L17 G40 Me1945 (Axis) vs. Omega1759 (Allies + 30) Game 2

  • '21 '20 '18 '17 '16 '15 '14 '13

    Here we go.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 destroyer, 6 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 94 Sea Zone
                2 infantry and 2 mech_infantrys moved from 94 Sea Zone to Tunisia
                2 carriers moved from 92 Sea Zone to 94 Sea Zone
                1 cruiser moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from 92 Sea Zone to Tunisia
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from Gibraltar to Tunisia
                2 fighters and 1 tactical_bomber moved from Iraq to Turkmenistan
                1 bomber moved from Yakut S.S.R. to Manchuria
                1 fighter moved from 6 Sea Zone to Manchuria
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 18 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 submarines and 1 transport moved from 6 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Algeria
                Battle in Tunisia
                    Americans attack with 4 fighters, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 armour, 1 artillery and 3 infantry
                        Americans roll dice for 1 cruiser in Tunisia, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters, 2 infantry and 2 mech_infantrys in Tunisia, round 2 :  1/8 hits
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tunisia, round 2 :  2/5 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                        Americans roll dice for 4 fighters and 2 mech_infantrys in Tunisia, round 3 :  3/6 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 3 :  1/4 hits
                        1 mech_infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tunisia
                        Americans roll dice for 4 fighters and 1 mech_infantry in Tunisia, round 4 :  3/5 hits
                        Italians roll dice for 1 armour in Tunisia, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Tunisia
                    Americans win, taking Algeria from Italians, taking Tunisia from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 armour, 1 artillery and 3 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry
                Battle in Manchuria
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber and 1 fighter in Manchuria, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Turkmenistan
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 2 fighters and 1 tactical_bomber in Turkmenistan, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Turkmenistan
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Turkmenistan to Persia
                4 fighters moved from Tunisia to 94 Sea Zone
                1 destroyer moved from 99 Sea Zone to 94 Sea Zone
                1 submarine moved from 101 Sea Zone to 88 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Western United States to Soviet Far East
                1 fighter moved from Manchuria to Korea
                1 bomber moved from Manchuria to Korea
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from Russia to Yakut S.S.R.

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 87 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer placed in 6 Sea Zone
                2 fighters placed in Korea
                4 fighters placed in Western United States
                1 infantry and 1 mech_infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
                Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        Soviet Far East : 2 fighters
        Yakut S.S.R. : 1 fighter
        26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 submarines and 2 transports
        20 Sea Zone : 1 flag, 1 destroyer
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 destroyer
        Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun and 1 fighter
        Algeria : 1 flag, 2 infantry
        Tunisia : 1 flag, 1 mech_infantry
        87 Sea Zone : 1 submarine
        94 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
        89 Sea Zone : 1 transport
        93 Sea Zone : 1 submarine
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 3 submarines
        92 Sea Zone : 1 transport
        101 Sea Zone : 1 carrier
        Brazil : 1 flag
        Persia : 2 fighters and 1 tactical_bomber
        91 Sea Zone : 1 destroyer and 1 transport
        88 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 18 / 21
        Japanese : 57 / 57
        Americans : 57 / 75
        Chinese : 3 / 6
        British : 33 / 40
        UK_Pacific : 6 / 5
        Italians : 21 / 18
        ANZAC : 10 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Ame7.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 :  2/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Yunnan : 1 artillery
        Kweichow : 1 infantry
        Szechwan : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 18 / 21
        Japanese : 56 / 57
        Americans : 57 / 75
        Chinese : 4 / 10
        British : 33 / 40
        UK_Pacific : 6 / 5
        Italians : 21 / 18
        ANZAC : 10 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Chi7.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 artilleries, 1 harbour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan
                      Russians take Turkmenistan from Germans
                1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
                2 infantry moved from Iraq to Northwest Persia
                2 fighters moved from Egypt to Northwest Persia
                1 armour moved from Burma to Malaya
                      UK_Pacific take Shan State from Japanese
                      UK_Pacific take Malaya from Japanese
                3 fighters moved from Vologda to Kazakhstan
                1 fighter moved from Iraq to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 :  1/5 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    British attack with 1 armour, 3 fighters and 1 mech_infantry
                    Italians defend with 1 armour
                        British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Kazakhstan, round 2 :  1/5 hits
                        Italians roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Kazakhstan
                    British win, taking Kazakhstan from Italians with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                3 fighters moved from Kazakhstan to Russia
                1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 battleship moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 armour and 5 mech_infantrys moved from Eastern Persia to Iraq
                2 infantry moved from India to Burma
                3 infantry moved from Burma to Shan State
                1 aaGun moved from Burma to Shan State
                1 fighter moved from Northwest Persia to India
                2 fighters moved from Northwest Persia to Iraq
                1 infantry moved from Burma to Shan State
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 armour moved from Tanganyika Territory to 72 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia

    Place Units - British
                3 artilleries and 1 harbour placed in Iraq
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 1 aaGun and 4 infantry
        Burma : 3 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        Malaya : 1 armour and 1 harbour
        Kazakhstan : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        Russia : 3 fighters
        80 Sea Zone : 2 destroyers and 3 transports
        93 Sea Zone : 1 flag
        Iraq : 1 flag, 1 airfield, 3 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 12 mech_infantrys
        92 Sea Zone : 1 battleship
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 armour and 1 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 19 / 21
        Japanese : 52 / 57
        Americans : 57 / 75
        Chinese : 4 / 10
        British : 33 / 39
        UK_Pacific : 10 / 7
        Italians : 20 / 18
        ANZAC : 10 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_UK_7.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 bomber moved from Volgograd to Szechwan
                1 infantry moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians

    Combat - Italians
                Battle in Szechwan
                    Italians attack with 1 bomber
                    Chinese defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Ukraine to Volgograd
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Ukraine
                1 armour moved from Yugoslavia to Bessarabia
                1 armour moved from Southern Italy to Yugoslavia
                1 bomber moved from Szechwan to French Indo China

    Place Units - Italians
                2 mech_infantrys placed in Ukraine
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4,4,3
                Italians collect 13 PUs (8 lost to blockades); end with 13 PUs total

    Territory Summary for Italians :

    French Indo China : 1 bomber
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Northern Italy : 1 factory_minor
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 armour
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        Yugoslavia : 1 armour

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 18 / 21
        Japanese : 52 / 57
        Americans : 57 / 75
        Chinese : 4 / 10
        British : 33 / 39
        UK_Pacific : 10 / 7
        Italians : 21 / 13
        ANZAC : 10 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Ita7.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 bomber moved from Volgograd to Szechwan
                1 infantry moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians

    Combat - Italians
                Battle in Szechwan
                    Italians attack with 1 bomber
                    Chinese defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Ukraine to Volgograd
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Ukraine
                1 armour moved from Yugoslavia to Bessarabia
                1 armour moved from Southern Italy to Yugoslavia
                1 bomber moved from Szechwan to French Indo China

    Place Units - Italians
                2 mech_infantrys placed in Ukraine
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4,4,3
                Italians collect 13 PUs (8 lost to blockades); end with 13 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Volgograd: 1 mech_infantry
                EDIT: Adding units owned by Italians to Caucasus: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    French Indo China : 1 bomber
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Northern Italy : 1 factory_minor
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 armour
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Caucasus : 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        Yugoslavia : 1 armour

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 18 / 21
        Japanese : 52 / 57
        Americans : 57 / 75
        Chinese : 4 / 10
        British : 33 / 39
        UK_Pacific : 10 / 7
        Italians : 21 / 13
        ANZAC : 10 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Ita7.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 transport moved from 6 Sea Zone to 26 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New South Wales to Queensland
                2 armour and 1 mech_infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 2 armour, 2 fighters, 1 harbour and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry
        South Australia : 3 artilleries and 1 infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        26 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 18 / 21
        Japanese : 48 / 57
        Americans : 57 / 75
        Chinese : 4 / 10
        British : 33 / 39
        UK_Pacific : 10 / 7
        Italians : 21 / 13
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_ANZ7.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 18 / 21
        Japanese : 48 / 57
        Americans : 57 / 75
        Chinese : 4 / 10
        British : 33 / 39
        UK_Pacific : 10 / 7
        Italians : 21 / 13
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Fre7.tsvg

  • '17 '16 '13 '12

    @Me1945:

    Tiny adit. Have a good vocation Omega.

    I keep praying :) Your edit is fine.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
                EDIT: Turning off Edit Mode

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 18 / 21
        Japanese : 48 / 57
        Americans : 57 / 75
        Chinese : 4 / 10
        British : 33 / 39
        UK_Pacific : 10 / 7
        Italians : 21 / 13
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Fre7.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Volgograd: 1 mech_infantry
                EDIT: Adding units owned by Italians to Caucasus: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 18 / 21
        Japanese : 48 / 57
        Americans : 57 / 75
        Chinese : 4 / 10
        British : 33 / 39
        UK_Pacific : 10 / 7
        Italians : 21 / 13
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Fre7.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Sikang to Shensi
                      Germans take Shensi from Chinese
                1 armour and 1 mech_infantry moved from Shensi to Kweichow
                2 armour and 1 mech_infantry moved from Sikang to Yunnan
                      Germans take Szechwan from Chinese
                2 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Novgorod to Archangel
                2 submarines moved from 112 Sea Zone to 114 Sea Zone
                2 fighters moved from Novgorod to Archangel
                1 battleship moved from 112 Sea Zone to 114 Sea Zone
                1 bomber moved from Rostov to Northwest Persia
                2 bombers moved from Slovakia Hungary to Kazakhstan
                1 bomber moved from Slovakia Hungary to Kazakhstan
                1 bomber moved from Western Germany to Northwest Persia

