@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 infantry, 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
2 bombers moved from Caucasus to Yunnan
1 submarine moved from 109 Sea Zone to 91 Sea Zone
3 bombers moved from Southern Italy to Gibraltar
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Germans attack with 2 bombers
Chinese defend with 1 airfield and 2 infantry
Germans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
2 bombers owned by the Germans and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -21
Casualties for Germans: 2 bombers
Casualties for Chinese: 1 infantry
Battle in Gibraltar
Germans attack with 3 bombers
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 3 bombers in Gibraltar, round 2 : 2/3 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Germans win with 3 bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 aaGun, 5 armour, 30 artilleries, 2 fighters, 17 infantry and 6 mech_infantrys moved from Tambov to Bryansk
1 aaGun moved from Tambov to Volgograd
1 fighter moved from Tambov to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
13 armour, 1 artillery and 3 mech_infantrys moved from Volgograd to Caucasus
1 tactical_bomber moved from Caucasus to Southern Italy
2 fighters moved from 112 Sea Zone to Southern Italy
1 mech_infantry moved from Caucasus to Novosibirsk
1 mech_infantry moved from Caucasus to Tsinghai
1 mech_infantry moved from Caucasus to Sikang
1 mech_infantry moved from Buryatia to Manchuria
2 bombers moved from Gibraltar to Southern France
1 mech_infantry moved from Southern France to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Southern France
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Samara to Vologda
1 bomber moved from Gibraltar to Southern France
Place Units - Germans
1 submarine placed in 97 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Volgograd
3 artilleries placed in Caucasus
2 mech_infantrys placed in Yugoslavia
8 mech_infantrys placed in Germany
Germans undo move 6.
7 mech_infantrys placed in Germany
1 mech_infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 fighter
EDIT: Adding units owned by Germans to Caucasus: 1 fighter
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Manchuria : 1 mech_infantry
Tsinghai : 1 mech_infantry
Sikang : 1 mech_infantry
Evenkiyskiy : 1 flag
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 3 bombers and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 1 factory_major and 7 mech_infantrys
Southern Italy : 2 fighters and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 aaGun, 6 armour, 30 artilleries, 1 fighter, 18 infantry and 10 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Novosibirsk : 1 flag, 1 mech_infantry
Vologda : 1 infantry
Volgograd : 1 flag, 1 aaGun, 1 factory_minor, 2 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Caucasus : 1 flag, 4 aaGuns, 27 armour, 4 artilleries, 1 factory_minor, 4 fighters, 1 infantry and 6 mech_infantrys
Smolensk : 1 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 submarine
Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag, 1 factory_minor and 3 mech_infantrys
91 Sea Zone : 1 submarine
Finland : 1 flag
Production/PUs Summary :
Germans : 59 / 81
Russians : 3 / 9
Japanese : 32 / 32
Americans : 58 / 84
Chinese : 4 / 14
British : 31 / 36
UK_Pacific : 23 / 28
Italians : 32 / 37
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Use the 2nd map pls.
Getting the 301 for some reason, posting as insurance here
Test summary from TripleA, engine version: 1.9, time: 8:28:42 PM
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits
Italians roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 0/2 hits
Italians roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 5 : 1/2 hits
Italians roll dice for 1 mech_infantry in Samara, round 5 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 3 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 9 PUs
Territory Summary for Russians :
Tobruk : 1 flag
Italian Somaliland : 1 flag
Russia : 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 1 fighter, 75 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 59 / 81
Russians : 3 / 9
Japanese : 32 / 32
Americans : 58 / 84
Chinese : 4 / 14
British : 31 / 36
UK_Pacific : 23 / 28
Italians : 32 / 37
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
These small battle are nerve wracking
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
3 aaGuns moved from Kwangsi to Yunnan
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
Place Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun
EDIT: Adding units owned by Japanese to French Indo China: 1 aaGun
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 harbour
Korea : 1 airfield, 1 factory_minor and 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 2 aaGuns, 1 airfield, 3 infantry and 2 mech_infantrys
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry and 1 mech_infantry
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters and 5 infantry
36 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 59 / 81
Russians : 3 / 9
Japanese : 38 / 38
Americans : 58 / 84
Chinese : 1 / 14
British : 31 / 36
UK_Pacific : 20 / 28
Italians : 32 / 37
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 6 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 94 Sea Zone to 99 Sea Zone
2 bombers moved from Algeria to 99 Sea Zone
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from Algeria to 98 Sea Zone
