16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 56 Sea Zone to 43 Sea Zone
                1 cruiser and 1 destroyer moved from 56 Sea Zone to 54 Sea Zone
                2 fighters moved from Western Australia to Queensland
                2 armour and 4 mech_infantrys moved from Western Australia to Queensland
                1 armour moved from Western Australia to Queensland
                1 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Move - French
                1 fighter moved from United Kingdom to Norway

    Non Combat Move - French

    Turn Complete - French

    triplea_39762_Fre10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 13 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Belarus
                3 infantry moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Ukraine to Volgograd
                1 bomber moved from Bessarabia to Volgograd
                9 armour and 9 mech_infantrys moved from Northwest Persia to Persia
                1 armour moved from Caucasus to Persia
                1 bomber moved from Novgorod to Persia
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
                1 fighter moved from Western Germany to Belarus
                1 bomber moved from Western Germany to Bryansk
                1 bomber moved from Western Germany to Belarus

    Combat - Germans
                Battle in Persia
                    Germans attack with 10 armour, 1 bomber and 9 mech_infantrys
                    British defend with 1 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
                    Germans win, taking Persia from British with 10 armour, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 19
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 1 bomber and 3 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
                1 bomber moved from Belarus to Novgorod
                1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
                2 infantry moved from Western Ukraine to Ukraine
                1 bomber moved from Volgograd to Ukraine
                1 bomber moved from Persia to Iraq
                2 mech_infantrys moved from Caucasus to Iraq
                2 armour and 3 mech_infantrys moved from Ukraine to Caucasus
                1 submarine moved from 71 Sea Zone to 82 Sea Zone
                3 infantry moved from France to Western Germany
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Germany to Southern Italy
                1 aaGun and 6 infantry moved from Normandy Bordeaux to France
                2 armour and 5 mech_infantrys moved from Germany to Baltic States
                3 mech_infantrys moved from Novgorod to Vyborg

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 infantry placed in Novgorod
                10 artilleries placed in Germany
                1 bomber placed in France

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_39762_Ger11.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                2 infantry moved from Tambov to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 mech_infantry moved from Tambov to Volgograd
                1 armour moved from Tambov to Volgograd
                2 armour moved from Russia to Volgograd
                2 artilleries and 2 infantry moved from Tambov to Volgograd
                1 fighter moved from Russia to Rostov
                8 mech_infantrys moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber and 2 infantry in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  3/5 hits
                        Italians roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Volgograd
                    Russians attack with 3 armour, 2 artilleries, 2 infantry and 9 mech_infantrys
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 3 armour, 2 artilleries, 2 infantry and 9 mech_infantrys in Volgograd, round 2 :  7/16 hits
                        Germans roll dice for 2 mech_infantrys in Volgograd, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 3 armour, 2 artilleries, 2 infantry and 9 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - Russians
                1 tactical_bomber moved from Rostov to Russia
                2 fighters moved from Rostov to Russia
                1 bomber moved from Bryansk to Russia
                1 artillery moved from Smolensk to Russia
                1 mech_infantry moved from Archangel to Russia
                13 infantry moved from Tambov to Volgograd
                3 infantry moved from Russia to Tambov
                1 aaGun moved from Tambov to Volgograd
                4 infantry moved from Tambov to Volgograd

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_39762_Rus11.tsvg

  • '17 '16 '15 '12

    Heads-up: I wont be able to play until Wednesday evening, maybe only Thursday!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 2 infantry, 7 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to Ceylon
                2 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Ceylon
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                3 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from French Indo China to Szechwan
                1 infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Anhwe to Hopei
                1 bomber moved from French Indo China to Kweichow
                1 bomber moved from French Indo China to Hopei
                1 tactical_bomber moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Hopei
                2 fighters moved from Yunnan to Szechwan

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 submarine and 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in Ceylon
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 fighter
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Ceylon, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 fighter in Ceylon, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Ceylon, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 fighter in Ceylon, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Ceylon
                    Japanese win, taking Ceylon from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 fighter
                Battle in India
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in India, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in India
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in India, round 3 :  2/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in India, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in India
                    Japanese destroys 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Battle in Sumatra
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 2 :  2/7 hits
                        Americans roll dice for 1 mech_infantry in Sumatra, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Szechwan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from India to 39 Sea Zone
                1 tactical_bomber moved from Ceylon to 39 Sea Zone
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 artillery moved from Yunnan to Shan State
                1 tactical_bomber moved from Kweichow to Shan State
                1 fighter moved from Szechwan to Shan State
                1 fighter moved from Szechwan to French Indo China
                2 mech_infantrys moved from French Indo China to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Hunan
                1 mech_infantry moved from Kwangtung to Anhwe
                1 tactical_bomber moved from Hopei to Yunnan
                1 bomber moved from Hopei to French Indo China
                1 bomber moved from Kweichow to French Indo China
                1 infantry moved from Soviet Far East to Siberia
                2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                3 fighters and 2 tactical_bombers moved from Sumatra to 42 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                8 submarines moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to Philippines

