@axis-dominion F2.tsvg I made the edit for the tank.
Pherman1215 (Axis+3) vs Gaillo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Italians
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
1 infantry moved from Baltic States to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
3 fighters and 1 tactical_bomber moved from Russia to Belarus
3 artilleries and 3 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in Belarus
Russians attack with 3 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 armour and 5 mech_infantrys; Italians defend with 1 armour and 2 mech_infantrys
2 infantry owned by the Russians retreated to Novgorod
Italians win with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Russia
1 aaGun moved from Archangel to Smolensk
1 infantry moved from Karelia to Novgorod
3 aaGuns, 28 artilleries, 58 infantry and 1 mech_infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 13 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 2 mech_infantrys
EDIT: Adding units owned by Germans to Belarus: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Shan State to Burma
1 artillery and 4 infantry moved from Yunnan to Burma
1 armour and 3 infantry moved from Philippines to 35 Sea Zone
1 armour, 3 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
1 armour and 3 infantry moved from 38 Sea Zone to Burma
2 bombers moved from French Indo China to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 2 bombers and 8 infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 2 bombers and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
4 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to Burma
1 artillery and 12 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Malaya to Burma
2 mech_infantrys moved from Kweichow to Burma
3 mech_infantrys moved from Szechwan to Burma
2 bombers moved from Burma to French Indo China
1 carrier and 1 destroyer moved from 20 Sea Zone to 38 Sea Zone
2 fighters moved from French Indo China to 38 Sea Zone
2 infantry moved from Malaya to Shan State
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Shensi to Kweichow
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to Jehol
2 mech_infantrys moved from Shantung to Kweichow
1 fighter and 2 tactical_bombers moved from Japan to French Indo China
2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 9 fighters, 17 submarines and 3 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
9 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 airfield and 1 infantry placed in French Indo China
3 infantry placed in Malaya
1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
1 fighter and 6 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 0 to 2
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 65 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
Hey Geillo, I thought I had a tp in my buy , but I guess I had forgotten it. I took an inf and a sub out for a tp, I hope this was OK. There really wasn’t any combat that would affect my purchase. Thanks.
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Giallo*
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 artilleries, 1 bomber, 8 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
4 transports moved from 103 Sea Zone to 101 Sea Zone
3 fighters moved from Norway to Belarus
2 bombers moved from Norway to Belarus
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
14 fighters moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 battleship, 7 carriers, 3 cruisers, 4 destroyers and 7 submarines moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Belarus
Americans attack with 2 bombers and 3 fighters
Germans defend with 1 armour and 3 mech_infantrys; Italians defend with 1 armour
retreated to Belarus
Italians win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -26
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 3 fighters
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iwo Jima
Battle in 16 Sea Zone
Americans attack with 14 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Iwo Jima from Japanese with 14 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in GuamNon Combat Move - Americans
2 bombers moved from Belarus to Finland
1 artillery, 5 infantry and 3 mech_infantrys moved from Norway to Finland
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
13 fighters moved from 16 Sea Zone to 17 Sea Zone
1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 112 Sea Zone to NorwayPlace Units - Americans
4 artilleries and 4 infantry placed in Central United States
1 bomber and 2 infantry placed in Finland
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - British
British buy 3 infantry and 6 mech_infantrys; Remaining resources: 9 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 14 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 2 fighters, 14 infantry and 8 transports moved from 91 Sea Zone to 94 Sea Zone
3 submarines moved from 81 Sea Zone to 97 Sea Zone
1 carrier moved from 94 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
2 artilleries and 12 infantry moved from 94 Sea Zone to Tunisia
1 cruiser moved from 94 Sea Zone to 96 Sea Zone
1 carrier moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 bomber, 3 fighters and 3 tactical_bombers moved from Norway to BelarusCombat - British
Battle in Belarus
British attack with 1 bomber, 3 fighters and 3 tactical_bombers
Germans defend with 1 armour and 2 mech_infantrys; Italians defend with 1 armour
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -22
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 2 fighters and 2 tactical_bombers
Casualties for Italians: 1 armour
