L17 G40 Me1945 (Axis) vs. Omega1759 (Allies + 30) Game 2

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 3 infantry, 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Caucasus to Persia
                      Germans take Persia from British
                2 bombers moved from Caucasus to Yunnan
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                3 bombers moved from Southern Italy to Gibraltar

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Germans attack with 2 bombers
                    Chinese defend with 1 airfield and 2 infantry
                        Germans roll dice for 2 bombers in Yunnan, round 2 :  1/2 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  2/2 hits
                        2 bombers owned by the Germans and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -21
                    Casualties for Germans: 2 bombers
                    Casualties for Chinese: 1 infantry
                Battle in Gibraltar
                    Germans attack with 3 bombers
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 bombers in Gibraltar, round 2 :  2/3 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
                    Germans win with 3 bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 aaGun, 5 armour, 30 artilleries, 2 fighters, 17 infantry and 6 mech_infantrys moved from Tambov to Bryansk
                1 aaGun moved from Tambov to Volgograd
                1 fighter moved from Tambov to Caucasus
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                13 armour, 1 artillery and 3 mech_infantrys moved from Volgograd to Caucasus
                1 tactical_bomber moved from Caucasus to Southern Italy
                2 fighters moved from 112 Sea Zone to Southern Italy
                1 mech_infantry moved from Caucasus to Novosibirsk
                1 mech_infantry moved from Caucasus to Tsinghai
                1 mech_infantry moved from Caucasus to Sikang
                1 mech_infantry moved from Buryatia to Manchuria
                2 bombers moved from Gibraltar to Southern France
                1 mech_infantry moved from Southern France to Yugoslavia
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                3 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Samara to Vologda
                1 bomber moved from Gibraltar to Southern France

    Place Units - Germans
                1 submarine placed in 97 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                2 infantry and 1 mech_infantry placed in Volgograd
                3 artilleries placed in Caucasus
                2 mech_infantrys placed in Yugoslavia
                8 mech_infantrys placed in Germany
                Germans undo move 6.
                7 mech_infantrys placed in Germany
                1 mech_infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 fighter
                EDIT: Adding units owned by Germans to Caucasus: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Manchuria : 1 mech_infantry
        Tsinghai : 1 mech_infantry
        Sikang : 1 mech_infantry
        Evenkiyskiy : 1 flag
        Yakut S.S.R. : 1 flag
        Buryatia : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Southern France : 3 bombers and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Germany : 1 factory_major and 7 mech_infantrys
        Southern Italy : 2 fighters and 1 tactical_bomber
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 aaGun, 6 armour, 30 artilleries, 1 fighter, 18 infantry and 10 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Novosibirsk : 1 flag, 1 mech_infantry
        Vologda : 1 infantry
        Volgograd : 1 flag, 1 aaGun, 1 factory_minor, 2 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Caucasus : 1 flag, 4 aaGuns, 27 armour, 4 artilleries, 1 factory_minor, 4 fighters, 1 infantry and 6 mech_infantrys
        Smolensk : 1 infantry
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 submarine
        Persia : 1 flag, 1 mech_infantry
        Yugoslavia : 1 flag, 1 factory_minor and 3 mech_infantrys
        91 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 3 / 9
        Japanese : 32 / 32
        Americans : 58 / 84
        Chinese : 4 / 14
        British : 31 / 36
        UK_Pacific : 23 / 28
        Italians : 32 / 37
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Ger15.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    Use the 2nd map pls.

  • '17 '16 '13 '12

    Getting the 301 for some reason, posting as insurance here

    triplea_39992_Rus15.tsvg

  • '17 '16 '13 '12

    Test summary from TripleA, engine version: 1.9, time: 8:28:42 PM

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Samara, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Samara, round 4 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 5 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Samara, round 5 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Samara
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 3 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 9 PUs

    Territory Summary for Russians :

    Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Russia : 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 1 fighter, 75 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 3 / 9
        Japanese : 32 / 32
        Americans : 58 / 84
        Chinese : 4 / 14
        British : 31 / 36
        UK_Pacific : 23 / 28
        Italians : 32 / 37
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Rus15.tsvg

  • '17 '16 '13 '12

    These small battle are nerve wracking

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Kwangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 fighter moved from French Indo China to 37 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                2 infantry and 1 mech_infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 airfield and 1 infantry
                        Japanese roll dice for 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  1/7 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter moved from French Indo China to 36 Sea Zone
                1 fighter moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                3 aaGuns moved from Kwangsi to Yunnan
                1 infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                2 infantry placed in French Indo China
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun
                EDIT: Adding units owned by Japanese to French Indo China: 1 aaGun
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 harbour
        Korea : 1 airfield, 1 factory_minor and 1 harbour
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 2 aaGuns, 1 airfield, 3 infantry and 2 mech_infantrys
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry and 1 mech_infantry
        Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters and 5 infantry
        36 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 3 / 9
        Japanese : 38 / 38
        Americans : 58 / 84
        Chinese : 1 / 14
        British : 31 / 36
        UK_Pacific : 20 / 28
        Italians : 32 / 37
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Jap15.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 6 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 94 Sea Zone to 99 Sea Zone
                2 bombers moved from Algeria to 99 Sea Zone
                2 destroyers moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to 91 Sea Zone
                3 fighters moved from Algeria to 98 Sea Zone
                1 fighter moved from Morocco to 98 Sea Zone
                1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Iraq to 99 Sea Zone
                6 bombers moved from Russia to French Indo China
                5 fighters moved from Szechwan to French Indo China

    Combat - Americans
                Battle in 99 Sea Zone
                    Americans attack with 2 bombers, 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers and 1 fighter in 99 Sea Zone, round 2 :  3/3 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                    Americans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 3 fighters in 91 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 98 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 6 fighters and 1 submarine
                    Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 2 destroyers and 6 fighters in 98 Sea Zone, round 2 :  4/8 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 98 Sea Zone
                    Americans win, taking 98 Sea Zone from Italians with 1 carrier, 2 destroyers and 6 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in French Indo China
                    Americans attack with 6 bombers and 5 fighters
                    Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters and 5 infantry
                        AA fire in French Indo China :  0/3 hits
                        Americans roll dice for 6 bombers and 5 fighters in French Indo China, round 2 :  7/11 hits
                        Japanese roll dice for 1 aaGun, 1 artillery, 2 fighters and 5 infantry in French Indo China, round 2 :  2/8 hits
                        5 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese and 2 bombers owned by the Americans lost in French Indo China
                        Americans roll dice for 4 bombers and 5 fighters in French Indo China, round 3 :  3/9 hits
                        Japanese roll dice for 2 fighters in French Indo China, round 3 :  2/2 hits
                        2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in French Indo China
                    Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is -4
                    Casualties for Americans: 4 bombers
                    Casualties for Japanese: 1 aaGun, 1 artillery, 2 fighters and 5 infantry

    Non Combat Move - Americans
                4 fighters moved from French Indo China to Szechwan
                2 bombers moved from French Indo China to Shan State
                2 fighters moved from 98 Sea Zone to Iraq
                3 fighters moved from 98 Sea Zone to Egypt
                1 fighter moved from 99 Sea Zone to 98 Sea Zone
                2 bombers moved from 99 Sea Zone to Russia
                2 bombers moved from Western United States to Caroline Islands
                1 submarine moved from 21 Sea Zone to 6 Sea Zone
                1 submarine moved from 24 Sea Zone to 6 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 transport moved from 92 Sea Zone to 89 Sea Zone
                1 submarine moved from 101 Sea Zone to 88 Sea Zone
                3 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter moved from French Indo China to Szechwan
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 aaGun moved from Quebec to Eastern United States

    Place Units - Americans
                1 armour, 1 fighter and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                5 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 bombers, 1 fighter and 1 harbour
        Iwo Jima : 1 flag, 1 infantry
        Szechwan : 5 fighters
        Shan State : 2 bombers
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier and 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 transport
        17 Sea Zone : 1 flag
        6 Sea Zone : 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 5 fighters and 1 harbour
        Gibraltar : 3 fighters
        Egypt : 3 fighters
        Algeria : 1 flag, 1 airfield
        Tunisia : 1 flag
        Libya : 1 flag
        Russia : 2 bombers
        89 Sea Zone : 1 transport
        93 Sea Zone : 1 submarine
        99 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 submarine
        Iraq : 2 fighters
        101 Sea Zone : 1 destroyer
        Brazil : 1 flag
        98 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 2 fighters
        91 Sea Zone : 1 destroyer
        88 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 3 / 9
        Japanese : 38 / 38
        Americans : 58 / 83
        Chinese : 1 / 14
        British : 31 / 36
        UK_Pacific : 20 / 28
        Italians : 32 / 37
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Ame15.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Germans defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Sikang, round 2 :  0/3 hits
                        Italians roll dice for 1 mech_infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Sikang, round 3 :  0/3 hits
                        Italians roll dice for 1 mech_infantry in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 2 infantry in Sikang, round 4 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Sikang, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Sikang, round 5 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Sikang, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Sikang, round 6 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Sikang, round 6 :  0/1 hits
                        Chinese roll dice for 2 infantry in Sikang, round 7 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Sikang, round 7 :  0/1 hits
                        Chinese roll dice for 2 infantry in Sikang, round 8 :  2/2 hits
                        Italians roll dice for 1 mech_infantry in Sikang, round 8 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Sikang
                    Chinese win, taking Sikang from Italians with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs

    Territory Summary for Chinese :

    Szechwan : 4 infantry
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 3 / 9
        Japanese : 38 / 38
        Americans : 58 / 83
        Chinese : 2 / 4
        British : 31 / 36
        UK_Pacific : 20 / 28
        Italians : 31 / 37
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Chi15.tsvg

  • '17 '16 '13 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - British
                1 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                      Russians take Kazakhstan from Italians
                1 mech_infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                5 fighters moved from Iraq to Northwest Persia
                5 fighters moved from Iraq to Persia
                1 armour moved from Eastern Persia to Persia
                1 infantry and 2 mech_infantrys moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                2 fighters moved from India to Yunnan
                1 infantry moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese

    Combat - British
                Battle in Persia
                    British attack with 1 armour, 5 fighters and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 armour, 5 fighters and 1 mech_infantry in Persia, round 2 :  1/7 hits
                        Germans roll dice for 1 mech_infantry in Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Yunnan
                    British attack with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys
                    Japanese defend with 2 aaGuns, 1 airfield, 3 infantry and 2 mech_infantrys
                        AA fire in Yunnan :  0/2 hits
                        British roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Yunnan, round 2 :  1/6 hits

    triplea_39992_Bri15.tsvg

  • '17 '16 '13 '12

    Need choice of casualty in Yunnan.

  • '21 '20 '18 '17 '16 '15 '14 '13

    lose AA

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                      Russians take Kazakhstan from Italians
                1 mech_infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                5 fighters moved from Iraq to Northwest Persia
                5 fighters moved from Iraq to Persia
                1 armour moved from Eastern Persia to Persia
                1 infantry and 2 mech_infantrys moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                2 fighters moved from India to Yunnan
                1 infantry moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese

    Combat - British
                Battle in Persia
                    British attack with 1 armour, 5 fighters and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 armour, 5 fighters and 1 mech_infantry in Persia, round 2 :  1/7 hits
                        Germans roll dice for 1 mech_infantry in Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Yunnan
                    British attack with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys
                    Japanese defend with 2 aaGuns, 1 airfield, 3 infantry and 2 mech_infantrys
                        AA fire in Yunnan :  0/2 hits
                        British roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 2 aaGuns, 3 infantry and 2 mech_infantrys in Yunnan, round 2 :  2/5 hits
                        1 mech_infantry owned by the British, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    1 mech_infantry owned by the British and 1 armour owned by the British retreated to Burma
                    Japanese win with 1 aaGun, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 aaGun
                Battle in Northwest Persia
                    British attack with 5 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery
                        British roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 :  3/7 hits
                        Italians roll dice for 1 artillery in Northwest Persia, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Italians with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                2 fighters moved from Yunnan to Szechwan
                5 fighters moved from Northwest Persia to Iraq
                5 fighters moved from Persia to Iraq
                1 fighter moved from Russia to Szechwan
                2 mech_infantrys moved from Egypt to Iraq
                1 transport moved from 80 Sea Zone to 71 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Russia to Szechwan
                1 fighter moved from Russia to Szechwan

    Place Units - British
                2 infantry placed in Union of South Africa
                3 fighters placed in Iraq

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 armour, 1 fighter and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,2,2,2,3,6,4
                UK_Pacific collect 20 PUs (2 lost to blockades); end with 20 PUs
                Some Units in India change ownership: 1 armour, 1 fighter and 3 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Siam : 1 flag
        Szechwan : 5 fighters
        Burma : 1 aaGun, 1 armour and 1 mech_infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        Kazakhstan : 1 mech_infantry
        French Indo China : 1 flag, 1 factory_minor and 1 infantry
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        Russia : 10 fighters
        93 Sea Zone : 1 flag
        Iraq : 1 flag, 1 airfield, 10 armour, 4 artilleries, 1 factory_minor, 13 fighters, 1 harbour and 15 mech_infantrys
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag, 1 armour
        98 Sea Zone : 1 battleship

    Production/PUs Summary :

    Germans : 57 / 81
        Russians : 4 / 9
        Japanese : 36 / 38
        Americans : 58 / 83
        Chinese : 2 / 4
        British : 33 / 38
        UK_Pacific : 22 / 20
        Italians : 30 / 37
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_UK_15.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Suiyuyan to Sikang
                1 bomber moved from Chahar to Sikang
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 fighter moved from Caucasus to Northwest Persia
                1 fighter moved from Caucasus to Northwest Persia
                1 fighter moved from Caucasus to Sikang

    Combat - Italians
                Italians creates battle in territory 93 Sea Zone
                Battle in Northwest Persia
                    Italians attack with 2 fighters and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Sikang
                    Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Sikang, round 2 :  2/3 hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  2/2 hits
                        1 mech_infantry owned by the Italians, 2 infantry owned by the Chinese and 1 fighter owned by the Italians lost in Sikang
                    Italians win with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 fighter and 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Ukraine to Caucasus
                1 artillery moved from Tambov to Samara
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 mech_infantry moved from Romania to Bessarabia
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 fighters moved from Northwest Persia to Caucasus
                1 bomber moved from Sikang to Caucasus
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 carrier, 1 destroyer and 1 submarine placed in 97 Sea Zone
                1 infantry and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
                Italians collect 27 PUs (3 lost to blockades); end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Greece: 1 infantry
                EDIT: Adding units owned by Italians to Bulgaria: 1 infantry
                EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Shensi : 1 flag
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Tsinghai : 1 flag
        Yenisey : 1 flag
        Timguska : 1 flag
        Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
        Romania : 1 mech_infantry
        Northern Italy : 1 factory_minor and 2 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag
        Urals : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 mech_infantry
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Caucasus : 1 bomber, 2 fighters and 1 mech_infantry
        Smolensk : 1 flag
        Samara : 1 flag, 1 artillery
        Bulgaria : 1 infantry
        97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 3 submarines
        Northwest Persia : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 57 / 81
        Russians : 4 / 9
        Japanese : 36 / 38
        Americans : 58 / 83
        Chinese : 2 / 4
        British : 33 / 38
        UK_Pacific : 22 / 20
        Italians : 30 / 29
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Ita15.tsvg

  • '17 '16 '13 '12

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour moved from Shan State to French Indo China
                1 armour moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Philippines to Shan State
                2 fighters moved from Queensland to Shan State
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 fighter moved from Shan State to Burma
                2 fighters moved from Iraq to Burma
                1 carrier and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
                5 submarines moved from 35 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from South Australia to Northern Territory
                1 aaGun and 2 artilleries moved from South Australia to Northern Territory

    Place Units - ANZAC
                1 bomber placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Kwangsi : 1 armour
        Shan State : 1 artillery, 3 fighters and 2 infantry
        Burma : 3 fighters
        Queensland : 1 airfield and 1 harbour
        Northern Territory : 1 aaGun, 2 artilleries and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 armour and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 carrier and 2 submarines
        37 Sea Zone : 1 transport
        36 Sea Zone : 1 flag
        6 Sea Zone : 5 submarines
        62 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 57 / 81
        Russians : 4 / 9
        Japanese : 35 / 38
        Americans : 58 / 83
        Chinese : 3 / 4
        British : 33 / 38
        UK_Pacific : 22 / 20
        Italians : 30 / 29
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_ANZ15.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 81
        Russians : 4 / 9
        Japanese : 35 / 38
        Americans : 58 / 83
        Chinese : 3 / 4
        British : 33 / 38
        UK_Pacific : 22 / 20
        Italians : 30 / 29
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Fre15.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 carriers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Volgograd to Kazakhstan
                1 artillery moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Tsinghai to Sikang
                      Germans take Sikang from Chinese
                2 mech_infantrys moved from Caucasus to Persia
                1 fighter moved from Caucasus to Persia
                2 bombers moved from Southern France to United Kingdom

