@max334 yes was a nice xmas present for you!
17L BM 3.0 Farmboy (Allies) vs Rubioton (Axis)
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Reposted after editing a UK NCM.
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just realized I might be too late. Sorry!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 carrier, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Norway to Normandy Bordeaux
5 fighters moved from United Kingdom to Normandy Bordeaux
1 armour, 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Normandy Bordeaux
British attack with 1 armour, 3 artilleries, 7 fighters and 4 infantry
Germans defend with 6 infantry; Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry
AA fire in Normandy Bordeaux : 1/3 hits
1 fighter owned by the British lost in Normandy Bordeaux
British roll dice for 1 armour, 3 artilleries, 6 fighters and 4 infantry in Normandy Bordeaux, round 2 : 8/14 hits
Italians roll dice for 1 aaGun and 12 infantry in Normandy Bordeaux, round 2 : 4/12 hits
1 aaGun owned by the Italians, 6 infantry owned by the Germans, 4 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
British roll dice for 1 armour, 3 artilleries and 6 fighters in Normandy Bordeaux, round 3 : 4/10 hits
Italians roll dice for 5 infantry in Normandy Bordeaux, round 3 : 0/5 hits
4 infantry owned by the Italians lost in Normandy Bordeaux
British roll dice for 1 armour, 3 artilleries and 6 fighters in Normandy Bordeaux, round 4 : 6/10 hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 1 armour, 2 artilleries and 6 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 6 infantry
Casualties for British: 1 artillery, 1 fighter and 4 infantry
Casualties for Italians: 1 aaGun and 6 infantryNon Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 fighters moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from Tobruk to Alexandria
3 infantry moved from Iraq to Northwest Persia
1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Eastern Persia to West India
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 armour and 1 mech_infantry moved from Rhodesia to Tanganyika Territory
1 tactical_bomber moved from Persia to KazakhstanPlace Units - British
1 carrier placed in 110 Sea Zone
1 artillery and 2 infantry placed in United Kingdom
3 infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Tanganyika Territory: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Rhodesia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 aaGun, 2 artilleries and 3 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun, 2 artilleries and 3 infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 20 infantry and 1 tactical_bomber
Kazakhstan : 1 tactical_bomber
39 Sea Zone : 1 destroyer and 1 transport
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Rhodesia : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Syria : 1 flag
Norway : 3 aaGuns
125 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 4 infantry and 1 mech_infantry
110 Sea Zone : 1 carrier, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 42 / 57
Russians : 36 / 46
Japanese : 60 / 80
Americans : 56 / 76
Chinese : 5 / 7
British : 31 / 36
UK_Pacific : 6 / 9
Italians : 13 / 30
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
rubioton, I made another US NCM change. I had made the original move thinking that I would put some navy in 92 and so didn’t need land units in Gibraltar and then changed my mind on the navy without shifting the land units. If you see this and it is not inconvenient to use this map, I’d appreciate it. And if this is inconvenient, just use the previous map. Apologies again.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
3 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 armour moved from Anglo Egyptian Sudan to Alexandria
1 fighter moved from 98 Sea Zone to AlexandriaCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters, 2 infantry and 3 mech_infantrys
British defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 2 fighters, 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/7 hits
British roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 2 : 1/3 hits
1 armour owned by the British, 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 2 artilleries
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
French defend with 2 infantry; British defend with 1 artillery and 1 infantry; Americans defend with 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 3/10 hits
British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/5 hits
2 infantry owned by the French, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 3/7 hits
British roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 3 : 1/2 hits
1 mech_infantry owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for French: 2 infantry
Casualties for Italians: 4 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Alexandria to 98 Sea Zone
1 aaGun moved from Trans-Jordan to Iraq
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
4 infantry moved from Western Germany to GermanyPlace Units - Italians
1 fighter placed in Southern Italy
5 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs -
rubioton, I made another US NCM change. I had made the original move thinking that I would put some navy in 92 and so didn’t need land units in Gibraltar and then changed my mind on the navy without shifting the land units. If you see this and it is not inconvenient to use this map, I’d appreciate it. And if this is inconvenient, just use the previous map. Apologies again.