Battle in 97 Sea Zone
British attack with 2 fighters and 3 submarines; Americans loiter and taunt
Italians defend with 1 destroyer
British win, taking 97 Sea Zone from Neutral with 2 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Libya
Battle in Tunisia
British attack with 2 artilleries and 12 infantry
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British win, taking Libya from Italians, taking Tunisia from Italians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - British
2 fighters moved from 97 Sea Zone to 96 Sea Zone
6 mech_infantrys moved from Eastern Persia to Iraq
5 artilleries and 6 infantry moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
2 aaGuns, 3 armour, 6 artilleries and 18 infantry moved from India to West India
3 armour moved from West India to Eastern Persia
1 mech_infantry moved from Alexandria to Trans-Jordan
1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to BryanskPlace Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 44 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
np, if do want to scramble 97, we can redo
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Caucasus to Persia
Italians take Northwest Persia from British
Italians take Persia from British
1 armour moved from Sakha to Soviet Far East
Italians take Siberia from Russians
Italians take Soviet Far East from RussiansCombat - Italians
Non Combat Move - Italians
2 armour and 4 mech_infantrys moved from Caucasus to Persia
5 fighters moved from Caucasus to Southern Italy
2 bombers moved from Caucasus to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,3,2,4,2,5
Italians collect 18 PUs (10 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 57 Sea Zone to 41 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Italians
1 infantry moved from Iraq to Trans-JordanCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Combat Move - French
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Algeria to TunisiaNon Combat Move - French
1 fighter moved from Norway to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Northwest Persia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans win, taking Northwest Persia from ANZAC with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
20 armour and 18 mech_infantrys moved from Caucasus to Persia
1 fighter and 1 tactical_bomber moved from Rostov to Southern Italy
3 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Caucasus
1 aaGun, 1 artillery and 10 infantry moved from Volgograd to Caucasus
8 artilleries and 31 infantry moved from Rostov to Caucasus
2 infantry moved from Germany to Poland
28 infantry moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Germany to Southern Italy
6 mech_infantrys moved from Southern Italy to Greater Southern Germany
2 infantry moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 aaGun, 3 artilleries and 26 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
3 bombers placed in Western Germany
7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit Mode
Germans undo move 2.
3 infantry placed in Romania
4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,3,4,2,4,6
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Italians
1 armour moved from Russia to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Italians
1 submarine moved from 92 Sea Zone to 105 Sea ZoneCombat - Russians
Non Combat Move - Russians
3 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 artillery moved from Smolensk to Belarus
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Bryansk to Ukraine
1 aaGun and 5 infantry moved from Bryansk to Western Ukraine
1 artillery and 6 infantry moved from Russia to Samara
1 armour moved from Russia to Urals
1 aaGun moved from Russia to Samara
5 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 aaGun, 31 artilleries and 47 infantry moved from Bryansk to RostovPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from French Indo China to 21 Sea Zone
1 fighter moved from French Indo China to 45 Sea Zone
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
2 fighters moved from 38 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 armour, 3 artilleries, 11 infantry and 18 mech_infantrys moved from Burma to India
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to Philippines
1 tactical_bomber moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 fighter moved from French Indo China to 44 Sea Zone
2 tactical_bombers moved from French Indo China to 43 Sea Zone
1 bomber moved from French Indo China to 42 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese win with 2 bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in India
Japanese attack with 1 armour, 3 artilleries, 11 infantry and 18 mech_infantrys
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 11 infantry and 18 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 3 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
4 fighters and 3 tactical_bombers moved from French Indo China to Japan
2 bombers moved from 42 Sea Zone to French Indo China
1 carrier moved from 38 Sea Zone to 37 Sea Zone
2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
2 transports moved from 38 Sea Zone to 36 Sea Zone
2 infantry moved from Shan State to French Indo China
2 mech_infantrys moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
3 infantry moved from Shantung to Anhwe
2 infantry moved from Jehol to Anhwe
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 15 submarines moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 destroyers placed in 37 Sea Zone
2 fighters placed in Japan
3 infantry placed in Japan
