16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Bryansk to Rostov
                1 fighter moved from Ukraine to Rostov
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 bomber and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 mech_infantry in Trans-Jordan, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Trans-Jordan
                    retreated to Trans-Jordan
                    British win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Rostov
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 :  1/3 hits
                        Russians roll dice for 2 infantry in Rostov, round 3 :  2/2 hits
                        1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Rostov
                    retreated to Rostov
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                1 fighter moved from Ukraine to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                5 mech_infantrys moved from Northern Italy to Denmark
                5 infantry moved from Western Germany to Denmark
                3 mech_infantrys moved from Romania to Ukraine
                1 bomber moved from Trans-Jordan to Iraq
                1 fighter moved from Novgorod to Western Germany

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
                EDIT: Adding units owned by Italians to Western Germany: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Italians collect 16 PUs (1 lost to blockades); end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs

    triplea_39762_Ita12.tsvg


  • Marti is crazy,

    You lost two bombers vs mech and, in I12, I made no hits in first round with 12 points in attack, and you made two with 6 points in defense, and on second round I just made one in atack with 7 points and you 2 with 4 points.

    :roll:

  • '15 '14

    Certainly a defenders game in the previous turns^^

  • '17 '16 '15 '12

    good thing we share unhappiness :)

    I am travelling. Anzac and Fr are ready, of course, I just have no computer until Monday evening!

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour moved from Paulau Island to 34 Sea Zone
                1 armour and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                1 armour moved from 21 Sea Zone to Guam

    Combat - ANZAC
                Battle in Guam

    Non Combat Move - ANZAC
                1 cruiser moved from 34 Sea Zone to 47 Sea Zone
                1 destroyer moved from 62 Sea Zone to 47 Sea Zone
                2 mech_infantrys moved from Queensland to New South Wales

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
                ANZAC collect 12 PUs (1 lost to blockades); end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter and 1 infantry moved from Norway to Finland

    Turn Complete - French

    triplea_39762_Fre12.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 19 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Iraq to Trans-Jordan
                1 bomber moved from Iraq to Trans-Jordan
                1 armour and 3 mech_infantrys moved from Iraq to Caucasus
                2 infantry moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Rostov
                1 bomber moved from Novgorod to Russia
                1 bomber and 3 fighters moved from Bryansk to Russia
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 fighter moved from Iraq to Rostov

    Combat - Germans

    triplea_39762_Ger13.tsvg


  • supposed no intercept


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 19 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Iraq to Trans-Jordan
                1 bomber moved from Iraq to Trans-Jordan
                1 armour and 3 mech_infantrys moved from Iraq to Caucasus
                2 infantry moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Rostov
                1 bomber moved from Novgorod to Russia
                1 bomber and 3 fighters moved from Bryansk to Russia
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 fighter moved from Iraq to Rostov

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Battle in Trans-Jordan
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Trans-Jordan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Rostov to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                2 armour moved from West India to Persia
                1 infantry moved from Persia to Northwest Persia
                2 infantry moved from Persia to Iraq
                1 fighter moved from Southern Italy to Western Germany
                2 infantry and 6 mech_infantrys moved from Western Germany to Denmark
                10 artilleries moved from Poland to Eastern Poland
                1 aaGun moved from France to Western Germany
                3 infantry moved from France to Southern France
                1 infantry moved from Belarus to Bryansk
                8 infantry moved from Karelia to Novgorod
                5 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Poland to Western Germany
                1 mech_infantry moved from Poland to Novgorod
                2 mech_infantrys moved from Novgorod to Bryansk
                1 armour moved from Bryansk to Novgorod
                1 submarine moved from 70 Sea Zone to 72 Sea Zone
                1 bomber moved from Yunnan to Philippines
                1 tactical_bomber moved from Tambov to Bessarabia
                1 tactical_bomber moved from Rostov to Bessarabia
                2 bombers and 3 fighters moved from Russia to Bessarabia
                1 bomber moved from Trans-Jordan to Bessarabia

    Place Units - Germans
                3 infantry placed in Southern France
                3 infantry placed in France
                3 infantry placed in Persia
                3 infantry placed in Ukraine
                7 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_39762_Ger13.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 13 PUs;
                Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Samara to Tambov
                2 infantry moved from Samara to Vologda
                1 infantry moved from Russia to Smolensk
                1 bomber moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber and 2 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 :  4/4 hits
                        Germans roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Smolensk to Russia
                1 bomber moved from Vologda to Russia
                1 infantry moved from Samara to Volgograd
                2 aaGuns, 2 artilleries and 19 infantry moved from Samara to Russia
                1 infantry moved from Russia to Samara

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_39762_Rus13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 7 infantry, 3 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Anhwe to Hopei
                2 mech_infantrys moved from Anhwe to Chahar
                1 mech_infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Szechwan
                1 mech_infantry moved from French Indo China to Szechwan
                1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
                1 fighter moved from Anhwe to Hopei
                1 tactical_bomber moved from Yunnan to Hopei
                1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Kweichow
                1 fighter moved from French Indo China to Szechwan
                2 bombers moved from French Indo China to Celebes
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 44 Sea Zone to 46 Sea Zone
                3 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 submarine moved from 6 Sea Zone to 32 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 :  1/4 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 1 artillery and 1 bomber in Celebes, round 3 :  1/2 hits
                        ANZAC roll dice for 1 armour in Celebes, round 3 :  0/1 hits
                        1 armour owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 armour and 1 infantry
                    Casualties for Japanese: 1 bomber and 1 infantry
                Battle in New Guinea
                Battle in 22 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking New Guinea from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 32 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 32 Sea Zone
                        Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Chahar to 6 Sea Zone
                1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                5 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 3 fighters and 13 submarines moved from 35 Sea Zone to 46 Sea Zone
                1 submarine moved from 45 Sea Zone to 46 Sea Zone
                3 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone
                1 bomber moved from Celebes to Philippines
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Malaya to Yunnan
                2 mech_infantrys moved from French Indo China to Hunan
                3 mech_infantrys moved from Kwangtung to Anhwe
                1 fighter and 1 tactical_bomber moved from Hopei to Jehol
                1 fighter moved from Kweichow to French Indo China
                1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
                1 fighter moved from 21 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 22 Sea Zone to 46 Sea Zone

    Place Units - Japanese
                1 infantry placed in Japan
                5 submarines and 1 transport placed in 6 Sea Zone
                3 infantry placed in Kwangtung
                3 infantry placed in French Indo China
                3 mech_infantrys placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Anhwe: 3 mech_infantrys
                EDIT: Adding units owned by Japanese to Manchuria: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Siberia: 1 infantry
                EDIT: Adding units owned by Japanese to Amur: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs

    triplea_39762_Jap13.tsvg

  • '15 '14

    Wow, another crazy defense round for the Allies, you hit literally everything!

  • Liaison TripleA '11 '10

    Come on Alex!  Show us the Great!

  • '17 '16 '15 '12

    was travelling again, downloading right now.

    As for the “Great”, thats more admiration than self rating.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 harbour and 12 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 armour moved from Vyborg to Finland
                1 armour moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 armour moved from Karelia to Finland
                1 infantry moved from Scotland to 119 Sea Zone
                1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 47 Sea Zone to 32 Sea Zone
                6 fighters and 2 tactical_bombers moved from 47 Sea Zone to 32 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 32 Sea Zone
                    Americans attack with 1 destroyer, 7 fighters and 3 tactical_bombers
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 32 Sea Zone, round 2 :  6/11 hits
                        Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 32 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from Norway to Finland
                3 mech_infantrys moved from Norway to Finland
                1 infantry moved from Finland to Norway
                1 aaGun moved from Norway to Finland
                6 bombers moved from Norway to Russia
                3 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 bombers moved from Eastern United States to Johnston Island
                2 destroyers and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 3 fighters and 6 submarines moved from 47 Sea Zone to 30 Sea Zone
                7 fighters and 3 tactical_bombers moved from 32 Sea Zone to 30 Sea Zone

    Place Units - Americans
                10 submarines placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 harbour placed in Johnston Island

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs

    triplea_39762_Ame13.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                9 infantry moved from Shensi to Tsinghai
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    triplea_39762_Chi13.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 harbour and 12 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 armour moved from Vyborg to Finland
                1 armour moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 armour moved from Karelia to Finland
                1 infantry moved from Scotland to 119 Sea Zone
                1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 47 Sea Zone to 32 Sea Zone
                6 fighters and 2 tactical_bombers moved from 47 Sea Zone to 32 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 32 Sea Zone
                    Americans attack with 1 destroyer, 7 fighters and 3 tactical_bombers
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 32 Sea Zone, round 2 :  6/11 hits
                        Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 32 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from Norway to Finland
                3 mech_infantrys moved from Norway to Finland
                1 infantry moved from Finland to Norway
                1 aaGun moved from Norway to Finland
                6 bombers moved from Norway to Russia
                3 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 bombers moved from Eastern United States to Johnston Island
                2 destroyers and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 3 fighters and 6 submarines moved from 47 Sea Zone to 30 Sea Zone
                7 fighters and 3 tactical_bombers moved from 32 Sea Zone to 30 Sea Zone

    Place Units - Americans
                10 submarines placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 harbour placed in Johnston Island

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                9 infantry moved from Shensi to Tsinghai
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from Egypt to Trans-Jordan

    Combat - British
                British creates battle in territory 71 Sea Zone
                Battle in Trans-Jordan
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 :  0/5 hits
                        Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 :  0/1 hits
                        British roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 3 :  1/5 hits
                        Germans roll dice for 1 mech_infantry in Trans-Jordan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Trans-Jordan
                    British win, taking 71 Sea Zone from Germans, taking Trans-Jordan from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                3 fighters moved from Trans-Jordan to Egypt
                2 carriers and 2 cruisers moved from 95 Sea Zone to 94 Sea Zone
                2 transports moved from 95 Sea Zone to 94 Sea Zone
                1 fighter moved from 95 Sea Zone to 94 Sea Zone
                3 infantry and 1 mech_infantry moved from Norway to Finland
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer and 1 submarine moved from 82 Sea Zone to 71 Sea Zone
                1 fighter moved from Union of South Africa to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt

    Place Units - British
                1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,6,3,5
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs

    Turn Complete - UK_Pacific

    triplea_39762_UK_13.tsvg

  • '17 '16 '15 '12

    Hi Rubi,

    just in case you are not already done with planning Ita, I make the UK fig available to Egypt area differently and position the fleet to the harbour.

    Unaffected by Ita planning should be the US units in Australia. Too close to comfort.

    Pls just decide on whats ok, I am good with any decision.

    triplea_39762_UK_13_edits.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 10 PUs;

    Combat Move - Italians
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter and 2 mech_infantrys moved from Ukraine to Tambov
                1 bomber moved from Iraq to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Tambov, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Southern Italy
                8 infantry moved from Southern Italy to Northern Italy
                5 infantry moved from Denmark to Western Germany
                5 mech_infantrys moved from Denmark to Germany
                2 fighters moved from Southern Italy to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                1 bomber and 1 fighter moved from Tambov to Bryansk
                1 mech_infantry moved from Iraq to Caucasus

    Place Units - Italians
                1 infantry placed in Northern Italy
                2 infantry placed in Southern Italy
                Italians undo move 1.
                Italians undo move 1.
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
                Italians collect 14 PUs (2 lost to blockades); end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_39762_Ita13.tsvg

  • '17 '16 '15 '12

    Not sure if you saw my edit request, but if yes, as I said, I am fine with not letting it happen.


  • I have seen it now, let me check.
    wait a moment

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