Wait Sir, Maybe I have to check my NCM
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rubioton, I made another US NCM change. I had made the original move thinking that I would put some navy in 92 and so didn’t need land units in Gibraltar and then changed my mind on the navy without shifting the land units. If you see this and it is not inconvenient to use this map, I’d appreciate it. And if this is inconvenient, just use the previous map. Apologies again.
Wait Sir, Maybe I have to check my NCM
Ok, go ahead with that troops in Gib.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea ZoneNon Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from New Britain to Queensland
1 fighter moved from Queensland to New Zealand
1 artillery and 1 infantry moved from South Australia to New South Wales
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 armour moved from South Australia to Queensland
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
ANZAC undo move 2.
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Combat Move - French
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Combat Move - French
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 aaGun, 2 artilleries and 3 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun, 2 artilleries and 3 infantry
EDIT: Turning off Edit ModeTerritory Summary for French :
37 Sea Zone : 1 flag
Anglo Egyptian Sudan : 1 infantry
Norway : 2 infantry
Tobruk : 1 flagProduction/PUs Summary :
Germans : 42 / 57
Russians : 36 / 46
Japanese : 60 / 80
Americans : 56 / 76
Chinese : 5 / 7
British : 28 / 36
UK_Pacific : 6 / 9
Italians : 16 / 29
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
reposting with the edit. I only saw your message after the turn. Thanks for letting me do that.
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And I didn’t see your request to wait until after I did my turn. Obviously if there are any problems feel free to edit NCM changes.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
3 armour, 3 artilleries and 24 mech_infantrys moved from Eastern Poland to Belarus
2 armour and 4 mech_infantrys moved from Poland to Belarus
1 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
1 armour moved from Trans-Jordan to Syria
Germans take Syria from BritishCombat - Germans
Battle in Northwest Persia
Germans attack with 1 armour, 1 fighter and 4 mech_infantrys
British defend with 3 infantry
Germans roll dice for 1 armour, 1 fighter and 4 mech_infantrys in Northwest Persia, round 2 : 2/6 hits
British roll dice for 3 infantry in Northwest Persia, round 2 : 0/3 hits
2 infantry owned by the British lost in Northwest Persia
Germans roll dice for 1 armour, 1 fighter and 4 mech_infantrys in Northwest Persia, round 3 : 2/6 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 4 : 2/3 hits
Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 5 armour, 3 artilleries and 28 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 5 armour, 3 artilleries and 28 mech_infantrys in Belarus, round 2 : 3/36 hits
Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 0/3 hits
2 artilleries owned by the Russians and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 armour, 3 artilleries and 28 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Germans
4 aaGuns moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Romania
8 infantry moved from Germany to Slovakia Hungary
1 artillery and 10 infantry moved from Denmark to Western Germany
1 fighter and 1 tactical_bomber moved from Baltic States to Germany
1 fighter moved from Northwest Persia to Iraq
5 armour and 3 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Syria to Iraq
1 aaGun, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
6 artilleries, 1 fighter and 2 infantry moved from Western Germany to France
1 fighter moved from France to Western GermanyPlace Units - Germans
3 infantry placed in France
3 infantry placed in Southern France
5 mech_infantrys placed in Germany
1 fighter and 3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Novgorod to Baltic States
1 mech_infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
4 armour and 4 mech_infantrys moved from Volgograd to Caucasus
2 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Caucasus
Russians attack with 4 armour, 1 infantry and 6 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 4 armour, 1 infantry and 6 mech_infantrys in Caucasus, round 2 : 1/11 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 4 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Russia
1 artillery moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
1 aaGun moved from Archangel to Vologda
1 infantry moved from Novgorod to Archangel
4 armour, 4 artilleries and 1 mech_infantry moved from Archangel to Vologda
4 armour and 1 mech_infantry moved from Vologda to Russia
2 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Smolensk
1 infantry moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Rostov to Tambov
1 armour moved from Rostov to Russia
3 mech_infantrys moved from Bryansk to Russia
2 mech_infantrys moved from Western Ukraine to Russia
1 mech_infantry moved from Ukraine to Russia
2 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to TsinghaiPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in Novgorod
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsTerritory Summary for Russians :
Tsinghai : 3 infantry
Karelia : 1 aaGun and 1 artillery
Baltic States : 2 infantry
Bryansk : 1 infantry
Archangel : 1 infantry
