@VictoryFirst Game is setup, and the bid was placed. good luck!
ProtesT (Axis) vs Inno (Allies + 10 Bid) 42 2E
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I am going to lose in the Pacific and I don’t think there is a thing I can do about it. :-( Calculating the odds, I can fly everything that can reach to Calcutta and it still won’t stop it from getting sacked and even if I bring those 9 USA TTs over to the Pacific there is not enough muscle to protect it to take back Hawaii. 6 rounds… I should be ashamed. lol
I will move after work. Make this victory official
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Actually I think the war is not over…although Japan has upper hand, as long as you don’t let me take the Anzac capital(New South Wales)I won’t reach the victory conditions.
Will see :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
5 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
4 artilleries moved from Central United States to 101 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries moved from 91 Sea Zone to Spain
1 armour moved from 91 Sea Zone to Spain
5 infantry moved from 91 Sea Zone to Spain
1 armour, 3 artilleries, 10 infantry and 3 mech_infantrys moved from Gibraltar to Spain
1 submarine moved from 93 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to Spain
1 tactical_bomber moved from 92 Sea Zone to Spain
2 fighters moved from 92 Sea Zone to Spain
1 bomber moved from Iraq to Egypt
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 cruiser moved from 92 Sea Zone to 91 Sea ZoneCombat - Americans
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Spain
Americans attack with 2 armour, 8 artilleries, 3 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 2 armour, 8 artilleries, 3 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
3 fighters moved from Spain to 91 Sea Zone
2 fighters moved from 94 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Spain to 91 Sea Zone
3 carriers moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Egypt to 96 Sea Zone
1 bomber moved from 96 Sea Zone to Malta
3 artilleries moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 11 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 27 Sea Zone
1 artillery moved from British Columbia to Western United States
2 bombers moved from British Columbia to Western United States
1 infantry moved from Queensland to New South WalesPlace Units - Americans
2 bombers and 1 infantry placed in Western United States
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2
Americans collect 51 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
3 armour moved from Iraq to Turkey
2 armour moved from Persia to Iraq
2 armour moved from Iraq to Turkey
1 mech_infantry moved from Iraq to Turkey
1 tactical_bomber moved from Iraq to Turkey
1 fighter moved from Iraq to Turkey
1 fighter moved from Iraq to Turkey
1 fighter moved from Iraq to Turkey
1 fighter moved from Persia to TurkeyCombat - British
Battle in Turkey
British attack with 5 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 5 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 8 infantryNon Combat Move - British
4 fighters moved from Turkey to Persia
1 tactical_bomber moved from Turkey to Persia
1 fighter moved from Union of South Africa to Tanganyika Territory
3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 cruiser, 1 destroyer and 1 transport moved from 75 Sea Zone to 71 Sea Zone
2 fighters moved from India to PersiaPlace Units - British
2 fighters and 1 infantry placed in Persia
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 11 PUs;
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from French
2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Northern Italy to 94 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea Zone
2 fighters moved from 98 Sea Zone to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Battle in Iraq
Italians attack with 2 fighters and 2 infantry
French defend with 1 fighter
Italians roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 3/4 hits
British roll dice for 1 fighter in Iraq, round 2 : 1/1 hits
1 fighter owned by the French and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Cyprus from British, taking Iraq from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 fighter
Casualties for Italians: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 94 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from 94 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
3 aaGuns moved from Northern Italy to Southern Italy
1 aaGun moved from Romania to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Slovakia Hungary to Poland
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Iraq to 99 Sea ZonePlace Units - Italians
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
Egypt : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Cyprus : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Syria : 1 flag, 1 infantry
Slovakia Hungary : 1 aaGun
Poland : 1 armour
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
99 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Iraq : 1 flag, 1 infantry
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 44 / 56
Russians : 34 / 35
Japanese : 62 / 73
Americans : 53 / 68
Chinese : 7 / 7
British : 29 / 32
UK_Pacific : 5 / 7
Italians : 17 / 29
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 75 Sea Zone to 71 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
2 bombers moved from France to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Turkey
1 infantry moved from 99 Sea Zone to Turkey
1 armour moved from Trans-Jordan to Turkey
1 tactical_bomber moved from 98 Sea Zone to Turkey
2 fighters moved from 98 Sea Zone to Turkey
2 fighters moved from Trans-Jordan to Turkey
1 tactical_bomber moved from Trans-Jordan to Turkey
2 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Poland to Baltic States
3 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Yugoslavia to BessarabiaCombat - Germans
Battle in Turkey
Germans attack with 2 armour, 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 5 armour
Germans roll dice for 2 armour, 4 fighters, 1 infantry and 2 tactical_bombers in Turkey, round 2 : 5/9 hits
British roll dice for 5 armour in Turkey, round 2 : 3/5 hits
5 armour owned by the British, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Turkey
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 2 armour and 1 infantry
Casualties for British: 5 armour
Battle in Bessarabia
Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Bessarabia, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Karelia
Germans attack with 2 bombers and 6 infantry
Russians defend with 1 aaGun and 4 infantry
AA fire in Karelia : 1/2 hits
1 bomber owned by the Germans lost in Karelia
Germans roll dice for 1 bomber and 6 infantry in Karelia, round 2 : 2/7 hits
Russians roll dice for 1 aaGun and 4 infantry in Karelia, round 2 : 2/4 hits
1 aaGun owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
Germans roll dice for 1 bomber and 4 infantry in Karelia, round 3 : 2/5 hits
Russians roll dice for 3 infantry in Karelia, round 3 : 2/3 hits
2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Karelia
Germans roll dice for 1 bomber and 2 infantry in Karelia, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Karelia, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber and 5 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Baltic States
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Baltic States, round 5 : 1/1 hits
Russians roll dice for 1 artillery in Baltic States, round 5 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery
Battle in Eastern Poland
Germans attack with 1 artillery and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 artillery and 4 infantry in Eastern Poland, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 bomber moved from Karelia to Finland
1 mech_infantry moved from France to Switzerland
Germans take Switzerland from Neutral_True
2 carriers moved from 98 Sea Zone to 99 Sea Zone
4 fighters moved from Turkey to 99 Sea Zone
4 armour moved from Germany to Western Germany
4 armour moved from Western Germany to France
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
5 infantry moved from Germany to Poland
1 mech_infantry moved from Germany to France
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to France
3 infantry moved from Southern France to France
1 armour moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
2 armour moved from Slovakia Hungary to Bessarabia
1 armour and 3 mech_infantrys moved from Slovakia Hungary to Western Germany
1 tactical_bomber moved from Romania to Western Germany
1 infantry moved from Poland to Slovakia Hungary
1 artillery moved from Poland to Slovakia Hungary
2 tactical_bombers moved from Turkey to Greece
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 carrier and 1 transport moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
1 fighter placed in Western Germany
3 infantry placed in France
3 armour and 4 mech_infantrys placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Alexandria : 1 flag
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 6 infantry and 3 mech_infantrys
Slovakia Hungary : 1 aaGun, 1 artillery and 1 infantry
Western Germany : 1 airfield, 4 armour, 1 factory_major, 1 fighter, 1 harbour and 7 mech_infantrys
Poland : 2 aaGuns, 4 artilleries and 39 infantry
Germany : 1 factory_major and 1 infantry
Holland Belgium : 1 fighter and 2 tactical_bombers
Northern Italy : 1 infantry
Karelia : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 artillery and 4 infantry
Bessarabia : 1 flag, 6 armour, 3 infantry and 4 mech_infantrys
125 Sea Zone : 1 cruiser
113 Sea Zone : 1 carrier and 1 transport
104 Sea Zone : 1 destroyer
Switzerland : 1 flag, 2 infantry and 1 mech_infantry
Bulgaria : 1 flag
Greece : 1 flag, 2 tactical_bombers
99 Sea Zone : 2 carriers, 4 fighters and 1 transport
97 Sea Zone : 1 flag
Sweden : 1 flag, 7 infantry
Finland : 1 flag, 1 aaGun and 1 bomber
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 59
Russians : 32 / 35
Japanese : 62 / 73
Americans : 53 / 68
Chinese : 7 / 7
British : 29 / 32
UK_Pacific : 5 / 7
Italians : 17 / 29
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
I just realize once I catpure the India, Axis would have won the game even Allies could save the Anzac homeland…so you are right. Victory will be offical :-)
It was good game. If you like to play anytime feel free to pine me for rematch.
Cheers