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in Malaya
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                3 destroyers and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs

    triplea_39762_Jap11.tsvg

  • '17 '16 '15 '12

    Intercept in Ukr? 1 ita fighter vs 4 bombers.

    triplea_39762_US11Intercept.tsvg


  • No, Thx

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 45 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                3 bombers moved from Eastern Persia to Ukraine
                1 bomber moved from Egypt to Ukraine

    Combat - Americans
                Air Battle in Ukraine
                    Americans attacks with 4 units heading to Ukraine
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in Ukraine rolls: 7,6,5 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Paulau Island
                Battle in 41 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 submarines in 41 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 41 Sea Zone
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                    Americans win, taking Paulau Island from Japanese, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 transport
                Cleaning up after air battles

    Non Combat Move - Americans
                1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 6 fighters, 4 submarines and 2 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from Dutch New Guinea to 34 Sea Zone
                3 bombers moved from Ukraine to Russia
                5 bombers moved from Gibraltar to Norway
                1 carrier moved from 92 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 92 Sea Zone to Egypt
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 transport moved from 123 Sea Zone to 106 Sea Zone
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island

    Place Units - Americans
                3 artilleries placed in Norway
                1 artillery and 1 infantry placed in Central United States
                1 destroyer and 3 submarines placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_39762_Ame11.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Szechwan
                7 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hopei
                    Chinese attack with 7 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 7 infantry in Hopei, round 2 :  2/7 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kansu

    Place Units - Chinese
                1 infantry placed in Kweichow
                2 infantry placed in Hopei
                Chinese undo move 2.
                1 infantry placed in Kansu
                1 infantry placed in Hopei
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
                EDIT: Adding units owned by Chinese to Hopei: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    triplea_39762_Chi11.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 45 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                3 bombers moved from Eastern Persia to Ukraine
                1 bomber moved from Egypt to Ukraine

    Combat - Americans
                Air Battle in Ukraine
                    Americans attacks with 4 units heading to Ukraine
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in Ukraine rolls: 7,6,5 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Paulau Island
                Battle in 41 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 submarines in 41 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 41 Sea Zone
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                    Americans win, taking Paulau Island from Japanese, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 transport
                Cleaning up after air battles

    Non Combat Move - Americans
                1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 6 fighters, 4 submarines and 2 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from Dutch New Guinea to 34 Sea Zone
                3 bombers moved from Ukraine to Russia
                5 bombers moved from Gibraltar to Norway
                1 carrier moved from 92 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 92 Sea Zone to Egypt
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 transport moved from 123 Sea Zone to 106 Sea Zone
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island

    Place Units - Americans
                3 artilleries placed in Norway
                1 artillery and 1 infantry placed in Central United States
                1 destroyer and 3 submarines placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Szechwan
                7 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hopei
                    Chinese attack with 7 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 7 infantry in Hopei, round 2 :  2/7 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kansu

    Place Units - Chinese
                1 infantry placed in Kweichow
                2 infantry placed in Hopei
                Chinese undo move 2.
                1 infantry placed in Kansu
                1 infantry placed in Hopei
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
                EDIT: Adding units owned by Chinese to Hopei: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Libya to Tobruk
                      British take Tobruk from Italians
                1 armour and 1 mech_infantry moved from Eastern Persia to India

    Combat - British
                Battle in India
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in India, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in India, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
                    British win, taking India from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 armour moved from Eastern Persia to West India
                2 armour moved from Eastern Persia to Kazakhstan
                1 aaGun and 3 infantry moved from Gibraltar to 92 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt
                2 marines moved from Malta to 96 Sea Zone
                2 carriers, 2 cruisers, 1 fighter and 2 marines moved from 96 Sea Zone to 98 Sea Zone
                2 marines moved from 98 Sea Zone to Egypt
                2 fighters moved from Union of South Africa to Egypt
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                2 infantry moved from Scotland to United Kingdom
                2 fighters moved from Norway to United Kingdom

    Place Units - British
                1 artillery and 1 infantry placed in Egypt
                1 fighter placed in 98 Sea Zone
                2 armour and 1 mech_infantry placed in Union of South Africa
                2 transports placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,2
                British collect 33 PUs (2 lost to blockades); end with 33 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,5,3
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total

    triplea_39762_UK_11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Ukraine to Rostov
                1 artillery and 3 infantry moved from Ukraine to Bryansk
                2 fighters moved from Southern Italy to Rostov
                1 fighter moved from Ukraine to Rostov
                1 bomber moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Italians attack with 3 fighters and 2 infantry
                    Russians defend with 2 infantry
                    Italians win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                3 fighters moved from Rostov to Ukraine
                1 aaGun moved from Ukraine to Bryansk
                1 bomber moved from Bryansk to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                3 mech_infantrys moved from Northern Italy to Romania
                1 infantry moved from Greece to Bulgaria

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Syria from British to Italians
                EDIT: Changing ownership of Trans-Jordan from British to Italians
                EDIT: Turning off Edit Mode
                5 mech_infantrys placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Western Germany: 2 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,6,2,5,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
                Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs

    triplea_39762_Ita11.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - ANZAC
                ANZAC creates battle in territory 43 Sea Zone
                Battle in Celebes
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking 43 Sea Zone from Japanese, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 cruiser moved from 54 Sea Zone to 34 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 armour moved from 34 Sea Zone to Paulau Island
                2 fighters moved from Queensland to 34 Sea Zone
                1 aaGun and 1 mech_infantry moved from Western Australia to South Australia
                1 armour moved from Queensland to New South Wales
                1 mech_infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    triplea_39762_Fre11.tsvg


  • I’m going to change the position of one Ita fighter. I’ll place it in Novgorod instead of Ukrania.

