Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from Philippines to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from Java to Celebes
3 infantry moved from Malaya to Shan State
2 artilleries moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
2 armour and 4 mech_infantrys moved from Yunnan to Szechwan
2 armour and 4 mech_infantrys moved from Yunnan to Kweichow
1 fighter moved from Java to Celebes
1 marine moved from 44 Sea Zone to Celebes
2 bombers moved from Java to India
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 battleships and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 2 battleships and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 3 fighters, 2 infantry and 1 marine
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 marine in Celebes, round 2 : 2/6 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 2 armour, 2 infantry and 4 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 2 infantry and 4 mech_infantrys in Kweichow, round 2 : 0/8 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits
2 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 2 armour and 4 mech_infantrys in Kweichow, round 3 : 1/6 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 armour and 4 mech_infantrys in Kweichow, round 4 : 2/6 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry and 1 mech_infantry
Battle in Szechwan
Japanese attack with 2 armour, 1 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Szechwan, round 2 : 1/7 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Burma to Sumatra
2 bombers moved from India to French Indo China
2 submarines moved from 42 Sea Zone to 39 Sea Zone
2 carriers and 2 destroyers moved from 42 Sea Zone to 44 Sea Zone
3 carriers moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 34 Sea Zone to 44 Sea Zone
1 fighter moved from 45 Sea Zone to Java
1 fighter moved from 45 Sea Zone to 44 Sea Zone
3 fighters moved from Celebes to 44 Sea Zone
1 fighter moved from 22 Sea Zone to Guam
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Philippines
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 submarines placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
triplea_40701_Jap_16.tsvg