16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 cruiser and 1 destroyer moved from 56 Sea Zone to 54 Sea Zone
2 fighters moved from Western Australia to Queensland
2 armour and 4 mech_infantrys moved from Western Australia to Queensland
1 armour moved from Western Australia to Queensland
1 infantry moved from Alexandria to EgyptPlace Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
1 fighter moved from United Kingdom to NorwayNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Belarus
3 infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to Volgograd
1 bomber moved from Bessarabia to Volgograd
9 armour and 9 mech_infantrys moved from Northwest Persia to Persia
1 armour moved from Caucasus to Persia
1 bomber moved from Novgorod to Persia
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Western Germany to Belarus
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Western Germany to BelarusCombat - Germans
Battle in Persia
Germans attack with 10 armour, 1 bomber and 9 mech_infantrys
British defend with 1 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
Germans win, taking Persia from British with 10 armour, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Belarus to Novgorod
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
2 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Volgograd to Ukraine
1 bomber moved from Persia to Iraq
2 mech_infantrys moved from Caucasus to Iraq
2 armour and 3 mech_infantrys moved from Ukraine to Caucasus
1 submarine moved from 71 Sea Zone to 82 Sea Zone
3 infantry moved from France to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Germany to Southern Italy
1 aaGun and 6 infantry moved from Normandy Bordeaux to France
2 armour and 5 mech_infantrys moved from Germany to Baltic States
3 mech_infantrys moved from Novgorod to VyborgPlace Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
10 artilleries placed in Germany
1 bomber placed in FranceTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
2 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 mech_infantry moved from Tambov to Volgograd
1 armour moved from Tambov to Volgograd
2 armour moved from Russia to Volgograd
2 artilleries and 2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Rostov
8 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Russia to Kazakhstan
Russians take Kazakhstan from GermansCombat - Russians
Battle in Bryansk
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits
Italians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Volgograd
Russians attack with 3 armour, 2 artilleries, 2 infantry and 9 mech_infantrys
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 armour, 2 artilleries, 2 infantry and 9 mech_infantrys in Volgograd, round 2 : 7/16 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 armour, 2 artilleries, 2 infantry and 9 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Rostov to Russia
1 bomber moved from Bryansk to Russia
1 artillery moved from Smolensk to Russia
1 mech_infantry moved from Archangel to Russia
13 infantry moved from Tambov to Volgograd
3 infantry moved from Russia to Tambov
1 aaGun moved from Tambov to Volgograd
4 infantry moved from Tambov to VolgogradPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs -
Heads-up: I wont be able to play until Wednesday evening, maybe only Thursday!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 infantry, 7 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
2 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Ceylon
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Hopei
1 bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to Hopei
1 tactical_bomber moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Hopei
2 fighters moved from Yunnan to SzechwanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 submarine and 1 transport
Casualties for Japanese: 1 submarine
Battle in Ceylon
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Americans defend with 1 fighter
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Ceylon, round 2 : 0/3 hits
UK_Pacific roll dice for 1 fighter in Ceylon, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Ceylon, round 3 : 1/3 hits
UK_Pacific roll dice for 1 fighter in Ceylon, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Ceylon
Japanese win, taking Ceylon from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 fighter
Battle in India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 0/4 hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in India
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in India, round 3 : 2/3 hits
UK_Pacific roll dice for 1 mech_infantry in India, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Sumatra
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/7 hits
Americans roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from Ceylon to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery moved from Yunnan to Shan State
1 tactical_bomber moved from Kweichow to Shan State
1 fighter moved from Szechwan to Shan State
1 fighter moved from Szechwan to French Indo China
2 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Anhwe
1 tactical_bomber moved from Hopei to Yunnan
1 bomber moved from Hopei to French Indo China
1 bomber moved from Kweichow to French Indo China
1 infantry moved from Soviet Far East to Siberia
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from Sumatra to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
8 submarines moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
2 infantry and 1 mech_infantry placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs -
Intercept in Ukr? 1 ita fighter vs 4 bombers.
