• That’s a good point taamvan. To allow your army to be vulnerable to can openers, and to German columns is a death wish.


  • @taamvan:

    That is what we have to keep focusing on–if your opponent is Cow-lvl you will not be stacking Byransk, or any other territory.   The Germans, without much more than a few SBs over start, can roll in behind the Italians, who have 3 planes and 5 mechs and armor.   No blockers can hold which means that all your stacks have to be able to withstand the full might of the German advance, and if they can can-open through Belarus, they can destroy Byransk and if they can can open through Byransk they can hit Moscow instead of Smolensk.

    This is a catch-22–you need all of the Russians bought and kept just to stack at all, but you cant stack where you can be hit or Moscow can be.   So that’s a G5.   If you can hold out until G6 in the face of the breakthroughs, that’s a win.

    Ahhhh, now I see the problem… I have not been incorporating the Italian can-openers and therefore liability to keep the movement of Germany under control. Indeed with Italy Germany can sneak through anything.

    Then the next question: is there a way to prevent this?

    Against only Germany, I still think it can work and the less mechanized infantry can allow the defense of Russia while still able to hold off the Germans from Moscow, while the big Infantry stack is based on only Moscow.

    In case I am wrong and Russia is indeed doomed to only infantry.

    How often does Moscow fall in high level games where Germany guns for Russia?


  • When I play Global we record the game stats so that we can review the past. From a large sample size of the games that we have played, Germany takes Moscow about 4 out of 10 times. This is based on a few different factors. Of course you cannot control the outcome of dice, and the purchases of any given player for Germany or Russia.

  • '21 '20 '18 '17

    Well, if the Germany and Italy players (BOTH!) are experts, then I don’t see a way to prevent, only prepare.  I’m buying a few mechs and as many infantry as I can with Russia.  Artillery would be awesome, because in theory, Germany may decline to stack next to you if he believes that you can do-or-die against his main spearhead.  However, even if this opportunity comes up, it should be a strafe and retreat because you will typically need every single Russian guy to ensure the odds.

    As to the defense of Moscow itself, on G5, (Game 164), I had 26 men, 2 mechs, 1 armor, 4 AAA, 7 artillery, 2 fighters, 1 tac, and a few other units.  This was totally inadequate and in order to win I got lucky and hit 4/11 (1s) with the incoming AAA.  So Moscow held, but not because of my play, it was luck.  The Siberian troops are still 2 turns away from making the difference I believe.

    People are talking outrageous numbers of planes and bombers and fighters reaching Moscow before 6, this blows a Russian bonus, it means you can’t use those planes to protect india or really do anything else.  I’ve heard quotes of 14 fighters and 10 bombers, most real life games I’m getting to 5 and 2 but I’m not playing every team either…


  • That is a good point taamvan. I am in the middle of a current game (we usually play one game over the course of a week), where Germany decided not to attack Moscow, realizing that they were at a disadvantage and instead took the 15 NO bonuses in the surrounding territories. Russia, being restricted to mainly infantry has a difficult time moving around their territories to take them back from Germany. Germany has a total of 20 NO bonuses, resulting in nearly 80 IPCs per turn. The allies were able to place 8 fighters and 1 tact 1 bomber in defense of Moscow, which is why Germany turned away. That is the most allied fighters we have ever had land in defense of Moscow. Luckily for the allies, they were able to stave off Italy in Africa, and they took complete control of the Middle East and even the Balkans. This has resulted in a stoppage of growth for Germany, and now the game has become a game of attrition against the Axis.

    The point here is that there is no sure fire way to defend Moscow 100% of the time. It has unfortunately been the staple of the Russian army to purchase nothing but infantry, and stack in Moscow, hoping for the best possible outcome. This is the battle that usually will decide the fate of the rest of the game. We can try other tactics with Russia, but should*** come to the consensus that has already been established, which is that the best way for the Russian player to defend himself is to infantry stack.

    *** I use the word “should” here, because the AA community has played this game collectively for a very long time (from what I gather). We understand the basic principles of the numbers, and the strategic value of most units. The only way that we will see a different Russian strategy, is if we change the attack and defense values of units, which I just don’t see being a feasible outcome. I think the infantry stack strategy closely follow the true life nature of the Russian forces during WWII. The Germans clearly had superior technology, they just didn’t have the manpower to out muscle the mass of Russian infantry.

  • TripleA

    The whole point of getting 10 usa bombers is to quickly get them into Russia, this allows for early aggressive Russia play. I don’t recommend Iraq for Russia, I do it for fun once in awhile. 1 mech for somaliland / possibly ethiopia is all you need for additional income. The Iraq spot is good for another factory to pump out units for uk.


