@Arthur-Bomber-Harris Good luck to you as well sir.
L17 G40 Me1945 (Axis) vs. Omega1759 (Allies + 30) Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Manchuria
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Shan State to Yunnan
1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to SiamCombat - Japanese
Battle in Manchuria
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Japanese roll dice for 1 cruiser in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits
Chinese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Dutch New Guinea
Battle in Siam
Battle in Yunnan
Japanese attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 4 : 0/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 5 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Dutch New Guinea from ANZAC, taking Siam from ANZAC, taking Yunnan from Chinese with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
3 carriers and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from Anhwe to 19 Sea Zone
1 battleship moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 factory_minor placed in Shantung
1 destroyer placed in 6 Sea Zone
1 submarine placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,2,6,3,4,2,3,4,6,1,4,6,2,2
Japanese collect 49 PUs (8 lost to blockades); end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 artillery, 1 infantry and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery, 1 infantry and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 1 artillery, 1 harbour, 1 infantry and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Jehol : 1 flag
Siam : 1 infantry
Manchuria : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer, 1 submarine and 1 transport
37 Sea Zone : 1 submarine and 1 transport
36 Sea Zone : 1 flag, 2 battleships, 1 submarine and 3 transports
39 Sea Zone : 1 flag
19 Sea Zone : 5 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 75
Russians : 18 / 21
Japanese : 57 / 57
Americans : 55 / 75
Chinese : 3 / 6
British : 33 / 40
UK_Pacific : 6 / 5
Italians : 23 / 18
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Here we go.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 94 Sea Zone
2 infantry and 2 mech_infantrys moved from 94 Sea Zone to Tunisia
2 carriers moved from 92 Sea Zone to 94 Sea Zone
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to Tunisia
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Gibraltar to Tunisia
2 fighters and 1 tactical_bomber moved from Iraq to Turkmenistan
1 bomber moved from Yakut S.S.R. to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 18 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 submarines and 1 transport moved from 6 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Algeria
Battle in Tunisia
Americans attack with 4 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 artillery and 3 infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits
Americans roll dice for 4 fighters, 2 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/8 hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tunisia, round 2 : 2/5 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 4 fighters and 2 mech_infantrys in Tunisia, round 3 : 3/6 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 3 : 1/4 hits
1 mech_infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tunisia
Americans roll dice for 4 fighters and 1 mech_infantry in Tunisia, round 4 : 3/5 hits
Italians roll dice for 1 armour in Tunisia, round 4 : 0/1 hits
1 armour owned by the Italians lost in Tunisia
Americans win, taking Algeria from Italians, taking Tunisia from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in Manchuria
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Manchuria, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Turkmenistan
Americans attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Turkmenistan, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Turkmenistan
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Turkmenistan to Persia
4 fighters moved from Tunisia to 94 Sea Zone
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
2 fighters moved from Western United States to Soviet Far East
1 fighter moved from Manchuria to Korea
1 bomber moved from Manchuria to Korea
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Russia to Yakut S.S.R.Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 87 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer placed in 6 Sea Zone
2 fighters placed in Korea
4 fighters placed in Western United States
1 infantry and 1 mech_infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
Soviet Far East : 2 fighters
Yakut S.S.R. : 1 fighter
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 submarines and 2 transports
20 Sea Zone : 1 flag, 1 destroyer
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun and 1 fighter
Algeria : 1 flag, 2 infantry
Tunisia : 1 flag, 1 mech_infantry
87 Sea Zone : 1 submarine
94 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
89 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 3 submarines
92 Sea Zone : 1 transport
101 Sea Zone : 1 carrier
Brazil : 1 flag
Persia : 2 fighters and 1 tactical_bomber
91 Sea Zone : 1 destroyer and 1 transport
88 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 75
Russians : 18 / 21
Japanese : 57 / 57
Americans : 57 / 75
Chinese : 3 / 6
British : 33 / 40
UK_Pacific : 6 / 5
Italians : 21 / 18
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/3 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Yunnan : 1 artillery
Kweichow : 1 infantry
Szechwan : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 54 / 75
Russians : 18 / 21
Japanese : 56 / 57
Americans : 57 / 75
Chinese : 4 / 10
British : 33 / 40
UK_Pacific : 6 / 5
Italians : 21 / 18
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries, 1 harbour and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Germans
1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
2 infantry moved from Iraq to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
3 fighters moved from Vologda to Kazakhstan
1 fighter moved from Iraq to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 1/5 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 1 armour, 3 fighters and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 1/5 hits
Italians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the Italians lost in Kazakhstan
British win, taking Kazakhstan from Italians with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
3 fighters moved from Kazakhstan to Russia