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No, Thx
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 45 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
3 bombers moved from Eastern Persia to Ukraine
1 bomber moved from Egypt to UkraineCombat - Americans
Air Battle in Ukraine
Americans attacks with 4 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/4 hits
1 bomber killed by AA
Bombing raid in Ukraine rolls: 7,6,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Paulau Island
Battle in 41 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Americans win, taking Paulau Island from Japanese, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Cleaning up after air battlesNon Combat Move - Americans
1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 6 fighters, 4 submarines and 2 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Dutch New Guinea to 34 Sea Zone
3 bombers moved from Ukraine to Russia
5 bombers moved from Gibraltar to Norway
1 carrier moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to Egypt
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
3 artilleries placed in Norway
1 artillery and 1 infantry placed in Central United States
1 destroyer and 3 submarines placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Szechwan
7 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 7 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 7 infantry in Hopei, round 2 : 2/7 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to KansuPlace Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Hopei
Chinese undo move 2.
1 infantry placed in Kansu
1 infantry placed in Hopei
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
EDIT: Adding units owned by Chinese to Hopei: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 45 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
3 bombers moved from Eastern Persia to Ukraine
1 bomber moved from Egypt to UkraineCombat - Americans
Air Battle in Ukraine
Americans attacks with 4 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/4 hits
1 bomber killed by AA
Bombing raid in Ukraine rolls: 7,6,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Paulau Island
Battle in 41 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Americans win, taking Paulau Island from Japanese, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Cleaning up after air battlesNon Combat Move - Americans
1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 6 fighters, 4 submarines and 2 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Dutch New Guinea to 34 Sea Zone
3 bombers moved from Ukraine to Russia
5 bombers moved from Gibraltar to Norway
1 carrier moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to Egypt
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
3 artilleries placed in Norway
1 artillery and 1 infantry placed in Central United States
1 destroyer and 3 submarines placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Szechwan
7 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 7 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 7 infantry in Hopei, round 2 : 2/7 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to KansuPlace Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Hopei
Chinese undo move 2.
1 infantry placed in Kansu
1 infantry placed in Hopei
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
EDIT: Adding units owned by Chinese to Hopei: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalPurchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Libya to Tobruk
British take Tobruk from Italians
1 armour and 1 mech_infantry moved from Eastern Persia to IndiaCombat - British
Battle in India
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 armour and 1 mech_infantry in India, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
British win, taking India from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 armour moved from Eastern Persia to West India
2 armour moved from Eastern Persia to Kazakhstan
1 aaGun and 3 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt
2 marines moved from Malta to 96 Sea Zone
2 carriers, 2 cruisers, 1 fighter and 2 marines moved from 96 Sea Zone to 98 Sea Zone
2 marines moved from 98 Sea Zone to Egypt
2 fighters moved from Union of South Africa to Egypt
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Scotland to United Kingdom
2 fighters moved from Norway to United KingdomPlace Units - British
1 artillery and 1 infantry placed in Egypt
1 fighter placed in 98 Sea Zone
2 armour and 1 mech_infantry placed in Union of South Africa
2 transports placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,5,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Ukraine to Bryansk
2 fighters moved from Southern Italy to Rostov
1 fighter moved from Ukraine to Rostov
1 bomber moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Italians attack with 3 fighters and 2 infantry
Russians defend with 2 infantry
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
3 fighters moved from Rostov to Ukraine
1 aaGun moved from Ukraine to Bryansk
1 bomber moved from Bryansk to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Greece to BulgariaPlace Units - Italians
Turning on Edit Mode
EDIT: Changing ownership of Syria from British to Italians
EDIT: Changing ownership of Trans-Jordan from British to Italians
EDIT: Turning off Edit Mode
5 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Western Germany: 2 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,6,2,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
Battle in Celebes
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking 43 Sea Zone from Japanese, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 34 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 armour moved from 34 Sea Zone to Paulau Island
2 fighters moved from Queensland to 34 Sea Zone
1 aaGun and 1 mech_infantry moved from Western Australia to South Australia
1 armour moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
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I’m going to change the position of one Ita fighter. I’ll place it in Novgorod instead of Ukrania.
