Scramble scotland
16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 4 artilleries and 7 infantry moved from Norway to Finland
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Russia to Chahar
1 bomber moved from Russia to Szechwan
1 bomber moved from Russia to Novgorod
2 bombers moved from Norway to Novgorod
3 bombers moved from Norway to GermanyCombat - Americans
Air Battle in Novgorod
Americans attacks with 3 units heading to Novgorod
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/3 hits
Bombing raid in Novgorod rolls: 5,6,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits
Bombing raid in Germany rolls: 5,5,8 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Battle in Marshall Islands
Battle in Marianas
Battle in Finland
Americans attack with 2 armour, 4 artilleries and 7 infantry
Germans defend with 1 infantry
Americans roll dice for 2 armour, 4 artilleries and 7 infantry in Finland, round 2 : 3/13 hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Finland
Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Finland from Germans with 2 armour, 4 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Chahar
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Americans
3 bombers moved from Novgorod to Norway
3 bombers moved from Germany to Norway
1 carrier and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 9 fighters, 4 submarines and 2 tactical_bombers moved from 34 Sea Zone to 47 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 30 Sea Zone to 47 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
2 bombers placed in Eastern United States
2 destroyers and 4 submarines placed in 10 Sea Zone
3 mech_infantrys placed in NorwayTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in SzechwanCombat - Chinese
Chinese creates battle in territory Szechwan
Chinese creates battle in territory ChaharNon Combat Move - Chinese
9 infantry moved from Hopei to Shensi
1 fighter and 1 infantry moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Shensi
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Hopei: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs totalPurchase Units - British
British buy 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sardinia
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
2 carriers, 2 cruisers and 1 fighter moved from 98 Sea Zone to 95 Sea ZoneCombat - British
Battle in Sicily
Battle in Sardinia
Battle in Trans-Jordan
British attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 0/5 hits
Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits
British roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 3 : 2/5 hits
Germans roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Sicily from Italians, taking Sardinia from Italians, taking Trans-Jordan from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
3 fighters moved from Trans-Jordan to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer and 1 submarine moved from 91 Sea Zone to 82 Sea Zone
3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Finland
2 aaGuns, 1 armour, 2 fighters and 3 infantry moved from Norway to FinlandPlace Units - British
3 artilleries placed in Egypt
1 submarine placed in 71 Sea Zone
1 fighter and 1 mech_infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2
British collect 30 PUs (4 lost to blockades); end with 31 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Bryansk to Rostov
1 fighter moved from Ukraine to Rostov
1 mech_infantry moved from Iraq to Trans-Jordan
1 bomber moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Trans-Jordan
retreated to Trans-Jordan
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Rostov, round 3 : 2/2 hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Rostov
retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 fighter moved from Ukraine to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
5 mech_infantrys moved from Northern Italy to Denmark
5 infantry moved from Western Germany to Denmark
3 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Trans-Jordan to Iraq
1 fighter moved from Novgorod to Western GermanyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Western Germany: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Italians collect 16 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs -
Marti is crazy,
You lost two bombers vs mech and, in I12, I made no hits in first round with 12 points in attack, and you made two with 6 points in defense, and on second round I just made one in atack with 7 points and you 2 with 4 points.
:roll:
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Certainly a defenders game in the previous turns^^
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good thing we share unhappiness :)
I am travelling. Anzac and Fr are ready, of course, I just have no computer until Monday evening!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour moved from Paulau Island to 34 Sea Zone
1 armour and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 armour moved from 21 Sea Zone to GuamCombat - ANZAC
Battle in GuamNon Combat Move - ANZAC
1 cruiser moved from 34 Sea Zone to 47 Sea Zone
1 destroyer moved from 62 Sea Zone to 47 Sea Zone
2 mech_infantrys moved from Queensland to New South WalesPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
ANZAC collect 12 PUs (1 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 fighter and 1 infantry moved from Norway to FinlandTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Trans-Jordan
1 armour and 3 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Rostov
1 bomber moved from Novgorod to Russia
1 bomber and 3 fighters moved from Bryansk to Russia
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 fighter moved from Iraq to RostovCombat - Germans
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supposed no intercept
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Trans-Jordan
1 armour and 3 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Rostov
1 bomber moved from Novgorod to Russia
1 bomber and 3 fighters moved from Bryansk to Russia
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 fighter moved from Iraq to RostovCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Trans-Jordan
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 armour moved from West India to Persia
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Persia to Iraq
1 fighter moved from Southern Italy to Western Germany
2 infantry and 6 mech_infantrys moved from Western Germany to Denmark
10 artilleries moved from Poland to Eastern Poland
1 aaGun moved from France to Western Germany
3 infantry moved from France to Southern France
1 infantry moved from Belarus to Bryansk
8 infantry moved from Karelia to Novgorod
5 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Poland to Western Germany
1 mech_infantry moved from Poland to Novgorod
2 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Bryansk to Novgorod
1 submarine moved from 70 Sea Zone to 72 Sea Zone
1 bomber moved from Yunnan to Philippines
1 tactical_bomber moved from Tambov to Bessarabia
1 tactical_bomber moved from Rostov to Bessarabia
2 bombers and 3 fighters moved from Russia to Bessarabia
1 bomber moved from Trans-Jordan to BessarabiaPlace Units - Germans
3 infantry placed in Southern France
3 infantry placed in France
3 infantry placed in Persia
3 infantry placed in Ukraine
7 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 13 PUs;
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Tambov
1 infantry moved from Samara to Tambov
2 infantry moved from Samara to Vologda
1 infantry moved from Russia to Smolensk
1 bomber moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 4/4 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
1 bomber moved from Vologda to Russia
1 infantry moved from Samara to Volgograd