  • @Requester45:

    Germany decided not to attack Moscow, realizing that they were at a disadvantage and instead took the 15 NO bonuses in the surrounding territories. Russia, being restricted to mainly infantry has a difficult time moving around their territories to take them back from Germany. Germany has a total of 20 NO bonuses, resulting in nearly 80 IPCs per turn.

    I think this would be the average result between two skilled players, meaning it would happen this way every time if luck weren’t a factor. This represents a tipping point in the game when we can begin to see the effects of all of the other little things that have been happening on the board and the game can begin to tilt in the Allies’ favor…or not.

    With luck as a factor, you’ll have some games that deviate quite far from this “baseline”, but if you keep the baseline in mind you’ll have a better perspective on what is happening in this particular game and know where your strong and weak areas are.

    If Germany and Italy go all in for Russia, you have to build a Russian super stack and bring in an air coalition to defend Moscow, but you get to have North Africa and the Med. If they contest those areas more, then you know you don’t have to be quite as defensive in Moscow, so you can either redeploy U.S./British resources, or you can make Russia more aggressive.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    @Cow:

    The whole point of getting 10 usa bombers is to quickly get them into Russia, this allows for early aggressive Russia play. I don’t recommend Iraq for Russia, I do it for fun once in awhile. 1 mech for somaliland / possibly ethiopia is all you need for additional income. The Iraq spot is good for another factory to pump out units for uk.

    Exactely what is early aggressive Russia play in this situation? What do you buy and what do you attck typically? I see tons of limitations, such as “10 USA bombers are two round of USA buys that really does nothing” Well, they sit around in Moscow, you say you bomb ukraine/novogorod, fine but if germany put two fighters in each area you are not doing that. Then what are the bombers doing?

    If you buy 10 bombers it is not like you have a USA navy sitting around in 110 either so I think the German fighters have other things to do than beeing in western europe. So I am cuirios on how this play boosts Russias possibilities


  • Those 12 bombers attack the Baltic Fleet and will then be bombing crucial German factories. The destruction of the Baltic Fleet allows Russia to take over Scandinavia with minimum forces, as it can not be reinforced.

    I see the points about building critical mass for the defense of Moscow (infantry) , and the builds for a counter-attack (mech + artillery) . I think both are needed, and therefore require a balance. I will make a study about this today.

    The think the first mission of Russia should be to dissuade a quick conquest of Leningrad. This can be done by concentrating power there and when Germany has not buyed full artillery G1 and DOW3, as that would be too much. In many order situations though, you can prevent a G3 victory there.

    Don’t forget that the possibility of a counter-attack can also delay the German advance. If I can devise a plan to have the optimal Russian counter-attack available in R4/5, this might force Germany to take it slower, giving me some more time to build infantry + invite Allied figthers.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    @Afrikakorps:

    Those 12 bombers attack the Baltic Fleet and will then be bombing crucial German factories. The destruction of the Baltic Fleet allows Russia to take over Scandinavia with minimum forces, as it can not be reinforced.

    I see the points about building critical mass for the defense of Moscow (infantry) , and the builds for a counter-attack (mech + artillery) . I think both are needed, and therefore require a balance. I will make a study about this today.

    The think the first mission of Russia should be to dissuade a quick conquest of Leningrad. This can be done by concentrating power there and when Germany has not buyed full artillery G1 and DOW3, as that would be too much. In many order situations though, you can prevent a G3 victory there.

    Don’t forget that the possibility of a counter-attack can also delay the German advance. If I can devise a plan to have the optimal Russian counter-attack available in R4/5, this might force Germany to take it slower, giving me some more time to build infantry + invite Allied figthers.

    I think we are missing some critical points here. Assuming USA is brought into the war in round, 2 they can put 5 bombers in scotland usa 2. Technically they can take out some German navy on USA 3, but most likely the Germany navy will have air cover. Depending on what Germany has this may or may not happen. But here is the trick. Germany sees that Russia is stacking Novgorod and goes to baltic states. Now what for Russia? If you go to karelia with your stack German fast movers will secure Novgorod while remaing men will go towards moscow. End result Moscow is toast with or without USA bombers and it is not feasible for USA to take out German fleet on USA 4 without loosing its bombers (I think)

    I am sure COW has some good use for those USA bombers in Russia and how it affects Russia play. However messing around in scandinavia is never a good plan for Russia. It is a foolproof receipe for loosing moscow on G5 or G6.

    The additional USA bombers on USA 4 must land in moscow from scotland.


