17L, BM, Pherman (Allies) vs Alex


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 8 bombers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from India to Kweichow
                2 bombers moved from India to Kweichow
                2 bombers moved from India to Szechwan
                2 bombers moved from India to Hunan
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                7 bombers moved from Queensland to 55 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 7 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 7 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Szechwan
                    Americans attack with 2 bombers
                    Japanese defend with 1 mech_infantry
                    Americans win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Americans attack with 4 bombers
                    Japanese defend with 2 armour
                    Americans win with 2 bombers remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 bombers
                    Casualties for Japanese: 2 armour
                Battle in Hunan
                    Americans attack with 2 bombers
                    Japanese defend with 1 mech_infantry
                    Americans win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                2 bombers moved from Hunan to India
                2 bombers moved from Szechwan to India
                2 bombers moved from Kweichow to India
                7 bombers moved from 55 Sea Zone to India
                8 bombers moved from Western United States to Queensland
                4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 tactical_bomber and 9 transports moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Iceland to United Kingdom
                2 mech_infantrys moved from Trans-Jordan to Northwest Persia
                1 infantry moved from Alexandria to Egypt

    Place Units - Americans
                8 bombers placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs

    triplea_39571_Ame13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Szechwan

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    triplea_39571_Chi13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 11 PUs;
                UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from India to Caucasus
                1 artillery and 6 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Caucasus
                    British attack with 1 artillery, 1 bomber and 7 infantry
                    Germans defend with 5 armour
                    British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 24
                    Casualties for Germans: 5 armour
                    Casualties for British: 2 infantry
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                3 infantry moved from Iraq to Northwest Persia
                4 infantry moved from Persia to Northwest Persia
                5 infantry moved from Trans-Jordan to Iraq
                1 bomber moved from Caucasus to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 cruiser and 1 destroyer moved from 80 Sea Zone to 71 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Normandy Bordeaux to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Persia
                7 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
                British collect 37 PUs (4 lost to blockades); end with 37 PUs total

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 1 fighter

    triplea_39571_UK_13.tsvg

  • '17 '16 '15 '12

    clever.

    one aspect of the new China rules I didnt think of, yet.


  • @alexgreat:

    clever.

    one aspect of the new China rules I didnt think of, yet.

    Haha yeah.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 7 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 mech_infantry moved from Tsinghai to Kweichow
                1 bomber moved from Kwangsi to Kweichow

    Combat - Italians
                Battle in Kweichow
                    Italians attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 3 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Kweichow
                    Italians win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Kweichow to French Indo China
                1 mech_infantry moved from Timguska to Samara
                1 fighter moved from France to Southern Italy
                1 aaGun moved from France to Northern Italy
                1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
                2 mech_infantrys moved from Northern Italy to Southern Italy
                2 mech_infantrys moved from Northern Italy to Romania
                1 submarine moved from 70 Sea Zone to 68 Sea Zone

    Place Units - Italians
                7 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_39571_Ita13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 artilleries and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_39571_ANZ13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Combat Move - French
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39571_Fre13.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
                2 fighters and 6 tactical_bombers moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                7 bombers moved from Eastern Poland to Caucasus
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 armour, 7 bombers, 2 fighters, 3 infantry, 8 mech_infantrys and 6 tactical_bombers
                    British defend with 1 artillery and 5 infantry
                        Germans roll dice for 1 armour, 7 bombers, 2 fighters, 3 infantry, 8 mech_infantrys and 6 tactical_bombers in Caucasus, round 2 :  13/27 hits
                        British roll dice for 1 artillery and 5 infantry in Caucasus, round 2 :  3/6 hits
                        3 infantry owned by the Germans, 1 artillery owned by the British and 5 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 1 armour, 7 bombers, 2 fighters, 8 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 artillery and 5 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Volgograd to Caucasus
                2 fighters and 6 tactical_bombers moved from Caucasus to Volgograd
                7 bombers moved from Caucasus to Romania
                3 mech_infantrys moved from Russia to Volgograd
                3 mech_infantrys moved from Novgorod to Bryansk
                1 battleship, 1 carrier, 1 destroyer, 1 submarine and 4 transports moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 83 Sea Zone to 67 Sea Zone
                3 infantry moved from Holland Belgium to Western Germany
                3 artilleries moved from Western Germany to France
                3 infantry moved from Western Germany to France
                3 mech_infantrys moved from Western Germany to Slovakia Hungary
                3 mech_infantrys moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                2 armour and 1 mech_infantry placed in Russia
                3 mech_infantrys placed in Novgorod
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs

    triplea_39571_Ger14.tsvg

  • '17 '16 '15 '12

    German NCM edit might be coming, but no bearing on Russian sub.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Combat Move - Russians

    Turn Complete - Russians

    triplea_39571_Rus14.tsvg


  • You still traveling?

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 armour, 10 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Yunnan to Szechwan
                1 mech_infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                2 mech_infantrys moved from Kiangsu to Hunan
                2 bombers moved from Malaya to Hunan
                2 fighters and 4 tactical_bombers moved from Yunnan to Szechwan
                4 fighters and 4 tactical_bombers moved from French Indo China to Burma
                6 fighters moved from Malaya to Burma
                2 mech_infantrys moved from Malaya to Burma

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 2 fighters, 2 mech_infantrys and 4 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Szechwan, round 2 :  3/8 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 mech_infantrys in Hunan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 10 fighters, 2 mech_infantrys and 4 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 10 fighters, 2 mech_infantrys and 4 tactical_bombers in Burma, round 2 :  10/16 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 10 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
                EDIT: Removing units owned by Japanese from Yenisey: 1 armour
                EDIT: Adding units owned by Japanese to Timguska: 1 armour
                EDIT: Turning off Edit Mode
                1 infantry moved from French Indo China to 36 Sea Zone
                1 armour moved from Kwangsi to 36 Sea Zone
                1 armour moved from Kwangsi to 36 Sea Zone
                2 armour, 2 battleships, 8 carriers, 2 cruisers, 7 destroyers, 1 fighter, 1 infantry, 13 submarines and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Malaya to 37 Sea Zone
                2 armour, 2 battleships, 8 carriers, 2 cruisers, 7 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 13 submarines and 3 transports moved from 37 Sea Zone to 38 Sea Zone
                1 destroyer moved from 43 Sea Zone to 55 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                10 fighters and 4 tactical_bombers moved from Burma to 38 Sea Zone
                2 fighters and 4 tactical_bombers moved from Szechwan to Caucasus
                1 mech_infantry moved from Kiangsu to Hopei
                2 bombers moved from Hunan to Jehol
                1 aaGun moved from Yunnan to French Indo China
                2 armour moved from Yunnan to French Indo China
                1 mech_infantry moved from Kwangsi to French Indo China

    Place Units - Japanese
                2 submarines placed in 36 Sea Zone
                1 armour placed in French Indo China
                1 mech_infantry placed in Malaya
                2 mech_infantrys placed in Kiangsu
                10 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 38 Sea Zone: 2 submarines
                EDIT: Adding units owned by Japanese to 39 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total

    triplea_39571_Jap14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour, 5 artilleries, 3 fighters, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                8 bombers moved from Queensland to 55 Sea Zone
                13 bombers moved from India to Yunnan

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 8 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 8 bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Yunnan
                    Americans attack with 13 bombers
                    Japanese defend with 1 armour
                    Americans win with 13 bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Americans
                8 bombers moved from 55 Sea Zone to Guam
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 9 fighters, 2 infantry, 12 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 21 Sea Zone
                8 bombers moved from Western United States to Midway
                13 bombers moved from Yunnan to India
                2 artilleries and 2 infantry moved from 21 Sea Zone to Guam
                9 transports moved from 91 Sea Zone to 101 Sea Zone
                4 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 mech_infantrys moved from Northwest Persia to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from Eastern United States to Iceland

    Place Units - Americans
                3 fighters and 7 infantry placed in Eastern United States
                Americans undo move 1.
                3 fighters placed in Eastern United States
                7 infantry placed in Eastern United States
                1 armour, 4 artilleries, 4 infantry and 1 mech_infantry placed in Central United States
                Americans undo move 2.
                1 artillery and 6 infantry placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs

    triplea_39571_Ame14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan

    Combat - Chinese
                Chinese creates battle in territory Yunnan

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

    triplea_39571_Chi14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - British
                British buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 2x factory_major; Remaining resources: 12 PUs;
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma
                1 infantry moved from India to Burma
                1 cruiser and 1 destroyer moved from 71 Sea Zone to 68 Sea Zone
                2 transports moved from 91 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in 68 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 submarine
                    British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 fighter moved from India to Iraq
                1 carrier and 2 transports moved from 80 Sea Zone to 71 Sea Zone
                3 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Persia to Iraq
                7 infantry moved from Northwest Persia to Iraq
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone

    Place Units - British
                10 infantry placed in United Kingdom
                1 infantry and 1 mech_infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                British collect 36 PUs (3 lost to blockades); end with 36 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,4,6
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in India change ownership: 4 infantry

    triplea_39571_UK_14.tsvg


  • I just want to make sure that you are aware of a rule change in the mod where if Berlin or Tokyo are held by the Allies, then the Axis need one extra victory city in the opposite theater to win.  So, if I take Tokyo, you will either need to get it back and hold 8 in Europe to win, or hold 9 in Europe to win.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 3 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Samara to Turkmenistan
                      Italians take Turkmenistan from Russians
                2 armour moved from Volgograd to Northwest Persia
                      Italians take Northwest Persia from British
                1 bomber moved from French Indo China to Japan
                2 mech_infantrys moved from Romania to Greece
                1 infantry moved from Northern Italy to France
                2 mech_infantrys moved from Southern Italy to Northern Italy

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                3 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 22 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_39571_Ita14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                4 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                4 artilleries, 1 carrier, 7 destroyers, 2 fighters, 4 infantry and 4 transports moved from 54 Sea Zone to 21 Sea Zone
                4 artilleries and 4 infantry moved from 21 Sea Zone to Guam
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to New Zealand

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    triplea_39571_ANZ14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    triplea_39571_Fre14.tsvg

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