1 fighter moved from Morocco to 98 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to 99 Sea Zone
6 bombers moved from Russia to French Indo China
5 fighters moved from Szechwan to French Indo China
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers and 1 fighter in 99 Sea Zone, round 2 : 3/3 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Americans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 98 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 6 fighters and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 2 destroyers and 6 fighters in 98 Sea Zone, round 2 : 4/8 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Italians with 1 carrier, 2 destroyers and 6 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 submarine
Casualties for Americans: 1 submarine
Battle in French Indo China
Americans attack with 6 bombers and 5 fighters
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters and 5 infantry
AA fire in French Indo China : 0/3 hits
Americans roll dice for 6 bombers and 5 fighters in French Indo China, round 2 : 7/11 hits
Japanese roll dice for 1 aaGun, 1 artillery, 2 fighters and 5 infantry in French Indo China, round 2 : 2/8 hits
5 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese and 2 bombers owned by the Americans lost in French Indo China
Americans roll dice for 4 bombers and 5 fighters in French Indo China, round 3 : 3/9 hits
Japanese roll dice for 2 fighters in French Indo China, round 3 : 2/2 hits
2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in French Indo China
Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 4 bombers
Casualties for Japanese: 1 aaGun, 1 artillery, 2 fighters and 5 infantry
Non Combat Move - Americans
4 fighters moved from French Indo China to Szechwan
2 bombers moved from French Indo China to Shan State
2 fighters moved from 98 Sea Zone to Iraq
3 fighters moved from 98 Sea Zone to Egypt
1 fighter moved from 99 Sea Zone to 98 Sea Zone
2 bombers moved from 99 Sea Zone to Russia
2 bombers moved from Western United States to Caroline Islands
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 24 Sea Zone to 6 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from French Indo China to Szechwan
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 aaGun moved from Quebec to Eastern United States
Place Units - Americans
1 armour, 1 fighter and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 bombers, 1 fighter and 1 harbour
Iwo Jima : 1 flag, 1 infantry
Szechwan : 5 fighters
Shan State : 2 bombers
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
35 Sea Zone : 1 flag
26 Sea Zone : 1 carrier and 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 5 fighters and 1 harbour
Gibraltar : 3 fighters
Egypt : 3 fighters
Algeria : 1 flag, 1 airfield
Tunisia : 1 flag
Libya : 1 flag
Russia : 2 bombers
89 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
99 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 submarine
Iraq : 2 fighters
101 Sea Zone : 1 destroyer
Brazil : 1 flag
98 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 2 fighters
91 Sea Zone : 1 destroyer
88 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 59 / 81
Russians : 3 / 9
Japanese : 38 / 38
Americans : 58 / 83
Chinese : 1 / 14
British : 31 / 36
UK_Pacific : 20 / 28
Italians : 32 / 37
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits
Italians roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits
Italians roll dice for 1 mech_infantry in Sikang, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits
Italians roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Sikang, round 5 : 0/2 hits
Italians roll dice for 1 mech_infantry in Sikang, round 5 : 0/1 hits
Chinese roll dice for 2 infantry in Sikang, round 6 : 0/2 hits
Italians roll dice for 1 mech_infantry in Sikang, round 6 : 0/1 hits
Chinese roll dice for 2 infantry in Sikang, round 7 : 0/2 hits
Italians roll dice for 1 mech_infantry in Sikang, round 7 : 0/1 hits
Chinese roll dice for 2 infantry in Sikang, round 8 : 2/2 hits
Italians roll dice for 1 mech_infantry in Sikang, round 8 : 0/1 hits
1 mech_infantry owned by the Germans lost in Sikang
Chinese win, taking Sikang from Italians with 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Territory Summary for Chinese :
Szechwan : 4 infantry
Sikang : 2 infantry
Production/PUs Summary :
Germans : 59 / 81
Russians : 3 / 9
Japanese : 38 / 38
Americans : 58 / 83
Chinese : 2 / 4
British : 31 / 36
UK_Pacific : 20 / 28
Italians : 31 / 37
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Italians
1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Iraq to Northwest Persia
5 fighters moved from Iraq to Northwest Persia
5 fighters moved from Iraq to Persia
1 armour moved from Eastern Persia to Persia
1 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 fighters moved from India to Yunnan
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Battle in Persia
British attack with 1 armour, 5 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 5 fighters and 1 mech_infantry in Persia, round 2 : 1/7 hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Yunnan
British attack with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys
Japanese defend with 2 aaGuns, 1 airfield, 3 infantry and 2 mech_infantrys
AA fire in Yunnan : 0/2 hits
British roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/6 hits
Need choice of casualty in Yunnan.