    This change doesn’t affect to your ANZAC/Fre turn.

    Cheers


  • Test summary from TripleA, engine version: 1.9, time: 19:42:07


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs;
                Germans buy 3 artilleries, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Ukraine: 1 fighter
                EDIT: Adding units owned by Italians to Novgorod: 1 fighter
                EDIT: Turning off Edit Mode
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Ukraine to Smolensk
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                2 bombers, 2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                1 bomber moved from Ukraine to Kazakhstan
                3 mech_infantrys moved from Caucasus to Kazakhstan
                1 bomber moved from Iraq to Kazakhstan
                2 armour and 1 mech_infantry moved from Persia to West India
                      Germans take Eastern Persia from British
                2 mech_infantrys moved from Iraq to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan
                1 bomber moved from France to Trans-Jordan

    triplea_39762_Ger12.tsvg


  • Supposed no intercept in Moscow. If you do we can throw dices in the forum.
    Cheers

  • '15 '14

    I am certain Alex won’t intercept.

    Rubi, keep in mind that you CANNOT roll mixed bombardments in tripleA but need to roll in the forum.

    Each facilities as its own shots, so i TripleA rolls 3 dice and hits a “one” then you cannot just select the tac but it needs to be determined whether the hit came from the MIC or the AB.

    That’s why people roll this on the forum.

    2 dice for the MIC
    1 die for the AB

    then you see if any plane gets a hit.

    Cheers,
    Tobias


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs;
                Germans buy 3 artilleries, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Ukraine: 1 fighter
                EDIT: Adding units owned by Italians to Novgorod: 1 fighter
                EDIT: Turning off Edit Mode
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Ukraine to Smolensk
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                2 bombers, 2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                1 bomber moved from Ukraine to Kazakhstan
                3 mech_infantrys moved from Caucasus to Kazakhstan
                1 bomber moved from Iraq to Kazakhstan
                2 armour and 1 mech_infantry moved from Persia to West India
                      Germans take Eastern Persia from British
                2 mech_infantrys moved from Iraq to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan
                1 bomber moved from France to Trans-Jordan

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.  Damaged units is as follows: airfield = 1, factory_major = 7
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 1 mech_infantry; British defend with 2 armour
                    Germans win, taking Kazakhstan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry
                    Casualties for British: 2 armour
                Battle in West India
                    Germans attack with 2 armour and 1 mech_infantry
                    British defend with 1 armour
                    Germans win, taking West India from UK_Pacific with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Trans-Jordan
                    Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    ANZAC defend with 1 infantry
                    Germans win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for ANZAC: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Trans-Jordan to Iraq
                1 fighter moved from Trans-Jordan to Iraq
                8 armour and 5 mech_infantrys moved from Persia to Iraq
                2 armour moved from Caucasus to Bryansk
                1 mech_infantry moved from Ukraine to Caucasus
                2 mech_infantrys moved from Baltic States to Poland
                2 armour and 3 mech_infantrys moved from Baltic States to Novgorod
                2 infantry moved from Western Germany to France
                10 artilleries moved from Germany to Poland
                1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
                1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Bryansk
                3 mech_infantrys moved from Vyborg to Novgorod
                1 armour moved from Finland to Novgorod
                7 mech_infantrys moved from Finland to Novgorod
                8 infantry moved from Finland to Karelia
                1 bomber moved from Kazakhstan to Bryansk
                1 bomber moved from Kazakhstan to Yunnan
                1 submarine moved from 82 Sea Zone to 70 Sea Zone
                3 aaGuns, 3 armour, 14 artilleries, 21 infantry and 7 mech_infantrys moved from Ukraine to Bryansk
                1 bomber moved from Bryansk to Belarus
                1 bomber moved from Belarus to Novgorod
                1 mech_infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk

    Place Units - Germans
                3 infantry placed in Persia
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 infantry and 8 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,2,1,3,3
                Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_39762_Ger12.tsvg

  • '15 '14

    Hey Rubi, did you see my post above?


  • @JDOW:

    I am certain Alex won’t intercept.

    Rubi, keep in mind that you CANNOT roll mixed bombardments in tripleA but need to roll in the forum.

    Each facilities as its own shots, so i TripleA rolls 3 dice and hits a “one” then you cannot just select the tac but it needs to be determined whether the hit came from the MIC or the AB.

    That’s why people roll this on the forum.

    2 dice for the MIC
    1 die for the AB

    then you see if any plane gets a hit.

    Cheers,
    Tobias

    Hi Tobias,

    The engine separate AA fire for Facility so it’s fixed in BM3.

    Cheers,

    Rubio

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