interesting switch from Sealion. The dice saved me
17L BM 3.0 Farmboy (Allies) vs Rubioton (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Syria to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Holland Belgium : 1 flag, 1 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 69
Russians : 37 / 37
Japanese : 39 / 43
Americans : 52 / 82
Chinese : 10 / 13
British : 27 / 38
UK_Pacific : 14 / 17
Italians : 12 / 9
ANZAC : 14 / 20
French : 12 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from France to Holland Belgium
1 armour moved from France to Holland Belgium
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 armour moved from Southern France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 3/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 1/6 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour and 1 fighter
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 armour and 1 fighter in Normandy Bordeaux, round 2 : 2/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Germans: 1 artillery
Battle in 97 Sea Zone
Germans attack with 2 bombers, 2 fighters and 4 tactical_bombers
British defend with 1 carrier and 1 fighter
Germans roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 4/8 hits
British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the Germans, 1 carrier owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 carrier and 1 fighterNon Combat Move - Germans
1 fighter moved from 97 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Alexandria
1 tactical_bomber moved from 97 Sea Zone to Western Germany
2 bombers moved from 97 Sea Zone to Western Germany
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
2 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 114 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
2 artilleries and 6 infantry moved from Yugoslavia to Romania
3 armour moved from France to Germany
1 artillery moved from France to Southern France
1 tactical_bomber moved from 97 Sea Zone to Western GermanyPlace Units - Germans
1 carrier and 1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
10 mech_infantrys placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
Solid dice for the Axis from UK1, rubi got something back. Curious where this game is leading to.
@farmboy: Tiny advice, I recommend to untick the “include overall dice statistics” option. It adds zero value and just bloats the forum posts up.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 armour and 2 mech_infantrys moved from Bryansk to Belarus
2 armour and 1 mech_infantry moved from Russia to Belarus
1 armour moved from Bryansk to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 8 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
6 infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Novgorod to Belarus
1 artillery moved from Novgorod to BelarusPlace Units - Russians
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUsTerritory Summary for Russians :
Yenisey : 6 infantry
Buryatia : 2 aaGuns and 12 infantry
Belarus : 1 aaGun, 4 armour, 3 artilleries, 11 infantry and 3 mech_infantrys
Russia : 1 airfield, 2 armour, 1 factory_major and 1 mech_infantry
Ukraine : 1 factory_minor and 5 infantry
Western Ukraine : 2 aaGuns, 3 artilleries and 11 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
114 Sea Zone : 1 cruiser
127 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 39 / 43
Americans : 52 / 82
Chinese : 10 / 13
British : 27 / 38
UK_Pacific : 14 / 17
Italians : 12 / 9
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Thanks JDOW. Another opponent had wanted me to click everything and I got in the habit.
And I’m curious (and terrified :-) ) of where this game is leading too.
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Thanks JDOW. Another opponent had wanted me to click everything and I got in the habit.
And I’m curious (and terrified :-) ) of where this game is leading too.
I agree with you both, the attack to Ethipia was a little risky but ends up in a disaster and in SZ 97 I made two hits that was completely unexpected (one was predicted). On the other hand, I1 was perfect for the axis and G2 normal dice. Let’s see how things go from now on.
Cheers -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 factory_minors and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 bomber moved from Kwangsi to 41 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
4 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 bomber moved from Kwangsi to Malaya
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 1/3 hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Guam
Battle in Malaya
Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 4/5 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Guam from Americans, taking Malaya from UK_Pacific with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 6/10 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
4 fighters and 4 tactical_bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
1 bomber moved from Malaya to French Indo China
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from Japan to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Jehol to AnhwePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 factory_minor and 1 harbour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 50 PUs; end with 54 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 3 transports; Remaining resources: 6 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to Suriname
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
3 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Americans undo move 6.
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Sikang to Hopei
3 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
6 infantry moved from Yunnan to Szechwan
3 infantry moved from Sikang to SzechwanPlace Units - Chinese
3 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 bomber and 1 tactical_bomber moved from Malta to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan StateCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Italians defend with 1 cruiser
British roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser
Battle in Shan State
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns and 6 infantry moved from Burma to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 battleship moved from 109 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from 96 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Morocco to United Kingdom
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 119 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
1 carrier placed in 106 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,5,5,1,4,1,4,2,6
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British and UK_Pacific :
Shan State : 1 artillery
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Sumatra : 1 flag, 1 infantry
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber
Morocco : 1 artillery and 1 infantry
80 Sea Zone : 1 cruiser
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 carrier and 1 destroyer
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Persia : 1 flag, 3 infantry
91 Sea Zone : 1 battleship, 1 destroyer and 2 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 47 / 57
Americans : 53 / 79
Chinese : 8 / 12
British : 29 / 35
UK_Pacific : 11 / 13
Italians : 12 / 9
ANZAC : 10 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
1 armour moved from Alexandria to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/7 hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Tanganyika Territory from British to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Egypt to Greece
1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to 93 Sea Zone
1 aaGun moved from Northern Italy to France
1 infantry moved from Southern France to France
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 artilleries and 4 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Kenya to Tanganyika Territory
1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 armour, 1 infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 47 / 57
Americans : 53 / 79
Chinese : 8 / 12
British : 27 / 35
UK_Pacific : 11 / 13
Italians : 13 / 27
ANZAC : 11 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I saw that we have the option of playing with tech. I haven’t done that yet and wanted to make sure this was intended to be included in this game. I tend to prefer no tech games but I’m fine either way.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 3 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
Non Combat Move - Germans
1 fighter moved from 93 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
3 armour moved from Greece to Romania
1 infantry moved from Greece to 97 Sea Zone
1 armour moved from Holland Belgium to Germany
2 armour moved from Normandy Bordeaux to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
3 armour and 10 mech_infantrys moved from Germany to PolandPlace Units - Germans
1 artillery and 2 infantry placed in France
1 infantry placed in Normandy Bordeaux
Germans undo move 2.
1 infantry placed in Southern France
4 mech_infantrys placed in Western Germany
1 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
2 aaGuns, 3 artilleries and 9 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Russia to Belarus
1 artillery and 1 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yenisey to TimguskaPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Belarus : 2 aaGuns, 6 armour, 4 artilleries, 2 fighters, 11 infantry, 4 mech_infantrys and 1 tactical_bomber
Baltic States : 3 infantry
Bryansk : 2 aaGuns, 3 artilleries and 14 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 2 armour, 1 factory_major and 1 mech_infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
114 Sea Zone : 1 cruiser
127 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 62
Russians : 37 / 37
Japanese : 47 / 57
Americans : 53 / 79
Chinese : 8 / 12
British : 27 / 35
UK_Pacific : 11 / 13
Italians : 13 / 27
ANZAC : 11 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 carriers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
3 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from French Indo China to Kweichow
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Celebes
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 6/8 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shan State to 35 Sea Zone
1 infantry moved from Kwangsi to Hunan
3 artilleries and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Jehol to Anhwe
1 aaGun and 3 infantry moved from Jehol to Manchuria
2 tactical_bombers moved from French Indo China to Manchuria
4 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 battleship moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
2 bombers moved from Kweichow to French Indo China
1 marine moved from 6 Sea Zone to Japan
1 mech_infantry moved from Hunan to Anhwe
3 artilleries and 4 infantry moved from Hunan to YunnanPlace Units - Japanese
3 carriers placed in 6 Sea Zone
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 3/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 battleship, 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 44 Sea Zone
retreated to 44 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 44 Sea Zone to Northern Territory
1 destroyer moved from 16 Sea Zone to 18 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs