Yugoslavia
2 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
5 infantry moved from Germany to Poland
2 armour moved from Western Germany to Yugoslavia
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Western Germany to Novgorod
1 tactical_bomber moved from 112 Sea Zone to Novgorod
1 armour and 2 mech_infantrys moved from Norway to Karelia
1 mech_infantry moved from Western Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
2 armour and 2 mech_infantrys moved from Southern Italy to Yugoslavia
1 artillery and 6 infantry moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Novgorod
10 mech_infantrys placed in Germany
1 fighter and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,5,6,5,6,5
Germans collect 58 PUs (2 lost to blockades); end with 102 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 107 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 117 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 infantry
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Morocco : 1 flag, 1 armour, 2 artilleries and 5 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 3 mech_infantrys
Romania : 1 aaGun, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Poland : 5 infantry
Germany : 1 artillery, 1 factory_major, 6 infantry and 10 mech_infantrys
Norway : 1 harbour
Southern Italy : 1 aaGun, 1 artillery, 2 bombers and 3 infantry
Belarus : 1 flag
Karelia : 1 flag, 1 armour and 2 mech_infantrys
Baltic States : 1 flag
Nenetsia : 1 flag, 1 infantry
Urals : 1 bomber
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Smolensk : 1 flag, 1 infantry
Switzerland : 1 flag
Sweden : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag, 5 armour, 3 infantry and 3 mech_infantrys
Spain : 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 4 transports
Finland : 1 flag
110 Sea Zone : 1 transport
111 Sea Zone : 1 transport
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 60 / 117
Russians : 14 / 15
Japanese : 69 / 89
Americans : 65 / 81
Chinese : 1 / 0
British : 28 / 0
UK_Pacific : 14 / 17
Italians : 15 / 11
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Russians
1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Urals
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to SamaraPurchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Urals
Russians attack with 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 1 bomber; Japanese defend with 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Urals, round 2 : 2/3 hits
Japanese roll dice for 1 bomber and 1 infantry in Urals, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 fighter owned by the Russians and 1 bomber owned by the Germans lost in Urals
Russians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 bomber
Casualties for Russians: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 bomber and 1 tactical_bomber moved from Urals to Russia
1 artillery moved from Russia to Bryansk
1 aaGun moved from Russia to Vologda
1 aaGun moved from Volgograd to Samara
1 aaGun moved from Russia to Bryansk
4 mech_infantrys moved from Russia to VolgogradPlace Units - Russians
2 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Japanese
2 units repaired.
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 battleship and 1 marine moved from 45 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
3 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to Shan State
3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 artillery and 2 infantry moved from French Indo China to YunnanPurchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 3 fighters, 2 infantry, 1 marine and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Sumatra, round 2 : 4/8 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 3 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 marine; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits
UK_Pacific roll dice for 1 marine in Malaya, round 2 : 0/1 hits
1 marine owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Shan State
Japanese attack with 1 bomber and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 carriers moved from 42 Sea Zone to 41 Sea Zone
3 fighters moved from Sumatra to 41 Sea Zone
2 tactical_bombers moved from Sumatra to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
3 destroyers and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 carriers and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 carrier and 4 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Wake Island to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
1 bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
3 mech_infantrys moved from Manchuria to Central Mongolia
1 infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Kansu
1 mech_infantry moved from Anhwe to Shensi
1 infantry moved from Kweichow to Yunnan
1 aaGun moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
2 infantry moved from French Indo China to Shan State
1 submarine moved from 8 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 carrier, 3 destroyers, 1 fighter and 2 submarines placed in 6 Sea Zone
2 mech_infantrys placed in Manchuria
3 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 3 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 3 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 infantry
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Siam : 1 airfield
Manchuria : 1 flag, 1 factory_minor and 2 mech_infantrys
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 aaGun and 1 mech_infantry
Kansu : 1 flag, 1 infantry and 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 3 mech_infantrys
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 artillery and 6 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 2 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 aaGun
Sumatra : 1 flag, 1 infantry and 1 marine
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 battleship, 3 carriers, 4 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
35 Sea Zone : 1 destroyer and 1 transport
Dzavhan : 1 flag
Central Mongolia : 1 flag, 3 mech_infantrys
6 Sea Zone : 2 carriers, 3 destroyers, 4 fighters, 4 submarines and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
54 Sea Zone : 1 flag
62 Sea Zone : 1 submarine
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 56 / 117
Russians : 20 / 22
Japanese : 76 / 89
Americans : 65 / 81
Chinese : 0 / 0
British : 28 / 0
UK_Pacific : 6 / 17
Italians : 15 / 11
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
i have made too many mistakes and crazy moves in this game for U to not punish it.
U were better
I resign
-
thanks for the game
-
i suggest we start a new one
bm , combat move first
with me as the allies again
my play with allies has slightly improved since last year, and I am not doing that much exhibitions :D
what say U?