lose AA
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Italians
1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Iraq to Northwest Persia
5 fighters moved from Iraq to Northwest Persia
5 fighters moved from Iraq to Persia
1 armour moved from Eastern Persia to Persia
1 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 fighters moved from India to Yunnan
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Battle in Persia
British attack with 1 armour, 5 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 5 fighters and 1 mech_infantry in Persia, round 2 : 1/7 hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Yunnan
British attack with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys
Japanese defend with 2 aaGuns, 1 airfield, 3 infantry and 2 mech_infantrys
AA fire in Yunnan : 0/2 hits
British roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/6 hits
Japanese roll dice for 2 aaGuns, 3 infantry and 2 mech_infantrys in Yunnan, round 2 : 2/5 hits
1 mech_infantry owned by the British, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Yunnan
1 mech_infantry owned by the British and 1 armour owned by the British retreated to Burma
Japanese win with 1 aaGun, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun
Battle in Northwest Persia
British attack with 5 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/7 hits
Italians roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Italians with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
2 fighters moved from Yunnan to Szechwan
5 fighters moved from Northwest Persia to Iraq
5 fighters moved from Persia to Iraq
1 fighter moved from Russia to Szechwan
2 mech_infantrys moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 71 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Russia to Szechwan
1 fighter moved from Russia to Szechwan
Place Units - British
2 infantry placed in Union of South Africa
3 fighters placed in Iraq
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour, 1 fighter and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,2,2,2,3,6,4
UK_Pacific collect 20 PUs (2 lost to blockades); end with 20 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 3 mech_infantrys
Territory Summary for British and UK_Pacific :
Formosa : 1 flag, 1 infantry
Siam : 1 flag
Szechwan : 5 fighters
Burma : 1 aaGun, 1 armour and 1 mech_infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
Kazakhstan : 1 mech_infantry
French Indo China : 1 flag, 1 factory_minor and 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Ethiopia : 1 flag
Russia : 10 fighters
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 airfield, 10 armour, 4 artilleries, 1 factory_minor, 13 fighters, 1 harbour and 15 mech_infantrys
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 1 armour
98 Sea Zone : 1 battleship
Production/PUs Summary :
Germans : 57 / 81
Russians : 4 / 9
Japanese : 36 / 38
Americans : 58 / 83
Chinese : 2 / 4
British : 33 / 38
UK_Pacific : 22 / 20
Italians : 30 / 37
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Suiyuyan to Sikang
1 bomber moved from Chahar to Sikang
1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Sikang
Combat - Italians
Italians creates battle in territory 93 Sea Zone
Battle in Northwest Persia
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Sikang
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Chinese defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Sikang, round 2 : 2/3 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 2/2 hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Chinese and 1 fighter owned by the Italians lost in Sikang
Italians win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Italians: 1 fighter and 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
1 artillery moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Romania to Bessarabia
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Northwest Persia to Caucasus
1 bomber moved from Sikang to Caucasus
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 carrier, 1 destroyer and 1 submarine placed in 97 Sea Zone
1 infantry and 1 mech_infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Italians collect 27 PUs (3 lost to blockades); end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 infantry
EDIT: Adding units owned by Italians to Bulgaria: 1 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Shensi : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag
Tsinghai : 1 flag
Yenisey : 1 flag
Timguska : 1 flag
Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Romania : 1 mech_infantry
Northern Italy : 1 factory_minor and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag
Urals : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 mech_infantry
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Vologda : 1 flag
Caucasus : 1 bomber, 2 fighters and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag, 1 artillery
Bulgaria : 1 infantry
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 3 submarines
Northwest Persia : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 57 / 81
Russians : 4 / 9
Japanese : 36 / 38
Americans : 58 / 83
Chinese : 2 / 4
British : 33 / 38
UK_Pacific : 22 / 20
Italians : 30 / 29
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Round 15… To the end!!! :-o
https://www.youtube.com/watch?v=eFpq2vq1wPY&feature=youtu.be&t=54
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 armour moved from Shan State to French Indo China
1 armour moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Philippines to Shan State
2 fighters moved from Queensland to Shan State
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Shan State to Burma
2 fighters moved from Iraq to Burma
1 carrier and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
5 submarines moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from South Australia to Northern Territory
1 aaGun and 2 artilleries moved from South Australia to Northern Territory
Place Units - ANZAC
1 bomber placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for ANZAC :
Kwangsi : 1 armour
Shan State : 1 artillery, 3 fighters and 2 infantry
Burma : 3 fighters
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 aaGun, 2 artilleries and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 armour and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 carrier and 2 submarines
37 Sea Zone : 1 transport
36 Sea Zone : 1 flag
6 Sea Zone : 5 submarines
62 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 57 / 81
Russians : 4 / 9
Japanese : 35 / 38
Americans : 58 / 83
Chinese : 3 / 4
British : 33 / 38
UK_Pacific : 22 / 20
Italians : 30 / 29
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 57 / 81
Russians : 4 / 9
Japanese : 35 / 38
Americans : 58 / 83
Chinese : 3 / 4
British : 33 / 38
UK_Pacific : 22 / 20
Italians : 30 / 29
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 carriers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Tsinghai to Sikang
Germans take Sikang from Chinese
2 mech_infantrys moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
2 bombers moved from Southern France to United Kingdom
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in Kazakhstan
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kazakhstan, round 3 : 0/3 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 4 : 0/2 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 5 : 1/2 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 5 : 0/1 hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Persia
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 fighter and 2 mech_infantrys in Persia, round 2 : 1/3 hits
British roll dice for 1 armour in Persia, round 2 : 0/1 hits
1 armour owned by the British lost in Persia
Germans win, taking Persia from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
1 fighter moved from Persia to Caucasus
3 fighters moved from Caucasus to 97 Sea Zone
1 fighter moved from Bryansk to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern France to Caucasus
2 bombers moved from United Kingdom to Western Germany
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
2 mech_infantrys moved from Yugoslavia to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Southern France to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Novosibirsk to Volgograd
Place Units - Germans
2 carriers and 1 submarine placed in 97 Sea Zone
1 infantry placed in Western Germany
Germans undo move 2.
1 infantry placed in France
3 mech_infantrys placed in Volgograd
2 artilleries and 1 fighter placed in Caucasus
1 artillery and 2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Territory Summary for Germans :
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 mech_infantry
Evenkiyskiy : 1 flag
Yakut S.S.R. : 1 flag
Kazakhstan : 1 flag, 1 artillery and 1 mech_infantry
Buryatia : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 mech_infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Germany : 1 factory_major
Southern Italy : 1 tactical_bomber
Belarus : 1 flag, 1 artillery and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 aaGun, 6 armour, 30 artilleries, 18 infantry and 11 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 10 mech_infantrys
Novosibirsk : 1 flag
Vologda : 1 infantry
Volgograd : 1 flag, 1 aaGun, 1 factory_minor and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 4 aaGuns, 27 armour, 5 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 4 mech_infantrys
Smolensk : 1 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Greece : 1 flag
97 Sea Zone : 2 carriers, 6 fighters and 2 submarines
Persia : 1 flag, 2 mech_infantrys
Yugoslavia : 1 flag, 1 factory_minor and 1 mech_infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 61 / 81
Russians : 3 / 9
Japanese : 35 / 38
Americans : 58 / 83
Chinese : 2 / 4
British : 31 / 38
UK_Pacific : 22 / 20
Italians : 30 / 29
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 3 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 9 PUs
Territory Summary for Russians :
Tobruk : 1 flag
Italian Somaliland : 1 flag
Russia : 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 1 fighter, 78 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 61 / 81
Russians : 3 / 9
Japanese : 35 / 38
Americans : 58 / 83
Chinese : 2 / 4
British : 31 / 38
UK_Pacific : 22 / 20
Italians : 30 / 29
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 4 SuicideAttackTokens; 18 PUs;
Combat Move - Japanese
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Anhwe to Kwangsi
1 fighter moved from 36 Sea Zone to Philippines
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Philippines, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in French Indo China
Japanese attack with 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 0/2 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 infantry and 2 mech_infantrys
ANZAC defend with 1 armour; Chinese defend with 1 harbour
Japanese roll dice for 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 2/3 hits, 0.50 expected hits
Chinese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 armour
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 carriers, 2 destroyers and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 fighter moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 mech_infantry placed in Korea
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,2,6,5,6,6,5,6,6,5,6,3
Japanese collect 31 PUs (7 lost to blockades); end with 49 PUs
Combat Hit Differential Summary :
Americans : -0.67
Chinese : 0.50
UK_Pacific : 1.00
Japanese : 0.00
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 harbour and 2 mech_infantrys
Korea : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 aaGun, 1 airfield, 1 infantry and 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 mech_infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 61 / 81
Russians : 3 / 9
Japanese : 38 / 49
Americans : 56 / 83
Chinese : 1 / 4
British : 31 / 38
UK_Pacific : 22 / 20
Italians : 30 / 29
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0