This change doesn’t affect to your ANZAC/Fre turn.
Cheers
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Test summary from TripleA, engine version: 1.9, time: 19:42:07
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs;
Germans buy 3 artilleries, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 fighter
EDIT: Adding units owned by Italians to Novgorod: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Ukraine to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
2 bombers, 2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 bomber moved from Ukraine to Kazakhstan
3 mech_infantrys moved from Caucasus to Kazakhstan
1 bomber moved from Iraq to Kazakhstan
2 armour and 1 mech_infantry moved from Persia to West India
Germans take Eastern Persia from British
2 mech_infantrys moved from Iraq to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 bomber moved from France to Trans-Jordan -
Supposed no intercept in Moscow. If you do we can throw dices in the forum.
Cheers -
I am certain Alex won’t intercept.
Rubi, keep in mind that you CANNOT roll mixed bombardments in tripleA but need to roll in the forum.
Each facilities as its own shots, so i TripleA rolls 3 dice and hits a “one” then you cannot just select the tac but it needs to be determined whether the hit came from the MIC or the AB.
That’s why people roll this on the forum.
2 dice for the MIC
1 die for the ABthen you see if any plane gets a hit.
Cheers,
Tobias -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs;
Germans buy 3 artilleries, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 fighter
EDIT: Adding units owned by Italians to Novgorod: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Ukraine to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
2 bombers, 2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 bomber moved from Ukraine to Kazakhstan
3 mech_infantrys moved from Caucasus to Kazakhstan
1 bomber moved from Iraq to Kazakhstan
2 armour and 1 mech_infantry moved from Persia to West India
Germans take Eastern Persia from British
2 mech_infantrys moved from Iraq to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 bomber moved from France to Trans-JordanCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total. Damaged units is as follows: airfield = 1, factory_major = 7
Battle in Smolensk
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 mech_infantry; British defend with 2 armour
Germans win, taking Kazakhstan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Casualties for British: 2 armour
Battle in West India
Germans attack with 2 armour and 1 mech_infantry
British defend with 1 armour
Germans win, taking West India from UK_Pacific with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Trans-Jordan
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
8 armour and 5 mech_infantrys moved from Persia to Iraq
2 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Baltic States to Poland
2 armour and 3 mech_infantrys moved from Baltic States to Novgorod
2 infantry moved from Western Germany to France
10 artilleries moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Bryansk
3 mech_infantrys moved from Vyborg to Novgorod
1 armour moved from Finland to Novgorod
7 mech_infantrys moved from Finland to Novgorod
8 infantry moved from Finland to Karelia
1 bomber moved from Kazakhstan to Bryansk
1 bomber moved from Kazakhstan to Yunnan
1 submarine moved from 82 Sea Zone to 70 Sea Zone
3 aaGuns, 3 armour, 14 artilleries, 21 infantry and 7 mech_infantrys moved from Ukraine to Bryansk
1 bomber moved from Bryansk to Belarus
1 bomber moved from Belarus to Novgorod
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to BryanskPlace Units - Germans
3 infantry placed in Persia
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 infantry and 8 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,2,1,3,3
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
Hey Rubi, did you see my post above?
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I am certain Alex won’t intercept.
Rubi, keep in mind that you CANNOT roll mixed bombardments in tripleA but need to roll in the forum.
Each facilities as its own shots, so i TripleA rolls 3 dice and hits a “one” then you cannot just select the tac but it needs to be determined whether the hit came from the MIC or the AB.
That’s why people roll this on the forum.
2 dice for the MIC
1 die for the ABthen you see if any plane gets a hit.
Cheers,
TobiasHi Tobias,
The engine separate AA fire for Facility so it’s fixed in BM3.
Cheers,
Rubio