Eastern Poland : 1 mech_infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 9 armour, 1 artillery, 1 factory_major, 2 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber
Tambov : 1 artillery and 1 infantry
Ukraine : 1 factory_minor
Vologda : 1 aaGun and 4 artilleries
Volgograd : 3 armour, 1 factory_minor and 6 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 4 armour, 1 infantry and 6 mech_infantrys
Smolensk : 1 mech_infantry
112 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 2 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 41 / 57
Russians : 38 / 45
Japanese : 60 / 80
Americans : 56 / 76
Chinese : 5 / 7
British : 27 / 36
UK_Pacific : 6 / 9
Italians : 16 / 29
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Novgorod to Baltic States
1 mech_infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
4 armour and 4 mech_infantrys moved from Volgograd to Caucasus
2 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Caucasus
Russians attack with 4 armour, 1 infantry and 6 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 4 armour, 1 infantry and 6 mech_infantrys in Caucasus, round 2 : 1/11 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 4 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Russia
1 artillery moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
1 aaGun moved from Archangel to Vologda
1 infantry moved from Novgorod to Archangel
4 armour, 4 artilleries and 1 mech_infantry moved from Archangel to Vologda
4 armour and 1 mech_infantry moved from Vologda to Russia
2 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Smolensk
1 infantry moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Rostov to Tambov
1 armour moved from Rostov to Russia
3 mech_infantrys moved from Bryansk to Russia
2 mech_infantrys moved from Western Ukraine to Russia
1 mech_infantry moved from Ukraine to Russia
2 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to TsinghaiPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in Novgorod
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Tsinghai : 3 infantry
Karelia : 1 aaGun and 1 artillery
Baltic States : 2 infantry
Bryansk : 1 infantry
Archangel : 1 infantry
Eastern Poland : 1 mech_infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 9 armour, 1 artillery, 1 factory_major, 2 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber
Tambov : 1 artillery and 1 infantry
Ukraine : 1 factory_minor
Vologda : 1 aaGun and 4 artilleries
Volgograd : 3 armour, 1 factory_minor and 6 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 4 armour, 1 infantry and 6 mech_infantrys
Smolensk : 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 2 armour and 1 mech_infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 57
Russians : 38 / 45
Japanese : 60 / 80
Americans : 56 / 76
Chinese : 5 / 7
British : 27 / 36
UK_Pacific : 6 / 9
Italians : 16 / 29
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
reposted with an edit to do a NCM for the Soviet sub
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 4 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Shan State to Burma
2 bombers moved from Jehol to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 carrier, 4 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol
1 aaGun moved from Jehol to Chahar
2 mech_infantrys moved from Szechwan to Hopei
1 mech_infantry moved from Szechwan to Kweichow
2 infantry moved from French Indo China to Shan State
2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from New Guinea to Dutch New GuineaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
4 fighters placed in Japan
1 destroyer and 1 submarine placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
Japanese collect 63 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 infantry and 10 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/8 hits
Italians roll dice for 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits
3 mech_infantrys owned by the Italians, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry and 3 mech_infantrys
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 armour moved from Tunisia to Morocco
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 carriers and 3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to Western United StatesPlace Units - Americans
10 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 infantry placed in NorwayTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Queensland : 1 bomber
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield and 1 infantry
10 Sea Zone : 6 carriers, 6 destroyers, 7 fighters, 20 submarines, 2 tactical_bombers and 1 transport
Central United States : 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun
United Kingdom : 1 fighter
Morocco : 1 armour
Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Tunisia : 1 flag
Norway : 1 flag, 1 factory_minor and 1 infantry
Holland Belgium : 1 flag, 1 mech_infantry
Libya : 1 flag
92 Sea Zone : 2 carriers and 3 fighters
101 Sea Zone : 2 transports
Brazil : 1 flag
110 Sea Zone : 1 cruiser and 6 transportsProduction/PUs Summary :
Germans : 38 / 57
Russians : 37 / 45
Japanese : 63 / 78
Americans : 61 / 87
Chinese : 4 / 7
British : 27 / 36
UK_Pacific : 5 / 9
Italians : 14 / 29
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsTerritory Summary for Chinese :
Shensi : 4 infantry
Kansu : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 38 / 57
Russians : 37 / 45
Japanese : 63 / 78
Americans : 61 / 87
Chinese : 4 / 5
British : 27 / 36
UK_Pacific : 5 / 9
Italians : 14 / 29
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0