  • You should attack baltic fleet USA4. When Novgorod or Archangel is Russian, they can reinforce Moscow next turn. I don’t see why keeping Novgorod means losing Russia. It can still attack bypassing armies or force them to stay. You only send some troops to karelia R1 to threaten and when when it is possible, defense of Moscow has priority, but you can respond to Germany easily.

  • '21 '20 '18 '17

    If he owns Baltic states and has 1 transport, there is no way you can hold novogrod.  It either falls G2 or G3.  You could stack everything there and dissuade an attack, but then it can be cut off by the Axis and the slow-movers (1) cannot return to Moscow without getting annihilated.  I only had about 35 lesser pieces on Moscow by G5–if this number is below 25 you are cooked since I barely won under that circumstance.

    The German Fleet, conservatively, can have CV (2) BB (2) CA (1) and Air (3).  This is 8 hits and you will need at least 8 hits to attack it with confidence.  In this case, we have only bombers, which are our only potential casualties.  Also, all these plans call for building only bombers, which sounds great but its not a very practical choice.  US fleet at start, without more, cannot remotely step up to Japan and so if you don’t improve that with some carriers and destroyers, Japan could even potentially destroy you at Queensland.

    We are coming up with some good ideas with Russia but it is the weakest power and I think the bigger takeaway here is that there are ways to shore up Moscow power (fighters from UK, bombers from USA) such that a takeover isn’t going to happen on G5-G6, but that if you do this, you scatter the punch of the US all over the board until midgame, at least.  If the bombers are moving across the world, they can’t position to fight very well.


  • taamvan makes an excellent point that I would like to touch on. If Russia stacks Novgorod, Germany will wipe it out and be soundly in position to strike Moscow. Once Germany takes Novgorod, all they have to do is use SBR’s to level Moscow, which will already be weak because of the annihilation of the forces in Novgorod. Germany would move with ease onto Moscow.

    As for for purchasing bombers with the US, which is what this thread is about, If you make a move to Russia with them, then for the first 4 or 5 turns, Japan goes on uncontested in the Pacific, which is a no go. Can you imagine if the allied forces did both of these things in one game? The axis player would have a field day. It wouldn’t even be fair.


  • Still I don’t agree.

    Germanies mass also does not come concentrated, but the large infantry stack from Germany + the rest and the Yugo strafing troops in the south. The German tanks + mech that took out France can only attack Novgorod G4. If you deploy heavy in Karelia R1, the 7 German infantry will not get to Vyborg, or if they do, you could punish him for it. As Russia you can get 18 inf, 2 mech, 7 artillery, 1 tank in Novgorod R2 + airforce. This is enough to prevent a G3 victory over Novgorod.

    You also have 7 infantry, 5 artillery in Bryansk, while 7 mech. infantry in Russia that you build.

    When Germany can not take Novgorod, it has only two options

    1. Stay in Baltic States until reinforcements arrive
    2. Go for Moscow and move all forces up to Belarus.

    However in Belarus, I can attack his forces with all my forces, strafing or even beating him.

    The combined attack on Belarus of Novgorod, Bryansk and Russia will be 25 infantry, 9 mech. Infantry, 11 artillery, 1 tank + airforce.

    While still taking Iraq in R3.

    So, stacking Novgorod does not mean not being able to defend Moscow.

    When Germany comes with overwhelming power, so not mainly its starting units, you still have the ability to withdraw from Novgorod to Moscow on time by moving 2 steps ahead. However for Germany to achieve this it needs to wait until DOW3 or 4. This again gives Russia more time + the Allies to prepare.


  • If Germany is committed to taking Novgorod on G3, they will. I don’t believe that there is any way that Russia could stop that. If you put forces in Vyborg or Karelia, German planes can support the 7 infantry in a G2 attack on one or both of those territories, with the ability to support a G3 attack on Novgorod. Then you have a Baltic fleet that can land there, plus your mass of troops from the Baltic States. As Germany if you use the troops from Germany, Poland, and Slovakia, you have a total 16 infantry, 3 artillery, and 2 tanks. You can use 3 tanks from Greater Southern if you didn’t push them into Paris, and you can also use any planes that you have left at the beginning of G3. Germany start with 12 planes. They won’t lose them all and they will have the range and ability to assist in a G3 attack on Novgorod. That is going to be enough to take out the Russian forces in Novgorod. A committed German player, will take Novgorod. Russia does not have the time to stop this from happening, and after Germany takes Novgorod and destroys Russia’s primary mass of forces, they will not be able to catch up. Germany will SBR Moscow, and Moscow if they are lucky would have no more than a fraction of what Germany could crush them with.