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 battleship and 2 submarines
                    Russians defend with 1 cruiser
                        Germans roll dice for 2 submarines in 114 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 battleship and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Kweichow
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Germans win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 3 bombers and 1 infantry
                    British defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 3 bombers and 1 infantry in Kazakhstan, round 2 :  3/4 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        1 mech_infantry owned by the British, 1 armour owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
                    Germans win with 3 bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 2 bombers and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Northwest Persia, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Germans attack with 2 armour and 1 mech_infantry
                    Chinese defend with 1 artillery
                        Germans roll dice for 2 armour and 1 mech_infantry in Yunnan, round 2 :  2/3 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Chinese lost in Yunnan
                    Germans win, taking Yunnan from Chinese with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 artillery
                Battle in Archangel
                    Germans attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Archangel to Volgograd
                1 artillery moved from Tambov to Volgograd
                1 aaGun, 5 artilleries and 12 infantry moved from Rostov to Volgograd
                6 armour moved from Caucasus to Volgograd
                1 armour moved from Ukraine to Volgograd
                2 bombers moved from Northwest Persia to Caucasus
                3 bombers moved from Kazakhstan to Volgograd
                3 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 mech_infantry moved from Germany to Romania
                1 armour moved from Germany to Eastern Poland
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                1 cruiser moved from 112 Sea Zone to 115 Sea Zone
                1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Novgorod to Belarus
                1 armour moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Yugoslavia
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 carrier moved from 112 Sea Zone to 115 Sea Zone
                1 aaGun moved from Rostov to Caucasus

    Place Units - Germans
                1 armour, 1 fighter and 1 infantry placed in Volgograd
                1 armour, 1 fighter and 1 infantry placed in Caucasus
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                2 artilleries and 2 infantry placed in Germany
                2 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,1,4,6
                Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Caucasus: 2 armour
                EDIT: Adding units owned by Germans to Volgograd: 2 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Caucasus: 1 fighter
                EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Caucasus: 1 armour
                EDIT: Adding units owned by Germans to Volgograd: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Volgograd: 1 fighter
                EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Volgograd: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Shensi : 1 flag
        Yunnan : 1 flag, 2 armour
        Kweichow : 1 flag, 1 armour and 1 mech_infantry
        Szechwan : 1 flag
        Sikang : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 artillery and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
        Romania : 1 mech_infantry
        Germany : 2 artilleries, 1 factory_major and 2 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 2 armour and 1 mech_infantry
        Tambov : 1 flag
        Ukraine : 4 armour and 3 mech_infantrys
        Volgograd : 1 flag, 3 aaGuns, 11 armour, 8 artilleries, 3 bombers, 1 factory_minor, 2 fighters, 13 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Caucasus : 1 flag, 3 aaGuns, 3 armour, 2 artilleries, 2 bombers, 1 factory_minor, 3 infantry and 1 mech_infantry
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag
        114 Sea Zone : 1 battleship and 2 submarines
        Northwest Persia : 1 flag, 2 infantry
        115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
        Yugoslavia : 1 flag, 2 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 78
        Russians : 17 / 21
        Japanese : 48 / 57
        Americans : 57 / 75
        Chinese : 0 / 10
        British : 33 / 39
        UK_Pacific : 10 / 7
        Italians : 21 / 13
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Ger8.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia
                1 mech_infantry moved from Vologda to Kansu
                      Chinese take Kansu from Japanese
                1 mech_infantry moved from Vologda to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Samara to Kazakhstan

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Battle in 115 Sea Zone
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 2 transports

    Non Combat Move - Russians
                5 artilleries and 12 infantry moved from Samara to Russia
                1 aaGun moved from Samara to Russia
                20 infantry moved from Samara to Russia
                1 aaGun and 2 armour moved from Vologda to Russia

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 mech_infantry
                EDIT: Adding units owned by Russians to Egypt: 1 mech_infantry
                EDIT: Turning off Edit Mode
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs

    Territory Summary for Russians :

    Korea : 1 artillery and 2 infantry
        Kansu : 1 mech_infantry
        Tsinghai : 1 mech_infantry
        Kazakhstan : 1 infantry
        Egypt : 1 mech_infantry
        Italian Somaliland : 1 flag
        Russia : 3 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 factory_major, 1 fighter, 47 infantry and 1 mech_infantry
        Samara : 1 infantry
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 58 / 78
        Russians : 18 / 21
        Japanese : 46 / 57
        Americans : 57 / 75
        Chinese : 2 / 10
        British : 33 / 39
        UK_Pacific : 10 / 7
        Italians : 21 / 13
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Rus8.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to Shan State
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
                4 carriers, 2 cruisers, 2 destroyers and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone

    triplea_39992_Jap8.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    Scramble?