2 aaGuns, 2 artilleries and 19 infantry moved from Samara to Russia
1 infantry moved from Russia to SamaraPlace Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 7 infantry, 3 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Anhwe to Hopei
2 mech_infantrys moved from Anhwe to Chahar
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 fighter moved from Anhwe to Hopei
1 tactical_bomber moved from Yunnan to Hopei
1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Kweichow
1 fighter moved from French Indo China to Szechwan
2 bombers moved from French Indo China to Celebes
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 44 Sea Zone to 46 Sea Zone
3 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea ZoneCombat - Japanese
Battle in Celebes
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 : 1/4 hits
ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery and 1 bomber in Celebes, round 3 : 1/2 hits
ANZAC roll dice for 1 armour in Celebes, round 3 : 0/1 hits
1 armour owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Battle in New Guinea
Battle in 22 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win, taking New Guinea from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Chahar to 6 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
5 submarines moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 3 fighters and 13 submarines moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 45 Sea Zone to 46 Sea Zone
3 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone
1 bomber moved from Celebes to Philippines
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Malaya to Yunnan
2 mech_infantrys moved from French Indo China to Hunan
3 mech_infantrys moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Jehol
1 fighter moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from 21 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 46 Sea ZonePlace Units - Japanese
1 infantry placed in Japan
5 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
3 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Manchuria: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siberia: 1 infantry
EDIT: Adding units owned by Japanese to Amur: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs -
Wow, another crazy defense round for the Allies, you hit literally everything!
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Come on Alex! Show us the Great!
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was travelling again, downloading right now.
As for the “Great”, thats more admiration than self rating.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 harbour and 12 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
1 infantry moved from Scotland to 119 Sea Zone
1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 47 Sea Zone to 32 Sea Zone
6 fighters and 2 tactical_bombers moved from 47 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea ZoneCombat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 32 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 3 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 32 Sea Zone, round 2 : 6/11 hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Norway to Finland
3 mech_infantrys moved from Norway to Finland
1 infantry moved from Finland to Norway
1 aaGun moved from Norway to Finland
6 bombers moved from Norway to Russia
3 submarines moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from Eastern United States to Johnston Island
2 destroyers and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 3 fighters and 6 submarines moved from 47 Sea Zone to 30 Sea Zone
7 fighters and 3 tactical_bombers moved from 32 Sea Zone to 30 Sea ZonePlace Units - Americans
10 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
1 harbour placed in Johnston IslandTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
9 infantry moved from Shensi to Tsinghai
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 harbour and 12 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
1 infantry moved from Scotland to 119 Sea Zone
1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 47 Sea Zone to 32 Sea Zone
6 fighters and 2 tactical_bombers moved from 47 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea ZoneCombat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 32 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 3 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 32 Sea Zone, round 2 : 6/11 hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Norway to Finland
3 mech_infantrys moved from Norway to Finland
1 infantry moved from Finland to Norway
1 aaGun moved from Norway to Finland
6 bombers moved from Norway to Russia
3 submarines moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from Eastern United States to Johnston Island
2 destroyers and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 3 fighters and 6 submarines moved from 47 Sea Zone to 30 Sea Zone
7 fighters and 3 tactical_bombers moved from 32 Sea Zone to 30 Sea ZonePlace Units - Americans
10 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
1 harbour placed in Johnston IslandTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
9 infantry moved from Shensi to Tsinghai
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalPurchase Units - British
British buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-JordanCombat - British
British creates battle in territory 71 Sea Zone
Battle in Trans-Jordan
British attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 0/5 hits
Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits
British roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 3 : 1/5 hits
Germans roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Trans-Jordan
British win, taking 71 Sea Zone from Germans, taking Trans-Jordan from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
3 fighters moved from Trans-Jordan to Egypt
2 carriers and 2 cruisers moved from 95 Sea Zone to 94 Sea Zone
2 transports moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from 95 Sea Zone to 94 Sea Zone
3 infantry and 1 mech_infantry moved from Norway to Finland
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer and 1 submarine moved from 82 Sea Zone to 71 Sea Zone
1 fighter moved from Union of South Africa to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Belgian Congo to EgyptPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,6,3,5
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsTurn Complete - UK_Pacific
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Hi Rubi,
just in case you are not already done with planning Ita, I make the UK fig available to Egypt area differently and position the fleet to the harbour.
Unaffected by Ita planning should be the US units in Australia. Too close to comfort.
Pls just decide on whats ok, I am good with any decision.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 10 PUs;Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter and 2 mech_infantrys moved from Ukraine to Tambov
1 bomber moved from Iraq to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Tambov, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Southern Italy
8 infantry moved from Southern Italy to Northern Italy
5 infantry moved from Denmark to Western Germany
5 mech_infantrys moved from Denmark to Germany
2 fighters moved from Southern Italy to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 bomber and 1 fighter moved from Tambov to Bryansk
1 mech_infantry moved from Iraq to CaucasusPlace Units - Italians
1 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Italians undo move 1.
Italians undo move 1.
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 14 PUs (2 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs -
Not sure if you saw my edit request, but if yes, as I said, I am fine with not letting it happen.