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 transport moved from 98 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 armour and 5 mech_infantrys moved from Eastern Persia to Iraq
2 infantry moved from India to Burma
3 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 fighter moved from Northwest Persia to India
2 fighters moved from Northwest Persia to Iraq
1 infantry moved from Burma to Shan State
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to PersiaPlace Units - British
3 artilleries and 1 harbour placed in Iraq
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
UK_Pacific collect 6 PUs (4 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 mech_infantryTerritory Summary for British and UK_Pacific :
Shan State : 1 aaGun and 4 infantry
Burma : 3 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Malaya : 1 armour and 1 harbour
Kazakhstan : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Ethiopia : 1 flag
Russia : 3 fighters
80 Sea Zone : 2 destroyers and 3 transports
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 airfield, 3 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 12 mech_infantrys
92 Sea Zone : 1 battleship
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour and 1 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 54 / 75
Russians : 19 / 21
Japanese : 52 / 57
Americans : 57 / 75
Chinese : 4 / 10
British : 33 / 39
UK_Pacific : 10 / 7
Italians : 20 / 18
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 bomber moved from Volgograd to Szechwan
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from RussiansCombat - Italians
Battle in Szechwan
Italians attack with 1 bomber
Chinese defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Ukraine to Volgograd
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Ukraine
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Southern Italy to Yugoslavia
1 bomber moved from Szechwan to French Indo ChinaPlace Units - Italians
2 mech_infantrys placed in Ukraine
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4,4,3
Italians collect 13 PUs (8 lost to blockades); end with 13 PUs totalTerritory Summary for Italians :
French Indo China : 1 bomber
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 armour
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Yugoslavia : 1 armourProduction/PUs Summary :
Germans : 54 / 75
Russians : 18 / 21
Japanese : 52 / 57
Americans : 57 / 75
Chinese : 4 / 10
British : 33 / 39
UK_Pacific : 10 / 7
Italians : 21 / 13
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 bomber moved from Volgograd to Szechwan
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from RussiansCombat - Italians
Battle in Szechwan
Italians attack with 1 bomber
Chinese defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Ukraine to Volgograd
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Ukraine
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Southern Italy to Yugoslavia
1 bomber moved from Szechwan to French Indo ChinaPlace Units - Italians
2 mech_infantrys placed in Ukraine
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4,4,3
Italians collect 13 PUs (8 lost to blockades); end with 13 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Volgograd: 1 mech_infantry
EDIT: Adding units owned by Italians to Caucasus: 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Italians :
French Indo China : 1 bomber
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 armour
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Caucasus : 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Yugoslavia : 1 armourProduction/PUs Summary :
Germans : 54 / 75
Russians : 18 / 21
Japanese : 52 / 57
Americans : 57 / 75
Chinese : 4 / 10
British : 33 / 39
UK_Pacific : 10 / 7
Italians : 21 / 13
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 6 Sea Zone to 26 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to Queensland
2 armour and 1 mech_infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 2 armour, 2 fighters, 1 harbour and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry
South Australia : 3 artilleries and 1 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
26 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Germans : 54 / 75
Russians : 18 / 21
Japanese : 48 / 57
Americans : 57 / 75
Chinese : 4 / 10
British : 33 / 39
UK_Pacific : 10 / 7
Italians : 21 / 13
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 54 / 75
Russians : 18 / 21
Japanese : 48 / 57
Americans : 57 / 75
Chinese : 4 / 10
British : 33 / 39
UK_Pacific : 10 / 7
Italians : 21 / 13
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 54 / 75
Russians : 18 / 21
Japanese : 48 / 57
Americans : 57 / 75
Chinese : 4 / 10
British : 33 / 39
UK_Pacific : 10 / 7
Italians : 21 / 13
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Volgograd: 1 mech_infantry
EDIT: Adding units owned by Italians to Caucasus: 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 54 / 75
Russians : 18 / 21
Japanese : 48 / 57
Americans : 57 / 75
Chinese : 4 / 10
British : 33 / 39
UK_Pacific : 10 / 7
Italians : 21 / 13
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Sikang to Shensi
Germans take Shensi from Chinese
1 armour and 1 mech_infantry moved from Shensi to Kweichow
2 armour and 1 mech_infantry moved from Sikang to Yunnan
Germans take Szechwan from Chinese
2 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Novgorod to Archangel
2 submarines moved from 112 Sea Zone to 114 Sea Zone
2 fighters moved from Novgorod to Archangel
1 battleship moved from 112 Sea Zone to 114 Sea Zone
1 bomber moved from Rostov to Northwest Persia
2 bombers moved from Slovakia Hungary to Kazakhstan
1 bomber moved from Slovakia Hungary to Kazakhstan
1 bomber moved from Western Germany to Northwest PersiaCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship and 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship and 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Kweichow
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Germans win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Germans attack with 3 bombers and 1 infantry
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 3 bombers and 1 infantry in Kazakhstan, round 2 : 3/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
1 mech_infantry owned by the British, 1 armour owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans win with 3 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Northwest Persia
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Northwest Persia, round 2 : 1/4 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Germans attack with 2 armour and 1 mech_infantry
Chinese defend with 1 artillery
Germans roll dice for 2 armour and 1 mech_infantry in Yunnan, round 2 : 2/3 hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Chinese lost in Yunnan
Germans win, taking Yunnan from Chinese with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 artillery
Battle in Archangel
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Archangel to Volgograd
1 artillery moved from Tambov to Volgograd
1 aaGun, 5 artilleries and 12 infantry moved from Rostov to Volgograd
6 armour moved from Caucasus to Volgograd
1 armour moved from Ukraine to Volgograd
2 bombers moved from Northwest Persia to Caucasus
3 bombers moved from Kazakhstan to Volgograd
3 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Germany to Romania
1 armour moved from Germany to Eastern Poland
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 aaGun moved from Rostov to CaucasusPlace Units - Germans
1 armour, 1 fighter and 1 infantry placed in Volgograd
1 armour, 1 fighter and 1 infantry placed in Caucasus
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
2 artilleries and 2 infantry placed in Germany
2 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,1,4,6
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 2 armour
EDIT: Adding units owned by Germans to Volgograd: 2 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 fighter
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 armour
EDIT: Adding units owned by Germans to Volgograd: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 fighter
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Volgograd: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Shensi : 1 flag
Yunnan : 1 flag, 2 armour
Kweichow : 1 flag, 1 armour and 1 mech_infantry
Szechwan : 1 flag
Sikang : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 artillery and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
Romania : 1 mech_infantry
Germany : 2 artilleries, 1 factory_major and 2 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 2 armour and 1 mech_infantry
Tambov : 1 flag
Ukraine : 4 armour and 3 mech_infantrys
Volgograd : 1 flag, 3 aaGuns, 11 armour, 8 artilleries, 3 bombers, 1 factory_minor, 2 fighters, 13 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Caucasus : 1 flag, 3 aaGuns, 3 armour, 2 artilleries, 2 bombers, 1 factory_minor, 3 infantry and 1 mech_infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
114 Sea Zone : 1 battleship and 2 submarines
Northwest Persia : 1 flag, 2 infantry
115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Yugoslavia : 1 flag, 2 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 78
Russians : 17 / 21
Japanese : 48 / 57
Americans : 57 / 75
Chinese : 0 / 10
British : 33 / 39
UK_Pacific : 10 / 7
Italians : 21 / 13
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 mech_infantry moved from Vologda to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Vologda to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Samara to KazakhstanCombat - Russians
Russians creates battle in territory 115 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 115 Sea Zone
Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 2 transportsNon Combat Move - Russians
5 artilleries and 12 infantry moved from Samara to Russia
1 aaGun moved from Samara to Russia
20 infantry moved from Samara to Russia
1 aaGun and 2 armour moved from Vologda to RussiaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Adding units owned by Russians to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUsTerritory Summary for Russians :
Korea : 1 artillery and 2 infantry
Kansu : 1 mech_infantry
Tsinghai : 1 mech_infantry
Kazakhstan : 1 infantry
Egypt : 1 mech_infantry
Italian Somaliland : 1 flag
Russia : 3 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 factory_major, 1 fighter, 47 infantry and 1 mech_infantry
Samara : 1 infantry
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 78
Russians : 18 / 21
Japanese : 46 / 57
Americans : 57 / 75
Chinese : 2 / 10
British : 33 / 39
UK_Pacific : 10 / 7
Italians : 21 / 13
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
4 carriers, 2 cruisers, 2 destroyers and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone -
Scramble?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
4 carriers, 2 cruisers, 2 destroyers and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 4 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/7 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 4 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 2 artilleries, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun and 4 infantry
AA fire in Shan State : 0/1 hits
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 1 aaGun and 4 infantry in Shan State, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in Shan State
Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 4 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 infantry
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits
1 armour owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
1 tactical_bomber moved from Shan State to Yunnan
2 fighters moved from 20 Sea Zone to Yunnan
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
5 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
1 artillery, 1 fighter and 1 infantry placed in Shantung
2 fighters placed in Japan
1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
Kwangsi : 1 flag, 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 2 fighters and 1 tactical_bomber
Suiyuyan : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries and 2 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
37 Sea Zone : 2 battleships, 1 destroyer, 1 submarine and 2 transports
36 Sea Zone : 1 flag, 1 carrier and 1 fighter
39 Sea Zone : 1 flag
20 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 4 carriers, 2 cruisers, 2 destroyers, 5 infantry, 1 mech_infantry, 4 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 58 / 78
Russians : 18 / 21
Japanese : 50 / 50
Americans : 57 / 75
Chinese : 2 / 10
British : 33 / 39
UK_Pacific : 6 / 7
Italians : 21 / 13
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
It’s also nice when the play is fast as well. Some are experts at dragging games that aren’t going well for them.
Too long Omega, too long.
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Actually it is right to post the first bump.