  • @Requester45:

    If Germany is committed to taking Novgorod on G3, they will. I don’t believe that there is any way that Russia could stop that. If you put forces in Vyborg or Karelia, German planes can support the 7 infantry in a G2 attack on one or both of those territories, with the ability to support a G3 attack on Novgorod. Then you have a Baltic fleet that can land there, plus your mass of troops from the Baltic States. As Germany if you use the troops from Germany, Poland, and Slovakia, you have a total 16 infantry, 3 artillery, and 2 tanks. You can use 3 tanks from Greater Southern if you didn’t push them into Paris, and you can also use any planes that you have left at the beginning of G3. Germany start with 12 planes. They won’t lose them all and they will have the range and ability to assist in a G3 attack on Novgorod. That is going to be enough to take out the Russian forces in Novgorod. A committed German player, will take Novgorod. Russia does not have the time to stop this from happening, and after Germany takes Novgorod and destroys Russia’s primary mass of forces, they will not be able to catch up. Germany will SBR Moscow, and Moscow if they are lucky would have no more than a fraction of what Germany could crush them with.

    If Germany buys extra transports, yes, Novgorow will fall quickly. Otherwise, I believe there is enough time + troops to stop it.

    Germany is not going to attack Karelia when there are 2 AA guns, 11 infantry, 1 artillery, 2 fighters and 1 tacticsl bomber, that would be suicide.

    Yes you are correct, only 16 infantry, 3 artillery, 2 tanks + airforce vs 2 AA, 18 inf, 2 mech, 7 artillery, 1 tank, 1 tactical, 2 fighters + 3 UK/French fighters. Russia will win that fight.


  • If Russia moved all of the units that you are stating here, Germany would merely need to continue moving past Novgorod right on to Moscow, which will draw Russia to either move our of Novgorod in defense or to attack the German units. Which is a win win for Germany because their other infantry and units from Greater Southern and the tanks and mechs from the Paris attack would be right behind. They would easily move into Novgorod and crush whatever Russian forces were left. It is a lose lose for Russia.


  • Good to have at least convinced you Russia can hold Leningrad G3.

    34 infantry, 12 artillery, 1 tank, 2 fighters and 1 tactical against 16 infantry, 3 artillery and some tanks when Germany decides to push into Belarus. Will this not be a massacre in favour of Russia, enough to withstand the tanks from Paris + new builds?

    Yes forces from the south can reinforce north, but again, this takes extra time. I count on Germany to go for the open Russian south instead, this is where his money is.

    Another trick awaits him, as the Bryansk stack will retreat to Moscow, and as soon he enters Bryansk, the mobile Leningrad forces will combo-attack or strafe.

    You guys also seem to forget that Russia income diminishes veruly fast when you just build infantry and defend Moscow. The more aggressive you play as Russia, the more Germany needs to watch its steps, has to slow down etc. and this allows you to get as many troops in Russia as you would you let Russia be raped besides Moscow.

    As you concede as Russia that Moscow is your last hope, Germany has won the battle of Russia. Yes he might not have taken the capital but you are in no position to start a counter-attack. At the very least Russia needs a healthy amount of artillery.

    About the economic aspect of Russia, I made calculations much income you might have with defensive play (just Infantry in Moscow) and my strategy (Hold leningrad, build counter-attacks).

    R1: 37
    R2: 34+5 (125)
    R3: 27+5 (125)
    R4: 22
    R5: 16

    R1: 37
    R2: 35+5 (S125)
    R3: 30+10 (Iraq)
    R4: 27+15 (Finland)
    R5: 22+28 (Africa, Norway)

    In R7 Russia will get another 6 IPC bonus from Sicily and Sardinia.

    In short: an pro-active Russia pays, and will make more than up for the difference of numbers between spending 4 IPC per unit (art and mech) than solely infantry.

    Assuming Russia holds Leningrad and survive Iraq with 1 tank + 1 mech that take Somaliland + Libya in R5.

    When you lose Novgorod, you lose Archangel next turn, and so your bonus. Germany taking Novgorod gets +7. Holding Novgorod is an important IPC swing for the Allies, especially when it results into an Allied scandinavia several turns later.


  • How did you double the infantry from your previous calculations?


  • @Requester45:

    How did you double the infantry from your previous calculations?

    I added the 7 infantry from Bryansk that can also attack + the 7 mechanized infantry I build in Russia R2, as it can also attack.

    34 infantry
    Novgorod: 18 inf, 2 mech
    Bryansk: 7 inf
    Russia: 7 mech

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