  • '17 '16 '13 '12

    @Me1945:

    Scramble?

    Nope

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to Shan State
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
                4 carriers, 2 cruisers, 2 destroyers and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 4 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 2 :  2/7 hits
                        Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 destroyer owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 4 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 2 artilleries, 3 infantry and 1 tactical_bomber
                    British defend with 1 aaGun and 4 infantry
                        AA fire in Shan State :  0/1 hits
                        Japanese roll dice for 1 battleship in Shan State, round 2 :  1/1 hits
                        Japanese roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Shan State, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 aaGun and 4 infantry in Shan State, round 2 :  1/4 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Shan State, round 3 :  3/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 1 aaGun and 4 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 infantry
                    British defend with 1 armour; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship in Malaya, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 armour in Malaya, round 2 :  0/1 hits
                        1 armour owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shan State to Yunnan
                2 fighters moved from 20 Sea Zone to Yunnan
                1 destroyer moved from 45 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                5 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 carrier moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from 20 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 artillery, 1 fighter and 1 infantry placed in Shantung
                2 fighters placed in Japan
                1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Iwo Jima : 1 infantry
        Shantung : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
        Kwangsi : 1 flag, 1 harbour
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 2 fighters and 1 tactical_bomber
        Suiyuyan : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 artilleries and 2 infantry
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag
        37 Sea Zone : 2 battleships, 1 destroyer, 1 submarine and 2 transports
        36 Sea Zone : 1 flag, 1 carrier and 1 fighter
        39 Sea Zone : 1 flag
        20 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 4 carriers, 2 cruisers, 2 destroyers, 5 infantry, 1 mech_infantry, 4 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 58 / 78
        Russians : 18 / 21
        Japanese : 50 / 50
        Americans : 57 / 75
        Chinese : 2 / 10
        British : 33 / 39
        UK_Pacific : 6 / 7
        Italians : 21 / 13
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Jap8.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    @Omega1759:

    It’s also nice when the play is fast as well. Some are experts at dragging games that aren’t going well for them.

    Too long Omega, too long.

  • '21 '20 '18 '17 '16 '15 '14 '13

    Actually it is right to post the first bump.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 carriers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                4 fighters moved from Western United States to 16 Sea Zone
                2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Korea to Iwo Jima
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                3 fighters moved from Korea to 16 Sea Zone
                2 fighters moved from Soviet Far East to 16 Sea Zone

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 9 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 9 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                4 fighters could not land in 16 Sea Zone and were removed
                3 fighters moved from 16 Sea Zone to Korea
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Yakut S.S.R. to Korea
                1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 26 Sea Zone to 17 Sea Zone
                1 bomber moved from Iwo Jima to Korea
                2 infantry moved from Algeria to 94 Sea Zone
                2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 carriers, 1 destroyer and 4 fighters moved from 94 Sea Zone to 98 Sea Zone
                1 fighter moved from Gibraltar to Egypt
                1 aaGun moved from Gibraltar to 92 Sea Zone
                1 aaGun and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 aaGun moved from 98 Sea Zone to Trans-Jordan
                1 transport moved from 94 Sea Zone to 91 Sea Zone
                1 cruiser moved from 94 Sea Zone to 98 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 11 Sea Zone
                1 submarine moved from 88 Sea Zone to 92 Sea Zone
                1 submarine moved from 87 Sea Zone to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from Persia to Russia

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 carriers placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 6 Sea Zone: 4 fighters
                EDIT: Turning off Edit Mode
                1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,2,5,5,1,1,5,3,4,2
                Americans collect 56 PUs (3 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry and 1 mech_infantry
        Korea : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        11 Sea Zone : 1 carrier
        10 Sea Zone : 1 submarine
        17 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 submarines and 2 transports
        16 Sea Zone : 1 submarine
        6 Sea Zone : 3 carriers and 6 fighters
        Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Trans-Jordan : 1 aaGun and 2 infantry
        Egypt : 1 fighter
        Algeria : 1 flag
        Tunisia : 1 flag
        Libya : 1 flag, 1 mech_infantry
        Russia : 2 fighters and 1 tactical_bomber
        93 Sea Zone : 1 submarine
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 3 submarines
        92 Sea Zone : 2 submarines
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        98 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
        91 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 58 / 78
        Russians : 18 / 21
        Japanese : 49 / 50
        Americans : 59 / 77
        Chinese : 2 / 10
        British : 33 / 39
        UK_Pacific : 6 / 7
        Italians : 20 / 13
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Ame8.tsvg

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