    Combat - Germans
                Germans creates battle in territory 97 Sea Zone
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 3,4 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Battle in Kazakhstan
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kazakhstan, round 3 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Kazakhstan
                        Germans roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 4 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 5 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 5 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Persia
                    Germans attack with 1 fighter and 2 mech_infantrys
                    British defend with 1 armour
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Persia, round 2 :  1/3 hits
                        British roll dice for 1 armour in Persia, round 2 :  0/1 hits
                        1 armour owned by the British lost in Persia
                    Germans win, taking Persia from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                1 fighter moved from Persia to Caucasus
                3 fighters moved from Caucasus to 97 Sea Zone
                1 fighter moved from Bryansk to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Southern France to Caucasus
                2 bombers moved from United Kingdom to Western Germany
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                2 mech_infantrys moved from Yugoslavia to Eastern Poland
                7 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 mech_infantry moved from Novgorod to Bryansk
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Southern France to Yugoslavia
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from Novosibirsk to Volgograd

    Place Units - Germans
                2 carriers and 1 submarine placed in 97 Sea Zone
                1 infantry placed in Western Germany
                Germans undo move 2.
                1 infantry placed in France
                3 mech_infantrys placed in Volgograd
                2 artilleries and 1 fighter placed in Caucasus
                1 artillery and 2 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs

    Territory Summary for Germans :

    Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 mech_infantry
        Evenkiyskiy : 1 flag
        Yakut S.S.R. : 1 flag
        Kazakhstan : 1 flag, 1 artillery and 1 mech_infantry
        Buryatia : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 mech_infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Germany : 1 factory_major
        Southern Italy : 1 tactical_bomber
        Belarus : 1 flag, 1 artillery and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 aaGun, 6 armour, 30 artilleries, 18 infantry and 11 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 10 mech_infantrys
        Novosibirsk : 1 flag
        Vologda : 1 infantry
        Volgograd : 1 flag, 1 aaGun, 1 factory_minor and 4 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Caucasus : 1 flag, 4 aaGuns, 27 armour, 5 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 4 mech_infantrys
        Smolensk : 1 infantry
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
        Greece : 1 flag
        97 Sea Zone : 2 carriers, 6 fighters and 2 submarines
        Persia : 1 flag, 2 mech_infantrys
        Yugoslavia : 1 flag, 1 factory_minor and 1 mech_infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 3 / 9
        Japanese : 35 / 38
        Americans : 58 / 83
        Chinese : 2 / 4
        British : 31 / 38
        UK_Pacific : 22 / 20
        Italians : 30 / 29
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Ger16.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 3 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 9 PUs

    Territory Summary for Russians :

    Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Russia : 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 1 fighter, 78 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 3 / 9
        Japanese : 35 / 38
        Americans : 58 / 83
        Chinese : 2 / 4
        British : 31 / 38
        UK_Pacific : 22 / 20
        Italians : 30 / 29
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Rus16.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 4 SuicideAttackTokens; 18 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from Anhwe to Kwangsi
                1 fighter moved from 36 Sea Zone to Philippines

    Combat - Japanese
                Japanese creates battle in territory 36 Sea Zone
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 36 Sea Zone from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 : 0/3 hits, 1.33 expected hits
                        Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Philippines, round 3 : 2/3 hits, 1.33 expected hits
                        Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in French Indo China
                    Japanese attack with 2 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
                        Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.33 expected hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 infantry in French Indo China, round 3 : 0/2 hits, 0.33 expected hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in French Indo China
                        Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.17 expected hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in French Indo China
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 infantry and 2 mech_infantrys
                    ANZAC defend with 1 armour; Chinese defend with 1 harbour
                        Japanese roll dice for 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 2/3 hits, 0.50 expected hits
                        Chinese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 armour
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 carriers, 2 destroyers and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 infantry moved from Kweichow to Yunnan
                1 fighter moved from 37 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 mech_infantry placed in Korea
                1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,2,6,5,6,6,5,6,6,5,6,3
                Japanese collect 31 PUs (7 lost to blockades); end with 49 PUs

    Combat Hit Differential Summary :

    Americans : -0.67
        Chinese : 0.50
        UK_Pacific : 1.00
        Japanese : 0.00

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 harbour and 2 mech_infantrys
        Korea : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 aaGun, 1 airfield, 1 infantry and 1 mech_infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 mech_infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
        6 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 3 / 9
        Japanese : 38 / 49
        Americans : 56 / 83
        Chinese : 1 / 4
        British : 31 / 38
        UK_Pacific : 22 / 20
        Italians : 30 / 29
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Jap16.tsvg

Suggested Topics

  • 34
  • 104
  • 153
  • 165
  • 72
  • 204
  • 201
  • 708
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

17.4k

Users

39.9k

Topics

1.7m

Posts