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 67 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 destroyer moved from 17 Sea Zone to 18 Sea Zone
1 bomber moved from Finland to Germany
1 bomber moved from Finland to Western Germany
13 fighters moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Finland to Western GermanyCombat - Americans
Battle in Korea
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Norway
1 bomber moved from Western Germany to Norway
2 fighters moved from Norway to 96 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 battleship, 7 carriers, 3 cruisers, 3 destroyers, 7 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 destroyer and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 armour and 2 artilleries placed in Finland
3 infantry placed in Norway
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 3 artilleries, 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
3 armour moved from Eastern Persia to West India
1 bomber moved from Bryansk to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
1 bomber moved from Northwest Persia to Trans-Jordan
1 aaGun, 8 artilleries, 12 infantry and 9 mech_infantrys moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries and 10 infantry moved from Tunisia to 94 Sea Zone
2 artilleries, 10 infantry and 6 transports moved from 94 Sea Zone to 98 Sea Zone
2 artilleries and 10 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 96 Sea Zone to Trans-Jordan
2 carriers, 1 cruiser and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Bryansk to 98 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 94 Sea Zone to 98 Sea Zone
1 transport moved from 94 Sea Zone to 98 Sea ZonePlace Units - British
3 artilleries placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
3 fighters placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 4 mech_infantrys moved from Persia to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 3 armour and 4 mech_infantrys
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
5 fighters moved from Southern Italy to Eastern Poland
3 bombers moved from Southern Italy to Eastern Poland
2 artilleries and 11 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
1 bomber, 1 fighter and 1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Soviet Far East: 1 armour
EDIT: Adding units owned by Italians to Sakha: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,2,3,4,5,4
Italians collect 14 PUs (8 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of Java from Japanese to ANZAC
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Java: 2 infantry
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Combat Move - French
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 fighter moved from Gibraltar to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major; Remaining resources: 45 PUs;
Germans buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Persia to Iraq
Germans take Iraq from British
1 artillery and 1 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 fighters and 3 tactical_bombers moved from Southern Italy to Ukraine
3 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
3 bombers moved from Western Germany to UkraineCombat - Germans
Battle in Volgograd
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 armour and 1 factory_minor
Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Ukraine
Germans attack with 3 bombers, 3 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 1 factory_minor, 7 infantry and 1 mech_infantry
2 mech_infantrys owned by the Germans and 2 infantry owned by the Germans retreated to Bessarabia
Russians win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 5 infantryNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Ukraine to Bessarabia
6 mech_infantrys moved from Greater Southern Germany to Eastern Poland
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Romania to Eastern Poland
2 infantry moved from Romania to Bessarabia
3 bombers moved from Ukraine to Bessarabia
2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Bessarabia
22 infantry moved from Germany to Poland
1 aaGun and 1 mech_infantry moved from Caucasus to Northwest Persia
8 artilleries and 39 infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
20 armour and 17 mech_infantrys moved from Persia to Northwest Persia
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Yugoslavia
3 artilleries and 12 infantry moved from Southern France to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 aaGun and 10 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Southern France to Normandy BordeauxPlace Units - Germans
3 infantry placed in Romania
10 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,6,2,5,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 41 PUs (4 lost to blockades); end with 41 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Italians
1 armour moved from Urals to Yenisey
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Baltic StatesCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns, 1 artillery and 3 infantry moved from Belarus to Novgorod
2 fighters moved from Baltic States to Novgorod
1 aaGun and 6 infantry moved from Western Ukraine to Bryansk
1 aaGun, 1 artillery and 2 infantry moved from Samara to Novosibirsk
3 mech_infantrys moved from Russia to Novosibirsk
4 artilleries and 8 infantry moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
3 artilleries and 4 infantry moved from Rostov to Bryansk
1 aaGun, 24 artilleries and 35 infantry moved from Rostov to UkrainePlace Units - Russians
3 artilleries placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs